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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
Bus Depot: power doors open when door is opened
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35a3b09838
commit
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@ -188,6 +188,7 @@
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* Survival: removed Galvaknuckles wallbuy
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#### Bus Depot
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* Power doors open when door is opened
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* Lava pit is now accessible
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### Die Rise
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@ -25,17 +25,15 @@ main()
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maps/mp/gametypes_zm/_zm_gametype::setup_standard_objects( "station" );
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station_treasure_chest_init();
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level.enemy_location_override_func = ::enemy_location_override;
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collision = spawn( "script_model", ( -6896, 4744, 0 ), 1 );
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collision setmodel( "zm_collision_transit_busdepot_survival" );
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collision disconnectpaths();
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//collision = spawn( "script_model", ( -6896, 4744, 0 ), 1 );
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//collision setmodel( "zm_collision_transit_busdepot_survival" );
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//collision disconnectpaths();
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remove_lava_collision();
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flag_wait( "initial_blackscreen_passed" );
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nodes = getnodearray( "classic_only_traversal", "targetname" );
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foreach ( node in nodes )
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{
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unlink_nodes( node, getnode( node.target, "targetname" ) );
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}
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level thread maps/mp/zombies/_zm_perks::perk_machine_removal( "specialty_quickrevive", "p_glo_tools_chest_tall" );
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maps/mp/zombies/_zm_game_module::turn_power_on_and_open_doors();
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flag_set( "power_on" );
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level setclientfield( "zombie_power_on", 1 );
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level thread open_electric_doors_on_door_opened();
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}
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enemy_location_override( zombie, enemy )
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@ -50,3 +48,71 @@ enemy_location_override( zombie, enemy )
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}
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return location;
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}
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remove_lava_collision()
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{
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ents = getEntArray( "script_model", "classname");
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foreach (ent in ents)
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{
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if (IsDefined(ent.model))
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{
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if (ent.model == "zm_collision_transit_busdepot_survival")
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_smallwagon_dead" && ent.origin[0] == -6663.96 && ent.origin[1] == 4816.34)
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_microbus_dead" && ent.origin[0] == -6807.05 && ent.origin[1] == 4765.23)
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_movingtrk_cab_dead" && ent.origin[0] == -6652.9 && ent.origin[1] == 4767.7)
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{
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ent delete();
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}
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else if (ent.model == "p6_zm_rocks_small_cluster_01")
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{
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ent delete();
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}
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}
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}
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// spawn in new map edge collisions
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// the lava collision and the map edge collisions are all the same entity
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collision1 = spawn( "script_model", ( -5898, 4653, 0 ) );
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collision1.angles = (0, 55, 0);
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collision1 setmodel( "collision_wall_512x512x10_standard" );
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collision2 = spawn( "script_model", ( -8062, 4700, 0 ) );
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collision2.angles = (0, 70, 0);
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collision2 setmodel( "collision_wall_512x512x10_standard" );
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collision3 = spawn( "script_model", ( -7881, 5200, 0 ) );
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collision3.angles = (0, 70, 0);
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collision3 setmodel( "collision_wall_512x512x10_standard" );
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}
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open_electric_doors_on_door_opened()
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{
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level.local_doors_stay_open = 1;
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door = undefined;
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zombie_doors = getentarray( "zombie_door", "targetname" );
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foreach ( door in zombie_doors )
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{
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if(door.target == "busstop_doors")
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{
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break;
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}
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}
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door waittill( "door_opened" );
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zombie_doors = getentarray( "zombie_door", "targetname" );
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foreach ( door in zombie_doors )
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{
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if ( isDefined( door.script_noteworthy ) && door.script_noteworthy == "local_electric_door" )
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{
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door notify( "local_power_on" );
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}
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}
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}
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@ -24,21 +24,15 @@ main()
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maps/mp/gametypes_zm/_zm_gametype::setup_standard_objects( "station" );
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station_treasure_chest_init();
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level.enemy_location_override_func = ::enemy_location_override;
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collision = spawn( "script_model", ( -6896, 4744, 0 ), 1 );
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collision setmodel( "zm_collision_transit_busdepot_survival" );
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collision disconnectpaths();
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//collision = spawn( "script_model", ( -6896, 4744, 0 ), 1 );
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//collision setmodel( "zm_collision_transit_busdepot_survival" );
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//collision disconnectpaths();
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remove_lava_collision();
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flag_wait( "initial_blackscreen_passed" );
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level thread maps/mp/zombies/_zm_perks::perk_machine_removal( "specialty_quickrevive", "p_glo_tools_chest_tall" );
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flag_set( "power_on" );
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level setclientfield( "zombie_power_on", 1 );
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zombie_doors = getentarray( "zombie_door", "targetname" );
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foreach ( door in zombie_doors )
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{
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if ( isDefined( door.script_noteworthy ) && door.script_noteworthy == "local_electric_door" )
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{
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door trigger_off();
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}
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}
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level thread open_electric_doors_on_door_opened();
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}
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enemy_location_override( zombie, enemy )
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@ -53,3 +47,71 @@ enemy_location_override( zombie, enemy )
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}
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return location;
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}
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remove_lava_collision()
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{
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ents = getEntArray( "script_model", "classname");
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foreach (ent in ents)
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{
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if (IsDefined(ent.model))
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{
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if (ent.model == "zm_collision_transit_busdepot_survival")
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_smallwagon_dead" && ent.origin[0] == -6663.96 && ent.origin[1] == 4816.34)
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_microbus_dead" && ent.origin[0] == -6807.05 && ent.origin[1] == 4765.23)
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_movingtrk_cab_dead" && ent.origin[0] == -6652.9 && ent.origin[1] == 4767.7)
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{
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ent delete();
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}
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else if (ent.model == "p6_zm_rocks_small_cluster_01")
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{
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ent delete();
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}
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}
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}
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// spawn in new map edge collisions
