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BO2-Reimagined/scripts/zm/replaced/_zm_weap_jetgun.gsc
Jbleezy 9906ac5f6d Jet Gun changes
Remove spin lerp changes (only inaccurate when firing and unfiring rapidly)
Add back kills when not firing
Remove spin lerp decrease when killing enemies
Remove choke
2022-01-27 05:03:12 -08:00

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#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
#include maps/mp/zombies/_zm_weap_jetgun;
jetgun_grind_zombie( player )
{
player endon( "death" );
player endon( "disconnect" );
self endon( "death" );
if ( !isDefined( self.jetgun_grind ) )
{
self.jetgun_grind = 1;
self notify( "grinding" );
if ( is_mature() )
{
if ( isDefined( level._effect[ "zombie_guts_explosion" ] ) )
{
playfx( level._effect[ "zombie_guts_explosion" ], self gettagorigin( "J_SpineLower" ) );
}
}
self.nodeathragdoll = 1;
self.handle_death_notetracks = ::jetgun_handle_death_notetracks;
self dodamage( self.health + 666, player.origin, player );
}
}
jetgun_network_choke()
{
// no choke
}