mirror of
https://git.chasehall.net/Chase/COD-Cfgs.git
synced 2025-06-08 03:17:53 -05:00
Updated some stuff.
This commit is contained in:
parent
4817f828b4
commit
bba9bde746
@ -1,91 +0,0 @@
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@echo off
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::///////////////////////////////////////////////////////////////////////
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::/// IW4x Lobby Server Configuration start-up file ///
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::///////////////////////////////////////////////////////////////////////
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::// For support visit us on discord discordapp.com/invite/sKeVmR3 //
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::// //
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::// Defualt Playlist Gamemode from myplaylists.info //
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::// (If you change that file around. consider this list useless..) //
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::// //
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::// 0 iw4x DLC (bonus edit) //
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::// 1 Team Deathmatch //
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::// 2 Hardcore Team Deathmatch //
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::// 3 Free-for-all //
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::// 4 Hardcore Free-for-all //
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::// 5 Domination //
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::// 6 Hardcore: Domination //
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::// 7 Search and Destory //
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::// 8 Hardcore: Search and Destory //
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::// 9 Demolition //
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::// 10 Hardcore: Demolition //
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::// 11 Capture the flag //
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::// 12 Hardcore: Capture the flag //
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::// 13 Headquarters //
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::// 14 Hardcore: Headquarters //
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::// 15 Sabotage //
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::// 16 Hardcore: Sabotage //
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::// 17 Ground War //
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::// 18 Hardcore: Ground War //
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::// //
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::///////////////////////////////////////////////////////////////////////
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::///////////////////////////////////////////////////////////////////////
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::// Choose your gamemode of 0-22 of your choice above //
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::///////////////////////////////////////////////////////////////////////
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set PlaylistGameMode=1
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::///////////////////////////////////////////////////////////////////////
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::// Your Game Server Port. //
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::// Make sure you Port Forward both UDP & TCP //
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::///////////////////////////////////////////////////////////////////////
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set GamePort=28960
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::///////////////////////////////////////////////////////////////////////
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::// Offline/Private LAN Party Mode //
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::// 0 Disable (Send heartbeats to online serverlist) //
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::// 1 Enable (Add to the Local serverlist. Unlisted from Public) //
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::///////////////////////////////////////////////////////////////////////
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set LANMode=0
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::///////////////////////////////////////////////////////////////////////
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::// Below edits are optional unless you run multiable servers or mods.//
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::///////////////////////////////////////////////////////////////////////
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::// Load a mod on your server //
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::// Example: ModfolderName=mods/bots //
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::// //
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::// UNLOAD a mod on your server //
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::// Example: ModfolderName= //
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::///////////////////////////////////////////////////////////////////////
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set ModFolderName=
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::///////////////////////////////////////////////////////////////////////
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::// Your edited Playlist in the "userraw" folder goes here (optional) //
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::///////////////////////////////////////////////////////////////////////
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set PlaylistFilename=myplaylists.info
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::///////////////////////////////////////////////////////////////////////
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::// Your edited partyserver.cfg in the "userraw" folder goes here //
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::// This is were you edit your hostname, rcon, inactivity, etc //
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::// (Optional) //
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::///////////////////////////////////////////////////////////////////////
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set ServerFilename=partyserver.cfg
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::///////////////////////////////////////////////////////////////////////
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:://DONE!! WARNING! Don't mess with anything below this line. SEROUSLY!//
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::///////////////////////////////////////////////////////////////////////
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start iw4x.exe -dedicated +set fs_game "%ModFolderName%" +set sv_lanonly "%LANMode%" +set net_port "%GamePort%" +exec %ServerFilename% +set party_enable "1" +set playlistFilename "%PlaylistFilename%" +playlist "%playlistGameMode%"
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@ -1,91 +0,0 @@
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@echo off
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::///////////////////////////////////////////////////////////////////////
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::/// IW4x Lobby Server Configuration start-up file ///
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::///////////////////////////////////////////////////////////////////////
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::// For support visit us on discord discordapp.com/invite/sKeVmR3 //
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::// //
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::// Defualt Playlist Gamemode from myplaylists.info //
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::// (If you change that file around. consider this list useless..) //
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::// //
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::// 0 iw4x DLC (bonus edit) //
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::// 1 Team Deathmatch //
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::// 2 Hardcore Team Deathmatch //
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::// 3 Free-for-all //
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::// 4 Hardcore Free-for-all //
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::// 5 Domination //
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::// 6 Hardcore: Domination //
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::// 7 Search and Destory //
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::// 8 Hardcore: Search and Destory //
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::// 9 Demolition //
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::// 10 Hardcore: Demolition //
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::// 11 Capture the flag //
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::// 12 Hardcore: Capture the flag //
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::// 13 Headquarters //
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::// 14 Hardcore: Headquarters //
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::// 15 Sabotage //
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::// 16 Hardcore: Sabotage //
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::// 17 Ground War //
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::// 18 Hardcore: Ground War //
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::// //
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::///////////////////////////////////////////////////////////////////////
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::///////////////////////////////////////////////////////////////////////
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::// Choose your gamemode of 0-22 of your choice above //
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::///////////////////////////////////////////////////////////////////////
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set PlaylistGameMode=1
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::///////////////////////////////////////////////////////////////////////
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::// Your Game Server Port. //
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::// Make sure you Port Forward both UDP & TCP //
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::///////////////////////////////////////////////////////////////////////
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set GamePort=28960
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::///////////////////////////////////////////////////////////////////////
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::// Offline/Private LAN Party Mode //
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::// 0 Disable (Send heartbeats to online serverlist) //
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::// 1 Enable (Add to the Local serverlist. Unlisted from Public) //
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::///////////////////////////////////////////////////////////////////////
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set LANMode=1
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::///////////////////////////////////////////////////////////////////////
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::// Below edits are optional unless you run multiable servers or mods.//
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::///////////////////////////////////////////////////////////////////////
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::// Load a mod on your server //
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::// Example: ModfolderName=mods/bots //
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::// //
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::// UNLOAD a mod on your server //
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::// Example: ModfolderName= //
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::///////////////////////////////////////////////////////////////////////
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set ModFolderName=
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::///////////////////////////////////////////////////////////////////////
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::// Your edited Playlist in the "userraw" folder goes here (optional) //
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::///////////////////////////////////////////////////////////////////////
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set PlaylistFilename=myplaylists.info
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::///////////////////////////////////////////////////////////////////////
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::// Your edited partyserver.cfg in the "userraw" folder goes here //
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::// This is were you edit your hostname, rcon, inactivity, etc //
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::// (Optional) //
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::///////////////////////////////////////////////////////////////////////
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set ServerFilename=partyserverlan.cfg
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::///////////////////////////////////////////////////////////////////////
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:://DONE!! WARNING! Don't mess with anything below this line. SEROUSLY!//
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::///////////////////////////////////////////////////////////////////////
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start iw4x.exe -dedicated +set fs_game "%ModFolderName%" +set sv_lanonly "%LANMode%" +set net_port "%GamePort%" +exec %ServerFilename% +set party_enable "1" +set playlistFilename "%PlaylistFilename%" +playlist "%playlistGameMode%"
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@ -1,90 +0,0 @@
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@echo off
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::///////////////////////////////////////////////////////////////////////
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::/// IW4x Lobby Server Configuration start-up file ///
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::///////////////////////////////////////////////////////////////////////
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::// For support visit us on discord discordapp.com/invite/sKeVmR3 //
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::// //
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::// Defualt Playlist Gamemode from myplaylists.info //
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||||
::// (If you change that file around. consider this list useless..) //
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::// //
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::// 0 iw4x DLC (bonus edit) //
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::// 1 Team Deathmatch //
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::// 2 Hardcore Team Deathmatch //
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::// 3 Free-for-all //
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::// 4 Hardcore Free-for-all //
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::// 5 Domination //
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::// 6 Hardcore: Domination //
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::// 7 Search and Destory //
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::// 8 Hardcore: Search and Destory //
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::// 9 Demolition //
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::// 10 Hardcore: Demolition //
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::// 11 Capture the flag //
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::// 12 Hardcore: Capture the flag //
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::// 13 Headquarters //
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::// 14 Hardcore: Headquarters //
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::// 15 Sabotage //
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::// 16 Hardcore: Sabotage //
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::// 17 Ground War //
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::// 18 Hardcore: Ground War //
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::// //
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::///////////////////////////////////////////////////////////////////////
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::///////////////////////////////////////////////////////////////////////
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::// Choose your gamemode of 0-22 of your choice above //
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::///////////////////////////////////////////////////////////////////////
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set PlaylistGameMode=3
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::///////////////////////////////////////////////////////////////////////
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::// Your Game Server Port. //
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::// Make sure you Port Forward both UDP & TCP //
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::///////////////////////////////////////////////////////////////////////
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set GamePort=28960
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::///////////////////////////////////////////////////////////////////////
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::// Offline/Private LAN Party Mode //
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::// 0 Disable (Send heartbeats to online serverlist) //
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::// 1 Enable (Add to the Local serverlist. Unlisted from Public) //
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::///////////////////////////////////////////////////////////////////////
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set LANMode=1
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::///////////////////////////////////////////////////////////////////////
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::// Below edits are optional unless you run multiable servers or mods.//
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::///////////////////////////////////////////////////////////////////////
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::// Load a mod on your server //