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// the lava collision and the map edge collisions are all the same entity
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collision1 = spawn( "script_model", ( -5898, 4653, 0 ) );
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collision1.angles = (0, 55, 0);
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collision1 setmodel( "collision_wall_512x512x10_standard" );
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collision2 = spawn( "script_model", ( -8062, 4700, 0 ) );
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collision2.angles = (0, 70, 0);
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collision2 setmodel( "collision_wall_512x512x10_standard" );
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collision3 = spawn( "script_model", ( -7881, 5200, 0 ) );
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collision3.angles = (0, 70, 0);
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collision3 setmodel( "collision_wall_512x512x10_standard" );
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}
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open_electric_doors_on_door_opened()
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{
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level.local_doors_stay_open = 1;
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door = undefined;
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zombie_doors = getentarray( "zombie_door", "targetname" );
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foreach ( door in zombie_doors )
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{
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if(door.target == "busstop_doors")
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{
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break;
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}
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}
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door waittill( "door_opened" );
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zombie_doors = getentarray( "zombie_door", "targetname" );
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foreach ( door in zombie_doors )
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{
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if ( isDefined( door.script_noteworthy ) && door.script_noteworthy == "local_electric_door" )
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{
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door notify( "local_power_on" );
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}
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}
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}
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@ -144,8 +144,6 @@ post_all_players_spawned()
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jetgun_remove_forced_weapon_switch();
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jetgun_remove_drop_fn();
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depot_remove_lava_collision();
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town_move_staminup_machine();
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tombstone_disable_suicide();
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@ -4471,12 +4469,11 @@ transit_power_local_electric_doors_globally()
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return;
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}
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local_power = [];
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for ( ;; )
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{
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flag_wait( "power_on" );
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local_power = [];
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zombie_doors = getentarray( "zombie_door", "targetname" );
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for ( i = 0; i < zombie_doors.size; i++ )
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{
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@ -4493,7 +4490,6 @@ transit_power_local_electric_doors_globally()
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maps/mp/zombies/_zm_power::end_local_power( local_power[i] );
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local_power[i] = undefined;
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}
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local_power = [];
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}
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}
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@ -4594,54 +4590,6 @@ transit_b23r_hint_string_fix()
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}
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}
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depot_remove_lava_collision()
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{
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if(!(!is_classic() && level.scr_zm_map_start_location == "transit"))
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{
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return;
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}
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ents = getEntArray( "script_model", "classname");
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foreach (ent in ents)
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{
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if (IsDefined(ent.model))
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{
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if (ent.model == "zm_collision_transit_busdepot_survival")
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_smallwagon_dead" && ent.origin[0] == -6663.96 && ent.origin[1] == 4816.34)
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_microbus_dead" && ent.origin[0] == -6807.05 && ent.origin[1] == 4765.23)
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{
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ent delete();
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}
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else if (ent.model == "veh_t6_civ_movingtrk_cab_dead" && ent.origin[0] == -6652.9 && ent.origin[1] == 4767.7)
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{
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ent delete();
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}
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else if (ent.model == "p6_zm_rocks_small_cluster_01")
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{
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ent delete();
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}
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}
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}
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// spawn in new map edge collisions
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// the lava collision and the map edge collisions are all the same entity
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collision1 = spawn( "script_model", ( -5898, 4653, 0 ) );
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collision1.angles = (0, 55, 0);
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collision1 setmodel( "collision_wall_512x512x10_standard" );
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collision2 = spawn( "script_model", ( -8062, 4700, 0 ) );
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collision2.angles = (0, 70, 0);
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collision2 setmodel( "collision_wall_512x512x10_standard" );
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collision3 = spawn( "script_model", ( -7881, 5200, 0 ) );
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collision3.angles = (0, 70, 0);
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collision3 setmodel( "collision_wall_512x512x10_standard" );
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}
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town_move_tombstone_machine()
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{
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if (!(level.scr_zm_ui_gametype == "zstandard" && level.scr_zm_map_start_location == "town"))
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@ -33,8 +33,6 @@ init()
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setroundsplayed(level.round_number); // don't show first round animation
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depot_close_local_electric_doors();
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borough_move_quickrevive_machine();
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borough_move_speedcola_machine();
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borough_move_staminup_machine();
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@ -44,8 +42,6 @@ init()
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level thread round_start_wait(5, true);
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level thread unlimited_zombies();
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//level thread spawn_bots(7);
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level thread depot_link_nodes();
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}
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set_team()
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@ -1366,40 +1362,6 @@ handle_post_board_repair_rewards( cost, zbarrier )
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}
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}
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depot_close_local_electric_doors()
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{
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if(level.scr_zm_map_start_location != "transit")
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{
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return;
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}
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zombie_doors = getentarray( "zombie_door", "targetname" );
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foreach (door in zombie_doors)
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{
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if ( isDefined( door.script_noteworthy ) && door.script_noteworthy == "local_electric_door" )
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{
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door delete();
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}
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}
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}
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depot_link_nodes()
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{
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if(level.scr_zm_map_start_location != "transit")
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{
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return;
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}
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flag_wait( "initial_blackscreen_passed" );
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wait 0.05;
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nodes = getnodearray( "classic_only_traversal", "targetname" );
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foreach (node in nodes)
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{
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link_nodes( node, getnode( node.target, "targetname" ) );
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}
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}
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borough_move_quickrevive_machine()
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{
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if (level.scr_zm_map_start_location != "street")
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