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README: reorganize weapons section README: replace every instance of "animation" with "anim"
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1 line
20 KiB
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WEAPONFILE\displayName\ZMWEAPON_TIME_BOMB\AIOverlayDescription\\modeName\\playerAnimType\hold\gunModel\t6_wpn_zmb_timebomb_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_timebomb_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_timebomb_empty_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_timebomb_fire\fireAnimLeft\\holdFireAnim\viewmodel_timebomb_putaway\lastShotAnim\viewmodel_timebomb_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\viewmodel_timebomb_dry_fire\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_timebomb_pullout\dropAnim\viewmodel_timebomb_putaway\firstRaiseAnim\viewmodel_timebomb_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_timebomb_pullout\quickDropAnim\viewmodel_timebomb_putaway\emptyRaiseAnim\viewmodel_timebomb_empty_pullout\emptyDropAnim\viewmodel_timebomb_empty_putaway\sprintInAnim\viewmodel_timebomb_sprint_in\sprintLoopAnim\viewmodel_timebomb_sprint_loop\sprintOutAnim\viewmodel_timebomb_sprint_out\sprintInEmptyAnim\viewmodel_timebomb_empty_sprint_in\sprintLoopEmptyAnim\viewmodel_timebomb_empty_sprint_loop\sprintOutEmptyAnim\viewmodel_timebomb_empty_sprint_out\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_timebomb_crawl_in\crawlForwardAnim\viewmodel_timebomb_crawl_forward\crawlBackAnim\viewmodel_timebomb_crawl_back\crawlRightAnim\viewmodel_timebomb_crawl_right\crawlLeftAnim\viewmodel_timebomb_crawl_left\crawlOutAnim\viewmodel_timebomb_crawl_out\crawlEmptyInAnim\viewmodel_timebomb_empty_crawl_in\crawlEmptyForwardAnim\viewmodel_timebomb_empty_crawl_forward\crawlEmptyBackAnim\viewmodel_timebomb_empty_crawl_back\crawlEmptyRightAnim\viewmodel_timebomb_empty_crawl_right\crawlEmptyLeftAnim\viewmodel_timebomb_empty_crawl_left\crawlEmptyOutAnim\viewmodel_timebomb_empty_crawl_out\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_timebomb_ads_up\adsDownAnim\viewmodel_timebomb_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_timebomb_dtp_in\dtp_loop\viewmodel_timebomb_dtp_loop\dtp_out\viewmodel_timebomb_dtp_out\dtp_empty_in\viewmodel_timebomb_empty_dtp_in\dtp_empty_loop\viewmodel_timebomb_empty_dtp_loop\dtp_empty_out\viewmodel_timebomb_empty_dtp_out\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\grenade\weaponClass\grenade\penetrateType\none\impactType\none\inventoryType\item\fireType\Full 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chViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\0\attachViewModelOffsetY7\0\attachViewModelOffsetZ7\0\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\0\attachWorldModelOffsetY7\0\attachWorldModelOffsetZ7\0\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\\hudIcon\zombie_hud_time_bomb\hudIconRatio\1:1\indicatorIcon\\indicatorIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\1\ammoDisplayName\\ammoName\satchel_charge\clipName\satchel_charge\maxAmmo\1\clipSize\2\shotCount\0\sharedAmmoCapName\WEAPON_SATCHEL_CHARGE\sharedAmmoCap\1\unlimitedAmmo\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\0\cooldownRate\0\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\15\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.15\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.6\flourishTime\0.6\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0.6\detonateDelay\0.23\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.2\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.2\quickRaiseTime\0.3\firstRaiseTime\0.2\emptyRaiseTime\0.3\emptyDropTime\0.9\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.08\dtpLoopTime\0.6\dtpOutTime\0.2\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.3\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\4\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\2.2\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\zombie_hud_time_bomb\killIconRatio\1:1\flipKillIcon\0\dpadIcon\zombie_hud_time_bomb\dpadIconRatio\1:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\205\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\650\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_zmb_timebomb_world\projExplosionType\none\projExplosionEffect\weapon/time_bomb/fx_time_bomb_detonate\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Stick to all, except ai and clients\rotateType\Rotate both axis, grenade 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