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::// Example: ModfolderName=mods/bots //
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::// //
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::// UNLOAD a mod on your server //
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::// Example: ModfolderName= //
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::///////////////////////////////////////////////////////////////////////
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set ModFolderName=mods/bots
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::///////////////////////////////////////////////////////////////////////
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::// Your edited Playlist in the "userraw" folder goes here (optional) //
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::///////////////////////////////////////////////////////////////////////
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set PlaylistFilename=botplaylist.info
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::///////////////////////////////////////////////////////////////////////
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::// Your edited partyserver.cfg in the "userraw" folder goes here //
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::// This is were you edit your hostname, rcon, inactivity, etc //
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::// (Optional) //
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::///////////////////////////////////////////////////////////////////////
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set ServerFilename=partyserverlanbots.cfg
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::///////////////////////////////////////////////////////////////////////
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:://DONE!! WARNING! Don't mess with anything below this line. SEROUSLY!//
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::///////////////////////////////////////////////////////////////////////
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start iw4x.exe -dedicated +set fs_game "%ModFolderName%" +set sv_lanonly "%LANMode%" +set net_port "%GamePort%" +exec %ServerFilename% +set party_enable "1" +set playlistFilename "%PlaylistFilename%" +playlist "%playlistGameMode%"
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@ -2,12 +2,14 @@
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::///////////////////////////////////////////////////////////////////////
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::/// IW4x Dedicated Server Configuration start-up file ///
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::///////////////////////////////////////////////////////////////////////
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::// For support visit us on discord discordapp.com/invite/sKeVmR3 //
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::// //
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::///////////////////////////////////////////////////////////////////////
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::// Your Game Server Port. //
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::// Make sure you Port Forward both UDP & TCP //
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::///////////////////////////////////////////////////////////////////////
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set GamePort=28960
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@ -17,23 +19,10 @@ set GamePort=28960
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::// 1 Enable (Add to the Local serverlist. Unlisted from Public) //
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::///////////////////////////////////////////////////////////////////////
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set LANMode=0
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::///////////////////////////////////////////////////////////////////////
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::// Below edits are optional unless you run multiable servers or mods.//
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::///////////////////////////////////////////////////////////////////////
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::// Load a mod on your server //
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::// Example: ModfolderName=mods/bots //
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::// //
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::// UNLOAD a mod on your server //
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::// Example: ModfolderName= //
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::///////////////////////////////////////////////////////////////////////
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set ModFolderName=
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::///////////////////////////////////////////////////////////////////////
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::// Your edited server.cfg in the "userraw" folder goes here... //
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::// This is were you edit your hostname, rcon, inactivity, etc //
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@ -44,6 +33,18 @@ set ModFolderName=
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set ServerFilename=server.cfg
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::///////////////////////////////////////////////////////////////////////
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::// Load a mod on your server //
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::// Example: ModfolderName=mods/bots //
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::// //
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::// UNLOAD a mod on your server //
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::// Example: ModfolderName= //
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::///////////////////////////////////////////////////////////////////////
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set ModFolderName=
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::///////////////////////////////////////////////////////////////////////
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:://DONE!! WARNING! Don't mess with anything below this line. SEROUSLY!//
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::///////////////////////////////////////////////////////////////////////
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@ -1,54 +0,0 @@
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@echo off
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::///////////////////////////////////////////////////////////////////////
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::/// IW4x Dedicated Server Configuration start-up file ///
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||||
::///////////////////////////////////////////////////////////////////////
|
||||
::// For support visit us on discord discordapp.com/invite/sKeVmR3 //
|
||||
::// //
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||||
::// Your Game Server Port. //
|
||||
::// Make sure you Port Forward both UDP & TCP //
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::///////////////////////////////////////////////////////////////////////
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||||
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set GamePort=28960
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::///////////////////////////////////////////////////////////////////////
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::// Offline/Private LAN Party Mode //
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::// 0 Disable (Send heartbeats to online serverlist) //
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::// 1 Enable (Add to the Local serverlist. Unlisted from Public) //
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::///////////////////////////////////////////////////////////////////////
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set LANMode=1
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::///////////////////////////////////////////////////////////////////////
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||||
::// Below edits are optional unless you run multiable servers or mods.//
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||||
::///////////////////////////////////////////////////////////////////////
|
||||
::// Load a mod on your server //
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||||
::// Example: ModfolderName=mods/bots //
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||||
::// //
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::// UNLOAD a mod on your server //
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::// Example: ModfolderName= //
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::///////////////////////////////////////////////////////////////////////
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set ModFolderName=
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::///////////////////////////////////////////////////////////////////////
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||||
::// Your edited server.cfg in the "userraw" folder goes here... //
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||||
::// This is were you edit your hostname, rcon, inactivity, etc //
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||||
::// (Optional) //
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::///////////////////////////////////////////////////////////////////////
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||||
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set ServerFilename=serverlan.cfg
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::///////////////////////////////////////////////////////////////////////
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:://DONE!! WARNING! Don't mess with anything below this line. SEROUSLY!//
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::///////////////////////////////////////////////////////////////////////
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start iw4x.exe -dedicated +set fs_game "%ModFolderName%" +set sv_lanonly "%LANMode%" +set net_port "%GamePort%" +exec %ServerFilename% +set party_enable "0" +map_rotate
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@ -1,52 +0,0 @@
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@echo off
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::///////////////////////////////////////////////////////////////////////
|
||||
::/// IW4x Dedicated Server Configuration start-up file ///
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
::// For support visit us on discord discordapp.com/invite/sKeVmR3 //
|
||||
::// //
|
||||
::// Your Game Server Port. //
|
||||
::// Make sure you Port Forward both UDP & TCP //
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
set GamePort=28960
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||||
|
||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
::// Offline/Private LAN Party Mode //
|
||||
::// 0 Disable (Send heartbeats to online serverlist) //
|
||||
::// 1 Enable (Add to the Local serverlist. Unlisted from Public) //
|
||||
::///////////////////////////////////////////////////////////////////////
|
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|
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set LANMode=1
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||||
|
||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
::// Below edits are optional unless you run multiable servers or mods.//
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
::// Load a mod on your server //
|
||||
::// Example: ModfolderName=mods/bots //
|
||||
::// //
|
||||
::// UNLOAD a mod on your server //
|
||||
::// Example: ModfolderName= //
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
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set ModFolderName=mods/bots
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||||
|
||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
::// Your edited server.cfg in the "userraw" folder goes here... //
|
||||
::// This is were you edit your hostname, rcon, inactivity, etc //
|
||||
::// (Optional) //
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
set ServerFilename=serverlan.cfg
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||||
|
||||
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
:://DONE!! WARNING! Don't mess with anything below this line. SEROUSLY!//
|
||||
::///////////////////////////////////////////////////////////////////////
|
||||
|
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start iw4x.exe -dedicated +set fs_game "%ModFolderName%" +set sv_lanonly "%LANMode%" +set net_port "%GamePort%" +exec %ServerFilename% +set party_enable "0" +map_rotate
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,137 +0,0 @@
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///////////////////////////////////////////////////
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/// IW4x Server Configuration file //
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///////////////////////////////////////////////////
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||||
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||||
///////////////////////////////////////////////////
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||||
// SERVER NAME & COLORS TIPS //
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||||
///////////////////////////////////////////////////
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// //
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// ^1 Red //
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// ^2 Green //
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// ^3 yellow //
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// ^4 Blue //
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// ^5 Cyan //
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// ^6 Pink //
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// ^7 White //
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// ^8 Depends on the team colors playing. //
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// ^9 grey //
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// ^0 Black //
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// ^: Rainbow colors //
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// //
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///////////////////////////////////////////////////
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set sv_hostname "^2IW4x^7 Defualt Lobby Server" // Sets the server hostname
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set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages.
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||||
|
||||
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//////////////////////////////////////////////////
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||||
// ADMIN INFO (Optional) //
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||||
//////////////////////////////////////////////////
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||||
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set _Admin "" // Your username.
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set _Email "" // E-mail address. you can leave blank
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set _Website "" // Website
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set _Location "Earth" // Location
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||||
//////////////////////////////////////////////////
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// NON-GAMEPLAY CONFIGURATION //
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//////////////////////////////////////////////////
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set rcon_password "" // Access to your server to change stuff remotely or ingame. empty disabled
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set sv_securityLevel "23" // Configures the servers security level.
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set sv_customTextColor "" // custom color for ^;
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set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
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set g_inactivity "380" // Enable auto kick feature for idle/AFK players
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set g_inactivitySpectator "500" // Time in seconds before a spectator gets kicked
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set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
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set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end
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set g_log "logs/lobby_games_mp.log" // Gamelog filename. If you edit this..make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
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set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
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set sv_maxclients "18" // Max players in your server.
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set party_maxplayers "18" // ^^Same as above for some weird reason^^^
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set sv_maxPing "0" // (BUGGED) Maximum ping allowed, any higher and players will get kicked.( If you get 'server is for low ping players only' which happens to custom dlc, set this back to 0)
|
||||
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set com_logFilter "1" // Removes ~95% of unneeded lines from the log.
|
||||
set sv_pure "0" // verifying cilent files
|
||||
set sv_sayName "^7Console" // name server-side 'say' commands show up as
|
||||
set sv_floodProtect "1" // Chat Spam Protection
|
||||
set sv_kickBanTime "550" // Kick Ban Duration. Time before player can re-join the server after getting kicked.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// XP BOOST CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for XP config //
|
||||
// by removing the // before each set dvar. //
|
||||
// Change "war" gametype to your liking. //
|
||||
// //
|
||||
// DO NOT ABUSE! Some people like to rank. //
|
||||
// DON'T BE A DICK! Warn HIGH XP via hostname. //
|
||||
// Don't know what you doing? Don't touch it! //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
//set scr_xpscale "2" // IW's way of Double XP.
|
||||
|
||||
//set scr_war_score_kill "0" // Amount of XP by each kill.
|
||||
//set scr_war_score_headshot "0" // Amount of XP by each headshot.
|
||||
//set scr_war_score_death "0" // Amount of XP by each death.
|
||||
//set scr_war_score_suicide "0" // Amount of XP by each suicide.
