mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-02 20:37:52 -05:00
Added AW, BO2, Ghosts, IW, MWR, WW2 Scripts
This commit is contained in:
39
IW/PC/ALL/scripts/anim/first_frame.gsc
Normal file
39
IW/PC/ALL/scripts/anim/first_frame.gsc
Normal file
@ -0,0 +1,39 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\anim\first_frame.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 1
|
||||
* Decompile Time: 122 ms
|
||||
* Timestamp: 10/27/2023 12:00:35 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
main()
|
||||
{
|
||||
self endon("death");
|
||||
self endon("stop_first_frame");
|
||||
self notify("killanimscript");
|
||||
self.var_253 = 0;
|
||||
if(getdvarint("ai_iw7") == 1)
|
||||
{
|
||||
self method_806F(lib_0A1E::func_2339(),0.3);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_806F(self.var_E6E6,0.3);
|
||||
}
|
||||
|
||||
if(scripts\common\utility::func_167E())
|
||||
{
|
||||
self method_8221("face angle 3d",self.angles);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8221("face angle",self.angles[1]);
|
||||
}
|
||||
|
||||
self method_82A2(self.var_1286,1,0,0);
|
||||
self.var_1286 = undefined;
|
||||
self waittill("killanimscript");
|
||||
}
|
Reference in New Issue
Block a user