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Encounter: decrease Nuke damage
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@ -808,7 +808,7 @@
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* Insta Kill: decreased duration from 30 seconds to 15 seconds
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* Insta Kill: decreased duration from 30 seconds to 15 seconds
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* Insta Kill: enemy players deal half damage
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* Insta Kill: enemy players deal half damage
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* Nuke: enemy players lose 400 points
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* Nuke: enemy players lose 400 points
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* Nuke: deals 80 damage to all alive enemy players
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* Nuke: deals 75 damage to all alive enemy players
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* Nuke: makes all downed enemy players bleed out
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* Nuke: makes all downed enemy players bleed out
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* Added teammate head icons
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* Added teammate head icons
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* Added kill feed (includes downs, revives, and bleed outs)
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* Added kill feed (includes downs, revives, and bleed outs)
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@ -560,7 +560,7 @@ nuke_powerup( drop_item, player_team )
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players[i] maps\mp\zombies\_zm_score::minus_to_player_score(score);
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players[i] maps\mp\zombies\_zm_score::minus_to_player_score(score);
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}
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}
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radiusDamage(players[i].origin + (0, 0, 5), 10, 80, 80);
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radiusDamage(players[i].origin + (0, 0, 5), 10, 75, 75);
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}
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}
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else if(players[i] maps\mp\zombies\_zm_laststand::player_is_in_laststand())
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else if(players[i] maps\mp\zombies\_zm_laststand::player_is_in_laststand())
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{
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{
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