|
||||
//set scr_war_score_assist "0" // Amount of XP by each assist.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_ac130 "3"
|
||||
// set scr_airdrop_ammo "17"
|
||||
// set scr_airdrop_counter_uav "15"
|
||||
// set scr_airdrop_emp "1"
|
||||
// set scr_airdrop_harrier_airstrike "7"
|
||||
// set scr_airdrop_helicopter "7"
|
||||
// set scr_airdrop_helicopter_flares "5"
|
||||
// set scr_airdrop_helicopter_minigun "3"
|
||||
// set scr_airdrop_nuke "0"
|
||||
// set scr_airdrop_precision_airstrike "11"
|
||||
// set scr_airdrop_predator_missile "12"
|
||||
// set scr_airdrop_sentry "12"
|
||||
// set scr_airdrop_stealth_airstrike "5"
|
||||
// set scr_airdrop_uav "17"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// EMERGENCY AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_mega_ac130 "2"
|
||||
// set scr_airdrop_mega_ammo "12"
|
||||
// set scr_airdrop_mega_counter_uav "16"
|
||||
// set scr_airdrop_mega_emp "0"
|
||||
// set scr_airdrop_mega_harrier_airstrike "5"
|
||||
// set scr_airdrop_mega_helicopter "5"
|
||||
// set scr_airdrop_mega_helicopter_flares "3"
|
||||
// set scr_airdrop_mega_helicopter_minigun "2"
|
||||
// set scr_airdrop_mega_nuke "0"
|
||||
// set scr_airdrop_mega_precision_airstrike "10"
|
||||
// set scr_airdrop_mega_predator_missile "14"
|
||||
// set scr_airdrop_mega_sentry "16"
|
||||
// set scr_airdrop_mega_stealth_airstrike "3"
|
||||
// set scr_airdrop_mega_uav "12"
|
||||
|
||||
//left alone. in case this missed your bat file. to view more game settings and map rotates check out your playlist.info file or use the right config for a cod4 style server.
|
||||
set party_enable 1
|
@ -1,137 +0,0 @@
|
||||
///////////////////////////////////////////////////
|
||||
/// IW4x Server Configuration file //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
// SERVER NAME & COLORS TIPS //
|
||||
///////////////////////////////////////////////////
|
||||
// //
|
||||
// ^1 Red //
|
||||
// ^2 Green //
|
||||
// ^3 yellow //
|
||||
// ^4 Blue //
|
||||
// ^5 Cyan //
|
||||
// ^6 Pink //
|
||||
// ^7 White //
|
||||
// ^8 Depends on the team colors playing. //
|
||||
// ^9 grey //
|
||||
// ^0 Black //
|
||||
// ^: Rainbow colors //
|
||||
// //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
|
||||
set sv_hostname "^2IW4x^7 LAN Lobby" // Sets the server hostname
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ADMIN INFO (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
|
||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website
|
||||
set _Location "Earth" // Location
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// NON-GAMEPLAY CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set rcon_password "" // Access to your server to change stuff remotely or ingame. empty disabled
|
||||
set sv_securityLevel "23" // Configures the servers security level.
|
||||
set sv_customTextColor "" // custom color for ^;
|
||||
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
|
||||
set g_inactivity "0" // Enable auto kick feature for idle/AFK players
|
||||
set g_inactivitySpectator "0" // Time in seconds before a spectator gets kicked
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end
|
||||
set g_log "logs/lobbyLAN_games_mp.log" // Gamelog filename. If you edit this..make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_maxclients "18" // Max players in your server.
|
||||
set party_maxplayers "18" // ^^Same as above for some weird reason^^^
|
||||
set sv_maxPing "0" // (BUGGED) Maximum ping allowed, any higher and players will get kicked.( If you get 'server is for low ping players only' which happens to custom dlc, set this back to 0)
|
||||
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set com_logFilter "1" // Removes ~95% of unneeded lines from the log.
|
||||
set sv_pure "0" // verifying cilent files
|
||||
set sv_sayName "^7Console" // name server-side 'say' commands show up as
|
||||
set sv_floodProtect "0" // Chat Spam Protection
|
||||
set sv_kickBanTime "120" // Kick Ban Duration. Time before player can re-join the server after getting kicked.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// XP BOOST CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for XP config //
|
||||
// by removing the // before each set dvar. //
|
||||
// Change "war" gametype to your liking. //
|
||||
// //
|
||||
// DO NOT ABUSE! Some people like to rank. //
|
||||
// DON'T BE A DICK! Warn HIGH XP via hostname. //
|
||||
// Don't know what you doing? Don't touch it! //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_xpscale "2" // IW's way of Double XP.
|
||||
|
||||
//set scr_war_score_kill "0" // Amount of XP by each kill.
|
||||
//set scr_war_score_headshot "0" // Amount of XP by each headshot.
|
||||
//set scr_war_score_death "0" // Amount of XP by each death.
|
||||
//set scr_war_score_suicide "0" // Amount of XP by each suicide.
|
||||
//set scr_war_score_assist "0" // Amount of XP by each assist.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_ac130 "3"
|
||||
// set scr_airdrop_ammo "17"
|
||||
// set scr_airdrop_counter_uav "15"
|
||||
// set scr_airdrop_emp "1"
|
||||
// set scr_airdrop_harrier_airstrike "7"
|
||||
// set scr_airdrop_helicopter "7"
|
||||
// set scr_airdrop_helicopter_flares "5"
|
||||
// set scr_airdrop_helicopter_minigun "3"
|
||||
// set scr_airdrop_nuke "0"
|
||||
// set scr_airdrop_precision_airstrike "11"
|
||||
// set scr_airdrop_predator_missile "12"
|
||||
// set scr_airdrop_sentry "12"
|
||||
// set scr_airdrop_stealth_airstrike "5"
|
||||
// set scr_airdrop_uav "17"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// EMERGENCY AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_mega_ac130 "2"
|
||||
// set scr_airdrop_mega_ammo "12"
|
||||
// set scr_airdrop_mega_counter_uav "16"
|
||||
// set scr_airdrop_mega_emp "0"
|
||||
// set scr_airdrop_mega_harrier_airstrike "5"
|
||||
// set scr_airdrop_mega_helicopter "5"
|
||||
// set scr_airdrop_mega_helicopter_flares "3"
|
||||
// set scr_airdrop_mega_helicopter_minigun "2"
|
||||
// set scr_airdrop_mega_nuke "0"
|
||||
// set scr_airdrop_mega_precision_airstrike "10"
|
||||
// set scr_airdrop_mega_predator_missile "14"
|
||||
// set scr_airdrop_mega_sentry "16"
|
||||
// set scr_airdrop_mega_stealth_airstrike "3"
|
||||
// set scr_airdrop_mega_uav "12"
|
||||
|
||||
//left alone. in case this missed your bat file. to view more game settings and map rotates check out your playlist.info file or use the right config for a cod4 style server.
|
||||
set party_enable 1
|
@ -1,170 +0,0 @@
|
||||
///////////////////////////////////////////////////
|
||||
/// IW4x Server Configuration file //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
// SERVER NAME & COLORS TIPS //
|
||||
///////////////////////////////////////////////////
|
||||
// //
|
||||
// ^1 Red //
|
||||
// ^2 Green //
|
||||
// ^3 yellow //
|
||||
// ^4 Blue //
|
||||
// ^5 Cyan //
|
||||
// ^6 Pink //
|
||||
// ^7 White //
|
||||
// ^8 Depends on the team colors playing. //
|
||||
// ^9 grey //
|
||||
// ^0 Black //
|
||||
// ^: Rainbow colors //
|
||||
// //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
|
||||
set sv_hostname "^2IW4x^7 LAN+Bots Lobby" // Sets the server hostname
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ADMIN INFO (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
|
||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website
|
||||
set _Location "Earth" // Location
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// NON-GAMEPLAY CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set rcon_password "" // Access to your server to change stuff remotely or ingame. empty disabled
|
||||
set sv_securityLevel "23" // Configures the servers security level.
|
||||
set sv_customTextColor "" // custom color for ^;
|
||||
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
|
||||
set g_inactivity "0" // Enable auto kick feature for idle/AFK players
|
||||
set g_inactivitySpectator "0" // Time in seconds before a spectator gets kicked
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end
|
||||
set g_log "logs/lobbyLAN_games_mp.log" // Gamelog filename. If you edit this..make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_maxclients "18" // Max players in your server.
|
||||
set party_maxplayers "18" // ^^Same as above for some weird reason^^^
|
||||
set sv_maxPing "0" // (BUGGED) Maximum ping allowed, any higher and players will get kicked.( If you get 'server is for low ping players only' which happens to custom dlc, set this back to 0)
|
||||
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set com_logFilter "1" // Removes ~95% of unneeded lines from the log.
|
||||
set sv_pure "0" // verifying cilent files
|
||||
set sv_sayName "^7Console" // name server-side 'say' commands show up as
|
||||
set sv_floodProtect "0" // Chat Spam Protection
|
||||
set sv_kickBanTime "120" // Kick Ban Duration. Time before player can re-join the server after getting kicked.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// XP BOOST CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for XP config //
|
||||
// by removing the // before each set dvar. //
|
||||
// Change "war" gametype to your liking. //
|
||||
// //
|
||||
// DO NOT ABUSE! Some people like to rank. //
|
||||
// DON'T BE A DICK! Warn HIGH XP via hostname. //
|
||||
// Don't know what you doing? Don't touch it! //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_xpscale "2" // IW's way of Double XP.
|
||||
|
||||
//set scr_war_score_kill "0" // Amount of XP by each kill.
|
||||
//set scr_war_score_headshot "0" // Amount of XP by each headshot.
|
||||
//set scr_war_score_death "0" // Amount of XP by each death.
|
||||
//set scr_war_score_suicide "0" // Amount of XP by each suicide.
