mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-27 18:07:53 -05:00
Added AW, BO2, Ghosts, IW, MWR, WW2 Scripts
This commit is contained in:
124
IW/PC/ALL/scripts/asm/alien_goon/alien_goon_asm.gsc
Normal file
124
IW/PC/ALL/scripts/asm/alien_goon/alien_goon_asm.gsc
Normal file
@ -0,0 +1,124 @@
|
||||
/*******************************************************************
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||||
* Decompiled By: Bog
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||||
* Decompiled File: scripts\asm\alien_goon\alien_goon_asm.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 9
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* Decompile Time: 462 ms
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* Timestamp: 10/27/2023 12:01:17 AM
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*******************************************************************/
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//Function Number: 1
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asminit(param_00,param_01,param_02,param_03)
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{
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lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
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self.fnactionvalidator = ::isvalidaction;
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scripts\asm\dlc4\dlc4_asm::analyzeanims();
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}
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//Function Number: 2
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isvalidaction(param_00)
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{
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switch(param_00)
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{
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case "stumble":
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case "slide_right":
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case "slide_left":
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case "jump_back":
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case "jump_attack":
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case "stand_melee":
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case "jump":
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case "moving_melee":
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case "taunt":
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return 1;
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}
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return 0;
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}
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//Function Number: 3
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shouldplayentranceanim(param_00,param_01,param_02,param_03)
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{
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return 0;
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}
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//Function Number: 4
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playstumble(param_00,param_01,param_02,param_03)
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{
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var_04 = lib_0A1D::func_2337(param_00,param_01);
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if(scripts\common\utility::istrue(self.activated_venomx_sphere))
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{
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04,0.2);
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return;
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}
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04,self.var_C081);
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}
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//Function Number: 5
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playpostattackmanuever(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = scripts\asm\dlc4\dlc4_asm::getenemy();
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if(isdefined(var_04))
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{
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thread lib_0C73::func_6A6A(param_01,var_04);
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}
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var_05 = lib_0A1D::func_2337(param_00,param_01);
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if(scripts\common\utility::istrue(self.activated_venomx_sphere))
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{
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lib_0A1D::func_2365(param_00,param_01,param_02,var_05,0.2);
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return;
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}
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lib_0A1D::func_2365(param_00,param_01,param_02,var_05,self.var_C081);
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}
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//Function Number: 6
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wantstododge(param_00,param_01,param_02,param_03)
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{
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return isdefined(self.var_1198.requested_dodge_dir);
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}
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//Function Number: 7
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playdodgeanim(param_00,param_01,param_02,param_03)
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{
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var_04 = lib_0A1D::func_2337(param_00,param_01);
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if(scripts\common\utility::istrue(self.activated_venomx_sphere))
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{
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self method_8282(0.2,0.2);
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}
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else
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{
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self method_8282(self.var_1198.requested_dodge_scale,1);
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}
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self.var_1198.requested_dodge_dir = undefined;
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self.var_1198.requested_dodge_scale = undefined;
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if(scripts\common\utility::istrue(self.activated_venomx_sphere))
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{
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04,0.2);
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return;
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}
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04,self.var_C081);
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}
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//Function Number: 8
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terminate_rundodge(param_00,param_01,param_02)
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{
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if(scripts\common\utility::istrue(self.activated_venomx_sphere))
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{
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self method_8282(0.2,0.2);
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return;
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}
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self method_8282(1,1);
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}
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//Function Number: 9
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choosedodgeanim(param_00,param_01,param_02)
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{
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return lib_0A1A::func_2358(param_01,self.var_1198.requested_dodge_dir);
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}
|
687
IW/PC/ALL/scripts/asm/alien_goon/alien_jump.gsc
Normal file
687
IW/PC/ALL/scripts/asm/alien_goon/alien_jump.gsc
Normal file
@ -0,0 +1,687 @@
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/*******************************************************************
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||||
* Decompiled By: Bog
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||||
* Decompiled File: scripts\asm\alien_goon\alien_jump.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 30
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* Decompile Time: 1494 ms
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* Timestamp: 10/27/2023 12:01:19 AM
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*******************************************************************/
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//Function Number: 1
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setjumpattackanimstates(param_00,param_01)
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{
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param_01.var_A7C6 = "attack_leap_swipe";
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param_01.var_A7C4 = scripts\mp\agents\_scriptedagents::func_80AE("attack_leap_swipe");
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}
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//Function Number: 2
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choosejumpattackarrival(param_00,param_01)
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{
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var_02 = 0.707;
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if(isdefined(self.var_4B26) && isalive(self.var_4B26))
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{
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var_03 = vectornormalize(self.var_4B26.origin - param_00.var_A843);
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var_04 = anglestoforward(param_00.var_630B);
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var_05 = vectordot(var_03,var_04);
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||||
if(var_05 > var_02)
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||||
{
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return;
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}
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var_06 = anglestoright(param_00.var_630B);
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var_07 = vectordot(var_03,var_06);
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if(var_07 > var_02)
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{
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param_01.var_A7C6 = "attack_leap_swipe_right";
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param_01.var_A7C4 = scripts\mp\agents\_scriptedagents::func_80AE("attack_leap_swipe_right");
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return;
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}
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if(var_07 < var_02 * -1)
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{
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param_01.var_A7C6 = "attack_leap_swipe_left";
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param_01.var_A7C4 = scripts\mp\agents\_scriptedagents::func_80AE("attack_leap_swipe_left");
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return;
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}
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}
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}
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//Function Number: 3
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jumpattack(param_00,param_01,param_02)
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{
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var_03 = spawnstruct();
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var_03.var_71CD = ::setjumpattackanimstates;
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var_03.var_71BB = ::choosejumpattackarrival;
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self.var_B59D = 1;
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func_A4C3(param_00,param_01,self.origin,self.angles,param_02,self.var_4B26.angles,undefined,var_03);
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self.var_B59D = 0;
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}
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//Function Number: 4
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func_A4C3(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08)
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{
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var_09 = self method_827F();
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func_A4E3(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08);
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func_A4DA(var_09,param_05);
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}
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//Function Number: 5
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func_A4DA(param_00,param_01)
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{
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if(scripts\common\utility::istrue(self.activated_venomx_sphere))
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{
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self method_8282(0.2,0.2);
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}
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else
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{
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self method_8282(1,1);
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}
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self method_8288(param_00);
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self method_828A("gravity");
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self.var_21D = 0;
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self.ignoreme = 0;
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}
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//Function Number: 6
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func_A4E3(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08)
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{
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self endon("death");
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self endon("killanimscript");
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self endon(param_01 + "_finished");
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self.var_11B2F = 0;
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var_09 = spawnstruct();
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var_0A = func_7F2B(param_02,param_03,param_04,param_05,param_06);
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func_7F28(var_0A,var_09);
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if(isdefined(param_07) && isdefined(param_07.var_71CD))
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||||
{
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self [[ param_07.var_71CD ]](var_0A,var_09);
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}
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var_0B = func_7F2F(param_02,param_03,param_04);
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self method_828A("noclip");
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self method_8289("face angle abs",var_0B);
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var_0C = 0;
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var_0D = self method_80FD(var_09.var_AAA5,var_09.var_AAA4);
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var_0E = self method_80FD(var_09.var_A7C6,var_09.var_A7C4);
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var_0F = getnotetracktimes(var_0E,"finish");
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if(var_0F.size > 0)
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{
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var_10 = var_0F[0] * getanimlength(var_0E);
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}
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else
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{
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var_10 = getanimlength(var_0F);
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}
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||||
var_11 = var_10 / var_09.var_CEE4;
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var_12 = floor(var_11 * 20);
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var_13 = var_12 / 20 / var_11;
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var_14 = getnotetracktimes(var_0E,"stop_teleport");
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if(var_14.size > 0)
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||||
{
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var_15 = var_14[0] * var_11;
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var_16 = ceil(var_15 * 20);
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||||
var_17 = var_16 / 20 / var_11;
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var_18 = getmovedelta(var_0E,var_17,var_13);
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}
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||||
else
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{
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var_15 = 0.8 * var_15;
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var_16 = ceil(var_18 * 20);
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var_17 = var_18 / 20 / var_13;
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var_18 = getmovedelta(var_0F,var_18,var_14);
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}
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param_05 = func_7F29(param_02,param_04,param_05);
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var_19 = rotatevector(var_18,param_05);
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var_1A = param_04 - var_19;
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self method_8281("anim deltas");
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self playsoundonmovingent(func_7A62());
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if(animhasnotetrack(var_0D,"start_teleport"))
|
||||
{
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||||
scripts\mp\agents\_scriptedagents::func_CED2(var_09.var_AAA5,var_09.var_AAA4,var_09.var_CEE4,"jump_launch","start_teleport");
|
||||
}
|
||||
else
|
||||
{
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||||
scripts\mp\agents\_scriptedagents::func_CED1(var_09.var_AAA5,var_09.var_AAA4,var_09.var_CE9E,0.5 * getanimlength(var_0D) / var_09.var_CEE4);
|
||||
}
|
||||
|
||||
var_1B = gettime();
|
||||
var_0C = self method_827D(self.origin,var_1A,var_0A.var_A4EB);
|
||||
self.var_11B2F = 1;
|
||||
self notify("jump_launching");
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||||
var_1C = self method_827F();
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||||
thread func_A4E9(var_0A,param_05,var_1C,var_0C);
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||||
scripts\mp\agents\_scriptedagents::func_1384C("jump_launch","end");
|
||||
var_1D = gettime() - var_1B / 1000;
|
||||
if(scripts\common\utility::istrue(self.bteleporting))
|
||||
{
|
||||
if(level.totalphantomsjumping < level.totalphantomsallowedtojump)
|
||||
{
|
||||
level.totalphantomsjumping++;
|
||||
thread play_teleport_start();
|
||||
self.bteleporting = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.bteleporting = 0;
|
||||
}
|
||||
}
|
||||
|
||||
var_1E = var_0C - var_1D - var_15;
|
||||
if(var_1E > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED1(var_09.var_93B3,var_09.var_93B2,var_09.var_CEE4,var_1E);
|
||||
}
|
||||
|
||||
if(isdefined(param_07) && isdefined(param_07.var_71BB))
|
||||
{
|
||||
self [[ param_07.var_71BB ]](var_0A,var_09);
|
||||
}
|
||||
|
||||
if(scripts\common\utility::istrue(self.activated_venomx_sphere))
|
||||
{
|
||||
self method_82AF(var_09.var_A7C6,var_09.var_A7C4,0.2);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_82AF(var_09.var_A7C6,var_09.var_A7C4,var_09.var_CEE4);
|
||||
}
|
||||
|
||||
var_1F = lib_0A1A::func_2341(param_00,param_01);
|
||||
thread handlejumpnotetracks("jump_land","end",var_09.var_A7C6,var_09.var_A7C4,var_1F);
|
||||
self waittill("traverse_complete");
|
||||
self.var_11B2F = 0;
|
||||
if(scripts\common\utility::istrue(self.activated_venomx_sphere))
|
||||
{
|
||||
self method_8282(0.2,0.2);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8282(1,0);
|
||||
}
|
||||
|
||||
self method_8288(20.28318);
|
||||
self method_8281("anim deltas");
|
||||
self method_8289("face angle abs",param_05);
|
||||
scripts\mp\agents\_scriptedagents::func_1384C("jump_land","end");
|
||||
if(scripts\common\utility::istrue(self.activated_venomx_sphere))
|
||||
{
|
||||
self method_8282(0.2,0.2);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8282(1,1);
|
||||
}
|
||||
|
||||
self setorigin(param_04,0);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
play_teleport_start()
|
||||
{
|
||||
self setscriptablepartstate("teleport_fx","teleport_start");
|
||||
scripts\common\utility::func_136F7();
|
||||
self method_85B7(1);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
handlejumpnotetracks(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
self endon(param_02 + "_finished");
|
||||
scripts\mp\agents\_scriptedagents::func_1384C(param_00,param_01,param_02,param_03,param_04);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
func_A4E9(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
var_04 = (0,0,1);
|
||||
var_05 = 0.85;
|
||||
var_06 = scripts\cp\_utility::func_9C52(param_00.var_10E05);
|
||||
var_07 = scripts\cp\_utility::func_9C52(param_00.var_6397);
|
||||
if(var_06 && !var_07)
|
||||
{
|
||||
var_08 = 0.5;
|
||||
var_09 = 1;
|
||||
}
|
||||
else if(!var_08 && var_09)
|
||||
{
|
||||
var_08 = 0;
|
||||
var_09 = 0.5;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_08 = 0;
|
||||
var_09 = 1;
|
||||
}
|
||||
|
||||
var_0A = var_09 - var_08;
|
||||
if(var_08 > 0)
|
||||
{
|
||||
wait(param_03 * var_08);
|
||||
}
|
||||
|
||||
var_0B = 1;
|
||||
if(distancesquared(self.angles,param_01) > var_0B)
|
||||
{
|
||||
var_0C = anglesdelta(self.angles,param_01);
|
||||
var_0D = var_0C / param_03 * var_0A;
|
||||
var_0D = var_0D * 3.141593 / 180;
|
||||
var_0D = var_0D / 20;
|
||||
self method_8288(var_0D);
|
||||
}
|
||||
|
||||
self method_8289("face angle abs",param_01);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
func_7F2B(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
var_05 = spawnstruct();
|
||||
var_06 = param_02 - param_00;
|
||||
var_07 = var_06 * (1,1,0);
|
||||
var_07 = vectornormalize(var_07);
|
||||
var_05.var_AAB4 = param_00 + var_07 * level.var_1BBA.var_A4E6;
|
||||
var_05.var_A843 = param_02;
|
||||
var_05.var_A4F8 = var_05.var_A843 - var_05.var_AAB4;
|
||||
var_05.var_A4F7 = var_05.var_A4F8 * (1,1,0);
|
||||
var_05.var_A4DC = length(var_05.var_A4F7);
|
||||
var_05.var_A4DB = var_05.var_A4F7 / var_05.var_A4DC;
|
||||
if(isdefined(param_04))
|
||||
{
|
||||
var_05.var_A844 = param_04 - param_02;
|
||||
}
|
||||
else if(isdefined(self.var_4B26))
|
||||
{
|
||||
var_05.var_A844 = self.var_4B26.origin - param_02;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05.var_A844 = anglestoforward(self.angles);
|
||||
}
|
||||
|
||||
var_05.var_10D6D = func_7F27(var_05.var_A4F8,anglestoup(param_01));
|
||||
var_05.var_630B = func_7F27(var_05.var_A4F8,anglestoup(param_03));
|
||||
var_05.var_10E05 = anglestoup(var_05.var_10D6D);
|
||||
var_05.var_6397 = anglestoup(var_05.var_630B);
|
||||
func_7F30(var_05);
|
||||
return var_05;
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
func_DA68(param_00,param_01)
|
||||
{
|
||||
var_02 = vectordot(param_00,param_01);
|
||||
var_03 = param_00 - param_01 * var_02;
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
func_7F27(param_00,param_01)
|
||||
{
|
||||
var_02 = func_DA68(param_00,param_01);
|
||||
var_03 = vectorcross(var_02,param_01);
|
||||
var_04 = axistoangles(var_02,var_03,param_01);
|
||||
return var_04;
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
func_7F30(param_00)
|
||||
{
|
||||
var_01 = param_00.var_A4DC;
|
||||
var_02 = param_00.var_A4F8[2];
|
||||
var_03 = !scripts\cp\_utility::func_9C52(param_00.var_6397);
|
||||
var_04 = func_7F2A(var_03);
|
||||
var_05 = 1.01;
|
||||
var_06 = trajectorycalculateminimumvelocity(param_00.var_AAB4,param_00.var_A843,var_04);
|
||||
var_07 = func_7F2E(var_03);
|
||||
var_08 = var_06 * var_05 * var_07;
|
||||
var_09 = trajectorycalculateexitangle(var_08,var_04,var_01,var_02);
|
||||
var_0A = cos(var_09);
|
||||
param_00.var_A4ED = param_00.var_A4DC / var_08 * var_0A;
|
||||
var_0B = var_04 * (0,0,-1);
|
||||
param_00.var_AABA = trajectorycalculateinitialvelocity(param_00.var_AAB4,param_00.var_A843,var_0B,param_00.var_A4ED);
|
||||
param_00.var_AAB9 = param_00.var_AABA * (1,1,0);
|
||||
param_00.var_A4EB = length(param_00.var_AAB9);
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
func_7F2E(param_00)
|
||||
{
|
||||
if(isdefined(self.var_B59D) && self.var_B59D)
|
||||
{
|
||||
return level.var_1B74;
|
||||
}
|
||||
|
||||
if(param_00)
|
||||
{
|
||||
return getdvarfloat("agent_jumpWallSpeed");
|
||||
}
|
||||
|
||||
return getdvarfloat("agent_jumpSpeed");
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
func_7F2A(param_00)
|
||||
{
|
||||
if(isdefined(self.var_B59D) && self.var_B59D)
|
||||
{
|
||||
return level.var_1B73;
|
||||
}
|
||||
|
||||
if(param_00)
|
||||
{
|
||||
return getdvarfloat("agent_jumpWallGravity");
|
||||
}
|
||||
|
||||
return getdvarfloat("agent_jumpGravity");
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
func_7F2D(param_00,param_01)
|
||||
{
|
||||
var_02 = self method_80FD(param_01.var_AAA5,param_01.var_AAA4);
|
||||
var_03 = self method_80FD(param_01.var_93B3,param_01.var_93B2);
|
||||
var_04 = self method_80FD(param_01.var_A7C6,param_01.var_A7C4);
|
||||
var_05 = getanimlength(var_02);
|
||||
var_06 = var_05 * 0.5;
|
||||
var_07 = getnotetracktimes(var_02,"start_teleport");
|
||||
if(isdefined(var_07) && var_07.size > 0)
|
||||
{
|
||||
var_06 = var_05 - var_07[0] * var_05;
|
||||
}
|
||||
|
||||
var_08 = getanimlength(var_04);
|
||||
var_09 = var_08 * 0.5;
|
||||
var_0A = getnotetracktimes(var_04,"stop_teleport");
|
||||
if(isdefined(var_0A) && var_0A.size > 0)
|
||||
{
|
||||
var_09 = var_0A[0] * var_08;
|
||||
}
|
||||
|
||||
var_0B = getanimlength(var_03);
|
||||
var_0C = ceil(param_00.var_A4ED * 20);
|
||||
var_0D = var_0C / 20;
|
||||
var_0E = var_0B + var_06 + var_09;
|
||||
var_0F = var_0E / var_0D;
|
||||
var_10 = var_0B / var_0F + 0.1;
|
||||
var_11 = var_0B / var_10;
|
||||
return var_11;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
func_7F28(param_00,param_01)
|
||||
{
|
||||
param_01.var_AAA5 = func_7F64(param_00);
|
||||
param_01.var_AAA4 = func_7F63(param_00,param_01.var_AAA5);
|
||||
param_01.var_A7C6 = func_7F5C(param_00);
|
||||
param_01.var_A7C4 = func_7F5B(param_00,param_01.var_A7C6);
|
||||
param_01.var_93B3 = func_7F17(param_00,param_01.var_AAA5,param_01.var_A7C6);
|
||||
param_01.var_93B2 = func_7F16(param_00,param_01.var_AAA5,param_01.var_A7C6);
|
||||
param_01.var_CEE4 = func_7F2D(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
func_7F2F(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = anglestoup(param_01);
|
||||
var_04 = vectornormalize(param_02 - param_00);
|
||||
if(vectordot(var_03,var_04) > 0.98)
|
||||
{
|
||||
var_04 = (0,0,1);
|
||||
}
|
||||
|
||||
var_05 = vectorcross(var_03,var_04);
|
||||
var_04 = vectorcross(var_05,var_03);
|
||||
return axistoangles(var_04,-1 * var_05,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
func_7F64(param_00)
|
||||
{
|
||||
var_01 = 20;
|
||||
var_02 = cos(90 - var_01);
|
||||
var_03 = vectornormalize(param_00.var_A4F8);
|
||||
var_04 = vectordot(var_03,param_00.var_10E05);
|
||||
if(abs(var_04) <= var_02)
|
||||
{
|
||||
return "jump_launch_level";
|
||||
}
|
||||
|
||||
if(var_04 > 0)
|
||||
{
|
||||
return "jump_launch_up";
|
||||
}
|
||||
|
||||
if(var_04 < 0)
|
||||
{
|
||||
return "jump_launch_down";
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
func_7F63(param_00,param_01)
|
||||
{
|
||||
var_02 = vectornormalize(param_00.var_AABA);
|
||||
var_02 = rotatevector(var_02,param_00.var_10D6D);
|
||||
var_03 = self method_8100(param_01);
|
||||
var_04 = 0;
|
||||
var_05 = vectordot(level.var_1BBA.var_A4E5[param_01][var_04],var_02);
|
||||
for(var_06 = 1;var_06 < var_03;var_06++)
|
||||
{
|
||||
var_07 = vectordot(level.var_1BBA.var_A4E5[param_01][var_06],var_02);
|
||||
if(var_07 > var_05)
|
||||
{
|
||||
var_04 = var_06;
|
||||
var_05 = var_07;
|
||||
}
|
||||
}
|
||||
|
||||
return var_04;
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
func_7F17(param_00,param_01,param_02)
|
||||
{
|
||||
return "jump_in_air";
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
func_7F16(param_00,param_01,param_02)
|
||||
{
|
||||
return level.var_1BBA.var_93B2[param_01][param_02];
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
func_7F29(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = anglestoup(param_02);
|
||||
var_04 = vectornormalize(param_01 - param_00);
|
||||
if(vectordot(var_03,var_04) > 0.98)
|
||||
{
|
||||
var_04 = (0,0,1);
|
||||
}
|
||||
|
||||
var_05 = vectorcross(var_03,var_04);
|
||||
var_04 = vectorcross(var_05,var_03);
|
||||
return axistoangles(var_04,-1 * var_05,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
func_7F5C(param_00)
|
||||
{
|
||||
var_01 = length(param_00.var_A4F8);
|
||||
var_02 = 0.342;
|
||||
if(!scripts\cp\_utility::func_9C52(param_00.var_6397))
|
||||
{
|
||||
var_03 = (0,0,1);
|
||||
var_04 = vectordot(param_00.var_A4F8,var_03) / var_01;
|
||||
if(var_04 > var_02)
|
||||
{
|
||||
return "jump_land_sidewall_low";
|
||||
}
|
||||
else
|
||||
{
|
||||
return "jump_land_sidewall_high";
|
||||
}
|
||||
}
|
||||
|
||||
var_04 = vectordot(param_00.var_A4F8,param_00.var_6397) / var_01;
|
||||
if(var_04 > var_02)
|
||||
{
|
||||
return "jump_land_down";
|
||||
}
|
||||
|
||||
if(var_04 < var_02 * -1)
|
||||
{
|
||||
return "jump_land_up";
|
||||
}
|
||||
|
||||
return "jump_land_level";
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
func_7F5B(param_00,param_01)
|
||||
{
|
||||
var_02 = func_DA68(param_00.var_A4F8,param_00.var_6397);
|
||||
var_03 = func_DA68(param_00.var_A844,param_00.var_6397);
|
||||
var_04 = var_02 - var_03;
|
||||
var_05 = vectorcross(var_03,param_00.var_6397);
|
||||
var_06 = vectornormalize(func_DA68(var_05,param_00.var_6397)) * 100;
|
||||
var_07 = vectordot(var_02 * -1,var_06);
|
||||
var_08 = length(var_02);
|
||||
var_09 = length(var_03);
|
||||
var_0A = length(var_04);
|
||||
var_0B = 0.001;
|
||||
if(var_08 < var_0B || var_09 < var_0B)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
var_0C = var_08 * var_08 + var_09 * var_09 - var_0A * var_0A / 2 * var_08 * var_09;
|
||||
if(var_0C <= -1)
|
||||
{
|
||||
return 6;
|
||||
}
|
||||
|
||||
if(var_0C >= 1)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
var_0D = acos(var_0C);
|
||||
if(var_07 > 0)
|
||||
{
|
||||
if(0 <= var_0D && var_0D < 22.5)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(22.5 <= var_0D && var_0D < 67.5)
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
if(67.5 <= var_0D && var_0D < 112.5)
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
if(112.5 <= var_0D && var_0D < 157.5)
|
||||
{
|
||||
return 7;
|
||||
}
|
||||
|
||||
return 6;
|
||||
}
|
||||
|
||||
if(0 <= var_0D && var_0D < 22.5)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(22.5 <= var_0D && var_0D < 67.5)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(67.5 <= var_0D && var_0D < 112.5)
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
|
||||
if(112.5 <= var_0D && var_0D < 157.5)
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
|
||||
return 6;
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
func_A4EA(param_00,param_01)
|
||||
{
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
func_D4A2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("killanimscript");
|
||||
self endon("jump_finished");
|
||||
if(scripts\common\utility::istrue(self.activated_venomx_sphere))
|
||||
{
|
||||
self method_82AF(param_00,param_01,0.2);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_82AF(param_00,param_01,1);
|
||||
}
|
||||
|
||||
var_04 = scripts\common\utility::func_13734("jump_pain","traverse_complete");
|
||||
if(var_04 == "traverse_complete")
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_05 = param_02 - gettime() * 0.001;
|
||||
if(var_05 > 0)
|
||||
{
|
||||
var_06 = 2;
|
||||
var_07 = func_7F2C(param_03);
|
||||
var_08 = self method_80FD(var_07,param_01);
|
||||
var_09 = getanimlength(var_08);
|
||||
var_0A = min(var_06,var_09 / var_05);
|
||||
if(scripts\common\utility::istrue(self.activated_venomx_sphere))
|
||||
{
|
||||
self method_82AF(var_07,param_01,0.2);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_82AF(var_07,param_01,var_0A);
|
||||
}
|
||||
}
|
||||
|
||||
self waittill("traverse_complete");
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
