1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-22 05:00:54 -05:00
Files
BO2-Reimagined/scripts/zm/replaced/zm_alcatraz_craftables.gsc
2023-03-25 20:28:50 -07:00

51 lines
1.8 KiB
Plaintext

#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zombies\_zm_weapons;
#include maps\mp\zm_alcatraz_utility;
#include maps\mp\zombies\_zm_craftables;
#include maps\mp\zombies\_zm_unitrigger;
#include maps\mp\zombies\_zm_audio;
#include maps\mp\zm_alcatraz_sq_vo;
#include maps\mp\zm_alcatraz_travel;
#include maps\mp\zm_alcatraz_craftables;
include_key_craftable( craftable_name, model_name )
{
part_key = generate_zombie_craftable_piece( craftable_name, undefined, model_name, 32, 15, 0, undefined, ::onpickup_key, undefined, undefined, undefined, undefined, undefined, undefined, 1 );
part = spawnstruct();
part.name = craftable_name;
part add_craftable_piece( part_key );
part.triggerthink = maps\mp\zombies\_zm_craftables::setup_craftable_pieces;
include_craftable( part );
}
onpickup_key( player )
{
flag_set( "key_found" );
if ( level.is_master_key_west )
level clientnotify( "fxanim_west_pulley_up_start" );
else
level clientnotify( "fxanim_east_pulley_up_start" );
a_m_checklist = getentarray( "plane_checklist", "targetname" );
foreach ( m_checklist in a_m_checklist )
{
m_checklist showpart( "j_check_key" );
m_checklist showpart( "j_strike_key" );
}
a_door_structs = getstructarray( "quest_trigger", "script_noteworthy" );
foreach ( struct in a_door_structs )
{
if ( isdefined( struct.unitrigger_stub ) )
struct.unitrigger_stub maps\mp\zombies\_zm_unitrigger::run_visibility_function_for_all_triggers();
}
player playsound( "evt_key_pickup" );
player thread do_player_general_vox( "quest", "sidequest_key_response", undefined, 100 );
//level setclientfield( "piece_key_warden", 1 );
}