|
||||
//set scr_war_score_assist "0" // Amount of XP by each assist.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_ac130 "3"
|
||||
// set scr_airdrop_ammo "17"
|
||||
// set scr_airdrop_counter_uav "15"
|
||||
// set scr_airdrop_emp "1"
|
||||
// set scr_airdrop_harrier_airstrike "7"
|
||||
// set scr_airdrop_helicopter "7"
|
||||
// set scr_airdrop_helicopter_flares "5"
|
||||
// set scr_airdrop_helicopter_minigun "3"
|
||||
// set scr_airdrop_nuke "0"
|
||||
// set scr_airdrop_precision_airstrike "11"
|
||||
// set scr_airdrop_predator_missile "12"
|
||||
// set scr_airdrop_sentry "12"
|
||||
// set scr_airdrop_stealth_airstrike "5"
|
||||
// set scr_airdrop_uav "17"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// EMERGENCY AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_mega_ac130 "2"
|
||||
// set scr_airdrop_mega_ammo "12"
|
||||
// set scr_airdrop_mega_counter_uav "16"
|
||||
// set scr_airdrop_mega_emp "0"
|
||||
// set scr_airdrop_mega_harrier_airstrike "5"
|
||||
// set scr_airdrop_mega_helicopter "5"
|
||||
// set scr_airdrop_mega_helicopter_flares "3"
|
||||
// set scr_airdrop_mega_helicopter_minigun "2"
|
||||
// set scr_airdrop_mega_nuke "0"
|
||||
// set scr_airdrop_mega_precision_airstrike "10"
|
||||
// set scr_airdrop_mega_predator_missile "14"
|
||||
// set scr_airdrop_mega_sentry "16"
|
||||
// set scr_airdrop_mega_stealth_airstrike "3"
|
||||
// set scr_airdrop_mega_uav "12"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// Bot controls //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set bots_manage_fill "6" // Change 0 to how many bots you want in your server on each game. I recommend 6.
|
||||
set bots_manage_fill_mode "0" // //fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
|
||||
set bots_main_GUIDs "" //Your XUID goes here for bot menu. This I recommend..
|
||||
set bots_main_Names "" // If you can't find your XUID out. you can always use name if you want.
|
||||
set bots_team "autoassign" //You can set it to axis or allies.
|
||||
set bots_skill "0" //0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
|
||||
set bots_play_talk "0" //Annoying chatter. I recommend 0 and not 1
|
||||
set bots_play_rageQuit "false" //will ragequit if chance.
|
||||
set bots_play_watchKillcam "true" //Bots will spawn after watching killcam like normal people do.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// Bot Loadout //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set bots_loadout_tube "0"
|
||||
set bots_loadout "defualt"
|
||||
set bots_loadout_killstreak "defualt"
|
||||
set bots_loadout_nuke "false"
|
||||
set bots_loadout_deathstreak "true"
|
||||
set bots_loadout_lastStand "true"
|
||||
set bots_loadout_riot "true"
|
||||
set bots_loadout_sniper "true"
|
||||
set bots_loadout_nade "true"
|
||||
set bots_loadout_knife "true"
|
||||
set bots_loadout_akimbo "true"
|
||||
|
||||
|
||||
//left alone. in case this missed your bat file. to view more game settings and map rotates check out your playlist.info file or use the right config for a cod4 style server.
|
||||
set party_enable 1
|
@ -22,7 +22,7 @@
|
||||
|
||||
|
||||
set sv_hostname "^2IW4x^7 Defualt Server" // Sets the server hostname
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages.
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
@ -30,8 +30,8 @@ set sv_motd "" // Sets a custom motd which is
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
|
||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website
|
||||
set _Email "" // E-mail address.
|
||||
set _Website "" // Website (IW4MAdmin)
|
||||
set _Location "Earth" // Location
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
@ -49,11 +49,13 @@ set g_inactivity "300" // Enable auto kick feature for
|
||||
set g_inactivitySpectator "500" // Time in seconds before a spectator gets kicked
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end. Recommended to stay on for b3 and IW4MAdmin
|
||||
set g_log "logs/games_mp.log" // Gamelog filename. If you edit this, Make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
// ## IF YOU HAVE MULTIPLE SERVERS, MAKE SURE THIS IS UNIQUE.
|
||||
set g_log "logs/games_mp.log" // Gamelog filename.
|
||||
// ## IF YOU HAVE MULTIPLE SERVERS, MAKE SURE THIS IS UNIQUE.
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_maxclients "18" // Max players in your server.
|
||||
set party_maxplayers "18" // ^^Same as above for some weird reason^^^
|
||||
set sv_maxPing "0" // (BUGGED) Maximum ping allowed, any higher and players will get kicked.( If you get 'server is for low ping players only' which happens to custom dlc, set this back to 0)
|
||||
set sv_maxPing "0" // Don't touch this. If you need Ping Limiting, use IW4MAdmin with the Ping Limit plugin.
|
||||
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "4" // How many times you can try to reconnect
|
||||
set com_logFilter "1" // Removes ~95% of unneeded lines from the log.
|
||||
@ -61,7 +63,7 @@ set sv_pure "0" // verifying cilent files
|
||||
set sv_sayName "^7Console" // name server-side 'say' commands show up as
|
||||
set sv_floodProtect "1" // Chat Spam Protection
|
||||
set sv_kickBanTime "99999" // Kick Ban Duration. Time before player can re-join the server after getting kicked.
|
||||
set set party_enable "0" // Lobby Mode Server. Read the wiki more about this. If you want sv_maprotation & control your gametype settings. Leave this at 0.
|
||||
set set party_enable "0" // Lobby Mode Server. (Leave at 0 unless you know what you're doing.)
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// BASE GAME CONFIGURATION //
|
||||
@ -467,4 +469,4 @@ set scr_gtnw_promode "0"
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
set sv_maprotation "map mp_highrise map mp_terminal map mp_firingrange map mp_trailerpark map mp_boneyard map mp_quarry map mp_killhouse map mp_rundown map mp_rust_long map mp_nightshift map mp_afghan map mp_abandon map mp_estate_tropical map mp_crash_tropical map mp_bloc_sh map mp_checkpoint map mp_invasion map mp_storm_spring map mp_fav_tropical map mp_rust map mp_nuked map mp_shipment map mp_strike map mp_cargoship_sh map co_hunted map mp_underpass map oilrig map mp_cross_fire map mp_brecourt map mp_crash map mp_fuel2 map mp_cargoship map mp_vacant map mp_subbase map mp_storm map mp_complex map mp_favela map mp_shipment map mp_derail map mp_compact map mp_overgrown map mp_estate map mp_derail map mp_shipment_long"
|
||||
set sv_maprotation "map mp_highrise map mp_terminal"
|
||||
|
@ -1,472 +0,0 @@
|
||||
///////////////////////////////////////////////////
|
||||
/// IW4x Server Configuration file //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
// SERVER NAME & COLORS TIPS //
|
||||
///////////////////////////////////////////////////
|
||||
// //
|
||||
// ^1 Red //
|
||||
// ^2 Green //
|
||||
// ^3 yellow //
|
||||
// ^4 Blue //
|
||||
// ^5 Cyan //
|
||||
// ^6 Pink //
|
||||
// ^7 White //
|
||||
// ^8 Depends on the team colors playing. //
|
||||
// ^9 grey //
|
||||
// ^0 Black //
|
||||
// ^: Rainbow colors //
|
||||
// //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
|
||||
set sv_hostname "^2IW4x^7 LAN Server" // Sets the server hostname
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ADMIN INFO (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
|
||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website
|
||||
set _Location "Earth" // Location
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// Web Server Downloading (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
//set sv_wwwDownload "1" // Allow downloading maps and mods from different server instead of the game server.
|
||||
//set sv_wwwBaseUrl "http://127.0.0.1/IW4x/" // http-Redirect to usermaps & mods folder on a web server. https does NOT work!
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// NON-GAMEPLAY CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set rcon_password "" // Access to your server to change stuff remotely or ingame. empty disabled
|
||||
set sv_securityLevel "23" // Configures the servers security level.
|
||||
set sv_customTextColor "" // custom color for ^;
|
||||
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
|
||||
set g_inactivity "0" // Enable auto kick feature for idle/AFK players
|
||||
set g_inactivitySpectator "0" // Time in seconds before a spectator gets kicked
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end
|
||||
set g_log "logs/localgame_mp.log" // Gamelog filename. If you edit this..make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_maxclients "18" // Max players in your server.
|
||||
set party_maxplayers "18" // ^^Same as above for some weird reason^^^
|
||||
set sv_maxPing "0" // (BUGGED) Maximum ping allowed, any higher and players will get kicked.( If you get 'server is for low ping players only' which happens to custom dlc, set this back to 0)
|
||||
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set com_logFilter "1" // Removes ~95% of unneeded lines from the log.
|
||||
set sv_pure "0" // verifying cilent files
|
||||
set sv_sayName "^7Console" // name server-side 'say' commands show up as
|
||||
set sv_floodProtect "0" // Chat Spam Protection
|
||||
set sv_kickBanTime "120" // Kick Ban Duration. Time before player can re-join the server after getting kicked.
|
||||
set set party_enable "0" // Lobby Mode Server. Read the wiki more about this. If you want sv_maprotation & control your gametype settings. Leave this at 0.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// BASE GAME CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// //
|
||||
// war - Team Deathmatch //
|
||||
// dm - Free-for-all //
|
||||
// dom - Domination //
|
||||
// koth - Headquarters //
|
||||
// sab - Sabotage //
|
||||
// sd - Search and Destroy //
|
||||
// arena - Arena //
|
||||
// dd - Demolition //
|
||||
// ctf - Capture the Flag //
|
||||
// oneflag - One-Flag CTF //
|
||||
// gtnw - Global Thermo-Nuclear War //
|
||||
// //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set g_gametype "war" // Defualt gametype in case map rotation doesn't have any gametypes. Choose a gametype from the list above.
|
||||
set scr_player_forcerespawn "1" // Players respawn automatically after being fragged
|
||||
set scr_thirdperson "0" // third-person mode
|
||||
set scr_game_hardpoints "1" // Enable/Disable Killstreak rewards
|
||||
set scr_hardpoint_allowhelicopter "1" // Allow Attack Helicopters
|
||||
set scr_hardpoint_allowuav "1" // Allow UAV
|
||||
set scr_hardpoint_allowartillery "1" // Allow Airstrikes
|
||||
set scr_game_perks "1" // Allow players to have perks
|
||||
set scr_game_allowkillcam "1" // Allow Killcam.
