mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-22 07:57:51 -05:00
Added MW3 Scripts
This commit is contained in:
25
MW3/PC/SP/animscripts/traverse/window.gsc
Normal file
25
MW3/PC/SP/animscripts/traverse/window.gsc
Normal file
@ -0,0 +1,25 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: animscripts\traverse\window.gsc
|
||||
* Game: Call of Duty: Modern Warfare 3
|
||||
* Platform: PC
|
||||
* Function Count: 1
|
||||
* Decompile Time: 30 ms
|
||||
* Timestamp: 10/27/2023 2:17:32 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
main()
|
||||
{
|
||||
self.desired_anim_pose = "crouch";
|
||||
animscripts/utility::func_247B();
|
||||
self endon("killanimscript");
|
||||
self traversemode("nogravity");
|
||||
self traversemode("noclip");
|
||||
var_00 = self getnegotiationstartnode();
|
||||
self orientmode("face angle",var_00.angles[1]);
|
||||
self setflaggedanimknoballrestart("diveanim",%windowclimb,%body,1,0.1,1);
|
||||
self waittillmatch("gravity on","diveanim");
|
||||
self traversemode("gravity");
|
||||
animscripts/shared::donotetracks("diveanim");
|
||||
}
|
Reference in New Issue
Block a user