func_7F2C(param_00)
|
||||
{
|
||||
return "jump_pain_idle_" + param_00;
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
func_7F11(param_00)
|
||||
{
|
||||
return "jump_impact_pain_" + param_00;
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
func_7A62()
|
||||
{
|
||||
return "alien_jump";
|
||||
}
|
197
IW/PC/ALL/scripts/asm/alien_goon/mp/states.gsc
Normal file
197
IW/PC/ALL/scripts/asm/alien_goon/mp/states.gsc
Normal file
@ -0,0 +1,197 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\alien_goon\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 9
|
||||
* Decompile Time: 558 ms
|
||||
* Timestamp: 10/27/2023 12:01:16 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("alien_goon"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("alien_goon","start_here");
|
||||
lib_0A1A::func_2374("start_here",::scripts\asm\alien_goon\alien_goon_asm::asminit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\alien_goon\alien_goon_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("turn",undefined,::scripts\asm\dlc4\dlc4_asm::shouldturn,undefined);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_idle_to_choose_movetype1,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::choosespawnanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("moving_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("slide_left",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("slide_right",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("jump_back",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("stumble",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("jump",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("jump_attack",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("stand_melee",::scripts\asm\dlc4\dlc4_asm::playmeleeattack,undefined,::scripts\asm\dlc4\dlc4_asm::alienmeleenotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_meleeattack,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::scripts\asm\dlc4\dlc4_asm::playaliendeathanim,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
||||
lib_0A1A::func_2374("death_moving",::scripts\asm\dlc4\dlc4_asm::playaliendeathanim,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_sprint",undefined,::trans_check_move_to_idle_exit_sprint0,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_sprint",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::trans_pass_sprint_in_to_sprint_loop1,undefined);
|
||||
lib_0A1A::func_2374("sprint_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("sprint_stop",undefined,::scripts\asm\dlc4\dlc4_asm::shouldstartarrivalalien,undefined);
|
||||
lib_0A1A::func_2375("sprint_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_sprint_out_to_move_done2,undefined);
|
||||
lib_0A1A::func_2374("sprint_stop",::scripts\asm\dlc4\dlc4_asm::playalienarrival,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_arrival,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_move",undefined,::trans_choose_movetype_to_check_move0,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_run",undefined,::trans_pass_run_in_to_idle_exit_run1,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_dodge",undefined,::scripts\asm\alien_goon\alien_goon_asm::wantstododge,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::scripts\asm\dlc4\dlc4_asm::playalienarrival,"run",undefined,::scripts\asm\dlc4\dlc4_asm::terminate_arrival,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run_stop",undefined,::scripts\asm\dlc4\dlc4_asm::shouldstartarrivalalien,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_run_out_to_move_done1,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2374("idle_exit_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_move_interruptions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_dodge",::scripts\asm\alien_goon\alien_goon_asm::playdodgeanim,"run",undefined,::scripts\asm\alien_goon\alien_goon_asm::terminate_rundodge,undefined,::scripts\asm\alien_goon\alien_goon_asm::choosedodgeanim,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\dlc4\dlc4_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pain_moving_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("moving_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\dlc4\dlc4_asm::doteleporthack,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("moving_melee",::scripts\asm\dlc4\dlc4_asm::playmovingmeleeattack,undefined,::scripts\asm\dlc4\dlc4_asm::alienmeleenotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::scripts\asm\dlc4\dlc4_asm::choosemovingmeleeattack,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("moving_melee_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("moving_melee_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pain_moving_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_pain_moving_done_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("turn",::scripts\asm\dlc4\dlc4_asm::func_D56A,undefined,undefined,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::func_3F0A,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("slide_left",::scripts\asm\alien_goon\alien_goon_asm::playpostattackmanuever,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("slide_right",::scripts\asm\alien_goon\alien_goon_asm::playpostattackmanuever,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("taunt",::scripts\asm\alien_goon\alien_goon_asm::playpostattackmanuever,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("jump_back",::scripts\asm\alien_goon\alien_goon_asm::playpostattackmanuever,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("stumble",::scripts\asm\alien_goon\alien_goon_asm::playstumble,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("jump_in_air",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_down",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_level",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_up",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_arrival",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_up",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_level",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_down",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("alien_jump",::scripts\asm\dlc4\dlc4_asm::doalienjumptraversal,undefined,::scripts\asm\dlc4\dlc4_asm::jumpnotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_jump,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_sidewall_high",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_sidewall_low",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("attack_leap_swipe",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("attack_leap_swipe_left",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("attack_leap_swipe_right",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump",::scripts\asm\dlc4\dlc4_asm::dojump,undefined,::scripts\asm\dlc4\dlc4_asm::jumpnotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_jump,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isalienjumpfinished,undefined);
|
||||
lib_0A1A::func_2374("jump_attack",::scripts\asm\dlc4\dlc4_asm::dojumpattack,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isalienjumpfinished,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_idle_to_choose_movetype1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_check_move_to_idle_exit_sprint0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("sprint");
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_pass_sprint_in_to_sprint_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_pass_sprint_out_to_move_done2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_choose_movetype_to_check_move0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_pass_run_in_to_idle_exit_run1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_pass_run_out_to_move_done1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
trans_pain_moving_done_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
266
IW/PC/ALL/scripts/asm/alien_rhino/alien_rhino_asm.gsc
Normal file
266
IW/PC/ALL/scripts/asm/alien_rhino/alien_rhino_asm.gsc
Normal file
@ -0,0 +1,266 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\alien_rhino\alien_rhino_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 17
|
||||
* Decompile Time: 877 ms
|
||||
* Timestamp: 10/27/2023 12:01:21 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
asminit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
self.fnactionvalidator = ::isvalidaction;
|
||||
scripts\asm\dlc4\dlc4_asm::analyzeanims();
|
||||
analyzerhinoanims();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
analyzerhinoanims()
|
||||
{
|
||||
var_00 = scripts\asm\dlc4\dlc4_asm::gettunedata();
|
||||
if(isdefined(var_00.chargeintroanimtimes))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_00.chargeintroanimtimes = [];
|
||||
var_01 = self method_8100("charge_intro");
|
||||
for(var_02 = 0;var_02 < var_01;var_02++)
|
||||
{
|
||||
var_03 = self method_80FD("charge_intro",var_02);
|
||||
var_00.chargeintroanimtimes[var_02] = getanimlength(var_03);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
isvalidaction(param_00)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "charge":
|
||||
case "jump_attack":
|
||||
case "stand_melee":
|
||||
case "jump":
|
||||
case "moving_melee":
|
||||
case "taunt":
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
shouldplayentranceanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
onbigslam()
|
||||
{
|
||||
self notify("attack_hit_big");
|
||||
var_00 = scripts\asm\dlc4\dlc4_asm::gettunedata();
|
||||
radiusdamage(self.origin,var_00.big_slam_radius,var_00.big_slam_max_damage,var_00.big_slam_min_damage,self);
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
onsmallslam()
|
||||
{
|
||||
self notify("attack_hit_small");
|
||||
var_00 = scripts\asm\dlc4\dlc4_asm::gettunedata();
|
||||
radiusdamage(self.origin,var_00.small_slam_radius,var_00.small_slam_max_damage,var_00.small_slam_min_damage,self);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
alienrhinomeleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "alien_slam_big":
|
||||
onbigslam();
|
||||
break;
|
||||
|
||||
case "alien_slam_small_l":
|
||||
case "alien_slam_small_r":
|
||||
onsmallslam();
|
||||
break;
|
||||
|
||||
default:
|
||||
scripts\asm\dlc4\dlc4_asm::alienmeleenotehandler(param_00,param_01,param_02,param_03);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
alienrhinonotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
dochargedamageoncontact(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self endon("DoChargeDamageOnContact_stop");
|
||||
var_02 = scripts\asm\dlc4\dlc4_asm::gettunedata();
|
||||
var_03 = 0;
|
||||
while(!var_03)
|
||||
{
|
||||
foreach(var_05 in level.players)
|
||||
{
|
||||
if(scripts\aitypes\dlc4\behavior_utils::shouldignoreenemy(var_05))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_06 = distancesquared(self.origin,var_05.origin);
|
||||
if(var_06 < var_02.charge_attack_stop_facing_enemy_dist_sq)
|
||||
{
|
||||
lib_0C73::func_1106E();
|
||||
self method_8281("code_move");
|
||||
self method_8289("face angle abs",self.angles);
|
||||
}
|
||||
|
||||
if(scripts\asm\dlc4\dlc4_asm::shouldmeleeattackhit(var_05,var_02.charge_attack_damage_radius_sq,var_02.charge_attack_damage_dot))
|
||||
{
|
||||
lib_0C73::func_1106E();
|
||||
self method_8281("code_move");
|
||||
self method_8289("face angle abs",self.angles);
|
||||
var_07 = var_02.charge_attack_damage_amt;
|
||||
if(isdefined(var_05.maxhealth))
|
||||
{
|
||||
var_07 = min(180,var_05.maxhealth * 0.9);
|
||||
}
|
||||
|
||||
lib_0C73::func_5904(var_05,var_07,"MOD_IMPACT");
|
||||
scripts\asm\dlc4\dlc4_asm::clearasmaction();
|
||||
self.bchargehit = 1;
|
||||
var_03 = 1;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_08 = vectornormalize(var_05.origin - self.origin * (1,1,0));
|
||||
var_09 = anglestoforward(self.angles);
|
||||
var_0A = vectordot(var_08,var_09);
|
||||
if(var_0A < var_02.charge_abort_dot)
|
||||
{
|
||||
self.bchargehit = 0;
|
||||
scripts\asm\dlc4\dlc4_asm::clearasmaction();
|
||||
var_03 = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
choosechargeintroanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.var_1198.chargeintroindex))
|
||||
{
|
||||
return self.var_1198.chargeintroindex;
|
||||
}
|
||||
|
||||
return randomint(self method_8100(param_01));
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
choosechargeoutroanim(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = "charge_miss";
|
||||
if(scripts\common\utility::istrue(self.bchargehit))
|
||||
{
|
||||
var_03 = "charge_hit";
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
playchargeloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.bchargehit = undefined;
|
||||
if(isdefined(self.var_4B26))
|
||||
{
|
||||
thread dochargedamageoncontact(param_01,self.var_4B26);
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
}
|
||||
|
||||
self notify("charge_to_stop");
|
||||
if(isdefined(self.preventplayerpushdist))
|
||||
{
|
||||
self method_85C9(self.preventplayerpushdist);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
playchargeintro(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(isdefined(self.var_4B26))
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
}
|
||||
|
||||
self notify("charge_start");
|
||||
return lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
shouldabortcharge(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.var_4B26) || !isdefined(self.var_233))
|
||||
{
|
||||
self.bchargeaborted = 1;
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(!navisstraightlinereachable(self.origin,self.var_233,self))
|
||||
{
|
||||
self.bchargeaborted = 1;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
playtauntanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = scripts\asm\dlc4\dlc4_asm::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,var_04);
|
||||
}
|
||||
|
||||
self notify("taunt");
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
playsharpturnanim_rhino(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = self.var_BCD6;
|
||||
self.var_BCD6 = 0.75;
|
||||
lib_0F3B::func_D514(param_00,param_01,param_02,param_03);
|
||||
self.var_BCD6 = var_04;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
playrhinochargeoutro(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(isdefined(self.preventplayerpushdist))
|
||||
{
|
||||
self method_85C9(self.preventplayerpushdist);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
193
IW/PC/ALL/scripts/asm/alien_rhino/mp/states.gsc
Normal file
193
IW/PC/ALL/scripts/asm/alien_rhino/mp/states.gsc
Normal file
@ -0,0 +1,193 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\alien_rhino\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 9
|
||||
* Decompile Time: 645 ms
|
||||
* Timestamp: 10/27/2023 12:01:20 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("alien_rhino"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("alien_rhino","start_here");
|
||||
lib_0A1A::func_2374("start_here",::scripts\asm\alien_rhino\alien_rhino_asm::asminit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\alien_rhino\alien_rhino_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("turn",undefined,::scripts\asm\dlc4\dlc4_asm::shouldturn,undefined);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_idle_to_choose_movetype1,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::choosespawnanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("moving_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("charge",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("jump",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("jump_attack",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("stand_melee",::scripts\asm\dlc4\dlc4_asm::playmeleeattack,undefined,::scripts\asm\alien_rhino\alien_rhino_asm::alienrhinomeleenotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_meleeattack,undefined,::scripts\asm\dlc4\dlc4_asm::choosemeleeattack,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::scripts\asm\dlc4\dlc4_asm::playaliendeathanim,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
||||
lib_0A1A::func_2374("death_moving",::scripts\asm\dlc4\dlc4_asm::playaliendeathanim,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_sprint",undefined,::trans_check_move_to_idle_exit_sprint0,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_sprint",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::trans_pass_sprint_in_to_sprint_loop1,undefined);
|
||||
lib_0A1A::func_2374("sprint_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("sprint_stop",undefined,::scripts\asm\dlc4\dlc4_asm::shouldstartarrivalalien,undefined);
|
||||
lib_0A1A::func_2375("sprint_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_sprint_out_to_move_done2,undefined);
|
||||
lib_0A1A::func_2374("sprint_stop",::scripts\asm\dlc4\dlc4_asm::playalienarrival,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_arrival,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_move",undefined,::trans_choose_movetype_to_check_move0,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_run",undefined,::trans_pass_run_in_to_idle_exit_run1,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::scripts\asm\alien_rhino\alien_rhino_asm::playsharpturnanim_rhino,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::scripts\asm\dlc4\dlc4_asm::playalienarrival,"run",undefined,::scripts\asm\dlc4\dlc4_asm::terminate_arrival,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run_stop",undefined,::scripts\asm\dlc4\dlc4_asm::shouldstartarrivalalien,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_run_out_to_move_done1,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2374("idle_exit_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_move_interruptions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\dlc4\dlc4_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pain_moving_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("moving_melee",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\dlc4\dlc4_asm::doteleporthack,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("moving_melee",::scripts\asm\dlc4\dlc4_asm::playmovingmeleeattack,undefined,::scripts\asm\alien_rhino\alien_rhino_asm::alienrhinomeleenotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::scripts\asm\dlc4\dlc4_asm::choosemovingmeleeattack,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("moving_melee_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("moving_melee_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pain_moving_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_pain_moving_done_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("turn",::scripts\asm\dlc4\dlc4_asm::func_D56A,undefined,undefined,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::func_3F0A,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("taunt",::scripts\asm\alien_rhino\alien_rhino_asm::playtauntanim,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("charge",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("charge_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("charge_loop",::scripts\asm\alien_rhino\alien_rhino_asm::playchargeloop,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","code_move",undefined);
|
||||
lib_0A1A::func_2375("charge_outro",undefined,::scripts\asm\dlc4\dlc4_asm::shouldabortaction,"charge");
|
||||
lib_0A1A::func_2374("charge_outro",::scripts\asm\alien_rhino\alien_rhino_asm::playrhinochargeoutro,undefined,::scripts\asm\alien_rhino\alien_rhino_asm::alienrhinonotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_meleeattack,undefined,::scripts\asm\alien_rhino\alien_rhino_asm::choosechargeoutroanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("charge_intro",::scripts\asm\alien_rhino\alien_rhino_asm::playchargeintro,undefined,::scripts\asm\alien_rhino\alien_rhino_asm::alienrhinonotehandler,undefined,undefined,::scripts\asm\alien_rhino\alien_rhino_asm::choosechargeintroanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("charge_intro_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("charge_intro_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\alien_rhino\alien_rhino_asm::shouldabortcharge,"charge");
|
||||
lib_0A1A::func_2375("charge_loop",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("jump_in_air",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_down",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_level",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_up",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_launch_arrival",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_up",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_level",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_down",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("alien_jump",::scripts\asm\dlc4\dlc4_asm::doalienjumptraversal,undefined,::scripts\asm\dlc4\dlc4_asm::jumpnotehandler,::scripts\asm\dlc4\dlc4_asm::terminate_jump,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_sidewall_high",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_land_sidewall_low",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("attack_leap_swipe",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("attack_leap_swipe_left",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("attack_leap_swipe_right",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump",::scripts\asm\dlc4\dlc4_asm::dojump,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::shouldabortaction,"jump");
|
||||
lib_0A1A::func_2374("jump_attack",::scripts\asm\dlc4\dlc4_asm::dojumpattack,undefined,undefined,::scripts\asm\dlc4\dlc4_asm::terminate_movingmelee,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::shouldabortaction,"jump_attack");
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_idle_to_choose_movetype1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_check_move_to_idle_exit_sprint0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("sprint");
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_pass_sprint_in_to_sprint_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_pass_sprint_out_to_move_done2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_choose_movetype_to_check_move0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_pass_run_in_to_idle_exit_run1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_pass_run_out_to_move_done1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
trans_pain_moving_done_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
1139
IW/PC/ALL/scripts/asm/crab_boss/crab_boss_asm.gsc
Normal file
1139
IW/PC/ALL/scripts/asm/crab_boss/crab_boss_asm.gsc
Normal file
File diff suppressed because it is too large
Load Diff
120
IW/PC/ALL/scripts/asm/crab_boss/mp/states.gsc
Normal file
120
IW/PC/ALL/scripts/asm/crab_boss/mp/states.gsc
Normal file
@ -0,0 +1,120 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\crab_boss\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 1
|
||||
* Decompile Time: 130 ms
|
||||
* Timestamp: 10/27/2023 12:01:21 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("crab_boss"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("crab_boss","start_here");
|
||||
lib_0A1A::func_2374("start_here",::scripts\asm\crab_boss\crab_boss_asm::asminit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\crab_boss\crab_boss_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::chooseidleanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("turn",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,"turn");
|
||||
lib_0A1A::func_2375("move",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("smash",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("beam",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("roar_start",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("spawn",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("toxic",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("submerge",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("heal",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("bomb",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("pain",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("toxic_spawn",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("roar",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("death",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("smash",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::smash_notehandler,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::choosesmashanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("smash_interrupted",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\crab_boss\crab_boss_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pain",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("crab_boss_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("taunt",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::choosetauntanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("beam",::scripts\asm\crab_boss\crab_boss_asm::playbeamanim,undefined,::scripts\asm\crab_boss\crab_boss_asm::beam_notehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isbeamdone,undefined);
|
||||
lib_0A1A::func_2375("beam_interrupted",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("roar_start",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("roar_loop",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("spawn",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("toxic",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::toxic_spawn_notehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("emerge",::scripts\asm\crab_boss\crab_boss_asm::playcrabbossemergeanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("submerge",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("submerge_loop",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("heal",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("heal_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("heal_intro",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("heal_loop",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("heal_loop",::scripts\asm\crab_boss\crab_boss_asm::loophealanim,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("heal_exit",undefined,::scripts\asm\crab_boss\crab_boss_asm::isdonehealing,undefined);
|
||||
lib_0A1A::func_2374("heal_exit",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("turn",::scripts\asm\crab_boss\crab_boss_asm::playcrabbossturnanim,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::choosecrabbossturnanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("submerge_loop",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("submerge_spawn",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("emerge",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("submerge_bomb",undefined,::scripts\asm\crab_boss\crab_boss_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("submerge_spawn",::lib_0F3C::func_B050,undefined,::scripts\asm\crab_boss\crab_boss_asm::submerge_spawn_notehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("submerge_loop",undefined,::scripts\asm\crab_boss\crab_boss_asm::shouldabortaction,"submerge_spawn");
|
||||
lib_0A1A::func_2374("move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("move_exit",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("move_exit",::scripts\asm\crab_boss\crab_boss_asm::playmoveexit,undefined,undefined,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::choosecrabbossmoveanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("move_loop",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("move_loop",::scripts\asm\crab_boss\crab_boss_asm::loopcrabbossmoveanim,undefined,undefined,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::choosecrabbossmoveanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("move_arrival",undefined,::scripts\asm\crab_boss\crab_boss_asm::shouldabortaction,"move");
|
||||
lib_0A1A::func_2374("move_arrival",::scripts\asm\crab_boss\crab_boss_asm::playmovearrival,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::choosecrabbossarrivalanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("submerge_bomb",::lib_0F3C::func_B050,undefined,::scripts\asm\crab_boss\crab_boss_asm::submerge_bomb_notehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("submerge_loop",undefined,::scripts\asm\crab_boss\crab_boss_asm::shouldabortaction,"submerge_bomb");
|
||||
lib_0A1A::func_2374("bomb",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::bomb_notehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("beam_interrupted",::scripts\asm\crab_boss\crab_boss_asm::playbeamanim,undefined,::scripts\asm\crab_boss\crab_boss_asm::beam_notehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isbeamdone,undefined);
|
||||
lib_0A1A::func_2374("smash_interrupted",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::smash_notehandler,undefined,undefined,::scripts\asm\crab_boss\crab_boss_asm::choosesmashinterruptedanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("toxic_spawn",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_boss\crab_boss_asm::toxicspawn_notehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("roar",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("roar_start",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("roar_loop",::scripts\asm\crab_boss\crab_boss_asm::playroarloop,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("roar_end",undefined,::lib_0A1A::func_68B0,"roar_done");
|
||||
lib_0A1A::func_2374("roar_end",::scripts\asm\crab_boss\crab_boss_asm::playroarend,undefined,::scripts\asm\crab_boss\crab_boss_asm::crabbossnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("death",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_boss\crab_boss_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
690
IW/PC/ALL/scripts/asm/crab_brute/crab_brute_asm.gsc
Normal file
690
IW/PC/ALL/scripts/asm/crab_brute/crab_brute_asm.gsc
Normal file
@ -0,0 +1,690 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\crab_brute\crab_brute_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 42
|
||||
* Decompile Time: 2218 ms
|
||||
* Timestamp: 10/27/2023 12:01:29 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
asminit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
self.var_71D0 = ::shouldbruteplaypainanim;
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
shouldbruteplaypainanim()
|
||||
{
|
||||
if(isdefined(self.bforceallowpain) && self.bforceallowpain)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return lib_0C75::func_1004F();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
isvalidaction(param_00)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "flash":
|
||||
case "summon":
|
||||
case "tired":
|
||||
case "charge":
|
||||
case "burrow":
|
||||
case "taunt":
|
||||
case "melee_attack":
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
setaction(param_00)
|
||||
{
|
||||
self.requested_action = param_00;
|
||||
self.current_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
clearaction()
|
||||
{
|
||||
self.requested_action = undefined;
|
||||
self.current_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
shouldplayentranceanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
playanimandlookatenemy(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\crab_brute\crab_brute_agent::getenemy());
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
summonnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "flash":
|
||||
dosummon();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
crabbrutenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "flash":
|
||||
doflash();
|
||||
break;
|
||||
|
||||
case "fx_playfxontag, vfx/iw7/levels/cp_town/crog/vfx_brute_burrow_down.vfx, tag_origin":
|
||||
thread starting_burrow_sfx(param_01);
|
||||
break;
|
||||
|
||||
case "fx_playfxontag, vfx/iw7/levels/cp_town/crog/vfx_brute_flash_build.vfx, j_lure_5":
|
||||
thread starting_flash_sfx();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
starting_burrow_sfx(param_00)
|
||||
{
|
||||
if(param_00 == "burrow_intro")
|
||||
{
|
||||
thread scripts\common\utility::play_sound_in_space("brute_burrow_in_ground",self.origin + (0,0,30));
|
||||
var_01 = 1;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
starting_flash_sfx()
|
||||
{
|
||||
thread scripts\common\utility::play_sound_in_space("brute_crog_build_up_to_flash",self.origin + (0,0,80));
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
dosummonfromfakecrabboss(param_00)
|
||||
{
|
||||
self.spawnposarray = param_00;
|
||||
self.numofspawnrequested = self.spawnposarray.size;
|
||||
thread scripts\asm\crab_boss\crab_boss_asm::dospawnsovertime("none",0);
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
dosummon()
|
||||
{
|
||||
self setscriptablepartstate("lure_fx","summon");
|
||||
if(isdefined(level.crab_boss))
|
||||
{
|
||||
scripts\cp\zombies\cp_town_spawning::brute_goon_summon();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
doflash()
|
||||
{
|
||||
var_00 = scripts\mp\agents\crab_brute\crab_brute_tunedata::gettunedata();
|
||||
foreach(var_02 in level.players)
|
||||
{
|
||||
if(scripts\mp\agents\crab_brute\crab_brute_agent::shouldignoreenemy(var_02))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(scripts\common\utility::istrue(var_02.isfasttravelling))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_03 = distance2dsquared(self.origin,var_02.origin);
|
||||
if(var_03 > var_00.flash_radius_sq)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_04 = var_02 getplayerangles();
|
||||
var_05 = anglestoforward(var_04);
|
||||