|
||||
set scr_nukeTimer "10" // Timer when nuke goes off
|
||||
set scr_diehard "0" // die-hard mode. Teammates will have to relieve each other.
|
||||
set scr_teambalance "1" // Enable or Disable auto balance.
|
||||
set scr_game_spectatetype "2" // Allow Spectators. 0 Disabled, 1 Team/Player only, 2 Free
|
||||
set scr_player_suicidespawndelay "0" // Wait before you respawn if you committed suicide.
|
||||
set scr_player_sprinttime "4" // Sprint time, duration a player can run.
|
||||
set scr_game_killstreakdelay "8" // Delay your killstreaks
|
||||
set scr_game_objectiveStreaks "1" // Enable Chopper, AC130 and Nuke
|
||||
set scr_classic "0" // Enable old-school COD4 killstreaks. UAV, Air Strike, Heli Only.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// XP BOOST CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for XP config //
|
||||
// by removing the // before each set dvar. //
|
||||
// Change "war" gametype to your liking. //
|
||||
// //
|
||||
// DO NOT ABUSE! Some people like to rank. //
|
||||
// DON'T BE A DICK! Warn HIGH XP via hostname. //
|
||||
// Don't know what you doing? Don't touch it! //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_xpscale "2" // IW's way of Double XP.
|
||||
|
||||
//set scr_war_score_kill "0" // Amount of XP by each kill.
|
||||
//set scr_war_score_headshot "0" // Amount of XP by each headshot.
|
||||
//set scr_war_score_death "0" // Amount of XP by each death.
|
||||
//set scr_war_score_suicide "0" // Amount of XP by each suicide.
|
||||
//set scr_war_score_assist "0" // Amount of XP by each assist.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// HARDCORE CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for some hardcore //
|
||||
// by removing the // before each set dvar. //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set g_hardcore "1" // Enable hardcore mode
|
||||
// set scr_hardcore "1" // Enable hardcore mode again...
|
||||
// set ui_hud_hardcore "1" // Removes Heads up display in hardcore mode.
|
||||
// set scr_game_deathpointloss "0" // Points Loss on death XP.
|
||||
// set scr_game_onlyheadshots "0" // Enable/Disable Only Headshots mode. You can only kill players by taking headshots.
|
||||
// set scr_player_maxhealth "30" // Percent of Health players will have on Respawn.
|
||||
// set scr_team_fftype "1" // Enable or Disable Friendly Fire. 1 on, 2 reflect, 3 shared
|
||||
// set scr_player_healthregentime "0" // Time it takes you to recover damage.
|
||||
// set scr_team_kickteamkillers "5" // Anyone who team kills, gets kicked automatically if you enable this feature.
|
||||
// set scr_team_teamkillspawndelay "20" // Team Killer gets a respawn penalty of specified seconds (20).
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_ac130 "3"
|
||||
// set scr_airdrop_ammo "17"
|
||||
// set scr_airdrop_counter_uav "15"
|
||||
// set scr_airdrop_emp "1"
|
||||
// set scr_airdrop_harrier_airstrike "7"
|
||||
// set scr_airdrop_helicopter "7"
|
||||
// set scr_airdrop_helicopter_flares "5"
|
||||
// set scr_airdrop_helicopter_minigun "3"
|
||||
// set scr_airdrop_nuke "0"
|
||||
// set scr_airdrop_precision_airstrike "11"
|
||||
// set scr_airdrop_predator_missile "12"
|
||||
// set scr_airdrop_sentry "12"
|
||||
// set scr_airdrop_stealth_airstrike "5"
|
||||
// set scr_airdrop_uav "17"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// EMERGENCY AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_mega_ac130 "2"
|
||||
// set scr_airdrop_mega_ammo "12"
|
||||
// set scr_airdrop_mega_counter_uav "16"
|
||||
// set scr_airdrop_mega_emp "0"
|
||||
// set scr_airdrop_mega_harrier_airstrike "5"
|
||||
// set scr_airdrop_mega_helicopter "5"
|
||||
// set scr_airdrop_mega_helicopter_flares "3"
|
||||
// set scr_airdrop_mega_helicopter_minigun "2"
|
||||
// set scr_airdrop_mega_nuke "0"
|
||||
// set scr_airdrop_mega_precision_airstrike "10"
|
||||
// set scr_airdrop_mega_predator_missile "14"
|
||||
// set scr_airdrop_mega_sentry "16"
|
||||
// set scr_airdrop_mega_stealth_airstrike "3"
|
||||
// set scr_airdrop_mega_uav "12"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// FREE FOR ALL GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dm_scorelimit "1500" // Score limit to win the game.
|
||||
set scr_dm_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dm_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_dm_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_dm_roundlimit "1" // Rounds per game.
|
||||
set scr_dm_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_dm_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// TEAM DEATHMATCH GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_war_scorelimit "8500" // Score limit to win the game.
|
||||
set scr_war_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_war_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_war_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_war_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_war_roundlimit "1" // Rounds per game.
|
||||
set scr_war_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_war_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// DOMINATION GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dom_scorelimit "200" // Score limit to win the game.
|
||||
set scr_dom_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dom_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_dom_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_dom_numlives "0" // Number of lives per player per game. 0 is unlimited.
|
||||
set scr_dom_roundlimit "1" // Rounds per game
|
||||
set scr_dom_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_dom_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// DEMOLITION GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dd_scorelimit "1" // Score limit needed to win.
|
||||
set scr_dd_timelimit "2.5" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dd_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_dd_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_dd_numlives "0" // Number of lives per player per game. 0 is unlimited.
|
||||
set scr_dd_roundswitch "1" // Rounds before the teams switch the sides.
|
||||
set scr_dd_bombtimer "45" // Time the bomb takes to detonate.
|
||||
set scr_dd_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_dd_planttime "5" // Time it takes to plant a bomb in seconds.
|
||||
set scr_dd_roundlimit "3" // Rounds the game is limited to, if there are no winners.
|
||||
set scr_dd_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SEARCH AND DESTROY GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_sd_scorelimit "1" // Score limit required to win the game.
|
||||
set scr_sd_timelimit "2.5" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_sd_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_sd_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_sd_numlives "1" // Number of lives per player per game.
|
||||
set scr_sd_roundlimit "0" // Rounds the game is limited to 0 for unlimited.
|
||||
set scr_sd_winlimit "4" // amount of wins needed to win a round-based game.
|
||||
set scr_sd_roundswitch "3" // after X rounds, switch sides.
|
||||
set scr_sd_bombtimer "45" // Time taken for the bomb to detonate.
|
||||
set scr_sd_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_sd_multibomb "0" // allow multiple people to 'have the bomb'.
|
||||
set scr_sd_planttime "5" // How long will it take player to 'plant the bomb'.
|
||||
set scr_sd_promode "0"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SABOTAGE GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_sab_scorelimit "0" // Score limit to win the match.
|
||||
set scr_sab_timelimit "20" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_sab_bombtimer "30" // Duration in seconds the bomb takes to detonate.
|
||||
set scr_sab_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_sab_hotpotato "0" // One bomb that the teams must fight over. One defending and one have to plant at the site.
|
||||
set scr_sab_numlives "0" // Number of lives per player per game.
|
||||
set scr_sab_planttime "2.5" // Time taken to plant the bomb.
|
||||
set scr_sab_playerrespawndelay "7.5 // Time before respawn.
|
||||
set scr_sab_roundlimit "1" // Rounds per game.
|
||||
set scr_sab_roundswitch "1" // Rounds needed to be played before the teams switch sides.
|
||||
set scr_sab_waverespawndelay "0" // Time delay for first respawn before the game.
|
||||
set scr_sab_promode "0"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// CAPTURE THE FLAG GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_ctf_scorelimit "0" // Target score before the round ends.
|
||||
set scr_ctf_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_ctf_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_ctf_halftime "1" // Half-Time
|
||||
set scr_ctf_roundlimit "1" // How many rounds match would last.
|
||||
set scr_ctf_returntime "30" // How many seconds before flag returns to base without nobody touching it.
|
||||
set scr_ctf_playerrespawndelay "0" // Respawn wait in seconds.
|
||||
set scr_ctf_waverespawndelay "10" // Time delay for first respawn before the game.
|
||||
set scr_ctf_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ONE FLAG GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_oneflag_scorelimit "1" // Target score before the round ends.
|
||||
set scr_oneflag_timelimit "3" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_oneflag_numlives "0" // number of lives per player 0 for unlimited.
|
||||
set scr_oneflag_playerrespawndelay "0" // Respawn wait in seconds.
|
||||
set scr_oneflag_roundlimit "1" // How many rounds match would last.
|
||||
set scr_oneflag_roundswitch "1" // Rounds before the teams switch sides.
|
||||
set scr_oneflag_waverespawndelay "0" // First respawn delay for each round.
|
||||
set scr_oneflag_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// HEADQUARTERS GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_koth_scorelimit "250" // Score limit to win the game.
|
||||
set scr_koth_timelimit "15" // Duration in minutes the game will continue if the score isn't reached.
|
||||
set scr_koth_numlives "0" // Number of lives per game. 0 for unlimited.
|
||||
set scr_koth_playerrespawndelay "0" // Players respawn wait.
|
||||
set scr_koth_roundlimit "1" // Rounds to be played.
|
||||
set scr_koth_roundswitch "1" // Rounds to be played before teams switch sides.
|
||||
set scr_koth_winlimit "1" // rounds per game
|
||||
set scr_koth_waverespawndelay "0" // First respawn delay for each round.
|
||||
set scr_koth_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ARENA GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_arena_scorelimit "1" // Score limit to win the game.
|
||||
set scr_arena_timelimit "2.5" // Duration in minutes the game will continue if the score isn't reached.
|
||||
set scr_arena_numlives "1" // Number of lives per game 0 for unlimited.
|
||||
set scr_arena_roundlimit "0" // Rounds to be played.
|
||||
set scr_arena_roundswitch "3" // Rounds before the teams switch sides.
