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Grief: grief point award changes

Increase stun award from 10 to 100
Change downed award from 5% of their points to 500
Change bleedout award from 10% of your points to 1000
This commit is contained in:
Jbleezy
2022-01-03 18:33:20 -08:00
parent 1d71e4b6b5
commit ebe8ebd57c
2 changed files with 10 additions and 8 deletions

View File

@ -215,6 +215,9 @@ set_grief_vars()
level.grief_score["B"] = 0;
level.game_mode_griefed_time = 2.5;
level.stun_fx_amount = 3;
level.stun_award_points = 100;
level.downed_award_points = 500;
level.bleedout_award_points = 1000;
}
player_spawn_override()
@ -497,9 +500,9 @@ revive_feed(reviver)
add_grief_downed_score()
{
if(isDefined(self.score_lost_when_downed) && isDefined(self.last_griefed_by) && is_player_valid(self.last_griefed_by.attacker))
if(isDefined(self.last_griefed_by) && is_player_valid(self.last_griefed_by.attacker))
{
self.last_griefed_by.attacker maps/mp/zombies/_zm_score::add_to_player_score(self.score_lost_when_downed);
self.last_griefed_by.attacker maps/mp/zombies/_zm_score::add_to_player_score(level.downed_award_points);
}
}
@ -510,8 +513,7 @@ add_grief_bleedout_score()
{
if(is_player_valid(player) && player.team != self.team)
{
points = round_up_to_ten(int(player.score * level.zombie_vars["penalty_no_revive"]));
player maps/mp/zombies/_zm_score::add_to_player_score(points);
player maps/mp/zombies/_zm_score::add_to_player_score(level.bleedout_award_points);
}
}
}
@ -1170,7 +1172,7 @@ game_module_player_damage_callback( einflictor, eattacker, idamage, idflags, sme
self thread do_game_mode_shellshock(is_melee, maps/mp/zombies/_zm_weapons::is_weapon_upgraded(sweapon));
self playsound( "zmb_player_hit_ding" );
self stun_score_steal(eattacker, 10);
self stun_score_steal(eattacker, level.stun_award_points);
if(!is_melee)
{