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BO2-Reimagined/scripts/zm/replaced/zgrief.gsc
2021-12-18 15:08:41 -08:00

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#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
meat_stink_on_ground(position_to_play)
{
level.meat_on_ground = 1;
attractor_point = spawn( "script_model", position_to_play );
attractor_point setmodel( "tag_origin" );
attractor_point playsound( "zmb_land_meat" );
wait 0.2;
playfxontag( level._effect[ "meat_stink_torso" ], attractor_point, "tag_origin" );
attractor_point playloopsound( "zmb_meat_flies" );
attractor_point create_zombie_point_of_interest( 1536, 32, 10000 );
attractor_point.attract_to_origin = 1;
attractor_point thread create_zombie_point_of_interest_attractor_positions( 4, 45 );
attractor_point thread maps/mp/zombies/_zm_weap_cymbal_monkey::wait_for_attractor_positions_complete();
attractor_point delay_thread( 10, ::self_delete );
wait 10;
level.meat_on_ground = undefined;
}