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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-08 22:31:36 -05:00
2024-01-14 03:25:00 -08:00

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#include clientscripts\mp\gametypes\zgrief;
onprecachegametype()
{
if (getdvar("mapname") == "zm_prison")
{
setteamreviveicon("allies", "waypoint_revive_guards");
setteamreviveicon("axis", "waypoint_revive_inmates");
}
else
{
setteamreviveicon("allies", "waypoint_revive_cdc_zm");
setteamreviveicon("axis", "waypoint_revive_cia_zm");
}
level._effect["meat_stink_camera"] = loadfx("maps/zombie/fx_zmb_meat_stink_camera");
level._effect["meat_stink_torso"] = loadfx("maps/zombie/fx_zmb_meat_stink_torso");
registerclientfield("toplayer", "meat_stink", 1, 1, "int", ::meat_stink_cb, 0, 1);
}
premain()
{
// removed
}