var_06 = vectornormalize(self.origin - var_02.origin * (1,1,0));
|
||||
var_07 = vectordot(var_05,var_06);
|
||||
if(var_07 < var_00.flash_dot)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_08 = scripts\common\trace::func_48CC(1);
|
||||
if(scripts\common\trace::func_DCF1(self geteye(),var_02 geteye(),var_02,var_08))
|
||||
{
|
||||
var_02 func_20CA(var_00.flash_duration,var_00.flash_rumble_duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
func_20CA(param_00,param_01)
|
||||
{
|
||||
if(!isdefined(self.var_6EC8) || param_00 > self.var_6EC8)
|
||||
{
|
||||
self.var_6EC8 = param_00;
|
||||
}
|
||||
|
||||
if(!isdefined(self.var_6EDB) || param_01 > self.var_6EDB)
|
||||
{
|
||||
self.var_6EDB = param_01;
|
||||
}
|
||||
|
||||
wait(0.05);
|
||||
if(isdefined(self.var_6EC8))
|
||||
{
|
||||
self shellshock("flashbang_mp",self.var_6EC8);
|
||||
self.var_6ECA = gettime() + self.var_6EC8 * 1000;
|
||||
}
|
||||
|
||||
if(isdefined(self.var_6EDB))
|
||||
{
|
||||
thread func_6EDC(self.var_6EDB);
|
||||
}
|
||||
|
||||
self.var_6EC8 = undefined;
|
||||
self.var_6EDB = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
func_6EDC(param_00)
|
||||
{
|
||||
self endon("stop_monitoring_flash");
|
||||
self endon("flash_rumble_loop");
|
||||
self notify("flash_rumble_loop");
|
||||
var_01 = gettime() + param_00 * 1000;
|
||||
while(gettime() < var_01)
|
||||
{
|
||||
self playrumbleonentity("damage_heavy");
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
meleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
var_04 = scripts\mp\agents\crab_brute\crab_brute_agent::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
if(distancesquared(var_04.origin,self.origin) < -25536)
|
||||
{
|
||||
self notify("attack_hit",var_04);
|
||||
lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
|
||||
}
|
||||
else
|
||||
{
|
||||
self notify("attack_miss",var_04);
|
||||
}
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.bmovingmelee))
|
||||
{
|
||||
self notify("stop_melee_face_enemy");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
shouldabortaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
if(self.requested_action != param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
shoulddoaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.requested_action == param_02)
|
||||
{
|
||||
if(isdefined(self.current_action) && self.current_action == param_02)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
self.current_action = param_02;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
if(param_01 == "burrow_loop")
|
||||
{
|
||||
thread play_burrow_loop_sfx();
|
||||
}
|
||||
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
play_burrow_loop_sfx()
|
||||
{
|
||||
if(isdefined(self.burrow_loop_obj))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_00 = self gettagorigin("j_lure_5",1);
|
||||
if(isdefined(var_00))
|
||||
{
|
||||
self.burrow_loop_obj = spawn("script_origin",var_00);
|
||||
self.burrow_loop_obj linkto(self,"j_lure_5");
|
||||
self.burrow_loop_obj playloopsound("brute_crog_move_underground_lp");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
playmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
choosemeleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = self.var_4B26;
|
||||
if(!isdefined(var_03))
|
||||
{
|
||||
var_03 = scripts\mp\agents\crab_brute\crab_brute_agent::getenemy();
|
||||
}
|
||||
|
||||
var_04 = 0;
|
||||
if(isdefined(var_03))
|
||||
{
|
||||
var_04 = length(var_03 getvelocity());
|
||||
}
|
||||
|
||||
if(lib_0A1B::func_2955() || var_04 > 0)
|
||||
{
|
||||
var_05 = lib_0A1A::func_2358(param_01,"attack_moving");
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = lib_0A1A::func_2358(param_02,"attack");
|
||||
}
|
||||
|
||||
return var_05;
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\crab_brute\crab_brute_tunedata::gettunedata().min_moving_pain_dist)
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
doteleporthack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_06 = self method_8146();
|
||||
self setorigin(var_06,0);
|
||||
var_06 = getgroundposition(var_06,15);
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
lib_0A1A::func_237C("decide_idle",param_03);
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
shouldstopshield(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(shoulddoshield(param_00,param_01,param_02,param_03))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(gettime() < self.minshieldstoptime)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
shoulddoshield(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
ismyenemyinfrontofme(param_00,param_01)
|
||||
{
|
||||
var_02 = vectornormalize(param_00.origin - self.origin * (1,1,0));
|
||||
var_03 = anglestoforward(self.angles);
|
||||
var_04 = vectordot(var_02,var_03);
|
||||
if(var_04 > param_01)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
shouldmeleeattackhit(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0F74::func_9DE0(param_00))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
var_03 = distance2dsquared(param_00.origin,self.origin);
|
||||
if(var_03 > param_01)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!ismyenemyinfrontofme(param_00,param_02))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
domeleedamageoncontact(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self endon("DoMeleeDamageOnContact_stop");
|
||||
var_02 = scripts\mp\agents\crab_brute\crab_brute_tunedata::gettunedata();
|
||||
var_03 = 0;
|
||||
while(!var_03)
|
||||
{
|
||||
foreach(var_05 in level.players)
|
||||
{
|
||||
if(scripts\mp\agents\crab_brute\crab_brute_agent::shouldignoreenemy(var_05))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_06 = distancesquared(self.origin,var_05.origin);
|
||||
if(var_06 < var_02.charge_attack_stop_facing_enemy_dist_sq)
|
||||
{
|
||||
lib_0C73::func_1106E();
|
||||
self method_8281("code_move");
|
||||
self method_8289("face angle abs",self.angles);
|
||||
}
|
||||
|
||||
if(shouldmeleeattackhit(var_05,var_02.charge_attack_damage_radius_sq,var_02.charge_attack_damage_dot))
|
||||
{
|
||||
lib_0C73::func_1106E();
|
||||
self method_8281("code_move");
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0C73::func_5904(var_05,var_02.charge_attack_damage_amt,"MOD_IMPACT");
|
||||
clearaction();
|
||||
self.bchargehit = 1;
|
||||
var_03 = 1;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_07 = vectornormalize(var_05.origin - self.origin * (1,1,0));
|
||||
var_08 = anglestoforward(self.angles);
|
||||
var_09 = vectordot(var_07,var_08);
|
||||
if(var_09 < var_02.charge_abort_dot)
|
||||
{
|
||||
self.bchargehit = 0;
|
||||
clearaction();
|
||||
var_03 = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 33
|
||||
playchargeloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.bchargehit = undefined;
|
||||
if(isdefined(self.var_4B26))
|
||||
{
|
||||
thread domeleedamageoncontact(param_01,self.var_4B26);
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 34
|
||||
choosechargeoutroanim(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = "charge_miss";
|
||||
if(scripts\common\utility::istrue(self.bchargehit))
|
||||
{
|
||||
var_03 = "charge_hit";
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 35
|
||||
choosecrabbruteturnanim(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = undefined;
|
||||
var_04 = abs(self.desiredyaw);
|
||||
if(self.desiredyaw < 0)
|
||||
{
|
||||
if(var_04 < 67.5)
|
||||
{
|
||||
var_03 = 9;
|
||||
}
|
||||
else if(var_04 < 112.5)
|
||||
{
|
||||
var_03 = 6;
|
||||
}
|
||||
else if(var_04 < 157.5)
|
||||
{
|
||||
var_03 = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "2r";
|
||||
}
|
||||
}
|
||||
else if(self.desiredyaw < 67.5)
|
||||
{
|
||||
var_03 = 7;
|
||||
}
|
||||
else if(self.desiredyaw < 112.5)
|
||||
{
|
||||
var_03 = 4;
|
||||
}
|
||||
else if(self.desiredyaw < 157.5)
|
||||
{
|
||||
var_03 = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "2l";
|
||||
}
|
||||
|
||||
self.desiredyaw = undefined;
|
||||
return lib_0A1A::func_2358(param_01,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 36
|
||||
shouldturn(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.desiredyaw))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 37
|
||||
shouldcrabbrutestartarrival(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = scripts\mp\agents\crab_brute\crab_brute_agent::getenemy();
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return lib_0C75::func_10092(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
var_05 = scripts\mp\agents\crab_brute\crab_brute_tunedata::gettunedata();
|
||||
var_06 = distancesquared(self.origin,var_04.origin);
|
||||
if(var_06 < var_05.min_dist_to_enemy_to_do_arrival_sq)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return lib_0C75::func_10092(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 38
|
||||
playchargeintro(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(isdefined(self.var_233))
|
||||
{
|
||||
var_04 = self method_845D(50);
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_05 = vectornormalize(var_04 - self.origin) * (1,1,0);
|
||||
var_06 = vectortoangles(var_05);
|
||||
self method_8289("face angle abs",var_06);
|
||||
}
|
||||
}
|
||||
else if(isdefined(self.var_4B26))
|
||||
{
|
||||
var_05 = vectornormalize(self.var_4B26.origin - self.origin) * (1,1,0);
|
||||
var_06 = vectortoangles(var_05);
|
||||
self method_8289("face angle abs",var_06);
|
||||
}
|
||||
|
||||
return lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 39
|
||||
doburrowoutrodamage(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
thread play_burrow_outro_sfx();
|
||||
var_01 = scripts\mp\agents\crab_brute\crab_brute_tunedata::gettunedata();
|
||||
wait(var_01.burrow_outro_damage_wait_time);
|
||||
radiusdamage(self.origin,var_01.burrow_outro_damage_radius,var_01.burrow_outro_max_damage_amt,var_01.burrow_outro_min_damage_amt,self,"MOD_IMPACT");
|
||||
}
|
||||
|
||||
//Function Number: 40
|
||||
play_burrow_outro_sfx()
|
||||
{
|
||||
if(isdefined(self.burrow_loop_obj))
|
||||
{
|
||||
thread stop_burrow_loop();
|
||||
}
|
||||
|
||||
thread scripts\common\utility::play_sound_in_space("brute_burrow_out_of_ground",self.origin + (0,0,30));
|
||||
}
|
||||
|
||||
//Function Number: 41
|
||||
stop_burrow_loop()
|
||||
{
|
||||
self.burrow_loop_obj method_83AD();
|
||||
wait(0.1);
|
||||
if(isdefined(self.burrow_loop_obj))
|
||||
{
|
||||
self.burrow_loop_obj delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 42
|
||||
playburrowoutro(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread doburrowoutrodamage(param_01);
|
||||
return playanimandlookatenemy(param_00,param_01,param_02,param_03);
|
||||
}
|
204
IW/PC/ALL/scripts/asm/crab_brute/mp/states.gsc
Normal file
204
IW/PC/ALL/scripts/asm/crab_brute/mp/states.gsc
Normal file
@ -0,0 +1,204 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\crab_brute\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 9
|
||||
* Decompile Time: 492 ms
|
||||
* Timestamp: 10/27/2023 12:01:27 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("crab_brute"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("crab_brute","start_here");
|
||||
lib_0A1A::func_2374("start_here",::scripts\asm\crab_brute\crab_brute_asm::asminit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_idle_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("turn",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldturn,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("tired",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("melee_attack",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("burrow",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("charge",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("summon",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("flash",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("melee_attack",::scripts\asm\crab_brute\crab_brute_asm::playmeleeattack,undefined,::scripts\asm\crab_brute\crab_brute_asm::meleenotehandler,undefined,undefined,::scripts\asm\crab_brute\crab_brute_asm::choosemeleeattack,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::trans_check_move_to_pass_run_in0,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_move",undefined,::trans_choose_movetype_to_check_move0,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_run",undefined,::trans_pass_run_in_to_idle_exit_run1,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,"code_move_slide",undefined);
|
||||
lib_0A1A::func_2375("check_move_interruption",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_shield",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruption",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run_stop",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldcrabbrutestartarrival,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_run_out_to_move_done1,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2374("idle_exit_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruption",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_sprint",undefined,::trans_pass_sprint_in_to_idle_exit_sprint1,undefined);
|
||||
lib_0A1A::func_2374("sprint_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruption",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_shield",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_sprint_loop_to_move_done2,undefined);
|
||||
lib_0A1A::func_2374("sprint_stop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruption",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("sprint_stop",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldcrabbrutestartarrival,undefined);
|
||||
lib_0A1A::func_2375("sprint_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2374("idle_exit_sprint",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruption",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_move_interruption",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("shield_run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldstopshield,undefined);
|
||||
lib_0A1A::func_2374("check_shield",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("shield_run_loop",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoshield,undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\crab_brute\crab_brute_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\crab_brute\crab_brute_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_pain_moving_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("melee_attack",undefined,::scripts\asm\crab_brute\crab_brute_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("jump_across",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_across_100",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_56",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("wall_over_40_flex",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_88",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_88",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("step_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("mantle_40_over_extended",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"mantle_40_over_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("wall_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_56",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_128",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_56_out_50",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\crab_brute\crab_brute_asm::doteleporthack,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("burrow_loop",::scripts\asm\crab_brute\crab_brute_asm::playanimwithplaybackrate,2,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("burrow_outro",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldabortaction,"burrow");
|
||||
lib_0A1A::func_2374("burrow",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("burrow_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("burrow_intro",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_brute\crab_brute_asm::crabbrutenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("burrow_loop",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("burrow_outro",::scripts\asm\crab_brute\crab_brute_asm::playburrowoutro,undefined,::scripts\asm\crab_brute\crab_brute_asm::crabbrutenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("charge",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("charge_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("charge_intro",::scripts\asm\crab_brute\crab_brute_asm::playchargeintro,undefined,::scripts\asm\crab_brute\crab_brute_asm::crabbrutenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("charge_loop",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("charge_loop",::scripts\asm\crab_brute\crab_brute_asm::playchargeloop,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","code_move",undefined);
|
||||
lib_0A1A::func_2375("charge_outro",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldabortaction,"charge");
|
||||
lib_0A1A::func_2374("charge_outro",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_brute\crab_brute_asm::crabbrutenotehandler,undefined,undefined,::scripts\asm\crab_brute\crab_brute_asm::choosechargeoutroanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("tired",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_tired",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("tired_transition",undefined,::scripts\asm\crab_brute\crab_brute_asm::shouldabortaction,"tired");
|
||||
lib_0A1A::func_2374("summon",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_brute\crab_brute_asm::summonnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("flash",::lib_0F3C::func_CEA8,undefined,::scripts\asm\crab_brute\crab_brute_asm::crabbrutenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("turn",::scripts\asm\crab_brute\crab_brute_asm::playanimwithplaybackrate,1.5,undefined,undefined,undefined,::scripts\asm\crab_brute\crab_brute_asm::choosecrabbruteturnanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_tired",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\crab_brute\crab_brute_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("tired",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("tired_transition",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("taunt",::scripts\asm\crab_brute\crab_brute_asm::playanimandlookatenemy,undefined,::scripts\asm\crab_brute\crab_brute_asm::crabbrutenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_brute\crab_brute_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_idle_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_check_move_to_pass_run_in0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("run");
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_choose_movetype_to_check_move0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_pass_run_in_to_idle_exit_run1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_pass_run_out_to_move_done1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_pass_sprint_in_to_idle_exit_sprint1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_sprint_loop_to_move_done2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
trans_pain_moving_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
490
IW/PC/ALL/scripts/asm/crab_mini/crab_mini_asm.gsc
Normal file
490
IW/PC/ALL/scripts/asm/crab_mini/crab_mini_asm.gsc
Normal file
@ -0,0 +1,490 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\crab_mini\crab_mini_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 31
|
||||
* Decompile Time: 1597 ms
|
||||
* Timestamp: 10/27/2023 12:01:32 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
asminit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
analyzeanims();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
analyzeanims()
|
||||
{
|
||||
var_00 = scripts\mp\agents\crab_mini\crab_mini_tunedata::gettunedata();
|
||||
if(!isdefined(var_00.min_moving_pain_dist))
|
||||
{
|
||||
var_01 = self method_80FD("pain_moving",0);
|
||||
var_02 = getmovedelta(var_01,0,1);
|
||||
var_00.min_moving_pain_dist = length(var_02);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
isvalidaction(param_00)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "moving_melee":
|
||||
case "stand_melee":
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
setaction(param_00)
|
||||
{
|
||||
self.requested_action = param_00;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
clearaction()
|
||||
{
|
||||
self.requested_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
shouldplayentranceanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
playanimandlookatenemy(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\crab_mini\crab_mini_agent::getenemy());
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
ismyenemyinfrontofme(param_00,param_01)
|
||||
{
|
||||
var_02 = vectornormalize(param_00.origin - self.origin * (1,1,0));
|
||||
var_03 = anglestoforward(self.angles);
|
||||
var_04 = vectordot(var_02,var_03);
|
||||
if(var_04 > param_01)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
shouldmeleeattackhit(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0F74::func_9DE0(param_00))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
var_03 = distance2dsquared(param_00.origin,self.origin);
|
||||
if(var_03 > param_01)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!ismyenemyinfrontofme(param_00,param_02))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
playmovingmelee(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
domeleedamageoncontact(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self endon("DoMeleeDamageOnContact_stop");
|
||||
var_02 = scripts\mp\agents\crab_mini\crab_mini_tunedata::gettunedata();
|
||||
while(isdefined(param_01) && isalive(param_01))
|
||||
{
|
||||
if(shouldmeleeattackhit(param_01,var_02.moving_melee_attack_damage_radius_sq,var_02.melee_dot))
|
||||
{
|
||||
if(randomint(100) < var_02.chance_to_get_stuck_if_hit)
|
||||
{
|
||||
scripts\mp\agents\crab_mini\crab_mini_agent::setisstuck(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\crab_mini\crab_mini_agent::setisstuck(0);
|
||||
}
|
||||
|
||||
lib_0C73::func_1106E();
|
||||
lib_0C73::func_5904(param_01,self.var_B601,"MOD_IMPACT");
|
||||
break;
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
movingmeleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
self notify("DoMeleeDamageOnContact_stop");
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "flex_start")
|
||||
{
|
||||
var_04 = scripts\mp\agents\crab_mini\crab_mini_agent::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_05 = scripts\mp\agents\crab_mini\crab_mini_tunedata::gettunedata();
|
||||
var_06 = self method_80FD(param_01,param_02);
|
||||
var_07 = getnotetracktimes(var_06,"hit");
|
||||
var_08 = var_07[0];
|
||||
if(var_08 > param_03)
|
||||
{
|
||||
var_09 = getmovedelta(var_06,param_03,var_08);
|
||||
var_0A = length2d(var_09);
|
||||
var_0B = getanimlength(var_06);
|
||||
var_0C = var_08 * var_0B - param_03 * var_0B;
|
||||
var_0D = var_04 getvelocity();
|
||||
var_0E = var_04.origin + var_0D * var_0C;
|
||||
var_0F = distance(var_0E,self.origin);
|
||||
var_10 = 1;
|
||||
if(var_0F > var_0A && var_0A > 0)
|
||||
{
|
||||
var_10 = var_0F / var_0A;
|
||||
if(var_10 < 1)
|
||||
{
|
||||
var_10 = 1;
|
||||
}
|
||||
|
||||
var_10 = var_10 + var_05.melee_xy_scale_boost;
|
||||
if(var_10 > var_05.melee_max_flex_xy_scale)
|
||||
{
|
||||
var_10 = var_05.melee_max_flex_xy_scale;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var_10 = 1 + var_05.melee_xy_scale_boost;
|
||||
}
|
||||
|
||||
self method_8282(var_10,1);
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(var_0C == "check_stuck")
|
||||
{
|
||||
if(scripts\mp\agents\crab_mini\crab_mini_agent::iscrabministuck())
|
||||
{
|
||||
lib_0A1A::func_2330(var_0D,"end");
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
meleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
var_04 = scripts\mp\agents\crab_mini\crab_mini_agent::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_05 = scripts\mp\agents\crab_mini\crab_mini_tunedata::gettunedata();
|
||||
if(shouldmeleeattackhit(var_04,var_05.melee_attack_damage_radius_sq,var_05.melee_dot))
|
||||
{
|
||||
self notify("attack_hit",var_04);
|
||||
lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
|
||||
}
|
||||
else
|
||||
{
|
||||
self notify("attack_miss",var_04);
|
||||
}
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.bmovingmelee))
|
||||
{
|
||||
self notify("stop_melee_face_enemy");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
timetogetstuck(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btimetogetstuck))
|
||||
{
|
||||
self.btimetogetstuck = undefined;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
terminate_movingmelee(param_00,param_01,param_02)
|
||||
{
|
||||
self.btimetogetstuck = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
shouldabortaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
if(self.requested_action != param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
shoulddoaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.requested_action == param_02)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
stopfacingenemy(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
wait(param_01);
|
||||
lib_0C73::func_1106E();
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
playmovingmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getanimlength(var_05);
|
||||
var_07 = getnotetracktimes(var_05,"hit");
|
||||
var_08 = var_06 * var_07[0];
|
||||
var_09 = scripts\mp\agents\crab_mini\crab_mini_tunedata::gettunedata();
|
||||
var_0A = randomfloatrange(var_09.min_stop_facing_enemy_time_before_hit,var_09.max_stop_facing_enemy_time_before_hit);
|
||||
var_0B = var_08 - var_0A;
|
||||
if(var_0B < 0)
|
||||
{
|
||||
var_0B = 0.1;
|
||||
}
|
||||
|
||||
if(randomint(100) < var_09.chance_to_get_stuck_if_miss)
|
||||
{
|
||||
scripts\mp\agents\crab_mini\crab_mini_agent::setisstuck(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\crab_mini\crab_mini_agent::setisstuck(0);
|
||||
}
|
||||
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
thread stopfacingenemy(param_01,var_0B);
|
||||
thread domeleedamageoncontact(param_01,self.var_4B26);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
playmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
choosemeleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
self.meleeattackanimindex = randomintrange(0,self method_8100(param_01));
|
||||
return self.meleeattackanimindex;
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
choosestuckanim(param_00,param_01,param_02)
|
||||
{
|
||||
return self.meleeattackanimindex;
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
isstuckdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !scripts\common\utility::istrue(self.bisstuck);
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
shoulddostuckanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.bisstuck);
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\crab_mini\crab_mini_tunedata::gettunedata().min_moving_pain_dist)
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
doteleporthack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_06 = self method_8146();
|
||||
self setorigin(var_06,0);
|
||||
var_06 = getgroundposition(var_06,15);
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
lib_0A1A::func_237C("decide_idle",param_03);
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
shouldturn(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.desiredyaw))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
choosecrabminiturnanim(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = undefined;
|
||||
var_04 = abs(self.desiredyaw);
|
||||
if(self.desiredyaw < 0)
|
||||
{
|
||||
if(var_04 < 67.5)
|
||||
{
|
||||
var_03 = 9;
|
||||
}
|
||||
else if(var_04 < 112.5)
|
||||
{
|
||||
var_03 = 6;
|
||||
}
|
||||
else if(var_04 < 157.5)
|
||||
{
|
||||
var_03 = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "2r";
|
||||
}
|
||||
}
|
||||
else if(self.desiredyaw < 67.5)
|
||||
{
|
||||
var_03 = 7;
|
||||
}
|
||||
else if(self.desiredyaw < 112.5)
|
||||
{
|
||||
var_03 = 4;
|
||||
}
|
||||
else if(self.desiredyaw < 157.5)
|
||||
{
|
||||
var_03 = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "2l";
|
||||
}
|
||||
|
||||
self.desiredyaw = undefined;
|
||||
return lib_0A1A::func_2358(param_01,var_03);
|
||||
}
|
169
IW/PC/ALL/scripts/asm/crab_mini/mp/states.gsc
Normal file
169
IW/PC/ALL/scripts/asm/crab_mini/mp/states.gsc
Normal file
@ -0,0 +1,169 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\crab_mini\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 8
|
||||
* Decompile Time: 907 ms
|
||||
* Timestamp: 10/27/2023 12:01:30 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("crab_mini"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("crab_mini","start_here");
|
||||
lib_0A1A::func_2374("start_here",::scripts\asm\crab_mini\crab_mini_asm::asminit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\crab_mini\crab_mini_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("turn",undefined,::scripts\asm\crab_mini\crab_mini_asm::shouldturn,undefined);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_idle_to_choose_movetype1,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\crab_mini\crab_mini_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("moving_melee",undefined,::scripts\asm\crab_mini\crab_mini_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("stand_melee",::scripts\asm\crab_mini\crab_mini_asm::playmeleeattack,undefined,::scripts\asm\crab_mini\crab_mini_asm::meleenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_sprint",undefined,::trans_check_move_to_idle_exit_sprint0,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_sprint",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::trans_pass_walk_in_to_sprint_loop1,undefined);
|
||||
lib_0A1A::func_2374("sprint_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("sprint_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("sprint_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_sprint_out_to_move_done2,undefined);
|
||||
lib_0A1A::func_2374("sprint_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_move",undefined,::trans_choose_movetype_to_check_move0,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_run",undefined,::trans_pass_run_in_to_idle_exit_run1,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2374("idle_exit_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_move_interruptions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_move_interruptions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\crab_mini\crab_mini_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\crab_mini\crab_mini_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pain_moving_done",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\crab_mini\crab_mini_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\crab_mini\crab_mini_asm::doteleporthack,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("moving_melee",::scripts\asm\crab_mini\crab_mini_asm::playmovingmeleeattack,undefined,::scripts\asm\crab_mini\crab_mini_asm::movingmeleenotehandler,::scripts\asm\crab_mini\crab_mini_asm::terminate_movingmelee,undefined,::scripts\asm\crab_mini\crab_mini_asm::choosemeleeattack,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("moving_melee_done",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("moving_melee_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stuck_loop",0.05,::scripts\asm\crab_mini\crab_mini_asm::shoulddostuckanim,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("stuck_loop",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\crab_mini\crab_mini_asm::choosestuckanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("stuck_exit",undefined,::scripts\asm\crab_mini\crab_mini_asm::isstuckdone,undefined);
|
||||
lib_0A1A::func_2374("stuck_exit",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\crab_mini\crab_mini_asm::choosestuckanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_pain_moving_done_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("turn",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\crab_mini\crab_mini_asm::choosecrabminiturnanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\crab_mini\crab_mini_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("jump_across",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_across_100",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_56",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("wall_over_40_flex",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_88",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_88",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("step_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("mantle_40_over_extended",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"mantle_40_over_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("wall_over_40",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_56",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_128",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_56_out_50",::scripts\asm\zombie_dlc3\zombie_dlc3::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_idle_to_choose_movetype1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_check_move_to_idle_exit_sprint0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("sprint");