|
||||
set scr_arena_winlimit "4" // rounds per game
|
||||
set scr_arena_promode "0"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// GLOBAL THERMONUCLEAR WAR GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_gtnw_scorelimit "101" // Score limit to win the game.
|
||||
set scr_gtnw_timelimit "10" // Duration in minutes the game will continue if the score isn't reached.
|
||||
set scr_gtnw_numlives "0" // Number of lives per game 0 for unlimited.
|
||||
set scr_gtnw_playerrespawndelay "0" // Players respawn wait.
|
||||
set scr_gtnw_roundlimit "1" // Rounds to be played.
|
||||
set scr_gtnw_roundswitch "0" // Rounds before the teams switch sides.
|
||||
set scr_gtnw_winlimit "1" // rounds per game
|
||||
set scr_gtnw_waverespawndelay "0" // First respawn delay for each round.
|
||||
set scr_gtnw_promode "0"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// MAP SHORT NAMES ROTATION LIST //
|
||||
//////////////////////////////////////////////////
|
||||
// //
|
||||
// mp_afghan - Afghan //
|
||||
// mp_derail - Derail //
|
||||
// mp_estate - Estate //
|
||||
// mp_favela - Favela //
|
||||
// mp_highrise - Highrise //
|
||||
// mp_invasion - Invasion //
|
||||
// mp_checkpoint - Karachi //
|
||||
// mp_quarry - Quarry //
|
||||
// mp_rundown - Rundown //
|
||||
// mp_rust - Rust //
|
||||
// mp_boneyard - Scrapyard //
|
||||
// mp_nightshift - Skidrow //
|
||||
// mp_subbase - Sub Base //
|
||||
// mp_terminal - Terminal //
|
||||
// mp_underpass - Underpass //
|
||||
// mp_brecourt - Wasteland //
|
||||
// //
|
||||
//// DLC1 STIMULUS ///////////////////////////////
|
||||
// //
|
||||
// mp_complex - Bailout //
|
||||
// mp_crash - Crash //
|
||||
// mp_overgrown - Overgrown //
|
||||
// mp_compact - Salvage //
|
||||
// mp_storm - Storm //
|
||||
// //
|
||||
//// DLC2 RESURGENCE /////////////////////////////
|
||||
// //
|
||||
// mp_abandon - Carnival //
|
||||
// mp_fuel2 - Fuel //
|
||||
// mp_strike - Strike //
|
||||
// mp_trailerpark - Trailer Park //
|
||||
// mp_vacant - Vacant //
|
||||
// //
|
||||
//// DLC3 NUKETOWN ///////////////////////////////
|
||||
// //
|
||||
// mp_nuked - Nuketown //
|
||||
// //
|
||||
/// DLC4 CLASSICS 1 //////////////////////////////
|
||||
// //
|
||||
// mp_cross_fire - Crossfire //
|
||||
// mp_bloc - Bloc //
|
||||
// mp_cargoship - Cargoship //
|
||||
// //
|
||||
/// DLC5 CLASSICS 2 //////////////////////////////
|
||||
// //
|
||||
// mp_killhouse - Killhouse //
|
||||
// mp_bog_sh - Bog //
|
||||
// //
|
||||
/// DLC6 FREIGHTER ///////////////////////////////
|
||||
// //
|
||||
// mp_cargoship_sh - Freighter //
|
||||
// //
|
||||
/// DLC7 RESURRECTION ////////////////////////////
|
||||
// //
|
||||
// mp_shipment - Shipment //
|
||||
// mp_shipment_long - Long:Shipment //
|
||||
// mp_rust_long - Long: Rust //
|
||||
// mp_firingrange - Firing Range //
|
||||
// //
|
||||
/// DLC8 RECYCLED ////////////////////////////////
|
||||
// //
|
||||
// mp_storm_spring - Chemical Plant //
|
||||
// mp_fav_tropical - Tropical: Favela //
|
||||
// mp_estate_tropical - Tropical: Estate //
|
||||
// mp_crash_tropical - Tropical: Crash //
|
||||
// mp_bloc_sh - Forgotten City //
|
||||
// //
|
||||
/// SP MAPS to MP ////////////////////////////////
|
||||
// //
|
||||
// oilrig - Oilrig //
|
||||
// iw4_credits - Test map //
|
||||
// co_hunted - Village //
|
||||
// //
|
||||
// Example: //
|
||||
// sv_maprotation "map mp_rust map mp_nuked" //
|
||||
// //
|
||||
// Example 24/7 Map: //
|
||||
// sv_maprotation "map mp_highrise" //
|
||||
// //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// GAMETYPE ROTATION LIST (OPTIONAL) //
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// List of gametypes you can use on sv_maprotation to mix gametypes. //
|
||||
// or skip this if you plan on hosting 1 gametype only server. //
|
||||
// //
|
||||
// war - Team Deathmatch //
|
||||
// dm - Free-for-all //
|
||||
// dom - Domination //
|
||||
// koth - Headquarters //
|
||||
// sab - Sabotage //
|
||||
// sd - Search and Destroy //
|
||||
// arena - Arena //
|
||||
// dd - Demolition //
|
||||
// ctf - Capture the Flag //
|
||||
// oneflag - One-Flag CTF //
|
||||
// gtnw - Global Thermo-Nuclear War //
|
||||
// //
|
||||
// Example for mix gametype & map rotation: //
|
||||
// sv_maprotation "gametype dm map mp_rust gametype sd map mp_crash" //
|
||||
// //
|
||||
// You can add additional maps to the certain gametype until it reach //
|
||||
// the next gametype command. //
|
||||
// //
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
set sv_maprotation "map mp_highrise map mp_terminal map mp_firingrange map mp_trailerpark map mp_boneyard map mp_quarry map mp_killhouse map mp_rundown map mp_rust_long map mp_nightshift map mp_afghan map mp_abandon map mp_estate_tropical map mp_crash_tropical map mp_bloc_sh map mp_checkpoint map mp_invasion map mp_storm_spring map mp_fav_tropical map mp_rust map mp_nuked map mp_shipment map mp_strike map mp_cargoship_sh map co_hunted map mp_underpass map oilrig map mp_cross_fire map mp_brecourt map mp_crash map mp_fuel2 map mp_cargoship map mp_vacant map mp_subbase map mp_storm map mp_complex map mp_favela map mp_shipment map mp_derail map mp_compact map mp_overgrown map mp_estate map mp_derail map mp_shipment_long"
|
@ -1,503 +0,0 @@
|
||||
///////////////////////////////////////////////////
|
||||
/// IW4x Server Configuration file //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
// SERVER NAME & COLORS TIPS //
|
||||
///////////////////////////////////////////////////
|
||||
// //
|
||||
// ^1 Red //
|
||||
// ^2 Green //
|
||||
// ^3 yellow //
|
||||
// ^4 Blue //
|
||||
// ^5 Cyan //
|
||||
// ^6 Pink //
|
||||
// ^7 White //
|
||||
// ^8 Depends on the team colors playing. //
|
||||
// ^9 grey //
|
||||
// ^0 Black //
|
||||
// ^: Rainbow colors //
|
||||
// //
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
|
||||
set sv_hostname "^2IW4x^7 LAN Server+Bots" // Sets the server hostname
|
||||
set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ADMIN INFO (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set _Admin "" // Your username.
|
||||
set _Email "" // E-mail address. you can leave blank
|
||||
set _Website "" // Website
|
||||
set _Location "Earth" // Location
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// Web Server Downloading (Optional) //
|
||||
//////////////////////////////////////////////////
|
||||
//set sv_wwwDownload "1" // Allow downloading maps and mods from different server instead of the game server.
|
||||
//set sv_wwwBaseUrl "http://127.0.0.1/IW4x/" // http-Redirect to usermaps & mods folder on a web server. https does NOT work!
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// NON-GAMEPLAY CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set rcon_password "" // Access to your server to change stuff remotely or ingame. empty disabled
|
||||
set sv_securityLevel "23" // Configures the servers security level.
|
||||
set sv_customTextColor "" // custom color for ^;
|
||||
set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
|
||||
set g_inactivity "0" // Enable auto kick feature for idle/AFK players
|
||||
set g_inactivitySpectator "0" // Time in seconds before a spectator gets kicked
|
||||
set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
|
||||
set g_logSync "1" // 1 always flush games_mp.log, 0 only flush on game end
|
||||
set g_log "logs/games_mp.log" // Gamelog filename. If you edit this..make sure you change B3.xml if you have bigbrotherbot. IW4MAdmin auto-detects however.
|
||||
set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
|
||||
set sv_maxclients "18" // Max players in your server.
|
||||
set party_maxplayers "18" // ^^Same as above for some weird reason^^^
|
||||
set sv_maxPing "0" // (BUGGED) Maximum ping allowed, any higher and players will get kicked.( If you get 'server is for low ping players only' which happens to custom dlc, set this back to 0)
|
||||
set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
|
||||
set sv_reconnectlimit "3" // How many times you can try to reconnect
|
||||
set com_logFilter "1" // Removes ~95% of unneeded lines from the log.
|
||||
set sv_pure "0" // verifying cilent files
|
||||
set sv_sayName "^7Console" // name server-side 'say' commands show up as
|
||||
set sv_floodProtect "0" // Chat Spam Protection
|
||||
set sv_kickBanTime "550" // Kick Ban Duration. Time before player can re-join the server after getting kicked.
|
||||
set set party_enable "0" // Lobby Mode Server. Read the wiki more about this. If you want sv_maprotation & control your gametype settings. Leave this at 0.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// BASE GAME CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// //
|
||||
// war - Team Deathmatch //
|
||||
// dm - Free-for-all //
|
||||
// dom - Domination //
|
||||
// koth - Headquarters //
|
||||
// sab - Sabotage //
|
||||
// sd - Search and Destroy //
|
||||
// arena - Arena //
|
||||
// dd - Demolition //
|
||||
// ctf - Capture the Flag //
|
||||
// oneflag - One-Flag CTF //
|
||||
// gtnw - Global Thermo-Nuclear War //
|
||||
// //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set g_gametype "war" // Defualt gametype in case map rotation doesn't have any gametypes. Choose a gametype from the list above.
