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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-08 22:31:36 -05:00
25 lines
635 B
Plaintext
25 lines
635 B
Plaintext
#include clientscripts\mp\gametypes\zgrief;
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onprecachegametype()
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{
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if (getdvar("mapname") == "zm_prison")
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{
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setteamreviveicon("allies", "waypoint_revive_guards");
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setteamreviveicon("axis", "waypoint_revive_inmates");
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}
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else
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{
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setteamreviveicon("allies", "waypoint_revive_cdc_zm");
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setteamreviveicon("axis", "waypoint_revive_cia_zm");
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}
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level._effect["meat_stink_camera"] = loadfx("maps/zombie/fx_zmb_meat_stink_camera");
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level._effect["meat_stink_torso"] = loadfx("maps/zombie/fx_zmb_meat_stink_torso");
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registerclientfield("toplayer", "meat_stink", 1, 1, "int", ::meat_stink_cb, 0, 1);
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}
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premain()
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{
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// removed
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} |