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_pass_walk_in_to_sprint_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_pass_sprint_out_to_move_done2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_choose_movetype_to_check_move0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_pass_run_in_to_idle_exit_run1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_pain_moving_done_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
65
IW/PC/ALL/scripts/asm/dlc4/alien_anim_utils.gsc
Normal file
65
IW/PC/ALL/scripts/asm/dlc4/alien_anim_utils.gsc
Normal file
@ -0,0 +1,65 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\dlc4\alien_anim_utils.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 2
|
||||
* Decompile Time: 144 ms
|
||||
* Timestamp: 10/27/2023 12:01:33 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_97C5()
|
||||
{
|
||||
if(isdefined(level.var_1BBA))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level.var_1BBA = spawnstruct();
|
||||
func_97C8(level.var_1BBA);
|
||||
level.var_1BBA.var_A4E4 = 107.659;
|
||||
level.var_1BBA.var_1108C = 99.4488;
|
||||
level.var_1B74 = 1.05;
|
||||
level.var_1B73 = 900;
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
func_97C8(param_00)
|
||||
{
|
||||
level.var_1BBA.var_A4E2 = 907.0294;
|
||||
level.var_1BBA.var_A4E6 = 16.8476;
|
||||
level.var_1BBA.var_A4E7 = 0.111111;
|
||||
level.var_1BBA.var_A4E5 = [];
|
||||
level.var_1BBA.var_A4E5["jump_launch_up"] = [];
|
||||
level.var_1BBA.var_A4E5["jump_launch_level"] = [];
|
||||
level.var_1BBA.var_A4E5["jump_launch_down"] = [];
|
||||
level.var_1BBA.var_A4E5["jump_launch_up"][0] = (0.338726,0,0.940885);
|
||||
level.var_1BBA.var_A4E5["jump_launch_up"][1] = (0.688542,0,0.725196);
|
||||
level.var_1BBA.var_A4E5["jump_launch_up"][2] = (0.906517,0,0.422169);
|
||||
level.var_1BBA.var_A4E5["jump_launch_level"][0] = (0.248516,0,0.968628);
|
||||
level.var_1BBA.var_A4E5["jump_launch_level"][1] = (0.579155,0,0.815218);
|
||||
level.var_1BBA.var_A4E5["jump_launch_level"][2] = (0.906514,0,0.422177);
|
||||
level.var_1BBA.var_A4E5["jump_launch_down"][0] = (0.333125,0,0.942883);
|
||||
level.var_1BBA.var_A4E5["jump_launch_down"][1] = (0.518112,0,0.855313);
|
||||
level.var_1BBA.var_A4E5["jump_launch_down"][2] = (0.892489,0,0.451068);
|
||||
level.var_1BBA.var_93B2 = [];
|
||||
level.var_1BBA.var_93B2["jump_launch_up"] = [];
|
||||
level.var_1BBA.var_93B2["jump_launch_level"] = [];
|
||||
level.var_1BBA.var_93B2["jump_launch_down"] = [];
|
||||
level.var_1BBA.var_93B2["jump_launch_up"]["jump_land_up"] = 0;
|
||||
level.var_1BBA.var_93B2["jump_launch_up"]["jump_land_level"] = 1;
|
||||
level.var_1BBA.var_93B2["jump_launch_up"]["jump_land_down"] = 2;
|
||||
level.var_1BBA.var_93B2["jump_launch_level"]["jump_land_up"] = 3;
|
||||
level.var_1BBA.var_93B2["jump_launch_level"]["jump_land_level"] = 4;
|
||||
level.var_1BBA.var_93B2["jump_launch_level"]["jump_land_down"] = 5;
|
||||
level.var_1BBA.var_93B2["jump_launch_down"]["jump_land_up"] = 6;
|
||||
level.var_1BBA.var_93B2["jump_launch_down"]["jump_land_level"] = 7;
|
||||
level.var_1BBA.var_93B2["jump_launch_down"]["jump_land_down"] = 8;
|
||||
level.var_1BBA.var_93B2["jump_launch_up"]["jump_land_sidewall_high"] = 9;
|
||||
level.var_1BBA.var_93B2["jump_launch_level"]["jump_land_sidewall_high"] = 9;
|
||||
level.var_1BBA.var_93B2["jump_launch_down"]["jump_land_sidewall_high"] = 9;
|
||||
level.var_1BBA.var_93B2["jump_launch_up"]["jump_land_sidewall_low"] = 9;
|
||||
level.var_1BBA.var_93B2["jump_launch_level"]["jump_land_sidewall_low"] = 9;
|
||||
level.var_1BBA.var_93B2["jump_launch_down"]["jump_land_sidewall_low"] = 9;
|
||||
}
|
790
IW/PC/ALL/scripts/asm/dlc4/dlc4_asm.gsc
Normal file
790
IW/PC/ALL/scripts/asm/dlc4/dlc4_asm.gsc
Normal file
@ -0,0 +1,790 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\dlc4\dlc4_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 44
|
||||
* Decompile Time: 2660 ms
|
||||
* Timestamp: 10/27/2023 12:01:36 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
gettunedata()
|
||||
{
|
||||
return level.agenttunedata[self.agent_type];
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
getanimmovedeltadist(param_00)
|
||||
{
|
||||
var_01 = self method_80FD(param_00,0);
|
||||
var_02 = getmovedelta(var_01,0,1);
|
||||
var_03 = length2d(var_02);
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
analyzeanims()
|
||||
{
|
||||
var_00 = gettunedata();
|
||||
if(!isdefined(var_00.min_moving_pain_dist))
|
||||
{
|
||||
var_01 = self method_80FD("pain_moving",0);
|
||||
var_02 = getmovedelta(var_01,0,1);
|
||||
var_00.min_moving_pain_dist = length(var_02);
|
||||
var_00.arrivalanimdist = [];
|
||||
var_00.arrivalanimdist["run_stop"] = getanimmovedeltadist("run_stop");
|
||||
var_00.arrivalanimdist["sprint_stop"] = getanimmovedeltadist("sprint_stop");
|
||||
var_00.movingattackdisttoattack = [];
|
||||
var_03 = self method_8100("moving_melee");
|
||||
for(var_04 = 0;var_04 < var_03;var_04++)
|
||||
{
|
||||
var_01 = self method_80FD("moving_melee",var_04);
|
||||
var_05 = getnotetracktimes(var_01,"start_melee");
|
||||
var_02 = getmovedelta(var_01,0,var_05[0]);
|
||||
var_00.movingattackdisttoattacksq[var_04] = length2dsquared(var_02);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
choosespawnanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.spawner) && isdefined(self.spawner.var_ECF5))
|
||||
{
|
||||
var_03 = "";
|
||||
switch(self.var_1F5)
|
||||
{
|
||||
case "walk":
|
||||
case "slow_walk":
|
||||
var_03 = "_walk";
|
||||
break;
|
||||
|
||||
case "run":
|
||||
case "sprint":
|
||||
var_03 = "_run";
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if(lib_0A1D::func_2347(param_01,self.spawner.var_ECF5 + var_03))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,self.spawner.var_ECF5 + var_03);
|
||||
}
|
||||
else if(lib_0A1D::func_2347(param_01,self.spawner.var_ECF5))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,self.spawner.var_ECF5);
|
||||
}
|
||||
}
|
||||
|
||||
if(!isdefined(param_02))
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
setasmaction(param_00)
|
||||
{
|
||||
if(isdefined(self.fnactionvalidator))
|
||||
{
|
||||
}
|
||||
|
||||
self.requested_action = param_00;
|
||||
self.current_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
clearasmaction()
|
||||
{
|
||||
self.requested_action = undefined;
|
||||
self.current_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
shoulddoaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.requested_action == param_02)
|
||||
{
|
||||
if(isdefined(self.current_action) && self.current_action == param_02)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
self.current_action = param_02;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
shouldabortaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
if(self.requested_action != param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
playanimandlookatenemy(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,getenemy());
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,self.var_C081);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
ismyenemyinfrontofme(param_00,param_01)
|
||||
{
|
||||
var_02 = vectornormalize(param_00.origin - self.origin * (1,1,0));
|
||||
var_03 = vectornormalize(anglestoforward(self.angles) * (1,1,0));
|
||||
var_04 = vectordot(var_02,var_03);
|
||||
if(var_04 > param_01)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
shouldmeleeattackhit(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
if(!isdefined(param_03))
|
||||
{
|
||||
param_03 = 0;
|
||||
}
|
||||
|
||||
if(!isdefined(param_04))
|
||||
{
|
||||
param_04 = self.origin;
|
||||
}
|
||||
|
||||
if(lib_0F74::func_9DE0(param_00))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
var_05 = distance2dsquared(param_00.origin,param_04);
|
||||
if(var_05 > param_01)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!ismyenemyinfrontofme(param_00,param_02))
|
||||
{
|
||||
if(var_05 < param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
domeleedamageoncontact(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self endon("DoMeleeDamageOnContact_stop");
|
||||
var_05 = gettunedata();
|
||||
while(isdefined(param_01) && isalive(param_01))
|
||||
{
|
||||
var_06 = self gettagorigin("j_head",1);
|
||||
if(shouldmeleeattackhit(param_01,var_05.moving_melee_attack_damage_radius_sq,var_05.melee_dot,var_05.force_melee_attack_damage_radius_sq,var_06))
|
||||
{
|
||||
lib_0C73::func_1106E();
|
||||
lib_0C73::func_5904(param_01,param_02,"MOD_IMPACT");
|
||||
break;
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
alienmeleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
var_04 = gettunedata();
|
||||
if(shouldmeleeattackhit(self.var_4B26,var_04.moving_melee_attack_damage_radius_sq,var_04.melee_dot))
|
||||
{
|
||||
lib_0C73::func_1106E();
|
||||
lib_0C73::func_5904(self.var_4B26,self.var_B601,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
|
||||
if(param_00 == "start_melee")
|
||||
{
|
||||
var_04 = gettunedata();
|
||||
thread domeleedamageoncontact(param_01,self.var_4B26,self.var_B601,var_04.moving_melee_attack_damage_radius_sq,var_04.melee_dot);
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "end_melee")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
self notify("DoMeleeDamageOnContact_stop");
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "flex_start")
|
||||
{
|
||||
var_05 = getenemy();
|
||||
if(isdefined(var_05))
|
||||
{
|
||||
var_04 = gettunedata();
|
||||
var_06 = self method_80FD(param_01,param_02);
|
||||
var_07 = getnotetracktimes(var_06,"hit");
|
||||
var_08 = var_07[0];
|
||||
if(var_08 > param_03)
|
||||
{
|
||||
var_09 = getmovedelta(var_06,param_03,var_08);
|
||||
var_0A = length2d(var_09);
|
||||
var_0B = getanimlength(var_06);
|
||||
var_0C = var_08 * var_0B - param_03 * var_0B;
|
||||
var_0D = var_05 getvelocity();
|
||||
var_0E = var_05.origin + var_0D * var_0C;
|
||||
var_0F = distance(var_0E,self.origin);
|
||||
var_10 = 1;
|
||||
if(var_0F > var_0A && var_0A > 0)
|
||||
{
|
||||
var_10 = var_0F / var_0A;
|
||||
if(var_10 < 1)
|
||||
{
|
||||
var_10 = 1;
|
||||
}
|
||||
|
||||
var_10 = var_10 + var_04.melee_xy_scale_boost;
|
||||
if(var_10 > var_04.melee_max_flex_xy_scale)
|
||||
{
|
||||
var_10 = var_04.melee_max_flex_xy_scale;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var_10 = 1 + var_04.melee_xy_scale_boost;
|
||||
}
|
||||
|
||||
self method_8282(var_10,1);
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
meleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
var_04 = getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_05 = gettunedata();
|
||||
if(shouldmeleeattackhit(var_04,var_05.melee_attack_damage_radius_sq,var_05.melee_dot))
|
||||
{
|
||||
self notify("attack_hit",var_04);
|
||||
lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
|
||||
}
|
||||
else
|
||||
{
|
||||
self notify("attack_miss",var_04);
|
||||
}
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.bmovingmelee))
|
||||
{
|
||||
self notify("stop_melee_face_enemy");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
terminate_movingmelee(param_00,param_01,param_02)
|
||||
{
|
||||
self method_85C9(0);
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
stopfacingenemy(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
wait(param_01);
|
||||
lib_0C73::func_1106E();
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
choosemovingmeleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.var_1198.movingmeleeattackindex))
|
||||
{
|
||||
return self.var_1198.movingmeleeattackindex;
|
||||
}
|
||||
|
||||
return randomint(self method_8100(param_01));
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
playmovingmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = 1;
|
||||
if(isdefined(self.var_C081))
|
||||
{
|
||||
var_04 = self.var_C081;
|
||||
}
|
||||
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_06 = self method_80FD(param_01,var_05);
|
||||
var_07 = getanimlength(var_06) * 1 / var_04;
|
||||
var_08 = getnotetracktimes(var_06,"start_melee");
|
||||
var_09 = var_07 * var_08[0];
|
||||
var_0A = gettunedata();
|
||||
var_0B = randomfloatrange(var_0A.min_stop_facing_enemy_time_before_hit,var_0A.max_stop_facing_enemy_time_before_hit);
|
||||
var_0C = var_09 - var_0B;
|
||||
if(var_0C < 0)
|
||||
{
|
||||
var_0C = 0.1;
|
||||
}
|
||||
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
thread stopfacingenemy(param_01,var_0C);
|
||||
if(isdefined(self.preventplayerpushdist))
|
||||
{
|
||||
self method_85C9(self.preventplayerpushdist);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
terminate_meleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
self method_85C9(0);
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
playmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
if(isdefined(self.preventplayerpushdist))
|
||||
{
|
||||
self method_85C9(self.preventplayerpushdist);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,self.var_C081);
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
choosemeleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
self.meleeattackanimindex = randomintrange(0,self method_8100(param_01));
|
||||
return self.meleeattackanimindex;
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233) || self method_841E() < gettunedata().min_moving_pain_dist)
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,self.var_C081);
|
||||
return;
|
||||
}
|
||||
|
||||
var_04 = lib_0A1D::func_2337(param_01,param_02);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,self.var_C081);
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
doteleporthack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_06 = self method_8146();
|
||||
self setorigin(var_06,0);
|
||||
var_06 = getgroundposition(var_06,15);
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
lib_0A1A::func_237C("decide_idle",param_03);
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
shouldturn(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.desiredyaw))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
handleadditionalyaw(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
var_02 = self.additionalyaw / param_01;
|
||||
for(var_03 = 0;var_03 < param_01;var_03++)
|
||||
{
|
||||
var_04 = self.angles[1];
|
||||
var_04 = var_04 + var_02;
|
||||
var_05 = (self.angles[0],var_04,self.angles[2]);
|
||||
self method_8289("face angle abs",var_05);
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
|
||||
self.additionalyaw = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
func_D56A(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getanimlength(var_05);
|
||||
if(isdefined(self.additionalyaw))
|
||||
{
|
||||
thread handleadditionalyaw(param_01,floor(var_06 * 20));
|
||||
}
|
||||
|
||||
return lib_0A1D::func_2365(param_00,param_01,param_02,var_04,self.var_C081);
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
func_3F0A(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = undefined;
|
||||
var_04 = abs(self.desiredyaw);
|
||||
if(self.desiredyaw < 0)
|
||||
{
|
||||
if(var_04 < 67.5)
|
||||
{
|
||||
var_03 = 9;
|
||||
}
|
||||
else if(var_04 < 112.5)
|
||||
{
|
||||
var_03 = 6;
|
||||
}
|
||||
else if(var_04 < 157.5)
|
||||
{
|
||||
var_03 = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "2r";
|
||||
}
|
||||
}
|
||||
else if(self.desiredyaw < 67.5)
|
||||
{
|
||||
var_03 = 7;
|
||||
}
|
||||
else if(self.desiredyaw < 112.5)
|
||||
{
|
||||
var_03 = 4;
|
||||
}
|
||||
else if(self.desiredyaw < 157.5)
|
||||
{
|
||||
var_03 = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "2l";
|
||||
}
|
||||
|
||||
var_05 = lib_0A1A::func_2358(param_01,var_03);
|
||||
var_06 = self method_80FD(param_01,var_05);
|
||||
var_07 = getangledelta(var_06,0,1);
|
||||
self.additionalyaw = self.desiredyaw - var_07;
|
||||
self.desiredyaw = undefined;
|
||||
return var_05;
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
shouldstartarrivalalien(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!lib_0C75::func_FFE7())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_04 = self.var_233;
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_05 = gettunedata();
|
||||
if(!isdefined(var_05.arrivalanimdist[param_02]))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_06 = var_05.arrivalanimdist[param_02];
|
||||
var_07 = distance2d(var_04,self.origin);
|
||||
if(var_07 < var_06 * 1.1 && var_07 > var_06 * 0.75)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
playalienarrival(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = self.var_233;
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_05 = gettunedata();
|
||||
var_06 = var_05.arrivalanimdist[param_01];
|
||||
var_07 = distance2d(var_04,self.origin);
|
||||
var_08 = var_07 / var_06;
|
||||
self method_8282(var_08,1);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,0,self.var_C081);
|
||||
}
|
||||
|
||||
//Function Number: 33
|
||||
terminate_arrival(param_00,param_01,param_02)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
}
|
||||
|
||||
//Function Number: 34
|
||||
playaliendeathanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self method_828A("gravity");
|
||||
if(!scripts\common\utility::istrue(self.var_11B2F))
|
||||
{
|
||||
self method_8281("anim deltas");
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 35
|
||||
getenemy()
|
||||
{
|
||||
if(isdefined(self.myenemy))
|
||||
{
|
||||
return self.myenemy;
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//Function Number: 36
|
||||
lookatenemy()
|
||||
{
|
||||
var_00 = getenemy();
|
||||
if(isdefined(var_00))
|
||||
{
|
||||
var_01 = var_00.origin - self.origin;
|
||||
var_02 = vectortoangles(var_01);
|
||||
self method_8289("face angle abs",var_02);
|
||||
return;
|
||||
}
|
||||
|
||||
self method_8289("face angle abs",self.angles);
|
||||
}
|
||||
|
||||
//Function Number: 37
|
||||
dojump(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(self.agent_type == "alien_phantom")
|
||||
{
|
||||
self.bteleporting = 1;
|
||||
}
|
||||
|
||||
if(isdefined(self.preventplayerpushdist))
|
||||
{
|
||||
self method_85C9(self.preventplayerpushdist);
|
||||
}
|
||||
|
||||
scripts\asm\alien_goon\alien_jump::func_A4C3(param_00,param_01,self.origin,self.angles,self.var_1198.jumpdestinationpos,self.var_1198.jumpdestinationangles,self.var_1198.jumpnextpos);
|
||||
self.bteleporting = undefined;
|
||||
self.var_1198.jumpdestinationpos = undefined;
|
||||
self.var_1198.jumpdestinationangles = undefined;
|
||||
self.var_1198.jumpnextpos = undefined;
|
||||
clearasmaction();
|
||||
}
|
||||
|
||||
//Function Number: 38
|
||||
dojumpattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = gettunedata();
|
||||
thread domeleedamageoncontact(param_01,self.var_4B26,self.var_B601 * var_04.jump_attack_melee_damage_multiplier,var_04.jump_attack_damage_radius_sq,var_04.jump_attack_damage_dot);
|
||||
if(isdefined(self.preventplayerpushdist))
|
||||
{
|
||||
self method_85C9(self.preventplayerpushdist);
|
||||
}
|
||||
|
||||
scripts\asm\alien_goon\alien_jump::jumpattack(param_00,param_01,self.var_1198.jumpdestinationpos);
|
||||
self.var_1198.jumpdestinationpos = undefined;
|
||||
clearasmaction();
|
||||
}
|
||||
|
||||
//Function Number: 39
|
||||
doalienjumptraversal(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = self method_8148();
|
||||
var_05 = self method_8146();
|
||||
var_06 = scripts\common\utility::func_824D(var_05);
|
||||
if(abs(var_06) > 16)
|
||||
{
|
||||
self.desiredyaw = var_06;
|
||||
func_D56A(param_00,"turn",param_02);
|
||||
}
|
||||
|
||||
var_07 = vectornormalize(var_05 - self.origin * (1,1,0));
|
||||
var_08 = vectortoangles(var_07);
|
||||
if(self.agent_type == "alien_phantom")
|
||||
{
|
||||
self.bteleporting = 1;
|
||||
}
|
||||
|
||||
scripts\asm\alien_goon\alien_jump::func_A4C3(param_00,param_01,self.origin,var_08,var_05,var_08,var_05 + anglestoforward(var_08) * 10);
|
||||
self.bteleporting = undefined;
|
||||
self notify("traverse_end");
|
||||
thread lib_0A1A::func_237C("decide_idle");
|
||||
}
|
||||
|
||||
//Function Number: 40
|
||||
checkpainnotify()
|
||||
{
|
||||
if(self.var_1198.painnotifytime > 0)
|
||||
{
|
||||
self.var_1198.painnotifytime = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 41
|
||||
jumpnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "stop_teleport")
|
||||
{
|
||||
if(self method_85B8())
|
||||
{
|
||||
level.totalphantomsjumping--;
|
||||
if(level.totalphantomsjumping <= 0)
|
||||
{
|
||||
level.totalphantomsjumping = 0;
|
||||
}
|
||||
|
||||
self method_85B7(0);
|
||||
thread play_teleport_end();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 42
|
||||
play_teleport_end()
|
||||
{
|
||||
scripts\common\utility::func_136F7();
|
||||
self setscriptablepartstate("teleport_fx","teleport_end");
|
||||
}
|
||||
|
||||
//Function Number: 43
|
||||
terminate_jump(param_00,param_01,param_02)
|
||||
{
|
||||
self method_85B7(0);
|
||||
}
|
||||
|
||||
//Function Number: 44
|
||||
isalienjumpfinished(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.var_11B2F))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return shouldabortaction(param_00,param_01,param_02,param_01);
|
||||
}
|
1813
IW/PC/ALL/scripts/asm/dlc4_boss/dlc4_boss_asm.gsc
Normal file
1813
IW/PC/ALL/scripts/asm/dlc4_boss/dlc4_boss_asm.gsc
Normal file
File diff suppressed because it is too large
Load Diff
210
IW/PC/ALL/scripts/asm/dlc4_boss/mp/states.gsc
Normal file
210
IW/PC/ALL/scripts/asm/dlc4_boss/mp/states.gsc
Normal file
@ -0,0 +1,210 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\dlc4_boss\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 5
|
||||
* Decompile Time: 313 ms
|
||||
* Timestamp: 10/27/2023 12:01:36 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("dlc4_boss"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("dlc4_boss","start_here");
|
||||
lib_0A1A::func_2374("start_here",::scripts\asm\dlc4_boss\dlc4_boss_asm::asminit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance_turn_around",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("move_back_exit",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("move",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("ground_pound",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("temp_idle",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("air_pound",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("drop_move",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("fly_over",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("death",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("black_hole",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("eclipse",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("fireball",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("clap",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("summon",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("tornado",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("throw",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::scripts\asm\dlc4_boss\dlc4_boss_asm::playpain,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::painterminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pain_transfer",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\dlc4_boss\dlc4_boss_asm::playmovingpain,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::painterminate,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosepainmovinganim,undefined,undefined,"stand",undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("pain_transfer",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("dlc4_boss_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("taunt",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("move_exit",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("move_exit",::scripts\asm\dlc4_boss\dlc4_boss_asm::playmoveexit,undefined,undefined,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosebossmoveanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("move_exit_pass",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("move_loop",::scripts\asm\dlc4_boss\dlc4_boss_asm::loopbossmoveanim,undefined,undefined,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosebossmoveanim,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("move_arrival",undefined,::trans_move_loop_to_move_arrival0,undefined);
|
||||
lib_0A1A::func_2374("move_arrival",::scripts\asm\dlc4_boss\dlc4_boss_asm::playmovearrival,undefined,undefined,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosebossarrivalanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"move_arrival",undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("fireball",::scripts\asm\dlc4_boss\dlc4_boss_asm::playfireball,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::fireball_note_handler,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosefireballanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("clap",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::clap_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("summon",::scripts\asm\dlc4_boss\dlc4_boss_asm::playsummonanim,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::summon_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("tornado",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::tornado_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("teleport_in",::scripts\asm\dlc4_boss\dlc4_boss_asm::playanimandteleport,"desired_node",::scripts\asm\dlc4_boss\dlc4_boss_asm::teleportendnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_out",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::checkteleportdone,undefined);
|
||||
lib_0A1A::func_2374("ground_pound_start",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::ground_pound_start_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_pound_land",undefined,::lib_0A1A::func_68B0,"teleport_finished");
|
||||
lib_0A1A::func_2374("ground_pound_land",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_pound_pound",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ground_pound_pound",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::ground_pound_pound_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_pound_launch",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ground_pound_launch",::lib_0F3C::func_CEA8,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::groundpoundexit,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face node","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ground_pound",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ground_pound_start",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("throw",::scripts\asm\dlc4\dlc4_asm::playanimandlookatenemy,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::throw_note_handler,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosethrowanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("temp_idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::shouldabortaction,"temp_idle");
|
||||
lib_0A1A::func_2374("move_fireball",::scripts\asm\dlc4_boss\dlc4_boss_asm::playstrafefireball,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::strafefireballnotehandler,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosestrafefireballanim,undefined,undefined,"prone",undefined,undefined,"pain_moving",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("move_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("move_exit_pass",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",1);
|
||||
lib_0A1A::func_2375("move_fireball",undefined,::trans_move_exit_pass_to_move_fireball0,undefined);
|
||||
lib_0A1A::func_2375("move_clap",undefined,::trans_move_exit_pass_to_move_clap1,undefined);
|
||||
lib_0A1A::func_2375("move_loop",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("move_back_exit",::scripts\asm\dlc4_boss\dlc4_boss_asm::playmoveexit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("move_back_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("move_back_loop",::scripts\asm\dlc4_boss\dlc4_boss_asm::loopbossmoveanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("move_back_arrival",undefined,::trans_move_back_loop_to_move_back_arrival0,undefined);
|
||||
lib_0A1A::func_2374("move_back_arrival",::scripts\asm\dlc4_boss\dlc4_boss_asm::playmovearrival,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("entrance",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance_turn_around",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("move_clap",::scripts\asm\dlc4_boss\dlc4_boss_asm::playstrafefireball,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::clap_note_handler,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosestrafefireballanim,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("move_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("air_pound",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("air_pound_teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("air_pound_teleport_in",::scripts\asm\dlc4_boss\dlc4_boss_asm::playanimandteleport,"center",::scripts\asm\dlc4_boss\dlc4_boss_asm::teleportnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("air_pound_rise",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::checkteleportdone,undefined);
|
||||
lib_0A1A::func_2374("air_pound_attack",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::air_pound_attack_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("air_pound_launch",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("air_pound_launch",::scripts\asm\dlc4_boss\dlc4_boss_asm::playanimandteleport,"desired_node",::scripts\asm\dlc4_boss\dlc4_boss_asm::teleportnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("air_pound_teleport_finish",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::checkteleportdone,undefined);
|
||||
lib_0A1A::func_2374("ground_vul",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ground_vul_teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ground_vul_teleport_in",::scripts\asm\dlc4_boss\dlc4_boss_asm::playanimandteleport,"center",::scripts\asm\dlc4_boss\dlc4_boss_asm::teleportnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,"stand",undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_vul_land",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::groundvulteleportintransition,undefined);
|
||||
lib_0A1A::func_2374("ground_vul_idle",::scripts\asm\dlc4_boss\dlc4_boss_asm::playgroundvulidle,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::groundvulidleterminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_vul_hurt",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::groundvulhurttransition,undefined);
|
||||
lib_0A1A::func_2375("ground_vul_launch",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::groundvulidletransition,undefined);
|
||||
lib_0A1A::func_2374("ground_vul_launch",::scripts\asm\dlc4_boss\dlc4_boss_asm::playgroundvullaunch,"desired_node",::scripts\asm\dlc4_boss\dlc4_boss_asm::groundvullaunchnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_vul_finish",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::checkteleportdone,undefined);
|
||||
lib_0A1A::func_2374("ground_vul_land",::scripts\asm\dlc4_boss\dlc4_boss_asm::playgroundvulland,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("last_stand_start",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::shouldgointolaststand,undefined);
|
||||
lib_0A1A::func_2375("ground_vul_idle",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("drop_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("drop_move_exit",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("drop_move_exit",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("drop_move_down",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("drop_move_down",::scripts\asm\dlc4_boss\dlc4_boss_asm::loopdropmovedown,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("drop_move_up",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::dropmovedowntransition,undefined);
|
||||
lib_0A1A::func_2374("drop_move_up",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("drop_move_arrival",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::dropmoveuptransition,undefined);
|
||||
lib_0A1A::func_2374("drop_move_arrival",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("air_pound_rise",::scripts\asm\dlc4_boss\dlc4_boss_asm::air_pound_rise_play,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("air_pound_attack",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("fly_over",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("fly_over_exit",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("fly_over_exit",::scripts\asm\dlc4_boss\dlc4_boss_asm::playflyoverexit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("fly_over_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("fly_over_loop",::lib_0F3C::func_B050,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::flyoverloopnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("fly_over_arrival",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::flyoverlooptransition,undefined);
|
||||
lib_0A1A::func_2374("fly_over_arrival",::lib_0F3C::func_CEA8,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::terminateflyoverarrival,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("teleport",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("teleport_out",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::teleportnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("air_pound_teleport_finish",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::teleportendnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("black_hole_start",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::black_hole_start_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("black_hole_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("death",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("death_teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_teleport_in",::scripts\asm\dlc4_boss\dlc4_boss_asm::playanimandteleport,"center",undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("death_idle",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::checkteleportdone,undefined);