|
||||
set scr_player_forcerespawn "1" // Players respawn automatically after being fragged
|
||||
set scr_thirdperson "0" // third-person mode
|
||||
set scr_game_hardpoints "1" // Enable/Disable Killstreak rewards
|
||||
set scr_hardpoint_allowhelicopter "1" // Allow Attack Helicopters
|
||||
set scr_hardpoint_allowuav "1" // Allow UAV
|
||||
set scr_hardpoint_allowartillery "1" // Allow Airstrikes
|
||||
set scr_game_perks "1" // Allow players to have perks
|
||||
set scr_game_allowkillcam "1" // Allow Killcam.
|
||||
set scr_nukeTimer "10" // Timer when nuke goes off
|
||||
set scr_diehard "0" // die-hard mode. Teammates will have to relieve each other.
|
||||
set scr_teambalance "1" // Enable or Disable auto balance.
|
||||
set scr_game_spectatetype "2" // Allow Spectators. 0 Disabled, 1 Team/Player only, 2 Free
|
||||
set scr_player_suicidespawndelay "0" // Wait before you respawn if you committed suicide.
|
||||
set scr_player_sprinttime "4" // Sprint time, duration a player can run.
|
||||
set scr_game_killstreakdelay "8" // Delay your killstreaks
|
||||
set scr_game_objectiveStreaks "1" // Enable Chopper, AC130 and Nuke
|
||||
set scr_classic "0" // Enable old-school COD4 killstreaks. UAV, Air Strike, Heli Only.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// XP BOOST CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for XP config //
|
||||
// by removing the // before each set dvar. //
|
||||
// Change "war" gametype to your liking. //
|
||||
// //
|
||||
// DO NOT ABUSE! Some people like to rank. //
|
||||
// DON'T BE A DICK! Warn HIGH XP via hostname. //
|
||||
// Don't know what you doing? Don't touch it! //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_xpscale "2" // IW's way of Double XP.
|
||||
|
||||
//set scr_war_score_kill "0" // Amount of XP by each kill.
|
||||
//set scr_war_score_headshot "0" // Amount of XP by each headshot.
|
||||
//set scr_war_score_death "0" // Amount of XP by each death.
|
||||
//set scr_war_score_suicide "0" // Amount of XP by each suicide.
|
||||
//set scr_war_score_assist "0" // Amount of XP by each assist.
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// HARDCORE CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for some hardcore //
|
||||
// by removing the // before each set dvar. //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set g_hardcore "1" // Enable hardcore mode
|
||||
// set scr_hardcore "1" // Enable hardcore mode again...
|
||||
// set ui_hud_hardcore "1" // Removes Heads up display in hardcore mode.
|
||||
// set scr_game_deathpointloss "0" // Points Loss on death XP.
|
||||
// set scr_game_onlyheadshots "0" // Enable/Disable Only Headshots mode. You can only kill players by taking headshots.
|
||||
// set scr_player_maxhealth "30" // Percent of Health players will have on Respawn.
|
||||
// set scr_team_fftype "1" // Enable or Disable Friendly Fire. 1 on, 2 reflect, 3 shared
|
||||
// set scr_player_healthregentime "0" // Time it takes you to recover damage.
|
||||
// set scr_team_kickteamkillers "5" // Anyone who team kills, gets kicked automatically if you enable this feature.
|
||||
// set scr_team_teamkillspawndelay "20" // Team Killer gets a respawn penalty of specified seconds (20).
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_ac130 "3"
|
||||
// set scr_airdrop_ammo "17"
|
||||
// set scr_airdrop_counter_uav "15"
|
||||
// set scr_airdrop_emp "1"
|
||||
// set scr_airdrop_harrier_airstrike "7"
|
||||
// set scr_airdrop_helicopter "7"
|
||||
// set scr_airdrop_helicopter_flares "5"
|
||||
// set scr_airdrop_helicopter_minigun "3"
|
||||
// set scr_airdrop_nuke "0"
|
||||
// set scr_airdrop_precision_airstrike "11"
|
||||
// set scr_airdrop_predator_missile "12"
|
||||
// set scr_airdrop_sentry "12"
|
||||
// set scr_airdrop_stealth_airstrike "5"
|
||||
// set scr_airdrop_uav "17"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// EMERGENCY AIRDROP CONFIGURATION //
|
||||
//////////////////////////////////////////////////
|
||||
// uncomment below commands for airdrop config //
|
||||
// by removing the // before each set dvar. //
|
||||
// //
|
||||
// Weight (1->1000) //
|
||||
// Selection is weighted random //
|
||||
// higher weights increase selection chance //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
// set scr_airdrop_mega_ac130 "2"
|
||||
// set scr_airdrop_mega_ammo "12"
|
||||
// set scr_airdrop_mega_counter_uav "16"
|
||||
// set scr_airdrop_mega_emp "0"
|
||||
// set scr_airdrop_mega_harrier_airstrike "5"
|
||||
// set scr_airdrop_mega_helicopter "5"
|
||||
// set scr_airdrop_mega_helicopter_flares "3"
|
||||
// set scr_airdrop_mega_helicopter_minigun "2"
|
||||
// set scr_airdrop_mega_nuke "0"
|
||||
// set scr_airdrop_mega_precision_airstrike "10"
|
||||
// set scr_airdrop_mega_predator_missile "14"
|
||||
// set scr_airdrop_mega_sentry "16"
|
||||
// set scr_airdrop_mega_stealth_airstrike "3"
|
||||
// set scr_airdrop_mega_uav "12"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// FREE FOR ALL GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dm_scorelimit "1500" // Score limit to win the game.
|
||||
set scr_dm_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dm_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_dm_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_dm_roundlimit "1" // Rounds per game.
|
||||
set scr_dm_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_dm_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// TEAM DEATHMATCH GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_war_scorelimit "8500" // Score limit to win the game.
|
||||
set scr_war_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_war_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_war_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_war_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_war_roundlimit "1" // Rounds per game.
|
||||
set scr_war_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_war_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// DOMINATION GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dom_scorelimit "200" // Score limit to win the game.
|
||||
set scr_dom_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dom_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_dom_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_dom_numlives "0" // Number of lives per player per game. 0 is unlimited.
|
||||
set scr_dom_roundlimit "1" // Rounds per game
|
||||
set scr_dom_winlimit "1" // amount of wins needed to win a round-based game
|
||||
set scr_dom_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// DEMOLITION GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_dd_scorelimit "1" // Score limit needed to win.
|
||||
set scr_dd_timelimit "2.5" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_dd_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_dd_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_dd_numlives "0" // Number of lives per player per game. 0 is unlimited.
|
||||
set scr_dd_roundswitch "1" // Rounds before the teams switch the sides.
|
||||
set scr_dd_bombtimer "45" // Time the bomb takes to detonate.
|
||||
set scr_dd_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_dd_planttime "5" // Time it takes to plant a bomb in seconds.
|
||||
set scr_dd_roundlimit "3" // Rounds the game is limited to, if there are no winners.
|
||||
set scr_dd_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SEARCH AND DESTROY GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_sd_scorelimit "1" // Score limit required to win the game.
|
||||
set scr_sd_timelimit "2.5" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_sd_playerrespawndelay "0" // How long player will wait until respawn.
|
||||
set scr_sd_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
|
||||
set scr_sd_numlives "1" // Number of lives per player per game.
|
||||
set scr_sd_roundlimit "0" // Rounds the game is limited to 0 for unlimited.
|
||||
set scr_sd_winlimit "4" // amount of wins needed to win a round-based game.
|
||||
set scr_sd_roundswitch "3" // after X rounds, switch sides.
|
||||
set scr_sd_bombtimer "45" // Time taken for the bomb to detonate.
|
||||
set scr_sd_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_sd_multibomb "0" // allow multiple people to 'have the bomb'.
|
||||
set scr_sd_planttime "5" // How long will it take player to 'plant the bomb'.
|
||||
set scr_sd_promode "0"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// SABOTAGE GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_sab_scorelimit "0" // Score limit to win the match.
|
||||
set scr_sab_timelimit "20" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_sab_bombtimer "30" // Duration in seconds the bomb takes to detonate.
|
||||
set scr_sab_defusetime "5" // Time taken to defuse the bomb.
|
||||
set scr_sab_hotpotato "0" // One bomb that the teams must fight over. One defending and one have to plant at the site.
|
||||
set scr_sab_numlives "0" // Number of lives per player per game.
|
||||
set scr_sab_planttime "2.5" // Time taken to plant the bomb.
|
||||
set scr_sab_playerrespawndelay "7.5 // Time before respawn.
|
||||
set scr_sab_roundlimit "1" // Rounds per game.
|
||||
set scr_sab_roundswitch "1" // Rounds needed to be played before the teams switch sides.
|
||||
set scr_sab_waverespawndelay "0" // Time delay for first respawn before the game.
|
||||
set scr_sab_promode "0"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// CAPTURE THE FLAG GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_ctf_scorelimit "0" // Target score before the round ends.
|
||||
set scr_ctf_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_ctf_numlives "0" // Number of lives per player 0 for unlimited.
|
||||
set scr_ctf_halftime "1" // Half-Time
|
||||
set scr_ctf_roundlimit "1" // How many rounds match would last.
|
||||
set scr_ctf_returntime "30" // How many seconds before flag returns to base without nobody touching it.
|
||||
set scr_ctf_playerrespawndelay "0" // Respawn wait in seconds.
|
||||
set scr_ctf_waverespawndelay "10" // Time delay for first respawn before the game.
|
||||
set scr_ctf_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ONE FLAG GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_oneflag_scorelimit "1" // Target score before the round ends.
|
||||
set scr_oneflag_timelimit "3" // Duration in minutes for the game to end if the score limit isn't reached.
