mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
115 lines
3.7 KiB
Batchfile
115 lines
3.7 KiB
Batchfile
@echo off
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"%OAT_BASE%\Linker.exe" ^
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--load "%OAT_GAME%\zone\english\en_code_post_gfx_mp.ff" ^
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--load "%OAT_GAME%\zone\all\common_patch_mp.ff" ^
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--load "%OAT_GAME%\zone\all\common_mp.ff" ^
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--load "%OAT_GAME%\zone\all\frontend_patch.ff" ^
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--load "%OAT_GAME%\zone\all\frontend.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%\zone_source" common_mp
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if %ERRORLEVEL% NEQ 0 pause
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"%OAT_BASE%\Linker.exe" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%OAT_GAME%\zone\all\zm_transit_patch.ff" ^
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--load "%OAT_GAME%\zone\all\zm_transit.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%\zone_source" zm_transit
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if %ERRORLEVEL% NEQ 0 pause
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"%OAT_BASE%\Linker.exe" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%cd%\zone_source\zm_transit.ff" ^
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--load "%OAT_GAME%\zone\all\zm_nuked_patch.ff" ^
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--load "%OAT_GAME%\zone\all\zm_nuked.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%\zone_source" zm_nuked
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if %ERRORLEVEL% NEQ 0 pause
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"%OAT_BASE%\Linker.exe" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%cd%\zone_source\zm_transit.ff" ^
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--load "%cd%\zone_source\zm_nuked.ff" ^
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--load "%OAT_GAME%\zone\all\zm_highrise_patch.ff" ^
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--load "%OAT_GAME%\zone\all\zm_highrise.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%\zone_source" zm_highrise
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if %ERRORLEVEL% NEQ 0 pause
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"%OAT_BASE%\Linker.exe" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%cd%\zone_source\zm_transit.ff" ^
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--load "%cd%\zone_source\zm_nuked.ff" ^
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--load "%cd%\zone_source\zm_highrise.ff" ^
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--load "%OAT_GAME%\zone\all\so_zclassic_zm_prison.ff" ^
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--load "%OAT_GAME%\zone\all\so_zencounter_zm_prison.ff" ^
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--load "%OAT_GAME%\zone\all\zm_prison_patch.ff" ^
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--load "%OAT_GAME%\zone\all\zm_prison.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%\zone_source" zm_prison
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if %ERRORLEVEL% NEQ 0 pause
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"%OAT_BASE%\Linker.exe" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%cd%\zone_source\zm_transit.ff" ^
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--load "%cd%\zone_source\zm_nuked.ff" ^
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--load "%cd%\zone_source\zm_highrise.ff" ^
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--load "%cd%\zone_source\zm_prison.ff" ^
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--load "%OAT_GAME%\zone\all\so_zencounter_zm_buried.ff" ^
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--load "%OAT_GAME%\zone\all\zm_buried_patch.ff" ^
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--load "%OAT_GAME%\zone\all\zm_buried.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%\zone_source" zm_buried
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if %ERRORLEVEL% NEQ 0 pause
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"%OAT_BASE%\Linker.exe" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%cd%\zone_source\zm_transit.ff" ^
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--load "%cd%\zone_source\zm_nuked.ff" ^
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--load "%cd%\zone_source\zm_highrise.ff" ^
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--load "%cd%\zone_source\zm_prison.ff" ^
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--load "%cd%\zone_source\zm_buried.ff" ^
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--load "%OAT_GAME%\zone\all\zm_tomb_patch.ff" ^
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--load "%OAT_GAME%\zone\all\zm_tomb.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%\zone_source" zm_tomb
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if %ERRORLEVEL% NEQ 0 pause
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"%OAT_BASE%\Linker.exe" ^
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--load "%cd%\zone_source\common_mp.ff" ^
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--load "%cd%\zone_source\zm_transit.ff" ^
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--load "%cd%\zone_source\zm_nuked.ff" ^
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--load "%cd%\zone_source\zm_highrise.ff" ^
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--load "%cd%\zone_source\zm_prison.ff" ^
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--load "%cd%\zone_source\zm_buried.ff" ^
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--load "%cd%\zone_source\zm_tomb.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%cd%" ^
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--source-search-path "%cd%\zone_source" ^
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--output-folder "%cd%" mod
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if %ERRORLEVEL% NEQ 0 pause
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del %cd%\zone_source\*.ff |