|
||||
lib_0A1A::func_2374("death_idle",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::death_ground_idle_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("death_death",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("death_death",::scripts\asm\dlc4_boss\dlc4_boss_asm::playanimandteleport,"desired_node",::scripts\asm\dlc4_boss\dlc4_boss_asm::death_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::checkteleportdone,undefined);
|
||||
lib_0A1A::func_2374("black_hole",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("black_hole_start",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("black_hole_end",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::black_hole_end_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("black_hole_loop",::scripts\asm\dlc4_boss\dlc4_boss_asm::playblackholeloop,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("black_hole_end",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::blackholelooptransition,undefined);
|
||||
lib_0A1A::func_2374("eclipse",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::eclipse_note_handler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"code_move",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ground_vul_hurt",::scripts\asm\dlc4_boss\dlc4_boss_asm::playanimandteleport,"desired_node",::scripts\asm\dlc4_boss\dlc4_boss_asm::groundvulhurtnotehandler,undefined,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::choosegroundvulhurtanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_vul_finish",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::checkteleportdone,undefined);
|
||||
lib_0A1A::func_2374("last_stand_death",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::death_note_handler,::scripts\asm\dlc4_boss\dlc4_boss_asm::fightending,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("fin",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ground_vul_finish",::lib_0F3C::func_CEA8,undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::teleportendnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("last_stand_start",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("last_stand_loop",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("last_stand_loop",::scripts\asm\dlc4_boss\dlc4_boss_asm::playlaststandloop,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("last_stand_end",undefined,::scripts\asm\dlc4_boss\dlc4_boss_asm::shouldplaydeath,undefined);
|
||||
lib_0A1A::func_2374("last_stand_end",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("last_stand_death",undefined,::scripts\asm\dlc4\dlc4_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_transfer",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ground_vul",undefined,::scripts\asm\dlc4\dlc4_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("fin",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_move_loop_to_move_arrival0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.movereadyforarrival;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_move_exit_pass_to_move_fireball0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.strafeaction == "fireball";
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_move_exit_pass_to_move_clap1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.strafeaction == "clap";
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_move_back_loop_to_move_back_arrival0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.movereadyforarrival;
|
||||
}
|
297
IW/PC/ALL/scripts/asm/elvira/elvira_asm.gsc
Normal file
297
IW/PC/ALL/scripts/asm/elvira/elvira_asm.gsc
Normal file
@ -0,0 +1,297 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\elvira\elvira_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 20
|
||||
* Decompile Time: 1124 ms
|
||||
* Timestamp: 10/27/2023 12:01:45 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
elvirainit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.var_FFEF = 1;
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
isvalidaction(param_00)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "cast_return_spell":
|
||||
case "cast_reveal_spell":
|
||||
case "cast_revive_spell":
|
||||
case "cast_spell":
|
||||
case "revive_player":
|
||||
case "reload":
|
||||
case "melee":
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
setaction(param_00)
|
||||
{
|
||||
self.requested_action = param_00;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
clearaction()
|
||||
{
|
||||
self.requested_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
isrevivedone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.reviveplayer))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.reviveplayer.inlaststand))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
dorevive(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
param_01 endon("disconnect");
|
||||
var_02 = scripts\mp\agents\elvira\elvira_tunedata::gettunedata();
|
||||
wait(var_02.revive_wait_time);
|
||||
if(!isdefined(param_01.reviveent))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
param_01.reviveent notify("pg_trigger",self);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
playreviveanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(isdefined(self.reviveplayer))
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,self.reviveplayer);
|
||||
thread dorevive(param_01,self.reviveplayer);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
shouldabortaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
if(self.requested_action != param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
shoulddoaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(isdefined(param_03) && param_03 != "")
|
||||
{
|
||||
if(self.requested_action == param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.requested_action == param_02)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\elvira\elvira_tunedata::gettunedata().min_moving_pain_dist)
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
choosereviveanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isdefined(self.reviveanimindex))
|
||||
{
|
||||
self.reviveanimindex = lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
return self.reviveanimindex;
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
faceplayer(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
for(;;)
|
||||
{
|
||||
if(isdefined(param_01))
|
||||
{
|
||||
self method_8289("face angle abs",(0,vectortoyaw(param_01.origin - self.origin),0));
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
playcastspellanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
playfxontag(level._effect["vfx_spell_tornado"],self,"j_wrist_le");
|
||||
self playsound("elvira_fire_spell_cast");
|
||||
thread scripts\cp\maps\cp_town\cp_town_elvira::elvira_timely_torrent();
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
playrevealspellanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
playfxontag(level._effect["vfx_spell_anom"],self,"j_wrist_le");
|
||||
self playsound("elvira_portal_spell_cast");
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
playteleportfx(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
wait(param_01);
|
||||
playfx(level._effect["elvira_stand_smoke"],self.origin);
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
terminate_traverseexternal(param_00,param_01,param_02)
|
||||
{
|
||||
self.earlytraversalteleportpos = undefined;
|
||||
self.ishidden = undefined;
|
||||
self.var_9CEC = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
dotraverseteleport(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
thread playteleportfx(param_01,0.75);
|
||||
var_04 = undefined;
|
||||
if(isdefined(self.earlytraversalteleportpos))
|
||||
{
|
||||
var_04 = self.earlytraversalteleportpos;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = self method_8146();
|
||||
}
|
||||
|
||||
var_05 = vectornormalize(var_04 - self.origin * (1,1,0));
|
||||
var_06 = vectortoangles(var_05);
|
||||
self method_8289("face angle abs",var_06);
|
||||
wait(0.9);
|
||||
self hide();
|
||||
self.ishidden = 1;
|
||||
self setorigin(var_04,0);
|
||||
playfx(level._effect["elvira_stand_smoke"],var_04);
|
||||
wait(0.25);
|
||||
self show();
|
||||
self.ishidden = undefined;
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
thread lib_0A1A::func_237C("exposed_idle",param_03);
|
||||
}
|
307
IW/PC/ALL/scripts/asm/elvira/mp/states.gsc
Normal file
307
IW/PC/ALL/scripts/asm/elvira/mp/states.gsc
Normal file
@ -0,0 +1,307 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\elvira\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 16
|
||||
* Decompile Time: 891 ms
|
||||
* Timestamp: 10/27/2023 12:01:43 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("elvira"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
scripts\asm\shoot_dlc3\mp\states::func_2371();
|
||||
lib_0A1A::func_230B("elvira","c6_start");
|
||||
lib_0A1A::func_2374("enter_combat",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,["shoot_dlc3"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("noncombat_stand_idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"noncombat_stand_idle",undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_exit",undefined,::func_122DB,undefined);
|
||||
lib_0A1A::func_2375("move_walk_loop",undefined,::lib_0A1A::func_BCE7,"walk");
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::func_122E1,undefined);
|
||||
lib_0A1A::func_2375("exit",undefined,::lib_0C38::func_FFF3,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("enter_combat",undefined,::func_122D7,undefined);
|
||||
lib_0A1A::func_2374("c6_start",::scripts\asm\elvira\elvira_asm::elvirainit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",1);
|
||||
lib_0A1A::func_2375("intro",undefined,::lib_0C38::func_FFEF,undefined);
|
||||
lib_0A1A::func_2375("noncombat_stand_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("exposed_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("strafe_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("death_standing",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("death_crouching",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3ECA,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("death_cover",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3EC6,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_stand",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EEC,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("pain_run",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EEB,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("pain_crouch",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE8,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_prone",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_cover_right",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_right",undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_cover_stand",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE7,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_stand",undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_cover_crouch",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE6,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_crouch",undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_cover_left",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_left",undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_on_back",::lib_0C37::func_D4EE,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_cover_left_suppress",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_left",undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("pain_cover_right_suppress",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_right",undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("exposed_reload",::lib_0C38::func_260,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3EAA,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"reload","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_throw_grenade",::lib_0C39::func_CEC6,undefined,undefined,undefined,undefined,::lib_0C39::func_3EA8,undefined,undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,"throwgrenade","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_weaponswitch",::lib_0C38::func_CECB,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3EAC,undefined,undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_stand_turn",::lib_0C38::func_D56A,undefined,undefined,::lib_0C38::func_116FF,undefined,::lib_0C38::func_3F0A,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",0,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"finish early");
|
||||
lib_0A1A::func_2374("exposed_idle",::lib_0C38::func_D46D,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EB3,"_aim_5",["aim"],undefined,["shoot_dlc3"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_throw_grenade",undefined,::func_12125,undefined);
|
||||
lib_0A1A::func_2375("exposed_weaponswitch",undefined,::lib_0C38::func_100A9,undefined);
|
||||
lib_0A1A::func_2375("exposed_stand_turn",undefined,::lib_0C38::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch_exit",undefined,::trans_exposed_idle_to_exposed_crouch_exit3,undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch_exit",undefined,::func_120FD,undefined);
|
||||
lib_0A1A::func_2375("noncombat_stand_idle",undefined,::lib_0C38::func_10088,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("exposed_exit",undefined,::lib_0A1A::func_BCE7,"combat");
|
||||
lib_0A1A::func_2375("exposed_reload",undefined,::func_12113,undefined);
|
||||
lib_0A1A::func_2375("exposed_stand_to_crouch",undefined,::lib_0A1B::func_2949,"crouch");
|
||||
lib_0A1A::func_2375("exposed_stand_to_prone",undefined,::lib_0A1B::func_2949,"prone");
|
||||
lib_0A1A::func_2374("exposed_stand_to_prone",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_prone",0,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_prone",::lib_0C38::func_D46D,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EAB,"_aim_5",undefined,"prone",undefined,undefined,"pain_prone",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_prone_to_stand",undefined,::lib_0A1B::func_2949,"stand");
|
||||
lib_0A1A::func_2375("exposed_prone_to_stand",undefined,::lib_0A1A::func_BCE7,undefined);
|
||||
lib_0A1A::func_2375("exposed_prone_to_crouch",undefined,::lib_0A1B::func_2949,"crouch");
|
||||
lib_0A1A::func_2374("exposed_prone_to_stand",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",0,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_stand_to_crouch",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch",0,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_crouch",::lib_0C38::func_D46D,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EAB,"_aim_5",["aim"],"crouch",["shoot_dlc3"],undefined,"pain_crouch",undefined,"death_crouching",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch_to_stand",undefined,::lib_0A1B::func_2949,"stand");
|
||||
lib_0A1A::func_2375("exposed_crouch_to_stand",undefined,::lib_0A1A::func_BCE7,undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch_to_prone",undefined,::lib_0A1B::func_2949,"prone");
|
||||
lib_0A1A::func_2375("exposed_crouch_turn",undefined,::lib_0C38::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("exposed_reload_crouch",undefined,::func_120ED,undefined);
|
||||
lib_0A1A::func_2374("exposed_crouch_to_stand",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",0,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_prone_to_crouch",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch",0,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_crouch_to_prone",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_prone",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_crouch_turn",::lib_0C38::func_D56A,undefined,undefined,undefined,undefined,::lib_0C38::func_3F0A,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"finish early");
|
||||
lib_0A1A::func_2374("exposed_reload_crouch",::lib_0C38::func_260,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3EAA,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"reload","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("step_up_24",::lib_0C3A::func_D566,24,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("iw6_jumpdown_40",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("step_down_24",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("combatrun_forward_72",::lib_0F3C::func_CEA8,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("wall_hop",::lib_0C3A::func_D55D,39.875,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jumpdown_130",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jumpdown_96",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("double_jump_temp",::lib_0C3A::func_D55E,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\elvira\elvira_asm::dotraverseteleport,undefined,undefined,::scripts\asm\elvira\elvira_asm::terminate_traverseexternal,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_fast",::lib_0C3A::playtraverseanim_gravity,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("wall_over_40",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("cover_right_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Right",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("cover_right_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("exposed_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Exposed",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("stand_run_loop",::lib_0F3C::func_D4DD,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EB8,"run",["(none)"],"stand",undefined,undefined,"pain_run",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("cover_right_arrival",undefined,::lib_0F3A::func_1008A,"Cover Right");
|
||||
lib_0A1A::func_2375("cover_left_arrival",undefined,::lib_0F3A::func_1008A,"Cover Left");
|
||||
lib_0A1A::func_2375("exposed_arrival",undefined,::lib_0F3A::func_1008A,["Exposed",1]);
|
||||
lib_0A1A::func_2375("cover_stand_arrival",undefined,::lib_0F3A::func_1008A,"Cover Stand");
|
||||
lib_0A1A::func_2375("cover_crouch_arrival",undefined,::lib_0F3A::func_1008A,["Cover Crouch",1]);
|
||||
lib_0A1A::func_2375("cover_left_crouch_arrival",undefined,::lib_0F3A::func_1008A,"Cover Left Crouch");
|
||||
lib_0A1A::func_2375("cover_right_crouch_arrival",undefined,::lib_0F3A::func_1008A,"Cover Right Crouch");
|
||||
lib_0A1A::func_2375("exposed_crouch_arrival",undefined,::lib_0F3A::func_1008A,["Exposed Crouch",1]);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::func_1257C,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::func_1255B,undefined);
|
||||
lib_0A1A::func_2375("stand_run_strafe_loop",undefined,::lib_0F3C::func_100A3,"stand");
|
||||
lib_0A1A::func_2375("stand_run_n_gun_loop",undefined,::lib_0C36::func_10070,undefined);
|
||||
lib_0A1A::func_2375("stand_run_n_gun_backwards_loop",undefined,::lib_0C36::func_1006F,undefined);
|
||||
lib_0A1A::func_2375("crouch_run_strafe_loop",undefined,::lib_0F3C::func_100A3,"crouch");
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_run",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("cover_left_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Left",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("cover_left_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("cover_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("cover_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("cover_stand_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("cover_stand_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Stand",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("stand_run_strafe_loop",::lib_0F3B::func_D4E5,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,["aim"],"stand",["shoot_dlc3"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","code_move",undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::func_12594,undefined);
|
||||
lib_0A1A::func_2375("exposed_idle",undefined,::func_12595,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0F3C::func_FFB6,"stand");
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1B::func_2950,undefined);
|
||||
lib_0A1A::func_2374("stand_run_n_gun_loop",::lib_0C36::func_D50D,undefined,undefined,::lib_0C36::func_11088,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,["shoot_dlc3"],undefined,"pain_run",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("stand_run_n_gun_backwards_loop",undefined,::lib_0C36::func_1006F,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("exposed_reload",undefined,::func_12591,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0C36::func_1009F,undefined);
|
||||
lib_0A1A::func_2374("stand_run_n_gun_backwards_loop",::lib_0C36::func_D50E,undefined,undefined,::lib_0C36::func_11088,undefined,::lib_0F3C::func_3E96,"move_back",undefined,undefined,["shoot_dlc3"],undefined,"pain_run",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","code_move",undefined);
|
||||
lib_0A1A::func_2375("stand_run_n_gun_loop",undefined,::lib_0C36::func_10070,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0C36::func_1009E,undefined);
|
||||
lib_0A1A::func_2374("cover_left_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("cover_right_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("cover_left_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Left Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("cover_right_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Right Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("exposed_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Exposed Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exposed_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0F3C::func_D4DD,undefined,undefined,undefined,undefined,::lib_0C36::func_3EFF,undefined,undefined,undefined,undefined,undefined,"pain_run",undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::func_12511,undefined);
|
||||
lib_0A1A::func_2374("crouch_run_strafe_loop",::lib_0F3B::func_D4E5,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,["aim"],"stand",["shoot_dlc3"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","code_move",undefined);
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0F3C::func_FFB6,"crouch");
|
||||
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1B::func_2950,undefined);
|
||||
lib_0A1A::func_2374("move_walk_loop",::lib_0F3C::func_D4DD,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("noncombat_stand_idle",undefined,::func_122B0,undefined);
|
||||
lib_0A1A::func_2374("intro",::lib_0C38::func_D4B2,undefined,undefined,::lib_0C38::func_116EC,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("noncombat_stand_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("exit",::lib_0C38::func_D4EC,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("revive_player",undefined,::scripts\asm\elvira\elvira_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("reload",undefined,::scripts\asm\elvira\elvira_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("melee",undefined,::scripts\asm\elvira\elvira_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("cast_reveal_spell",undefined,::scripts\asm\elvira\elvira_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("cast_return_spell",undefined,::scripts\asm\elvira\elvira_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("cast_spell",undefined,::scripts\asm\elvira\elvira_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("revive_player",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("revive_player_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("revive_player_intro",::scripts\asm\elvira\elvira_asm::playreviveanim,undefined,undefined,undefined,undefined,::scripts\asm\elvira\elvira_asm::choosereviveanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\elvira\elvira_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("noncombat_stand_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("reload",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("exposed_reload",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("melee",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("melee_stand_to_ready",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("melee_stand_to_ready",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("melee_attack",undefined,::scripts\asm\elvira\elvira_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("melee_attack",::lib_0C35::func_D4D7,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"melee_attack","face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\elvira\elvira_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("cast_reveal_spell",::scripts\asm\elvira\elvira_asm::playrevealspellanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\elvira\elvira_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("cast_return_spell",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\elvira\elvira_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("cast_spell",::scripts\asm\elvira\elvira_asm::playcastspellanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\elvira\elvira_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
func_122DB(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
func_122E1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2941();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
func_122D7(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2941();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
func_12125(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_298A();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_exposed_idle_to_exposed_crouch_exit3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955() && self.var_1198.var_BD23 == "combat" && lib_0F3C::func_138E2();
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
func_120FD(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.var_2BDF) && self.var_1198.var_2BDF && lib_0F3C::func_138E2();
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
func_12113(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2959();
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
func_120ED(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2959();
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
func_1257C(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("sprint");
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
func_1255B(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
func_12594(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
func_12595(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2959();
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
func_12591(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2959();
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
func_12511(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2956("sprint");
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
func_122B0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
580
IW/PC/ALL/scripts/asm/karatemaster/karatemaster_asm.gsc
Normal file
580
IW/PC/ALL/scripts/asm/karatemaster/karatemaster_asm.gsc
Normal file
@ -0,0 +1,580 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\karatemaster\karatemaster_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 32
|
||||
* Decompile Time: 1707 ms
|
||||
* Timestamp: 10/27/2023 12:01:48 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
setupmeleeanimdistances(param_00)
|
||||
{
|
||||
if(isdefined(level.karatemastermeleedist))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level.karatemastermeleedist = [];
|
||||
setupmeleedistances(param_00,"slow_walk_melee");
|
||||
setupmeleedistances(param_00,"walk_melee");
|
||||
setupmeleedistances(param_00,"run_melee");
|
||||
setupmeleedistances(param_00,"sprint_melee");
|
||||
setupmeleedistances(param_00,"stand_melee");
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
getfirstattacknotetracktime(param_00)
|
||||
{
|
||||
var_01 = 99999;
|
||||
var_02 = getnotetracktimes(param_00,"r_kick");
|
||||
if(var_02.size > 0)
|
||||
{
|
||||
var_01 = var_02[var_02.size - 1];
|
||||
}
|
||||
|
||||
var_02 = getnotetracktimes(param_00,"l_kick");
|
||||
if(var_02.size > 0 && var_02[0] < var_01)
|
||||
{
|
||||
var_01 = var_02[var_02.size - 1];
|
||||
}
|
||||
|
||||
var_02 = getnotetracktimes(param_00,"r_punch");
|
||||
if(var_02.size > 0 && var_02[0] < var_01)
|
||||
{
|
||||
var_01 = var_02[0];
|
||||
}
|
||||
|
||||
var_02 = getnotetracktimes(param_00,"l_punch");
|
||||
if(var_02.size > 0 && var_02[0] < var_01)
|
||||
{
|
||||
var_01 = var_02[0];
|
||||
}
|
||||
|
||||
if(var_01 > 999)
|
||||
{
|
||||
return undefined;
|
||||
}
|
||||
|
||||
return var_01;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
distcompare(param_00,param_01)
|
||||
{
|
||||
return param_00 < param_01;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
setupmeleedistances(param_00,param_01)
|
||||
{
|
||||
var_02 = self method_8100(param_01);
|
||||
for(var_03 = 0;var_03 < var_02;var_03++)
|
||||
{
|
||||
var_04 = self method_80FD(param_01,var_03);
|
||||
var_05 = getfirstattacknotetracktime(var_04);
|
||||
var_06 = getmovedelta(var_04,0,var_05);
|
||||
var_07 = length(var_06);
|
||||
level.karatemastermeleedist[param_01][var_03] = var_07;
|
||||
var_08 = getanimlength(var_04);
|
||||
var_09 = var_05 * var_08;
|
||||
level.karatemastermeleetimetoimpact[param_01][var_03] = var_09;
|
||||
}
|
||||
|
||||
level.karatemastermeleedist[param_01] = scripts\common\utility::func_22C3(level.karatemastermeleedist[param_01],::distcompare);
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
karatemasterinit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
lib_0A1B::func_2968("run");
|
||||
self.var_55B0 = 1;
|
||||
setupmeleeanimdistances(param_00);
|
||||
self.desiredmovemeleeindex = [];
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
shouldplayentranceanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
playanimandlookatenemy(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\karatemaster\karatemaster_agent::getenemy());
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
faceenemyhelper(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(param_02))
|
||||
{
|
||||
self endon(param_02 + "_finished");
|
||||
}
|
||||
|
||||
var_03 = gettime() + param_01;
|
||||
while(gettime() <= var_03 && isdefined(param_00) && isalive(param_00))
|
||||
{
|
||||
var_04 = param_00.origin - self.origin;
|
||||
if(length2dsquared(var_04) > 1024)
|
||||
{
|
||||
var_05 = vectortoyaw(var_04);
|
||||
self method_8289("face angle abs",(0,var_05,0));
|
||||
}
|
||||
|
||||
wait(0.05);
|
||||
}
|
||||
|
||||
self method_8289("face angle abs",self.angles);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
func_BEA0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = undefined;
|
||||
var_05 = scripts\mp\agents\karatemaster\karatemaster_agent::getenemy();
|
||||
if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_65D3))
|
||||
{
|
||||
var_04 = self.var_1198.var_FECD.var_65D3.origin;
|
||||
}
|
||||
else if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_D699))
|
||||
{
|
||||
var_04 = self.var_1198.var_FECD.var_D699;
|
||||
}
|
||||
else if(isdefined(var_05))
|
||||
{
|
||||
var_04 = var_05.origin;
|
||||
}
|
||||
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_06 = self.angles[1] - vectortoyaw(var_04 - self.origin);
|
||||
var_07 = distancesquared(self.origin,var_04);
|
||||
if(var_07 < 65536)
|
||||
{
|
||||
var_08 = sqrt(var_07);
|
||||
if(var_08 > 3)
|
||||
{
|
||||
var_06 = var_06 + asin(-3 / var_08);
|
||||
}
|
||||
}
|
||||
|
||||
if(abs(angleclamp180(var_06)) > self.var_129AF)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
func_81DE()
|
||||
{
|
||||
var_00 = 0.25;
|
||||
var_01 = undefined;
|
||||
var_02 = undefined;
|
||||
if(isdefined(self.var_1198.var_FECD))
|
||||
{
|
||||
if(isdefined(self.var_1198.var_FECD.var_65D3))
|
||||
{
|
||||
var_01 = self.var_1198.var_FECD.var_65D3;
|
||||
}
|
||||
else if(isdefined(self.var_1198.var_FECD.var_D699))
|
||||
{
|
||||
var_02 = self.var_1198.var_FECD.var_D699;
|
||||
}
|
||||
}
|
||||
|
||||
var_03 = scripts\mp\agents\karatemaster\karatemaster_agent::getenemy();
|
||||
if(isdefined(var_03))
|
||||
{
|
||||
if(!isdefined(var_01) && !isdefined(var_02))
|
||||
{
|
||||
var_01 = var_03;
|
||||
}
|
||||
}
|
||||
|
||||
if(isdefined(var_01) && !issentient(var_01))
|
||||
{
|
||||
var_00 = 1.5;
|
||||
}
|
||||
|
||||
var_04 = scripts\common\utility::func_8094(var_00,var_01,var_02);
|
||||
return var_04;
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
func_3F0A(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = func_81DE();
|
||||
if(var_03 < 0)
|
||||
{
|
||||
var_04 = "right";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = "left";
|
||||
}
|
||||
|
||||
var_03 = abs(var_03);
|
||||
var_05 = 0;
|
||||
if(var_03 > 157.5)
|
||||
{
|
||||
var_05 = 180;
|
||||
}
|
||||
else if(var_03 > 112.5)
|
||||
{
|
||||
var_05 = 135;
|
||||
}
|
||||
else if(var_03 > 67.5)
|
||||
{
|
||||
var_05 = 90;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = 45;
|
||||
}
|
||||
|
||||
var_06 = var_04 + "_" + var_05;
|
||||
var_07 = lib_0A1A::func_2358(param_01,var_06);
|
||||
var_08 = self method_8101(param_01,var_07);
|
||||
return var_07;
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
func_D56A(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self.var_233;
