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https://github.com/JezuzLizard/BO2-Reimagined.git
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EMP Grenade: optimize player shellshock
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@ -51,7 +51,7 @@ emp_players(origin, radius, owner)
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{
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if(distancesquared(origin, player.origin) < rsquared)
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{
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player thread player_emp_on_and_off(2);
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player shellshock( "frag_grenade_mp", 2 );
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if(is_player_valid(player))
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{
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@ -65,19 +65,6 @@ emp_players(origin, radius, owner)
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}
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}
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player_emp_on_and_off(time)
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{
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self notify("player_emp_on_and_off");
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self endon("player_emp_on_and_off");
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self endon("disconnect");
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self maps/mp/zombies/_zm_weap_emp_bomb::player_emp_on();
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wait time + 0.05; // stops shellshock too early
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self maps/mp/zombies/_zm_weap_emp_bomb::player_emp_off();
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}
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player_perk_pause_and_unpause_all_perks(time)
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{
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self notify("player_perk_pause_and_unpause_all_perks");
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