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README: reorganize weapons section README: replace every instance of "animation" with "anim"
4 lines
19 KiB
Plaintext
4 lines
19 KiB
Plaintext
WEAPONFILE\displayName\ZMWEAPON_BERETTA93R_EXTCLIP_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_pistol_b2023r_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_beretta2023r_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_beretta2023r_idle_empty\emptyIdleAnimLeft\\fireIntroAnim\viewmodel_beretta2023r_fire\fireAnim\viewmodel_beretta2023r_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_beretta2023r_lastshot\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\viewmodel_beretta2023r_tactical_melee\meleeAnimEmpty\viewmodel_beretta2023r_tactical_melee_empty\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\viewmodel_beretta2023r_tactical_melee\meleeChargeAnimEmpty\viewmodel_beretta2023r_tactical_melee_empty\reloadAnim\viewmodel_beretta2023r_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_beretta2023r_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_beretta2023r_pullout\dropAnim\viewmodel_beretta2023r_putaway\firstRaiseAnim\viewmodel_beretta2023r_first_raise\altRaiseAnim\viewmodel_beretta2023r_pullout\altDropAnim\viewmodel_beretta2023r_putaway\quickRaiseAnim\viewmodel_beretta2023r_pullout\quickDropAnim\viewmodel_beretta2023r_putaway\emptyRaiseAnim\viewmodel_beretta2023r_pullout_empty\emptyDropAnim\viewmodel_beretta2023r_putaway_empty\sprintInAnim\viewmodel_beretta2023r_sprint_in\sprintLoopAnim\viewmodel_beretta2023r_sprint_loop\sprintOutAnim\viewmodel_beretta2023r_sprint_out\sprintInEmptyAnim\viewmodel_beretta2023r_sprint_in_empty\sprintLoopEmptyAnim\viewmodel_beretta2023r_sprint_loop_empty\sprintOutEmptyAnim\viewmodel_beretta2023r_sprint_out_empty\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_beretta2023r_crawl_in\crawlForwardAnim\viewmodel_beretta2023r_crawl_forward\crawlBackAnim\viewmodel_beretta2023r_crawl_back\crawlRightAnim\viewmodel_beretta2023r_crawl_right\crawlLeftAnim\viewmodel_beretta2023r_crawl_left\crawlOutAnim\viewmodel_beretta2023r_crawl_out\crawlEmptyInAnim\viewmodel_beretta2023r_crawl_in_empty\crawlEmptyForwardAnim\viewmodel_beretta2023r_crawl_forward_empty\crawlEmptyBackAnim\viewmodel_beretta2023r_crawl_back_empty\crawlEmptyRightAnim\viewmodel_beretta2023r_crawl_right_empty\crawlEmptyLeftAnim\viewmodel_beretta2023r_crawl_left_empty\crawlEmptyOutAnim\viewmodel_beretta2023r_crawl_out_empty\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_beretta2023r_ads_fire\adsLastShotAnim\viewmodel_beretta2023r_lastshot\adsRechamberAnim\\adsUpAnim\viewmodel_beretta2023r_ads_up\adsDownAnim\viewmodel_beretta2023r_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_beretta2023r_d2p_in\dtp_loop\viewmodel_beretta2023r_d2p_loop\dtp_out\viewmodel_beretta2023r_d2p_out\dtp_empty_in\viewmodel_beretta2023r_d2p_in_empty\dtp_empty_loop\viewmodel_beretta2023r_d2p_loop_empty\dtp_empty_out\viewmodel_beretta2023r_d2p_out_empty\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\pistol\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_smg_flash_1p_2sd\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_beretta93r_fire_npc_pap\crackSound\\whizbySound\\fireSoundPlayer\wpn_beretta93r_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\wpn_beretta93r_fire_plr_burst\stopFireSoundPlayer\\killcamStartFireSoundPlayer\wpn_beretta93r_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\wpn_tac_knife_whoosh_npc\meleeSwipeSoundPlayer\wpn_tac_knife_whoosh_plr\meleeHitSound\wpn_melee_knife_hit_body\meleeMissSound\wpn_melee_hit_other\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.8\duckedOfsR\0.5\duckedOfsU\-0.5\duckedMoveF\-0.07\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\1\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\-2\mantleOfsR\-3\mantleOfsU\3\mantleRotP\0\mantleRotY\0\mantleRotR\-5\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-0.2\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\4\posMoveRate\5\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_pistol_b2023r_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\\hudIcon\menu_mp_weapons_baretta\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_baretta\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\9\ammoDisplayName\\ammoName\9mm beretta\clipName\beretta93r_extclip_upgraded\maxAmmo\9\clipSize\30\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\60\cooldownRate\5\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\200\minDamage\150\maxDamageRange\500\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\150\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.048\introFireLength\1\fireTime\0.064\flourishTime\0.064\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0.08\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\1.63\reloadShowRocketTime\0\reloadEmptyTime\1.8\reloadAddTime\1.1\reloadEmptyAddTime\0\reloadQuickAddTime\0.7\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\1.63\reloadQuickEmptyTime\1.8\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\1.1\emptyRaiseTime\0.25\emptyDropTime\0.25\sprintInTime\0.2\sprintLoopTime\0.55\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.08\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\2.2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\9\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_baretta\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\au_beretta93r\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0\parallelAsphaltBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelCeramicBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelCushionBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelFruitBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaintedMetalBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelPlasticBounce\0\parallelRockBounce\0\parallelRubberBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelRiotShieldBounce\0\perpendicularDefaultBounce\0\perpendicularAsphaltBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularCeramicBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularCushionBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularFruitBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaintedMetalBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularPlasticBounce\0\perpendicularRockBounce\0\perpendicularRubberBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularRiotShieldBounce\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.125\adsTransOutTime\0.125\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\60\adsZoomFov2\60\adsZoomFov3\60\adsZoomInFrac\0.6\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.15\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-5\adsGunKickPitchMax\5\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\1000\adsGunKickSpeedMax\1500\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\adsViewKickPitchMin\-10\adsViewKickPitchMax\55\adsViewKickMinMagnitude\30\adsViewKickYawMin\35\adsViewKickYawMax\-35\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1100\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\3\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\6\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\-10\hipViewKickPitchMax\55\hipViewKickMinMagnitude\0\hipViewKickYawMin\35\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1100\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\2\locHead\2\locNeck\2\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\pistol_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\pistol\enemyTracerType\pistol_enemy\adsDofStart\0.1\adsDofEnd\13\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\beretta93r_extclip\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_b23r\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment
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dualclip
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extbarrel\attachmentUniques\au_beretta93r_none
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au_beretta93r_dualclip |