1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 07:08:06 -05:00

Remove 5 second wait before match start

This commit is contained in:
Jbleezy
2024-01-26 03:36:39 -08:00
parent 24e21b1f76
commit fc8665f16c
2 changed files with 7 additions and 1 deletions

View File

@ -15,8 +15,9 @@
## Change Notes
## General
* Removed round cap
* Removed 5 second wait before match start
* Removed fog
* Removed round cap
* Disabled depth of field
* Increased level of detail at longer distances
* Announcer audio always plays

View File

@ -290,6 +290,7 @@ CoD.PrivateGameLobby.PopulateButtons_Project_Zombie = function(PrivateGameLobbyB
-- end
AddGameOptionsButtons(PrivateGameLobbyButtonPane, CoD.PrivateGameLobby.GameTypeSettings, "gts")
AddGameOptionsButtons(PrivateGameLobbyButtonPane, CoD.PrivateGameLobby.Dvars, "dvar")
PrivateGameLobbyButtonPane:registerEventHandler("start_game", CoD.PrivateGameLobby.ButtonStartGame)
PrivateGameLobbyButtonPane:registerEventHandler("enable_sliding_zm", CoD.PrivateGameLobby.EnableSlidingZombie)
PrivateGameLobbyButtonPane.defaultFocusButton = PrivateGameLobbyButtonPane.body.startMatchButton
PrivateGameLobbyButtonPane.body.buttonList.hintText:setAlpha(1)
@ -330,6 +331,10 @@ CoD.PrivateGameLobby.PopulateButtons_Project_Zombie = function(PrivateGameLobbyB
end
end
CoD.PrivateGameLobby.ButtonStartGame = function(PrivateGameLobbyButtonPane, ClientInstance)
Engine.Exec(ClientInstance.controller, "xpartygo")
end
CoD.PrivateGameLobby.ButtonGameLobbyUpdate_Zombie = function(GametypeSettingButton, f14_arg1)
GametypeSettingButton:refreshChoice()
GametypeSettingButton:dispatchEventToChildren(f14_arg1)