1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-28 08:00:14 -05:00
Files
BO2-Reimagined/scripts/zm/zm_nuked/zm_nuked_reimagined.gsc
2022-02-04 08:54:49 -08:00

24 lines
529 B
Plaintext

#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
init()
{
level.zombie_init_done = ::zombie_init_done;
level.special_weapon_magicbox_check = ::nuked_special_weapon_magicbox_check;
}
zombie_init_done()
{
self.allowpain = 0;
if ( isDefined( self.script_parameters ) && self.script_parameters == "crater" )
{
self thread maps/mp/zm_nuked::zombie_crater_locomotion();
}
self setphysparams( 15, 0, 64 );
}
nuked_special_weapon_magicbox_check(weapon)
{
return 1;
}