|
||||
self method_8289("face angle abs",self.angles);
|
||||
self method_8281("anim deltas");
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
if(!isdefined(var_05) && isdefined(self.var_233))
|
||||
{
|
||||
self method_841F();
|
||||
}
|
||||
|
||||
lib_0A1D::func_237F("face current");
|
||||
lib_0A1D::func_237E("code_move");
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233))
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
shoulddomelee(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!scripts\common\utility::istrue(self.var_1198.bmeleerequested))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.var_1198.meleetype))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.var_1198.meleetype == param_02)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
playanim_melee(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_1198.var_B64D);
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
self method_85C9(16);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
terminate_melee(param_00,param_01,param_02)
|
||||
{
|
||||
self method_85C9(0);
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
choosestandmeleeanim(param_00,param_01,param_02)
|
||||
{
|
||||
return choosemovingmeleeanim(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
choosemovingmeleeanim(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = self method_8100(param_01);
|
||||
var_04 = self method_80FD(param_01,self.desiredmovemeleeindex[param_01]);
|
||||
return self.desiredmovemeleeindex[param_01];
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
choosemeleeanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(self.var_2303.var_7257.var_7254 == "left")
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"left");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"right");
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
teleportrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bteleportrequested);
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
playanim_teleportin(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = 1;
|
||||
if(scripts\common\utility::istrue(self.var_1198.bfastteleport))
|
||||
{
|
||||
var_04 = 3;
|
||||
}
|
||||
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
playanim_teleportout(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\karatemaster\karatemaster_agent::getenemy());
|
||||
var_04 = 1;
|
||||
if(scripts\common\utility::istrue(self.var_1198.bfastteleport))
|
||||
{
|
||||
var_04 = 1.5;
|
||||
}
|
||||
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,var_04);
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
self.var_9CEC = undefined;
|
||||
self.btraversalteleport = undefined;
|
||||
self notify("traverse_end");
|
||||
lib_0A1A::func_237C("decide_idle",param_03);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
terminate_teleport(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isanimdone(param_00,param_01,undefined,param_02))
|
||||
{
|
||||
self show();
|
||||
self.ishidden = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
teleportnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "teleport_in":
|
||||
thread doteleportin(param_01);
|
||||
break;
|
||||
|
||||
case "teleport_out":
|
||||
thread doteleportout(param_01);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
playspawnin(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self setscriptablepartstate("teleport","tele_out");
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
wait(0.1);
|
||||
self setscriptablepartstate("teleport","neutral");
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
doteleportin(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self setscriptablepartstate("teleport","tele_in");
|
||||
wait(0.1);
|
||||
self hide();
|
||||
self.ishidden = 1;
|
||||
self setscriptablepartstate("teleport","neutral");
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
doteleportout(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
var_01 = scripts\mp\agents\karatemaster\karatemaster_agent::getenemy();
|
||||
var_02 = self.var_1198.teleportspot;
|
||||
self dontinterpolate();
|
||||
self setorigin(var_02);
|
||||
if(isdefined(var_01))
|
||||
{
|
||||
self.angles = (0,vectortoyaw(var_01.origin - self.origin),0);
|
||||
}
|
||||
|
||||
wait(0.1);
|
||||
self show();
|
||||
self.ishidden = undefined;
|
||||
self setscriptablepartstate("teleport","tele_out");
|
||||
wait(0.1);
|
||||
self setscriptablepartstate("teleport","neutral");
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
meleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = undefined;
|
||||
var_05 = undefined;
|
||||
var_06 = scripts\mp\agents\karatemaster\karatemaster_tunedata::gettunedata();
|
||||
if(param_00 == "r_kick")
|
||||
{
|
||||
var_04 = var_06.ckickmeleedamage;
|
||||
var_05 = self gettagorigin("j_ankle_ri");
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(param_00 == "l_kick")
|
||||
{
|
||||
var_04 = var_06.ckickmeleedamage;
|
||||
var_05 = self gettagorigin("j_ankle_le");
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(param_00 == "r_punch")
|
||||
{
|
||||
var_04 = var_06.cpunchmeleedamage;
|
||||
var_05 = self gettagorigin("j_wrist_ri");
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(param_00 == "l_punch")
|
||||
{
|
||||
var_04 = var_06.cpunchmeleedamage;
|
||||
var_05 = self gettagorigin("j_wrist_le");
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(param_00 == "flex_start")
|
||||
{
|
||||
var_07 = scripts\mp\agents\karatemaster\karatemaster_agent::getenemy();
|
||||
if(isdefined(var_07))
|
||||
{
|
||||
var_08 = self method_80FD(param_01,param_02);
|
||||
var_09 = getfirstattacknotetracktime(var_08);
|
||||
if(var_09 > param_03)
|
||||
{
|
||||
var_0A = getmovedelta(var_08,param_03,var_09);
|
||||
var_0B = length2d(var_0A);
|
||||
var_0C = getanimlength(var_08);
|
||||
var_0D = var_09 * var_0C - param_03 * var_0C;
|
||||
var_0E = var_07 getvelocity();
|
||||
var_0F = var_07.origin + var_0E * var_0D;
|
||||
var_10 = distance(var_0F,self.origin);
|
||||
var_11 = 1;
|
||||
if(var_10 > var_0B && var_0B > 0)
|
||||
{
|
||||
var_11 = var_10 / var_0B;
|
||||
if(var_11 > var_06.cmaxmeleeflexscale)
|
||||
{
|
||||
var_11 = var_06.cmaxmeleeflexscale;
|
||||
}
|
||||
}
|
||||
|
||||
self method_8282(var_11,1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_07 = scripts\mp\agents\karatemaster\karatemaster_agent::getenemy();
|
||||
if(isdefined(var_07))
|
||||
{
|
||||
var_12 = distance2dsquared(var_07.origin,self.origin);
|
||||
var_13 = distance2dsquared(var_05,var_07.origin);
|
||||
if(var_13 < var_06.cpunchandkickmeleeradiussq || var_12 < var_06.cpunchandkickmeleeradiussq)
|
||||
{
|
||||
self notify("attack_hit",var_07);
|
||||
lib_0C73::func_5904(var_07,var_04,"MOD_IMPACT");
|
||||
return;
|
||||
}
|
||||
|
||||
self notify("attack_miss",var_07);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
ontraversalteleport(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.var_1198.teleportspot = self method_8146();
|
||||
self.btraversalteleport = 1;
|
||||
return 1;
|
||||
}
|
263
IW/PC/ALL/scripts/asm/karatemaster/mp/states.gsc
Normal file
263
IW/PC/ALL/scripts/asm/karatemaster/mp/states.gsc
Normal file
@ -0,0 +1,263 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\karatemaster\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 18
|
||||
* Decompile Time: 1083 ms
|
||||
* Timestamp: 10/27/2023 12:01:46 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("karatemaster"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("karatemaster","karatemaster_start");
|
||||
lib_0A1A::func_2374("karatemaster_start",::scripts\asm\karatemaster\karatemaster_asm::karatemasterinit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\karatemaster\karatemaster_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_idle_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::scripts\asm\karatemaster\karatemaster_asm::playspawnin,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::teleportrequested,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("stand_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosestandmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_sprint",undefined,::trans_choose_movetype_to_idle_exit_sprint0,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_walk",undefined,::trans_choose_movetype_to_idle_exit_walk1,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_run",undefined,::trans_choose_movetype_to_idle_exit_run2,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_slow_walk",undefined,::trans_choose_movetype_to_idle_exit_slow_walk3,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_walk",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2374("pass_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::trans_pass_walk_in_to_walk_loop1,undefined);
|
||||
lib_0A1A::func_2374("walk_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("walk_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("walk_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_walk_out_to_move_done4,undefined);
|
||||
lib_0A1A::func_2374("walk_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("idle_exit_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"finished");
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::trans_pass_run_in_to_run_loop1,undefined);
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("run_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_run_out_to_move_done2,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("sprint_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0C75::func_D4E3,"sprint",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("sprint_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("idle_exit_sprint",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"finished");
|
||||
lib_0A1A::func_2374("pass_sprint_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::trans_pass_sprint_in_to_sprint_loop1,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_sprint_out_to_move_done0,undefined);
|
||||
lib_0A1A::func_2375("sprint_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("sprint_turn",undefined,::lib_0F3B::func_FFF8,"sprint_turn");
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("pass_slow_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_slow_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("slow_walk_loop",undefined,::trans_pass_slow_walk_in_to_slow_walk_loop1,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_loop",::lib_0C75::func_D4E3,"sprint",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("pass_slow_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("slow_walk_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("slow_walk_turn",undefined,::lib_0F3B::func_FFF8,"slow_walk_turn");
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_slow_walk_out_to_move_done3,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_slow_walk",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"finished");
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\karatemaster\karatemaster_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\karatemaster\karatemaster_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::ontraversalteleport,undefined);
|
||||
lib_0A1A::func_2374("teleport_in",::scripts\asm\karatemaster\karatemaster_asm::playanim_teleportin,undefined,::scripts\asm\karatemaster\karatemaster_asm::teleportnotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_teleport,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_out",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("walk_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("run_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("sprint_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_melee",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("sprint_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("run_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("walk_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("slow_walk_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2374("teleport_out",::scripts\asm\karatemaster\karatemaster_asm::playanim_teleportout,undefined,::scripts\asm\karatemaster\karatemaster_asm::teleportnotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_teleport,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"teleport_anim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("death_normal",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::scripts\asm\zombie_dlc2\zombie_dlc2::choosestandingdeathanim_dlc,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving_normal",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_generic",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("death_normal",undefined,::trans_death_generic_to_death_normal0,undefined);
|
||||
lib_0A1A::func_2375("death_kungfu",undefined,::trans_death_generic_to_death_kungfu1,undefined);
|
||||
lib_0A1A::func_2375("death_normal",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_moving",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("death_moving_normal",undefined,::trans_death_moving_to_death_moving_normal0,undefined);
|
||||
lib_0A1A::func_2375("death_kungfu",undefined,::trans_death_moving_to_death_kungfu1,undefined);
|
||||
lib_0A1A::func_2375("death_moving_normal",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_kungfu",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_idle_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_choose_movetype_to_idle_exit_sprint0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C75::func_BE9A();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_choose_movetype_to_idle_exit_walk1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("walk");
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_choose_movetype_to_idle_exit_run2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("run");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_choose_movetype_to_idle_exit_slow_walk3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("slow_walk");
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_pass_walk_in_to_walk_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_pass_walk_out_to_move_done4(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
trans_pass_run_in_to_run_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
trans_pass_run_out_to_move_done2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
trans_pass_sprint_in_to_sprint_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
trans_pass_sprint_out_to_move_done0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
trans_pass_slow_walk_in_to_slow_walk_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
trans_pass_slow_walk_out_to_move_done3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
trans_death_generic_to_death_normal0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.agent_type == "skater";
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
trans_death_generic_to_death_kungfu1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.kung_fu_punched);
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
trans_death_moving_to_death_moving_normal0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.agent_type == "skater";
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
trans_death_moving_to_death_kungfu1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.kung_fu_punched);
|
||||
}
|
263
IW/PC/ALL/scripts/asm/karatemaster_dlc4/mp/states.gsc
Normal file
263
IW/PC/ALL/scripts/asm/karatemaster_dlc4/mp/states.gsc
Normal file
@ -0,0 +1,263 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\karatemaster_dlc4\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 18
|
||||
* Decompile Time: 1066 ms
|
||||
* Timestamp: 10/27/2023 12:01:49 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("karatemaster_dlc4"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("karatemaster_dlc4","karatemaster_start");
|
||||
lib_0A1A::func_2374("karatemaster_start",::scripts\asm\karatemaster\karatemaster_asm::karatemasterinit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\karatemaster\karatemaster_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_idle_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::scripts\asm\karatemaster\karatemaster_asm::playspawnin,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::teleportrequested,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("stand_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosestandmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_sprint",undefined,::trans_choose_movetype_to_idle_exit_sprint0,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_walk",undefined,::trans_choose_movetype_to_idle_exit_walk1,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_run",undefined,::trans_choose_movetype_to_idle_exit_run2,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_slow_walk",undefined,::trans_choose_movetype_to_idle_exit_slow_walk3,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_walk",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2374("pass_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::trans_pass_walk_in_to_walk_loop1,undefined);
|
||||
lib_0A1A::func_2374("walk_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("walk_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("walk_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_walk_out_to_move_done4,undefined);
|
||||
lib_0A1A::func_2374("walk_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("idle_exit_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"finished");
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::trans_pass_run_in_to_run_loop1,undefined);
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("run_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_run_out_to_move_done2,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("sprint_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0C75::func_D4E3,"sprint",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("sprint_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("idle_exit_sprint",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"finished");
|
||||
lib_0A1A::func_2374("pass_sprint_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::trans_pass_sprint_in_to_sprint_loop1,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_sprint_out_to_move_done0,undefined);
|
||||
lib_0A1A::func_2375("sprint_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("sprint_turn",undefined,::lib_0F3B::func_FFF8,"sprint_turn");
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("pass_slow_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_slow_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("slow_walk_loop",undefined,::trans_pass_slow_walk_in_to_slow_walk_loop1,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_loop",::lib_0C75::func_D4E3,"sprint",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("pass_slow_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("slow_walk_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("slow_walk_turn",undefined,::lib_0F3B::func_FFF8,"slow_walk_turn");
|
||||
lib_0A1A::func_2375("check_melee",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_slow_walk_out_to_move_done3,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_slow_walk",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::lib_0A1A::func_68B0,"finished");
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\karatemaster\karatemaster_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\karatemaster\karatemaster_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40",::scripts\asm\zombie_dlc4\zombie_dlc4::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128",::scripts\asm\zombie_dlc4\zombie_dlc4::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128",::scripts\asm\zombie_dlc4\zombie_dlc4::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::ontraversalteleport,undefined);
|
||||
lib_0A1A::func_2374("teleport_in",::scripts\asm\karatemaster\karatemaster_asm::playanim_teleportin,undefined,::scripts\asm\karatemaster\karatemaster_asm::teleportnotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_teleport,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_out",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("walk_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("run_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("sprint_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("slow_walk_melee",::scripts\asm\karatemaster\karatemaster_asm::playanim_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::meleenotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_melee,undefined,::scripts\asm\karatemaster\karatemaster_asm::choosemovingmeleeanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,"melee_anim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("pass_slow_walk_in",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_melee",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("stand_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("sprint_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("run_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("walk_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2375("slow_walk_melee",undefined,::scripts\asm\karatemaster\karatemaster_asm::shoulddomelee,undefined);
|
||||
lib_0A1A::func_2374("teleport_out",::scripts\asm\karatemaster\karatemaster_asm::playanim_teleportout,undefined,::scripts\asm\karatemaster\karatemaster_asm::teleportnotehandler,::scripts\asm\karatemaster\karatemaster_asm::terminate_teleport,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"teleport_anim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\karatemaster\karatemaster_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("death_normal",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::scripts\asm\zombie_dlc4\zombie_dlc4::choosestandingdeathanim_dlc,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving_normal",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_generic",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("death_normal",undefined,::trans_death_generic_to_death_normal0,undefined);
|
||||
lib_0A1A::func_2375("death_kungfu",undefined,::trans_death_generic_to_death_kungfu1,undefined);
|
||||
lib_0A1A::func_2375("death_normal",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_moving",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("death_moving_normal",undefined,::trans_death_moving_to_death_moving_normal0,undefined);
|
||||
lib_0A1A::func_2375("death_kungfu",undefined,::trans_death_moving_to_death_kungfu1,undefined);
|
||||
lib_0A1A::func_2375("death_moving_normal",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_kungfu",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_idle_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_choose_movetype_to_idle_exit_sprint0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C75::func_BE9A();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_choose_movetype_to_idle_exit_walk1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("walk");
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_choose_movetype_to_idle_exit_run2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("run");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_choose_movetype_to_idle_exit_slow_walk3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("slow_walk");
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_pass_walk_in_to_walk_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_pass_walk_out_to_move_done4(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
trans_pass_run_in_to_run_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
trans_pass_run_out_to_move_done2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
trans_pass_sprint_in_to_sprint_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
trans_pass_sprint_out_to_move_done0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
trans_pass_slow_walk_in_to_slow_walk_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
trans_pass_slow_walk_out_to_move_done3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
trans_death_generic_to_death_normal0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.agent_type == "skater";
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
trans_death_generic_to_death_kungfu1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.kung_fu_punched);
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
trans_death_moving_to_death_moving_normal0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.agent_type == "skater";
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
trans_death_moving_to_death_kungfu1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.kung_fu_punched);
|
||||
}
|
1714
IW/PC/ALL/scripts/asm/lumberjack/mp/states.gsc
Normal file
1714
IW/PC/ALL/scripts/asm/lumberjack/mp/states.gsc
Normal file
File diff suppressed because it is too large
Load Diff
269
IW/PC/ALL/scripts/asm/pamgrier/mp/states.gsc
Normal file
269
IW/PC/ALL/scripts/asm/pamgrier/mp/states.gsc
Normal file
@ -0,0 +1,269 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\pamgrier\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 18
|
||||
* Decompile Time: 1112 ms
|
||||
* Timestamp: 10/27/2023 12:02:00 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("pamgrier"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("pamgrier","pamgrier_start");
|
||||
lib_0A1A::func_2374("pamgrier_start",::scripts\asm\pamgrier\pamgrier_asm::pamgrierinit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\pamgrier\pamgrier_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_move",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("idle_turn",undefined,::scripts\asm\pamgrier\pamgrier_asm::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("chill_idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::ispamchillin,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("revive_player",undefined,::scripts\asm\pamgrier\pamgrier_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("melee_attack",undefined,::scripts\asm\pamgrier\pamgrier_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\pamgrier\pamgrier_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("melee_attack",::scripts\asm\pamgrier\pamgrier_asm::playmeleeattack,undefined,::scripts\asm\pamgrier\pamgrier_asm::meleenotehandler,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::choosemeleeattack,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_idle_exit",undefined,::trans_check_move_to_check_idle_exit0,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_walk",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::trans_pass_walk_in_to_walk_loop1,undefined);
|
||||
lib_0A1A::func_2374("walk_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("walk_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_pass_walk_out_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("walk_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_walk_out_to_move_done4,undefined);
|
||||
lib_0A1A::func_2374("walk_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::trans_choose_movetype_to_pass_walk_in0,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::trans_choose_movetype_to_pass_run_in1,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::trans_choose_movetype_to_pass_sprint_in2,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_sprint",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2374("check_idle_exit",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_walk",undefined,::trans_check_idle_exit_to_idle_exit_walk0,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_run",undefined,::trans_check_idle_exit_to_idle_exit_run1,undefined);
|
||||
lib_0A1A::func_2375("idle_exit_sprint",undefined,::trans_check_idle_exit_to_idle_exit_sprint2,undefined);
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::trans_pass_run_in_to_run_loop1,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_pass_run_out_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("run_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_run_out_to_move_done3,undefined);
|
||||
lib_0A1A::func_2374("pass_sprint_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("sprint_loop",undefined,::trans_pass_sprint_in_to_sprint_loop1,undefined);
|
||||
lib_0A1A::func_2374("sprint_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("sprint_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2374("pass_sprint_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("choose_movetype",undefined,::trans_pass_sprint_out_to_choose_movetype0,undefined);
|
||||
lib_0A1A::func_2375("sprint_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("sprint_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_sprint_out_to_move_done3,undefined);
|
||||
lib_0A1A::func_2374("sprint_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_sprint_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\pamgrier\pamgrier_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("chill_idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::ispamchillin,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("melee_attack",undefined,::scripts\asm\pamgrier\pamgrier_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("jump_across_196",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56_over_40",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_over_30_out_30_down_48",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_over_30_out_30_down_48",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_56",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40_out_30",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40_out_30",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_across_196_norestart",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40_norestart",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56_over_40_norestart",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_over_30_out_30_down_48_norestart",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_over_30_out_30_down_48",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128_norestart",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_56_norestart",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40_out_30_norestart",::scripts\asm\zombie_dlc2\zombie_dlc2::playtraverseanimz_dlc,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40_out_30",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("chill_idle",::scripts\asm\pamgrier\pamgrier_asm::playchillinanim,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::choosechillinidle,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::ispamdonechillin,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("chill_passive_transition",undefined,::scripts\asm\pamgrier\pamgrier_asm::needschilltransition,undefined);
|
||||
lib_0A1A::func_2375("chill_twitch",undefined,::scripts\asm\pamgrier\pamgrier_asm::shouldplaychilltwitch,undefined);
|
||||
lib_0A1A::func_2374("teleport",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_turn",undefined,::scripts\asm\pamgrier\pamgrier_asm::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("teleport_in",::scripts\asm\pamgrier\pamgrier_asm::playteleportin,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::chooseteleportinanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_out",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("teleport_out",::scripts\asm\pamgrier\pamgrier_asm::playteleportout,undefined,::scripts\asm\pamgrier\pamgrier_asm::meleenotehandler,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::chooseteleportoutanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_done",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("revive_player_loop",::scripts\asm\pamgrier\pamgrier_asm::playreviveanim,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::choosereviveanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("revive_player_outro",undefined,::scripts\asm\pamgrier\pamgrier_asm::isrevivedone,undefined);
|
||||
lib_0A1A::func_2374("teleport_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("revive_player_loop",undefined,::trans_teleport_done_to_revive_player_loop0,undefined);
|
||||
lib_0A1A::func_2375("chill_idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::ispamchillin,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("revive_player",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("revive_player_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("revive_player_intro",::scripts\asm\pamgrier\pamgrier_asm::playreviveanim,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::choosereviveanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("revive_player_loop",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("revive_player_outro",::scripts\asm\pamgrier\pamgrier_asm::playreviveanim,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::choosereviveanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("idle_turn",::scripts\asm\pamgrier\pamgrier_asm::func_D56A,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::func_3F0A,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle_turn_done",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("idle_turn_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\pamgrier\pamgrier_asm::shoulddoaction,"teleport");
|
||||
