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Added MW3 Scripts
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140
MW3/PC/MP/maps/mp/_defcon.gsc
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140
MW3/PC/MP/maps/mp/_defcon.gsc
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/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\_defcon.gsc
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* Game: Call of Duty: Modern Warfare 3
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* Platform: PC
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* Function Count: 4
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* Decompile Time: 79 ms
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* Timestamp: 10/27/2023 2:14:56 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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if(!isdefined(level.defconmode) || level.defconmode == 0)
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{
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return;
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}
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if(!isdefined(game["defcon"]))
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{
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game["defcon"] = 4;
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}
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makedvarserverinfo("scr_defcon",game["defcon"]);
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level.defconstreakadd[5] = 0;
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level.defconstreakadd[4] = 0;
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level.defconstreakadd[3] = -1;
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level.defconstreakadd[2] = -1;
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level.defconstreakadd[1] = -1;
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level.defconpointmod[5] = 1;
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level.defconpointmod[4] = 1;
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level.defconpointmod[3] = 1;
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level.defconpointmod[2] = 1;
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level.defconpointmod[1] = 2;
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updatedefcon(game["defcon"]);
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thread defconkillstreakthread();
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}
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//Function Number: 2
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defconkillstreakwait(param_00)
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{
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for(;;)
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{
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level waittill("player_got_killstreak_" + param_00,var_01);
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level notify("defcon_killstreak",param_00,var_01);
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}
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}
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//Function Number: 3
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defconkillstreakthread()
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{
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level endon("game_ended");
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var_00 = 10;
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level thread defconkillstreakwait(var_00);
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level thread defconkillstreakwait(var_00 - 1);
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level thread defconkillstreakwait(var_00 - 2);
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level thread defconkillstreakwait(var_00 * 2);
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level thread defconkillstreakwait(var_00 * 2 - 1);
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level thread defconkillstreakwait(var_00 * 2 - 2);
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level thread defconkillstreakwait(var_00 * 3);
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level thread defconkillstreakwait(var_00 * 3 - 1);
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level thread defconkillstreakwait(var_00 * 3 - 2);
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for(;;)
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{
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level waittill("defcon_killstreak",var_01,var_02);
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if(game["defcon"] <= 1)
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{
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continue;
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}
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if(var_01 % var_00 == var_00 - 2)
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{
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foreach(var_04 in level.players)
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{
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if(!isalive(var_04))
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{
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continue;
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}
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var_04 thread maps\mp\gametypes\_hud_message::playercardsplashnotify("two_from_defcon",var_02);
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}
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continue;
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}
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if(var_01 % var_00 == var_00 - 1)
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{
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foreach(var_04 in level.players)
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{
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if(!isalive(var_04))
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{
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continue;
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}
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var_04 thread maps\mp\gametypes\_hud_message::playercardsplashnotify("one_from_defcon",var_02);
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}
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continue;
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}
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updatedefcon(game["defcon"] - 1,var_02,var_01);
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}
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}
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//Function Number: 4
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updatedefcon(param_00,param_01,param_02)
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{
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param_00 = int(param_00);
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var_03 = game["defcon"];
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game["defcon"] = param_00;
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level.objectivepointsmod = level.defconpointmod[param_00];
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setdvar("scr_defcon",game["defcon"]);
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if(isdefined(param_01))
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{
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param_01 notify("changed_defcon");
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}
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if(param_00 == var_03)
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{
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return;
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}
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if(game["defcon"] == 3 && isdefined(param_01))
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{
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param_01 maps\mp\killstreaks\_killstreaks::givekillstreak("airdrop_mega");
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param_01 thread maps\mp\gametypes\_hud_message::splashnotify("caused_defcon",param_02);
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}
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foreach(var_05 in level.players)
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{
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if(isalive(var_05))
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{
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var_05 thread maps\mp\gametypes\_hud_message::defconsplashnotify(game["defcon"],param_00 < var_03);
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if(isdefined(param_01))
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{
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var_05 thread maps\mp\gametypes\_hud_message::playercardsplashnotify("changed_defcon",param_01);
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}
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}
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}
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}
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