|
||||
set scr_oneflag_numlives "0" // number of lives per player 0 for unlimited.
|
||||
set scr_oneflag_playerrespawndelay "0" // Respawn wait in seconds.
|
||||
set scr_oneflag_roundlimit "1" // How many rounds match would last.
|
||||
set scr_oneflag_roundswitch "1" // Rounds before the teams switch sides.
|
||||
set scr_oneflag_waverespawndelay "0" // First respawn delay for each round.
|
||||
set scr_oneflag_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// HEADQUARTERS GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_koth_scorelimit "250" // Score limit to win the game.
|
||||
set scr_koth_timelimit "15" // Duration in minutes the game will continue if the score isn't reached.
|
||||
set scr_koth_numlives "0" // Number of lives per game. 0 for unlimited.
|
||||
set scr_koth_playerrespawndelay "0" // Players respawn wait.
|
||||
set scr_koth_roundlimit "1" // Rounds to be played.
|
||||
set scr_koth_roundswitch "1" // Rounds to be played before teams switch sides.
|
||||
set scr_koth_winlimit "1" // rounds per game
|
||||
set scr_koth_waverespawndelay "0" // First respawn delay for each round.
|
||||
set scr_koth_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// ARENA GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_arena_scorelimit "1" // Score limit to win the game.
|
||||
set scr_arena_timelimit "2.5" // Duration in minutes the game will continue if the score isn't reached.
|
||||
set scr_arena_numlives "1" // Number of lives per game 0 for unlimited.
|
||||
set scr_arena_roundlimit "0" // Rounds to be played.
|
||||
set scr_arena_roundswitch "3" // Rounds before the teams switch sides.
|
||||
set scr_arena_winlimit "4" // rounds per game
|
||||
set scr_arena_promode "0"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// GLOBAL THERMONUCLEAR WAR GAMETYPE SETTINGS //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set scr_gtnw_scorelimit "101" // Score limit to win the game.
|
||||
set scr_gtnw_timelimit "10" // Duration in minutes the game will continue if the score isn't reached.
|
||||
set scr_gtnw_numlives "0" // Number of lives per game 0 for unlimited.
|
||||
set scr_gtnw_playerrespawndelay "0" // Players respawn wait.
|
||||
set scr_gtnw_roundlimit "1" // Rounds to be played.
|
||||
set scr_gtnw_roundswitch "0" // Rounds before the teams switch sides.
|
||||
set scr_gtnw_winlimit "1" // rounds per game
|
||||
set scr_gtnw_waverespawndelay "0" // First respawn delay for each round.
|
||||
set scr_gtnw_promode "0"
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// Bot controls //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set bots_manage_fill "6" // Change 0 to how many bots you want in your server on each game. I recommend 6.
|
||||
set bots_manage_fill_mode "0" // //fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
|
||||
set bots_main_GUIDs "" //Your XUID goes here for bot menu. This I recommend..
|
||||
set bots_main_Names "" // If you can't find your XUID out. you can always use name if you want.
|
||||
set bots_team "autoassign" //You can set it to axis or allies.
|
||||
set bots_skill "0" //0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
|
||||
set bots_play_talk "0" //Annoying chatter. I recommend 0 and not 1
|
||||
set bots_play_rageQuit "false" //will ragequit if chance.
|
||||
set bots_play_watchKillcam "true" //Bots will spawn after watching killcam like normal people do.
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// Bot Loadout //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
set bots_loadout_tube "0"
|
||||
set bots_loadout "defualt"
|
||||
set bots_loadout_killstreak "defualt"
|
||||
set bots_loadout_nuke "false"
|
||||
set bots_loadout_deathstreak "true"
|
||||
set bots_loadout_lastStand "true"
|
||||
set bots_loadout_riot "true"
|
||||
set bots_loadout_sniper "true"
|
||||
set bots_loadout_nade "true"
|
||||
set bots_loadout_knife "true"
|
||||
set bots_loadout_akimbo "true"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
// MAP SHORT NAMES ROTATION LIST //
|
||||
//////////////////////////////////////////////////
|
||||
// //
|
||||
// mp_afghan - Afghan //
|
||||
// mp_derail - Derail //
|
||||
// mp_estate - Estate //
|
||||
// mp_favela - Favela //
|
||||
// mp_highrise - Highrise //
|
||||
// mp_invasion - Invasion //
|
||||
// mp_checkpoint - Karachi //
|
||||
// mp_quarry - Quarry //
|
||||
// mp_rundown - Rundown //
|
||||
// mp_rust - Rust //
|
||||
// mp_boneyard - Scrapyard //
|
||||
// mp_nightshift - Skidrow //
|
||||
// mp_subbase - Sub Base //
|
||||
// mp_terminal - Terminal //
|
||||
// mp_underpass - Underpass //
|
||||
// mp_brecourt - Wasteland //
|
||||
// //
|
||||
//// DLC1 STIMULUS ///////////////////////////////
|
||||
// //
|
||||
// mp_complex - Bailout //
|
||||
// mp_crash - Crash //
|
||||
// mp_overgrown - Overgrown //
|
||||
// mp_compact - Salvage //
|
||||
// mp_storm - Storm //
|
||||
// //
|
||||
//// DLC2 RESURGENCE /////////////////////////////
|
||||
// //
|
||||
// mp_abandon - Carnival //
|
||||
// mp_fuel2 - Fuel //
|
||||
// mp_strike - Strike //
|
||||
// mp_trailerpark - Trailer Park //
|
||||
// mp_vacant - Vacant //
|
||||
// //
|
||||
//// DLC3 NUKETOWN ///////////////////////////////
|
||||
// //
|
||||
// mp_nuked - Nuketown //
|
||||
// //
|
||||
/// DLC4 CLASSICS 1 //////////////////////////////
|
||||
// //
|
||||
// mp_cross_fire - Crossfire //
|
||||
// mp_bloc - Bloc //
|
||||
// mp_cargoship - Cargoship //
|
||||
// //
|
||||
/// DLC5 CLASSICS 2 //////////////////////////////
|
||||
// //
|
||||
// mp_killhouse - Killhouse //
|
||||
// mp_bog_sh - Bog //
|
||||
// //
|
||||
/// DLC6 FREIGHTER ///////////////////////////////
|
||||
// //
|
||||
// mp_cargoship_sh - Freighter //
|
||||
// //
|
||||
/// DLC7 RESURRECTION ////////////////////////////
|
||||
// //
|
||||
// mp_shipment - Shipment //
|
||||
// mp_shipment_long - Long:Shipment //
|
||||
// mp_rust_long - Long: Rust //
|
||||
// mp_firingrange - Firing Range //
|
||||
// //
|
||||
/// DLC8 RECYCLED ////////////////////////////////
|
||||
// //
|
||||
// mp_storm_spring - Chemical Plant //
|
||||
// mp_fav_tropical - Tropical: Favela //
|
||||
// mp_estate_tropical - Tropical: Estate //
|
||||
// mp_crash_tropical - Tropical: Crash //
|
||||
// mp_bloc_sh - Forgotten City //
|
||||
// //
|
||||
/// SP MAPS to MP ////////////////////////////////
|
||||
// //
|
||||
// oilrig - Oilrig //
|
||||
// iw4_credits - Test map //
|
||||
// co_hunted - Village //
|
||||
// //
|
||||
// Example: //
|
||||
// sv_maprotation "map mp_rust map mp_nuked" //
|
||||
// //
|
||||
// Example 24/7 Map: //
|
||||
// sv_maprotation "map mp_highrise" //
|
||||
// //
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// GAMETYPE ROTATION LIST (OPTIONAL) //
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// List of gametypes you can use on sv_maprotation to mix gametypes. //
|
||||
// or skip this if you plan on hosting 1 gametype only server. //
|
||||
// //
|
||||
// war - Team Deathmatch //
|
||||
// dm - Free-for-all //
|
||||
// dom - Domination //
|
||||
// koth - Headquarters //
|
||||
// sab - Sabotage //
|
||||
// sd - Search and Destroy //
|
||||
// arena - Arena //
|
||||
// dd - Demolition //
|
||||
// ctf - Capture the Flag //
|
||||
// oneflag - One-Flag CTF //
|
||||
// gtnw - Global Thermo-Nuclear War //
|
||||
// //
|
||||
// Example for mix gametype & map rotation: //
|
||||
// sv_maprotation "gametype dm map mp_rust gametype sd map mp_crash" //
|
||||
// //
|
||||
// You can add additional maps to the certain gametype until it reach //
|
||||
// the next gametype command. //
|
||||
// //
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
set sv_maprotation "map mp_highrise map mp_terminal map mp_firingrange map mp_trailerpark map mp_boneyard map mp_quarry map mp_killhouse map mp_rundown map mp_rust_long map mp_nightshift map mp_afghan map mp_abandon map mp_estate_tropical map mp_crash_tropical map mp_bloc_sh map mp_checkpoint map mp_invasion map mp_storm_spring map mp_fav_tropical map mp_rust map mp_nuked map mp_shipment map mp_strike map mp_cargoship_sh map co_hunted map mp_underpass map oilrig map mp_cross_fire map mp_brecourt map mp_crash map mp_fuel2 map mp_cargoship map mp_vacant map mp_subbase map mp_storm map mp_complex map mp_favela map mp_shipment map mp_derail map mp_compact map mp_overgrown map mp_estate map mp_derail map mp_shipment_long"
|
@ -2,21 +2,6 @@
|
||||
// Modern Warfare 3 Server Configuration //
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// Server command-line parameters //
|
||||
// (this section is for documentation only) //
|
||||
//////////////////////////////////////////////////////////
|
||||
// Specify server configuration file (this file) //
|
||||
//+set sv_config "filename" (default "server.cfg") //
|
||||
//////////////////////////////////////////////////////////
|
||||
// Secure game port //
|
||||
//+set net_port 27015 //
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// Server.cfg-configurable settings //
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
// Server host name. This should always be set by the server admin.
|
||||
seta sv_hostname "Modern Warfare 3"
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user