mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Containment on Maze: move Maze zone objective waypoint
This commit is contained in:
@ -2552,7 +2552,11 @@ containment_think()
|
|||||||
player.obj_waypoint.z = zone.volumes[0].origin[2];
|
player.obj_waypoint.z = zone.volumes[0].origin[2];
|
||||||
}
|
}
|
||||||
|
|
||||||
if(level.script == "zm_prison" && zone_name == "zone_dock")
|
if(level.script == "zm_buried" && zone_name == "zone_maze")
|
||||||
|
{
|
||||||
|
player.obj_waypoint.z += 200;
|
||||||
|
}
|
||||||
|
else if(level.script == "zm_prison" && zone_name == "zone_dock")
|
||||||
{
|
{
|
||||||
player.obj_waypoint.z -= 100;
|
player.obj_waypoint.z -= 100;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user