lib_0A1A::func_2374("chill_passive_transition",::scripts\asm\pamgrier\pamgrier_asm::playchillpassivetransition,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("chill_idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("chill_twitch",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\pamgrier\pamgrier_asm::choosechillinidle,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("chill_idle",undefined,::scripts\asm\pamgrier\pamgrier_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_check_move_to_check_idle_exit0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_pass_walk_in_to_walk_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_pass_walk_out_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C75::func_BCCD();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_pass_walk_out_to_move_done4(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_choose_movetype_to_pass_walk_in0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("walk");
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_choose_movetype_to_pass_run_in1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("run");
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_choose_movetype_to_pass_sprint_in2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("sprint");
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
trans_check_idle_exit_to_idle_exit_walk0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("walk");
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
trans_check_idle_exit_to_idle_exit_run1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("run");
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
trans_check_idle_exit_to_idle_exit_sprint2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("sprint");
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
trans_pass_run_in_to_run_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
trans_pass_run_out_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C75::func_BCCD();
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
trans_pass_run_out_to_move_done3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
trans_pass_sprint_in_to_sprint_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
trans_pass_sprint_out_to_choose_movetype0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C75::func_BCCD();
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
trans_pass_sprint_out_to_move_done3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
trans_teleport_done_to_revive_player_loop0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.teleporttype) && self.teleporttype == "revive_player";
|
||||
}
|
752
IW/PC/ALL/scripts/asm/pamgrier/pamgrier_asm.gsc
Normal file
752
IW/PC/ALL/scripts/asm/pamgrier/pamgrier_asm.gsc
Normal file
@ -0,0 +1,752 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\pamgrier\pamgrier_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 42
|
||||
* Decompile Time: 2421 ms
|
||||
* Timestamp: 10/27/2023 12:02:03 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
pamgrierinit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
var_04 = self method_80FE("teleport_out","revive_player");
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
isvalidaction(param_00)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "teleport":
|
||||
case "melee_attack":
|
||||
case "revive_player":
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
setaction(param_00)
|
||||
{
|
||||
self.requested_action = param_00;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
clearaction()
|
||||
{
|
||||
self.requested_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
ispamchillin(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.bchillin);
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
ispamdonechillin(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !ispamchillin(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
shouldplayentranceanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
playanimandlookatenemy(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\pamgrier\pamgrier_agent::getenemy());
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
isrevivedone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.reviveplayer))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.reviveplayer.inlaststand))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
dorevive(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
param_01 endon("disconnect");
|
||||
var_02 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
||||
wait(var_02.revive_wait_time);
|
||||
if(!isdefined(param_01.reviveent))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
param_01.reviveent notify("pg_trigger",self);
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
playreviveanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(isdefined(self.reviveplayer))
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,self.reviveplayer);
|
||||
thread dorevive(param_01,self.reviveplayer);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
meleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
var_04 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
if(distancesquared(var_04.origin,self.origin) < -25536)
|
||||
{
|
||||
self notify("attack_hit",var_04);
|
||||
if(isdefined(var_04.maxhealth))
|
||||
{
|
||||
lib_0C73::func_5904(var_04,var_04.maxhealth,"MOD_IMPACT");
|
||||
}
|
||||
else
|
||||
{
|
||||
lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self notify("attack_miss",var_04);
|
||||
}
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.bmovingmelee))
|
||||
{
|
||||
self notify("stop_melee_face_enemy");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
shouldabortaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
if(self.requested_action != param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
shoulddoaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(isdefined(param_03) && param_03 != "")
|
||||
{
|
||||
if(self.requested_action == param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.requested_action == param_02)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
func_BEA0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = func_81DE();
|
||||
if(abs(angleclamp180(var_04)) > self.var_129AF)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
func_81DE(param_00)
|
||||
{
|
||||
var_01 = undefined;
|
||||
var_02 = undefined;
|
||||
var_03 = 0;
|
||||
if(isdefined(self.desiredyaw))
|
||||
{
|
||||
var_03 = angleclamp180(self.desiredyaw - self.angles[1]);
|
||||
}
|
||||
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
var_03 = scripts\common\utility::func_8094(0.5,param_00);
|
||||
}
|
||||
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
func_3F0A(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = func_81DE();
|
||||
if(var_03 < 0)
|
||||
{
|
||||
var_04 = "right";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = "left";
|
||||
}
|
||||
|
||||
var_03 = abs(var_03);
|
||||
var_05 = 0;
|
||||
if(var_03 > 157.5)
|
||||
{
|
||||
var_05 = 180;
|
||||
}
|
||||
else if(var_03 > 112.5)
|
||||
{
|
||||
var_05 = 135;
|
||||
}
|
||||
else if(var_03 > 67.5)
|
||||
{
|
||||
var_05 = 90;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = 45;
|
||||
}
|
||||
|
||||
var_06 = var_04 + "_" + var_05;
|
||||
var_07 = lib_0A1A::func_2358(param_01,var_06);
|
||||
var_08 = self method_8101(param_01,var_07);
|
||||
return var_07;
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
func_D56A(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self.var_233;
|
||||
self method_8289("face angle abs",self.angles);
|
||||
self method_8281("anim deltas");
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
if(!isdefined(var_05) && isdefined(self.var_233))
|
||||
{
|
||||
self method_841F();
|
||||
}
|
||||
|
||||
lib_0A1D::func_237F("face current");
|
||||
lib_0A1D::func_237E("code_move");
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
playmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
choosemeleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = "attack_moving_";
|
||||
var_04 = func_81DE(scripts\mp\agents\pamgrier\pamgrier_agent::getenemy());
|
||||
if(var_04 < 0)
|
||||
{
|
||||
var_05 = "right";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = "left";
|
||||
}
|
||||
|
||||
var_04 = abs(var_04);
|
||||
var_06 = 0;
|
||||
if(var_04 > 157.5)
|
||||
{
|
||||
var_06 = 180;
|
||||
}
|
||||
else if(var_04 > 112.5)
|
||||
{
|
||||
var_06 = 135;
|
||||
}
|
||||
else if(var_04 > 67.5)
|
||||
{
|
||||
var_06 = 90;
|
||||
}
|
||||
else if(var_04 > 30)
|
||||
{
|
||||
var_06 = 45;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_06 = undefined;
|
||||
}
|
||||
|
||||
if(isdefined(var_06))
|
||||
{
|
||||
var_07 = "attack_moving_" + var_05 + "_" + var_06;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_07 = "attack_moving";
|
||||
}
|
||||
|
||||
var_08 = lib_0A1A::func_2358(param_01,var_07);
|
||||
return var_08;
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata().min_moving_pain_dist)
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
chooseteleportoutanim(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = lib_0A1A::func_2358(param_01,self.teleporttype);
|
||||
if(self.teleporttype == "revive_player")
|
||||
{
|
||||
self.reviveanimindex = var_03 - 5;
|
||||
}
|
||||
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
needschilltransition(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bneedschilltransition))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
playchillpassivetransition(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.bneedschilltransition = undefined;
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
choosechillinidle(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bpassive))
|
||||
{
|
||||
var_03 = lib_0A1A::func_2358(param_01,"passive");
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = lib_0A1A::func_2358(param_02,"ready");
|
||||
}
|
||||
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
gopassivesoon(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
wait(param_01);
|
||||
scripts\mp\agents\pamgrier\pamgrier_agent::setpassive();
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
shouldplaychilltwitch(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!scripts\common\utility::istrue(self.bpassive))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.btimefortwitch))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
self.btimefortwitch = undefined;
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
handletwitch(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
var_01 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
||||
wait(randomfloatrange(var_01.min_wait_for_twitch_time,var_01.max_wait_for_twitch_time));
|
||||
self.btimefortwitch = 1;
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
playchillinanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bpassive))
|
||||
{
|
||||
thread handletwitch(param_01);
|
||||
}
|
||||
else
|
||||
{
|
||||
thread gopassivesoon(param_01,scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata().chill_time_before_going_passive);
|
||||
}
|
||||
|
||||
if(isdefined(self.teleportangles))
|
||||
{
|
||||
self method_8289("face angle abs",(0,self.teleportangles[1],0));
|
||||
}
|
||||
|
||||
lib_0A1D::func_235F(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 33
|
||||
choosereviveanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isdefined(self.reviveanimindex))
|
||||
{
|
||||
self.reviveanimindex = lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
return self.reviveanimindex;
|
||||
}
|
||||
|
||||
//Function Number: 34
|
||||
chooseteleportinanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bpassive))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"passive_teleport");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"teleport");
|
||||
}
|
||||
|
||||
//Function Number: 35
|
||||
playteleportin(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = self.teleportpos - self.origin;
|
||||
var_04 = (var_04[0],var_04[1],0);
|
||||
var_05 = vectornormalize(var_04);
|
||||
var_06 = vectortoangles(var_05);
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 36
|
||||
isplayerintheway(param_00)
|
||||
{
|
||||
var_01 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
||||
foreach(var_03 in level.players)
|
||||
{
|
||||
if(!isalive(var_03))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(scripts\common\utility::istrue(var_03.inlaststand))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_04 = distance2dsquared(param_00,var_03.origin);
|
||||
if(var_04 < var_01.player_too_close_teleport_dist_sq)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 37
|
||||
isvalidteleportpos(param_00)
|
||||
{
|
||||
var_01 = self.teleportpos;
|
||||
self.teleportpos = getclosestpointonnavmesh(self.teleportpos);
|
||||
var_02 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
||||
if(distance2dsquared(var_01,self.teleportpos) > var_02.navmesh_correction_dist_sq)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(isplayerintheway(self.teleportpos))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
var_03 = scripts\common\trace::func_48CC(1);
|
||||
if(!scripts\common\trace::func_DCF1(self.teleportpos + (0,0,24),param_00 + (0,0,24),self,var_03))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 38
|
||||
faceplayer(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
for(;;)
|
||||
{
|
||||
if(isdefined(param_01))
|
||||
{
|
||||
self method_8289("face angle abs",(0,vectortoyaw(param_01.origin - self.origin),0));
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 39
|
||||
playteleportout(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
var_04 = 1;
|
||||
}
|
||||
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_06 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
|
||||
self setscriptablepartstate("movement","teleport");
|
||||
self.ishidden = 1;
|
||||
wait(0.1);
|
||||
self setscriptablepartstate("movement","neutral");
|
||||
self hide();
|
||||
if(isdefined(var_06) && self.teleporttype == "teleport_attack")
|
||||
{
|
||||
var_07 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
||||
var_08 = var_06 getvelocity();
|
||||
var_09 = length2d(var_08);
|
||||
var_0A = vectornormalize(var_06.origin - self.origin);
|
||||
self.teleportpos = var_06.origin - var_0A * var_07.teleport_attack_dist_to_target;
|
||||
if(!isvalidteleportpos(var_06.origin))
|
||||
{
|
||||
if(var_09 == 0)
|
||||
{
|
||||
var_0B = anglestoforward(var_06.angles);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_0B = vectornormalize(var_09) * -1;
|
||||
}
|
||||
|
||||
self.teleportpos = var_06.origin + var_0B * var_07.teleport_behind_target_dist;
|
||||
if(!isvalidteleportpos(var_06.origin))
|
||||
{
|
||||
self.teleportpos = getclosestpointonnavmesh(var_06.origin);
|
||||
}
|
||||
}
|
||||
|
||||
self.teleportangles = vectortoangles(var_06.origin - self.teleportpos);
|
||||
self.teleportangles = (0,self.teleportangles[1],0);
|
||||
}
|
||||
|
||||
self dontinterpolate();
|
||||
self setorigin(self.teleportpos,0);
|
||||
if(isdefined(self.teleportangles))
|
||||
{
|
||||
self.angles = (0,self.teleportangles[1],0);
|
||||
}
|
||||
|
||||
if(isdefined(self.teleporttype))
|
||||
{
|
||||
if(self.teleporttype == "teleport_attack" && isdefined(var_06))
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,var_06);
|
||||
}
|
||||
else if(self.teleporttype == "revive_player" && isdefined(self.reviveplayer))
|
||||
{
|
||||
thread faceplayer(param_01,self.reviveplayer);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8289("face angle abs",(0,self.teleportangles[1],0));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8289("face angle abs",(0,self.teleportangles[1],0));
|
||||
}
|
||||
|
||||
self.teleportpos = undefined;
|
||||
self method_8286(self.origin);
|
||||
self method_841F();
|
||||
thread showmelater();
|
||||
thread gibnearbyenemies(0.1);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
self.var_9CEC = undefined;
|
||||
self.btraversalteleport = undefined;
|
||||
self notify("traverse_end");
|
||||
lib_0A1A::func_237C("decide_idle",param_03);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 40
|
||||
showmelater()
|
||||
{
|
||||
self endon("death");
|
||||
wait(0.1);
|
||||
self show();
|
||||
self setscriptablepartstate("movement","teleport");
|
||||
self.ishidden = 0;
|
||||
wait(0.1);
|
||||
self setscriptablepartstate("movement","neutral");
|
||||
}
|
||||
|
||||
//Function Number: 41
|
||||
gibnearbyenemies(param_00)
|
||||
{
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
wait(param_00);
|
||||
}
|
||||
|
||||
var_01 = scripts\mp\_mp_agent::func_7DAF();
|
||||
var_02 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
|
||||
var_03 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
||||
foreach(var_05 in var_01)
|
||||
{
|
||||
if(var_05 == self)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(var_05.team == "allies")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(isdefined(var_02) && var_05 == var_02)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(var_05.agent_type == "ratking")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_06 = distancesquared(self.origin,var_05.origin);
|
||||
if(var_06 > var_03.telefrag_dist_sq)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_05 gibthyself();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 42
|
||||
gibthyself()
|
||||
{
|
||||
self.nocorpse = 1;
|
||||
self.full_gib = 1;
|
||||
self dodamage(self.health + -15536,self.origin);
|
||||
}
|
189
IW/PC/ALL/scripts/asm/ratking/mp/states.gsc
Normal file
189
IW/PC/ALL/scripts/asm/ratking/mp/states.gsc
Normal file
@ -0,0 +1,189 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\ratking\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 8
|
||||
* Decompile Time: 553 ms
|
||||
* Timestamp: 10/27/2023 12:02:03 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("ratking"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("ratking","ratking_start");
|
||||
lib_0A1A::func_2374("ratking_start",::scripts\asm\ratking\ratking_asm::ratkinginit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("enter_world",undefined,::scripts\asm\ratking\ratking_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_move",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("enter_world",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_staff_and_shield",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("leave_world",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("staff_stomp",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("shield_throw",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("block",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("summon",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("melee_attack",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("staff_projectile",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("shield_throw_at_spot",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("staff_stomp",::scripts\asm\ratking\ratking_asm::dostaffstomp,undefined,::scripts\asm\ratking\ratking_asm::staffstompnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("block_intro",::scripts\asm\ratking\ratking_asm::playblockanim,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("block_loop",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("shield_throw",::scripts\asm\ratking\ratking_asm::doshieldthrow,undefined,::scripts\asm\ratking\ratking_asm::shieldthrownotehandler,::scripts\asm\ratking\ratking_asm::clearlooktarget,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::trans_check_move_to_pass_walk_in0,undefined);
|
||||
lib_0A1A::func_2375("pass_run_in",undefined,::trans_check_move_to_pass_run_in1,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_staff_and_shield",undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("walk_start",undefined,::trans_pass_walk_in_to_walk_start2,undefined);
|
||||
lib_0A1A::func_2374("walk_turn",::lib_0F3B::func_D514,undefined,::scripts\asm\ratking\ratking_asm::ratkingturnnotehandler,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("walk_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("walk_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_walk_out_to_move_done4,undefined);
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_move",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("walk_stop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pass_run_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_staff_and_shield",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_start",undefined,::trans_pass_run_in_to_run_start2,undefined);
|
||||
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,::scripts\asm\ratking\ratking_asm::ratkingturnnotehandler,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("run_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_loop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_run_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("run_stop",::lib_0C75::func_D4E3,"run",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("move_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pass_run_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run_stop",undefined,::lib_0C75::func_10092,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2374("run_start",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::ratking_chooseanim_exit,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("run_loop",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("walk_start",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::ratking_chooseanim_exit,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\ratking\ratking_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("platform_idle",undefined,::trans_decide_idle_to_platform_idle0,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("teleport_in",::scripts\asm\ratking\ratking_asm::playteleportin,2,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_out",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::shouldabortaction,"teleport");
|
||||
lib_0A1A::func_2374("summon",::lib_0F3C::func_CEA8,undefined,::scripts\asm\ratking\ratking_asm::summonnotehandler,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("staff_stomp",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("block",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("melee_attack",undefined,::scripts\asm\ratking\ratking_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("check_staff_and_shield",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("block",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("block_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("block_loop",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("block_outro",undefined,::scripts\asm\ratking\ratking_asm::shouldendblock,undefined);
|
||||
lib_0A1A::func_2374("block_outro",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("teleport",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("teleport_out",::scripts\asm\ratking\ratking_asm::playteleportout,undefined,undefined,::scripts\asm\ratking\ratking_asm::terminate_teleportout,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::shouldabortaction,"teleport");
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\ratking\ratking_asm::shouldconsiderabortingteleport,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\ratking\ratking_asm::ontraversalteleport,undefined);
|
||||
lib_0A1A::func_2374("leave_world",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2374("melee_attack",::scripts\asm\ratking\ratking_asm::playmeleeattack,undefined,::scripts\asm\ratking\ratking_asm::meleenotehandler,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("staff_projectile",::scripts\asm\ratking\ratking_asm::dostaffprojectile,undefined,::scripts\asm\ratking\ratking_asm::staffprojectilenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("shield_throw_at_spot",::scripts\asm\ratking\ratking_asm::doshieldthrowatspot,undefined,::scripts\asm\ratking\ratking_asm::shieldthrowatspotnotehandler,::scripts\asm\ratking\ratking_asm::clearlooktarget,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("platform_idle",::scripts\asm\ratking\ratking_asm::playplatformidle,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim angle delta",undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::trans_platform_idle_to_decide_idle0,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("aimset_shield_throw",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("shield_lost_and_found",::scripts\asm\ratking\ratking_asm::playshieldlostandfound,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::chooseshieldornoshieldanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim angle delta",undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("staff_lost_and_found",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\ratking\ratking_asm::choosestaffornostaffanim,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim angle delta",undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\ratking\ratking_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_staff_and_shield",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("shield_lost_and_found",undefined,::scripts\asm\ratking\ratking_asm::lostorfoundshield,undefined);
|
||||
lib_0A1A::func_2375("staff_lost_and_found",undefined,::scripts\asm\ratking\ratking_asm::lostorfoundstaff,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_check_move_to_pass_walk_in0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("walk");
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_check_move_to_pass_run_in1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2956("run");
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_pass_walk_in_to_walk_start2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_pass_walk_out_to_move_done4(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
trans_pass_run_in_to_run_start2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
trans_decide_idle_to_platform_idle0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.isonplatform);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
trans_platform_idle_to_decide_idle0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !scripts\common\utility::istrue(self.isonplatform);
|
||||
}
|
951
IW/PC/ALL/scripts/asm/ratking/ratking_asm.gsc
Normal file
951
IW/PC/ALL/scripts/asm/ratking/ratking_asm.gsc
Normal file
@ -0,0 +1,951 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\ratking\ratking_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 58
|
||||
* Decompile Time: 2988 ms
|
||||
* Timestamp: 10/27/2023 12:02:07 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
ratkinginit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
self.var_71D0 = ::scripts\mp\agents\ratking\ratking_agent::shouldratkingplaypainanim;
|
||||
self.var_1198.requestedshieldstate = "equipped";
|
||||
self.var_2303.shieldstate = "equipped";
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
isvalidaction(param_00)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "shield_throw":
|
||||
case "shield_throw_at_spot":
|
||||
case "teleport":
|
||||
case "staff_projectile":
|
||||
case "block":
|
||||
case "summon":
|
||||
case "staff_stomp":
|
||||
case "melee_attack":
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
setaction(param_00)
|
||||
{
|
||||
self.requested_action = param_00;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
clearaction()
|
||||
{
|
||||
self.requested_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
shouldendblock(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action) || self.requested_action != "block")
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
shouldplayentranceanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
playanimandlookatenemy(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
playtauntanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self notify("taunt");
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
dosummonspawn()
|
||||
{
|
||||
var_00 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
|
||||
foreach(var_02 in self.var_108FB)
|
||||
{
|
||||
var_03 = scripts\cp\zombies\zombies_spawning::func_13F53(var_00.summon_agent_type,var_02,self.angles,"axis");
|
||||
if(!isdefined(var_03))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var_03 thread scripts\cp\zombies\zombies_spawning::func_64E7(var_00.summon_agent_type);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
damagezombies(param_00,param_01)
|
||||
{
|
||||
var_02 = scripts\mp\_mp_agent::func_7D95("generic_zombie");
|
||||
var_03 = param_01 * param_01;
|
||||
foreach(var_05 in var_02)
|
||||
{
|
||||
var_06 = distancesquared(var_05.origin,param_00);
|
||||
if(var_06 > var_03)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_05 dodamage(var_05.health * 10,param_00,self,self,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
dostaffstompdamage(param_00,param_01)
|
||||
{
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
}
|
||||
|
||||
if(isdefined(param_01))
|
||||
{
|
||||
wait(param_01);
|
||||
}
|
||||
|
||||
var_02 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
|
||||
self setscriptablepartstate("attacks","staff_stomp");
|
||||
self radiusdamage(self.origin,var_02.staff_stomp_damage_radius,var_02.staff_stomp_max_damage,var_02.staff_stomp_min_damage,self,"MOD_IMPACT");
|
||||
if(scripts\common\utility::istrue(self.battackzombies))
|
||||
{
|
||||
damagezombies(self.origin,var_02.staff_stomp_damage_radius);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
staffstompnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
dostaffstompdamage(param_01);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
dostaffstomp(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
|
||||
self notify("stomp");
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
summonnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "start_summon_zombies")
|
||||
{
|
||||
self notify("summon");
|
||||
dosummonspawn();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
ratkingturnnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "right":
|
||||
self setscriptablepartstate("turns","right");
|
||||
break;
|
||||
|
||||
case "left":
|
||||
self setscriptablepartstate("turns","left");
|
||||
break;
|
||||
|
||||
default:
|
||||
self setscriptablepartstate("turns","forward");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
meleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
var_04 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
if(distancesquared(var_04.origin,self.origin) < -25536)
|
||||
{
|
||||
self notify("attack_hit",var_04);
|
||||
if(var_04.team == "axis" && scripts\common\utility::istrue(self.battackzombies))
|
||||
{
|
||||
lib_0C73::func_5904(var_04,var_04.health * 10,"MOD_IMPACT");
|
||||
}
|
||||
else
|
||||
{
|
||||
lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self notify("attack_miss",var_04);
|
||||
}
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.bmovingmelee))
|
||||
{
|
||||
self notify("stop_melee_face_enemy");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
shieldthrowatspotnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
var_04 = scripts\mp\agents\ratking\ratking_agent::getstructpos();
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_05 = self gettagorigin("J_Shield_LE");
|
||||
var_06 = var_04.origin;
|
||||
var_07 = magicbullet("iw7_ratking_shield_projectile",var_05,var_06,self);
|
||||
self setscriptablepartstate("shield","neutral");
|
||||
thread scripts\aitypes\ratking\behaviors::throwandrecovershield(1);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
shieldthrownotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
var_04 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_05 = self gettagorigin("J_Shield_LE");
|
||||
var_06 = var_04 geteye() - (0,0,12);
|
||||
magicbullet("iw7_ratking_shield_projectile",var_05,var_06,self);
|
||||
self setscriptablepartstate("shield","neutral");
|
||||
thread scripts\aitypes\ratking\behaviors::throwandrecovershield(5);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
shieldthrowatspothack(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
wait(0.8);
|
||||
shieldthrowatspotnotehandler("hit",param_00,1,0);
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
doshieldthrowatspot(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = scripts\mp\agents\ratking\ratking_agent::getstructpos();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
self.var_1C2 = var_04.origin;
|
||||
}
|
||||
|
||||
scripts\mp\agents\ratking\ratking_agent::lookatspot();
|
||||
self notify("shield_throw");
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
self.var_1C2 = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
aimatenemy(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
while(isdefined(param_01) && isalive(param_01))
|
||||
{
|
||||
self.var_1C2 = param_01 method_815B();
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
clearlooktarget(param_00,param_01,param_02)
|
||||
{
|
||||
self.var_1C2 = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
doshieldthrow(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
scripts\mp\agents\ratking\ratking_agent::lookatenemy();
|
||||
thread aimatenemy(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
self.var_1C2 = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
shouldabortaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
if(self.requested_action != param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
shoulddoaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.requested_action == param_02)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
playblockanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = vectortoangles(self.damageaccumulator.lastdir * -1);
|
||||
var_04 = (0,var_04[1],0);
|
||||
self method_8289("face angle abs",var_04);
|
||||
self method_8281("anim deltas");
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
func_BEA0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = undefined;
|
||||
var_05 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
||||
if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_65D3))
|
||||
{
|
||||
var_04 = self.var_1198.var_FECD.var_65D3.origin;
|
||||
}
|
||||
else if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_D699))
|
||||
{
|
||||
var_04 = self.var_1198.var_FECD.var_D699;
|
||||
}
|
||||
else if(isdefined(var_05))
|
||||
{
|
||||
var_04 = var_05.origin;
|
||||
}
|
||||
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_06 = self.angles[1] - vectortoyaw(var_04 - self.origin);
|
||||
var_07 = distancesquared(self.origin,var_04);
|
||||
if(var_07 < 65536)
|
||||
{
|
||||
var_08 = sqrt(var_07);
|
||||
if(var_08 > 3)
|
||||
{
|
||||
var_06 = var_06 + asin(-3 / var_08);
|
||||
}
|
||||
}
|
||||
|
||||
if(abs(angleclamp180(var_06)) > self.var_129AF)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
func_81DE()
|
||||
{
|
||||
var_00 = 0.25;
|
||||
var_01 = undefined;
|
||||
var_02 = undefined;
|
||||
if(isdefined(self.var_1198.var_FECD))
|
||||
{
|
||||
if(isdefined(self.var_1198.var_FECD.var_65D3))
|
||||
{
|
||||
var_01 = self.var_1198.var_FECD.var_65D3;
|
||||
}
|
||||
else if(isdefined(self.var_1198.var_FECD.var_D699))
|
||||
{
|
||||
var_02 = self.var_1198.var_FECD.var_D699;
|
||||
}
|
||||
}
|
||||
|
||||
var_03 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
||||
if(isdefined(var_03))
|
||||
{
|
||||
if(!isdefined(var_01) && !isdefined(var_02))
|
||||
{
|
||||
var_01 = var_03;
|
||||
}
|
||||
}
|
||||
|
||||
if(isdefined(var_01) && !issentient(var_01))
|
||||
{
|
||||
var_00 = 1.5;
|
||||
}
|
||||
|
||||
var_04 = scripts\common\utility::func_8094(var_00,var_01,var_02);
|
||||
return var_04;
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
choosestaffornostaffanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.nostaff))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"nostaff");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"staff");
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
chooseshieldornoshieldanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(self.var_2303.shieldstate == "equipped")
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"shield");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"noshield");
|
||||
}
|
||||
|
||||
//Function Number: 33
|
||||
func_3F0A(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = func_81DE();
|
||||
if(var_03 < 0)
|
||||
{
|
||||
var_04 = "right";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = "left";
|
||||
}
|
||||
|
||||
var_03 = abs(var_03);
|
||||
var_05 = 0;
|
||||
if(var_03 > 157.5)
|
||||
{
|
||||
var_05 = 180;
|
||||
}
|
||||
else if(var_03 > 112.5)
|
||||
{
|
||||
var_05 = 135;
|
||||
}
|
||||
else if(var_03 > 67.5)
|
||||
{
|
||||
var_05 = 90;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = 45;
|
||||
}
|
||||
|
||||
var_06 = var_04 + "_" + var_05;
|
||||
var_07 = lib_0A1A::func_2358(param_01,var_06);
|
||||
var_08 = self method_8101(param_01,var_07);
|
||||
return var_07;
|
||||
}
|
||||
|
||||
//Function Number: 34
|
||||
func_D56A(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self.var_233;
|
||||
self method_8289("face angle abs",self.angles);
|
||||
self method_8281("anim deltas");
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
if(!isdefined(var_05) && isdefined(self.var_233))
|
||||
{
|
||||
self method_841F();
|
||||
}
|
||||
|
||||
lib_0A1D::func_237F("face current");
|
||||
lib_0A1D::func_237E("code_move");
|
||||
}
|
||||
|
||||
//Function Number: 35
|
||||
playmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
self notify("melee");
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 36
|
||||
choosemeleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0A1B::func_2955())
|
||||
{
|
||||
var_03 = lib_0A1A::func_2358(param_01,"attack_moving");
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = lib_0A1A::func_2358(param_02,"attack");
|
||||
}
|
||||
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 37
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 38
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\ratking\ratking_tunedata::gettunedata().min_moving_pain_dist)
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
self notify("pain");
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
||||
return;
|
||||
}
|
||||
|
||||
self notify("pain");
|
||||
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 39
|
||||
playteleportin(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
||||
{
|
||||
self setscriptablepartstate("movement","dematerialize");
|
||||
}
|
||||
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 40
|
||||
terminate_teleportout(param_00,param_01,param_02)
|
||||
{
|
||||
}
|
||||
|
||||
//Function Number: 41
|
||||
shouldconsiderabortingteleport(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.ishidden))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return shouldabortaction(param_00,param_01,param_02,"teleport");
|
||||
}
|
||||
|
||||
//Function Number: 42
|
||||
playteleportout(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self endon("death");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
||||
self.ishidden = 1;
|
||||
wait(0.1);
|
||||
self dontinterpolate();
|
||||
self hide();
|
||||
if(scripts\common\utility::istrue(self.fake_death))
|
||||
{
|
||||
scripts\mp\agents\ratking\ratking_agent::executefakedeath();
|
||||
}
|
||||
|
||||
scripts\aitypes\ratking\behaviors::setplatformstate();
|
||||
var_06 = undefined;
|
||||
if(!scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
||||
{
|
||||
var_06 = spawnfx(level._effect["rk_tele_spot"],self.teleportpos);
|
||||
triggerfx(var_06);
|
||||
}
|
||||
|
||||
self setorigin(self.teleportpos,0);
|
||||
if(isdefined(var_05))
|
||||
{
|
||||
self.angles = vectortoangles(var_05.origin - self.origin);
|
||||
}
|
||||
|
||||
self.teleportpos = undefined;
|
||||
self method_8286(self.origin);
|
||||
self method_841F();
|
||||
thread showmelater(var_06);
|
||||
if(!scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
scripts\mp\agents\ratking\ratking_agent::lookatenemy();
|
||||
}
|
||||
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
self.var_9CEC = undefined;
|
||||
self.btraversalteleport = undefined;
|
||||
self notify("traverse_end");
|
||||
lib_0A1A::func_237C("decide_idle",param_03);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 43
|
||||
showmelater(param_00)
|
||||
{
|
||||
if(scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
||||
{
|
||||
self setscriptablepartstate("rat_skirt","platform");
|
||||
}
|
||||
else
|
||||
{
|
||||
self setscriptablepartstate("movement","materialize");
|
||||
self setscriptablepartstate("rat_skirt","active");
|
||||
}
|
||||
|
||||
wait(0.1);
|
||||
self show();
|
||||
self.ishidden = 0;
|
||||
thread gibnearbyzombies(0.1);
|
||||
wait(1);
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
param_00 delete();
|
||||
}
|
||||
|
||||
if(scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
||||
{
|
||||
self setscriptablepartstate("movement","neutral");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 44
|
||||
gibnearbyzombies(param_00)
|
||||
{
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
wait(param_00);
|
||||
}
|
||||
|
||||
var_01 = scripts\mp\_mp_agent::func_7DAF();
|
||||
var_02 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
||||
var_03 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
|
||||
foreach(var_05 in var_01)
|
||||
{
|
||||
if(var_05 == self)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(var_05.team == "allies")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(isdefined(var_02) && var_05 == var_02)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_06 = distancesquared(self.origin,var_05.origin);
|
||||
if(var_06 > var_03.telefrag_dist_sq)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_05 gibthyself();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 45
|
||||
gibthyself()
|
||||
{
|
||||
self.nocorpse = 1;
|
||||
self.full_gib = 1;
|
||||
self dodamage(self.health + -15536,self.origin);
|
||||
}
|
||||
|
||||
//Function Number: 46
|
||||
play_teleport_sound_to_players(param_00)
|
||||
{
|
||||
foreach(var_02 in level.players)
|
||||
{
|
||||
if(!self method_85B8() || scripts\common\utility::istrue(var_02.var_DCEB))
|
||||
{
|
||||
self playsoundtoplayer(param_00,var_02);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 47
|
||||
ontraversalteleport(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.teleportpos = self method_8146();
|
||||
self.btraversalteleport = 1;
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 48
|
||||
platformfaceenemy(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
for(;;)
|
||||
{
|
||||
var_01 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
||||
if(isdefined(var_01) && isalive(var_01))
|
||||
{
|
||||
self method_8289("face angle abs",(0,vectortoyaw(var_01.origin - self.origin),0));
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 49
|
||||
playplatformidle(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self method_841F();
|
||||
thread platformfaceenemy(param_01);
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 50
|
||||
dostaffprojectile(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 51
|
||||
dostaffprojectiledamage(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = param_01 * param_01;
|
||||
var_05 = scripts\common\trace::func_48CC(1);
|
||||
var_06 = scripts\common\trace::func_DCED(param_00 + (0,0,param_02),param_00 - (0,0,param_02),self,var_05);
|
||||
param_00 = getgroundposition(param_00,8);
|
||||
foreach(var_08 in level.players)
|
||||
{
|
||||
if(!isalive(var_08))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(var_08.ignoreme || isdefined(var_08.var_222) && var_08.var_222.ignoreme)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(lib_0F74::func_1002C(var_08))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_09 = distance2dsquared(param_00,var_08.origin);
|
||||
if(var_09 > var_04)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(abs(param_00[2] - var_08.origin[2]) > param_02)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_08 dodamage(param_03,param_00,self,self,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 52
|
||||
handlestaffprojectile()
|
||||
{
|
||||
var_00 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
|
||||
var_01 = anglestoforward(self.angles);
|
||||
var_02 = var_00.staff_projectile_range / var_00.staff_projectile_speed;
|
||||
var_03 = var_00.staff_projectile_speed * var_00.staff_projectile_interval;
|
||||
var_04 = var_03 / 2;
|
||||
var_05 = self.origin + var_01 * var_04;
|
||||
var_06 = gettime() + var_02 * 1000;
|
||||
var_07 = spawn("script_model",var_05);
|
||||
var_07 setmodel("tag_origin_staff_proj");
|
||||
var_07 show();
|
||||
var_07.angles = var_01;
|
||||
playsoundatpos(var_05,"rk_fissure_deploy_lr");
|
||||
thread delayprojectileloopsound(var_07,var_00.staff_projectile_interval);
|
||||
while(gettime() < var_06)
|
||||
{
|
||||
dostaffprojectiledamage(var_05,var_04,var_00.staff_projectile_z_delta,var_00.staff_projectile_damage);
|
||||
var_07 moveto(var_05,var_00.staff_projectile_interval);
|
||||
wait(var_00.staff_projectile_interval);
|
||||
var_05 = var_05 + var_01 * var_03;
|
||||
var_07.angles = vectortoangles(var_05 - var_07.origin);
|
||||
}
|
||||
|
||||
var_07 stoploopsound();
|
||||
var_07 delete();
|
||||
}
|
||||
|
||||
//Function Number: 53
|
||||
delayprojectileloopsound(param_00,param_01)
|
||||
{
|
||||
level endon("game_ended");
|
||||
wait(param_01);
|
||||
param_00 scripts\common\utility::func_CD7F("rk_fissure_ground_lp",(0,0,12));
|
||||
}
|
||||
|
||||
//Function Number: 54
|
||||
staffprojectilenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
handlestaffprojectile();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 55
|
||||
lostorfoundstaff(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bstaffchanged))
|
||||
{
|
||||
self.bstaffchanged = undefined;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 56
|
||||
lostorfoundshield(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(self.var_1198.requestedshieldstate == self.var_2303.shieldstate)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.var_1198.requestedshieldstate == "equipped" && self.var_2303.shieldstate != "equipped")
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(self.var_1198.requestedshieldstate == "dropped" && self.var_2303.shieldstate == "equipped")
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
self.var_2303.shieldstate = self.var_1198.requestedshieldstate;
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 57
|
||||
playshieldlostandfound(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(self.var_1198.requestedshieldstate)
|
||||
{
|
||||
case "equipped":
|
||||
self setscriptablepartstate("shield","shield_activate");
|
||||
break;
|
||||
|
||||
case "dropped":
|
||||
self setscriptablepartstate("shield","shield_dissolve");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
self.var_2303.shieldstate = self.var_1198.requestedshieldstate;
|
||||
lib_0F3C::func_CEA8(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 58
|
||||
ratking_chooseanim_exit(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = lib_0F3B::func_53CA(param_01);
|
||||
return var_03;
|
||||
}
|
60
IW/PC/ALL/scripts/asm/shared/mp/move_v2.gsc
Normal file
60
IW/PC/ALL/scripts/asm/shared/mp/move_v2.gsc
Normal file
@ -0,0 +1,60 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\shared\mp\move_v2.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 3
|
||||
* Decompile Time: 215 ms
|
||||
* Timestamp: 10/27/2023 12:02:07 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
waitforsharpturnv2(param_00,param_01,param_02)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self waittill("path_dir_change",var_03);
|
||||
var_04 = [var_03,0];
|
||||
lib_0A1A::func_2330(param_01,"sharp_turn",var_04);
|
||||
thread lib_0F3C::func_136E7(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
playmoveloopv2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0F3C::func_136B4(param_00,param_01,param_03);
|
||||
thread waitforsharpturnv2(param_00,param_01,param_03);
|
||||
thread lib_0F3C::func_136CC(param_00,param_01,param_03);
|
||||
var_04 = 1;
|
||||
if(isdefined(self.var_2303.var_BCD6))
|
||||
{
|
||||
var_04 = self.var_2303.var_BCD6;
|
||||
}
|
||||
else if(isdefined(self.var_BCD6))
|
||||
{
|
||||
var_04 = self.var_BCD6;
|
||||
}
|
||||
|
||||
lib_0A1D::func_235F(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
playsharpturnanimv2(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
self.var_FC61 = undefined;
|
||||
self method_8281("anim deltas");
|
||||
self method_8289("face angle abs",self.angles);
|
||||
var_05 = lib_0A1A::func_2341(param_00,param_01);
|
||||
if(isdefined(self.var_BCD6))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,self.var_BCD6,param_01,"code_move",var_05);
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_04,param_01,"code_move",var_05);
|
||||
}
|
||||
|
||||
self method_8289("face motion");
|
||||
self method_8281("code_move");
|
||||
}
|
546
IW/PC/ALL/scripts/asm/shared_utility.gsc
Normal file
546
IW/PC/ALL/scripts/asm/shared_utility.gsc
Normal file
@ -0,0 +1,546 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\shared_utility.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 32
|
||||
* Decompile Time: 1462 ms
|
||||
* Timestamp: 10/27/2023 12:26:20 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_3EB7(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_02;
|
||||
var_04 = self.var_1198.var_FED6 + "_" + var_03;
|
||||
if(isdefined(self.var_1198.var_FED6) && lib_0A1A::func_2346(param_01,var_04))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,var_04);
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
func_3ECD(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = lib_0A1A::func_233C();
|
||||
if(lib_0A1A::func_234A(var_03,param_02))
|
||||
{
|
||||
var_04 = lib_0A1A::func_233D(var_03,param_02);
|
||||
if(isarray(var_04))
|
||||
{
|
||||
return var_04[randomint(var_04.size)];
|
||||
}
|
||||
|
||||
return var_04;
|
||||
}
|
||||
|
||||
if(!lib_0A1A::func_2346(param_02,var_04))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_02,"default");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
func_3ECE(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = lib_0A1A::func_233C();
|
||||
if(lib_0A1A::func_234A(var_03,param_02))
|
||||
{
|
||||
var_04 = lib_0A1A::func_233D(var_03,param_02);
|
||||
if(isarray(var_04))
|
||||
{
|
||||
return var_04[randomint(var_04.size)];
|
||||
}
|
||||
|
||||
return var_04;
|
||||
}
|
||||
|
||||
if(!lib_0A1A::func_2346(param_02,var_04))
|
||||
{
|
||||
var_05 = [];
|
||||
var_05[0] = lib_0A1A::func_2358(param_02,"trans_to_one_hand_run");
|
||||
var_05[1] = lib_0A1A::func_2358(param_02,"one_hand_run");
|
||||
var_05[2] = lib_0A1A::func_2358(param_02,"trans_to_two_hand_run");
|
||||
var_05[3] = lib_0A1A::func_2358(param_02,"two_hand_run");
|
||||
return var_05;
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(var_03,var_05);
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
func_3EAA(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = weaponclass(self.var_394);
|
||||
if(!lib_0A1A::func_2346(param_01,var_03))
|
||||
{
|
||||
var_03 = "rifle";
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
func_3E9A(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_02;
|
||||
if(self.var_2303.var_FECD.var_FF0B == 1)
|
||||
{
|
||||
var_04 = "single";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = var_04 + self.var_2303.var_FECD.var_FF0B;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_2346(param_01,var_04))
|
||||
{
|
||||
var_05 = lib_0A1A::func_2358(param_01,var_04);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = lib_0A1A::func_2358(param_02,"fire");
|
||||
}
|
||||
|
||||
return var_05;
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
func_3EAC(param_00,param_01,param_02)
|
||||
{
|
||||
if(weaponclass(self.var_394) == "rocketlauncher" && lib_0A1A::func_2346(param_01,"drop_rpg"))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"drop_rpg");
|
||||
}
|
||||
|
||||
var_03 = lib_0A1B::func_292E();
|
||||
if(!lib_0A1A::func_2346(param_01,var_03))
|
||||
{
|
||||
var_03 = "rifle";
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
func_12668(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
func_2B58(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
func_BD25(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1A::func_233C() == param_03;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
func_BD26(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1A::func_233C() != param_03;
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
func_BD28(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = lib_0A1A::func_233C();
|
||||
return var_04 != "frantic" && var_04 != "combat" && var_04 != "sprint";
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
func_BD27(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = lib_0A1A::func_233C();
|
||||
return var_04 != "casual" && var_04 != "casual_gun";
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
func_7FF8(param_00,param_01)
|
||||
{
|
||||
switch(param_01)
|
||||
{
|
||||
case "stand":
|
||||
case "crouch":
|
||||
case "prone":
|
||||
break;
|
||||
|
||||
default:
|
||||
return param_01;
|
||||
}
|
||||
|
||||
switch(param_00)
|
||||
{
|
||||
case "Cover Left":
|
||||
if(param_01 == "crouch")
|
||||
{
|
||||
return "Cover Left Crouch";
|
||||
}
|
||||
break;
|
||||
|
||||
case "Cover Right":
|
||||
if(param_01 == "crouch")
|
||||
{
|
||||
return "Cover Right Crouch";
|
||||
}
|
||||
break;
|
||||
|
||||
case "Conceal Crouch":
|
||||
case "Cover Crouch Window":
|
||||
return "Cover Crouch";
|
||||
|
||||
case "Conceal Stand":
|
||||
return "Cover Stand";
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
func_8000(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = self.var_1491.var_D6A5;
|
||||
if(isdefined(param_02))
|
||||
{
|
||||
var_03 = param_02;
|
||||
}
|
||||
else if(function_02A7(param_01) && !param_01 method_80B1(var_03))
|
||||
{
|
||||
var_03 = param_01 method_812D();
|
||||
}
|
||||
|
||||
var_04 = func_7FF8(param_01.type,var_03);
|
||||
if(isdefined(var_04) && isdefined(param_00[var_04]))
|
||||
{
|
||||
return param_00[var_04];
|
||||
}
|
||||
|
||||
if(isdefined(param_00[param_01.type]))
|
||||
{
|
||||
return param_00[param_01.type];
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
func_1C9C()
|
||||
{
|
||||
var_00 = scripts\common\utility::func_13C07(self.var_394) == "mg";
|
||||
return var_00 || isdefined(self.var_1198.var_522F) && isdefined(self.var_205) && self.var_205 == self.var_1198.var_522F;
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
func_8001(param_00,param_01)
|
||||
{
|
||||
if(function_02A4(param_00) || !isdefined(param_00.type))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(getdvarint("ai_iw7",0) == 1)
|
||||
{
|
||||
if((isdefined(self.var_1198.var_98F4) && self.var_1198.var_98F4) || isdefined(self.var_2303.var_1310E) && self.var_2303.var_1310E)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.var_2303.var_7360 && isdefined(level.var_7365) && isdefined(level.var_7365[self.var_238F]))
|
||||
{
|
||||
var_02 = func_8000(level.var_7365[self.var_238F],param_00,param_01);
|
||||
if(isdefined(var_02))
|
||||
{
|
||||
return var_02;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
else if(isdefined(level.var_C05A) && isdefined(level.var_C05A[self.var_238F]))
|
||||
{
|
||||
var_02 = func_8000(level.var_C05A[self.var_238F],param_01,var_02);
|
||||
if(isdefined(var_02))
|
||||
{
|
||||
return var_02;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if(!isdefined(self.var_8CD0))
|
||||
{
|
||||
if(scripts\common\utility::func_9EB4(param_01))
|
||||
{
|
||||
return 90;
|
||||
}
|
||||
else if(scripts\common\utility::func_9EB7(param_01))
|
||||
{
|
||||
return -90;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
func_812E(param_00,param_01)
|
||||
{
|
||||
if(!isdefined(param_00.angles))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_02 = param_00.type;
|
||||
if(function_02A7(param_00) && !param_00 method_80B1("stand") && !isdefined(param_01))
|
||||
{
|
||||
switch(var_02)
|
||||
{
|
||||
case "Cover Left":
|
||||
param_01 = "crouch";
|
||||
break;
|
||||
|
||||
case "Cover Right":
|
||||
param_01 = "crouch";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
var_03 = func_8001(param_00,param_01);
|
||||
if(param_00.type == "Cover Left")
|
||||
{
|
||||
if(self.var_238F == "soldier")
|
||||
{
|
||||
var_03 = var_03 + 45;
|
||||
}
|
||||
}
|
||||
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
func_7FF7(param_00,param_01)
|
||||
{
|
||||
var_02 = func_8001(param_00,param_01);
|
||||
return param_00.angles[1] + var_02;
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
func_812D(param_00,param_01)
|
||||
{
|
||||
var_02 = func_812E(param_00,param_01);
|
||||
return param_00.angles[1] + var_02;
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
func_7FF6(param_00,param_01)
|
||||
{
|
||||
var_02 = func_8001(param_00,param_01);
|
||||
return combineangles(param_00.angles,(0,var_02,0));
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
func_7FF1(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = undefined;
|
||||
if(param_02 == "exposed")
|
||||
{
|
||||
var_03 = level.var_C046[param_00];
|
||||
}
|
||||
else if(param_02 == "lean" || param_02 == "leanover")
|
||||
{
|
||||
var_03 = level.var_C04D[param_00];
|
||||
}
|
||||
|
||||
if(isdefined(var_03))
|
||||
{
|
||||
var_04 = func_8000(var_03,param_01,undefined);
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
return var_04;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
func_7FF2(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = undefined;
|
||||
if(self.var_2303.var_7360)
|
||||
{
|
||||
if(param_02 == "lean")
|
||||
{
|
||||
var_03 = level.var_7364[param_00];
|
||||
}
|
||||
else if(param_02 == "A" || param_02 == "full" || param_02 == "right" || param_02 == "left")
|
||||
{
|
||||
var_03 = level.var_7363[param_00];
|
||||
}
|
||||
}
|
||||
else if(param_02 == "lean")
|
||||
{
|
||||
var_03 = level.var_C04E[param_00];
|
||||
}
|
||||
|
||||
if(isdefined(var_03))
|
||||
{
|
||||
var_04 = func_8000(var_03,param_01,undefined);
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
return var_04;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
func_C04B(param_00)
|
||||
{
|
||||
if(param_00.type == "Cover Stand 3D")
|
||||
{
|
||||
return !func_C04A(param_00);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
func_C04A(param_00)
|
||||
{
|
||||
if(param_00.type == "Cover Stand 3D")
|
||||
{
|
||||
if(isdefined(param_00.var_EE79) && param_00.var_EE79 == "exposed")
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
func_7FFF(param_00)
|
||||
{
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
if(func_C04A(param_00))
|
||||
{
|
||||
return "Cover Exposed 3D";
|
||||
}
|
||||
else
|
||||
{
|
||||
return param_00.type;
|
||||
}
|
||||
}
|
||||
|
||||
return "undefined";
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
func_3F04(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = undefined;
|
||||
if(abs(self.var_E3) > 150)
|
||||
{
|
||||
if(scripts\common\utility::func_4D59("left_leg_upper","left_leg_lower","right_leg_upper","right_leg_lower","left_foot","right_foot"))
|
||||
{
|
||||
var_03 = "legs";
|
||||
}
|
||||
else if(self.var_DD == "torso_lower")
|
||||
{
|
||||
var_03 = "torso_lower";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "default";
|
||||
}
|
||||
}
|
||||
else if(self.var_E3 < 0)
|
||||
{
|
||||
var_03 = "right";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = "left";
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,var_03);
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
func_9D50()
|
||||
{
|
||||
return isdefined(lib_0A1B::func_2920());
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
func_93DE(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !isdefined(lib_0A1B::func_2920());
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
func_C17A(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !isdefined(lib_0A1B::func_2920());
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
func_FB04(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self.var_36A = 1;
|
||||
thread func_FB05(param_00);
|
||||
if(param_01 > 0)
|
||||
{
|
||||
wait(param_01);
|
||||
}
|
||||
|
||||
self.var_36A = 0;
|
||||
self notify("StopUseAnimGoalWeight");
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
func_FB05(param_00)
|
||||
{
|
||||
self notify("StopUseAnimGoalWeight");
|
||||
self endon("StopUseAnimGoalWeight");
|
||||
self endon("death");
|
||||
self endon("entitydeleted");
|
||||
self waittill(param_00 + "_finished");
|
||||
self.var_36A = 0;
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
func_DCB8(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = level.var_2303[param_00].var_10E2F[param_02];
|
||||
if(isdefined(var_04.var_1267B))
|
||||
{
|
||||
if(var_04.var_1267B.size == 2)
|
||||
{
|
||||
if(scripts\common\utility::func_4347())
|
||||
{
|
||||
var_05 = var_04.var_1267B[0];
|
||||
var_04.var_1267B[0] = var_04.var_1267B[1];
|
||||
var_04.var_1267B[1] = var_05;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04.var_1267B = scripts\common\utility::array_randomize(var_04.var_1267B);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
150
IW/PC/ALL/scripts/asm/shoot_dlc3/mp/states.gsc
Normal file
150
IW/PC/ALL/scripts/asm/shoot_dlc3/mp/states.gsc
Normal file
@ -0,0 +1,150 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\shoot_dlc3\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 15
|
||||
* Decompile Time: 826 ms
|
||||
* Timestamp: 10/27/2023 12:02:08 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("shoot_dlc3"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("shoot_dlc3","shoot_start");
|
||||
lib_0A1A::func_2374("shoot_idle",::lib_0F3E::func_FE75,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("shoot_fire",undefined,::lib_0F3C::func_10076,undefined);
|
||||
lib_0A1A::func_2374("shoot_single",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("shoot_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("shoot_full",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3E9A,"burst",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("shoot_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("shoot_semi",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3E9A,"semi",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("shoot_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("shoot_start",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pistol_shoot_idle",undefined,::lib_0A1B::func_294D,"pistol");
|
||||
lib_0A1A::func_2375("rpg_shoot",undefined,::lib_0A1B::func_294D,"rocketlauncher");
|
||||
lib_0A1A::func_2375("crouch_shoot_idle",undefined,::func_124BC,undefined);
|
||||
lib_0A1A::func_2375("shoot_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pistol_shoot_idle",::lib_0F3E::func_FE75,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pistol_shoot_single",0,::func_123FD,undefined);
|
||||
lib_0A1A::func_2374("pistol_shoot_single",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pistol_shoot_idle",0,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("rpg_shoot_idle",::lib_0F3E::func_FE75,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("rpg_shoot_single",undefined,::func_12421,undefined);
|
||||
lib_0A1A::func_2374("rpg_shoot_single",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("rpg_shoot_idle",0,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("rpg_shoot_crouch_idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("rpg_shoot_crouch_single",undefined,::func_1241D,undefined);
|
||||
lib_0A1A::func_2374("rpg_shoot_crouch_single",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("rpg_shoot_crouch_idle",0,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("shoot_fire",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("shoot_single",undefined,::func_124A9,undefined);
|
||||
lib_0A1A::func_2375("shoot_full",undefined,::func_124A1,undefined);
|
||||
lib_0A1A::func_2375("shoot_semi",undefined,::func_124A5,undefined);
|
||||
lib_0A1A::func_2374("rpg_shoot",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("rpg_shoot_crouch_idle",undefined,::func_12425,undefined);
|
||||
lib_0A1A::func_2375("rpg_shoot_idle",undefined,::func_12428,undefined);
|
||||
lib_0A1A::func_2374("crouch_shoot_idle",::lib_0F3E::func_FE75,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("crouch_shoot_fire",undefined,::func_12047,undefined);
|
||||
lib_0A1A::func_2375("shoot_start",undefined,::func_1204C,undefined);
|
||||
lib_0A1A::func_2374("crouch_shoot_full",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3E9A,"burst",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("crouch_shoot_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("crouch_shoot_semi",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3E9A,"semi",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("crouch_shoot_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2374("crouch_shoot_fire",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("crouch_shoot_single",undefined,::func_1203F,undefined);
|
||||
lib_0A1A::func_2375("crouch_shoot_full",undefined,::func_12037,undefined);
|
||||
lib_0A1A::func_2375("crouch_shoot_semi",undefined,::func_1203B,undefined);
|
||||
lib_0A1A::func_2374("crouch_shoot_single",::scripts\asm\zombie_dlc3\zombie_dlc3::shoot_generic_dlc,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("crouch_shoot_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
func_124BC(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0F3C::func_138E2();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
func_123FD(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_291C();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
func_12421(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_291C();
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
func_1241D(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_291C();
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
func_124A9(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.var_FECD.var_FF0B == 1;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
func_124A1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.var_FECD.var_1119D == "full";
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
func_124A5(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
func_12425(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1491.var_D6A5 == "crouch";
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
func_12428(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
func_12047(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_291C();
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
func_1204C(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0F3C::func_138E2();
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
func_1203F(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.var_FECD.var_FF0B == 1;
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
func_12037(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.var_FECD.var_1119D == "full";
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
func_1203B(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
183
IW/PC/ALL/scripts/asm/slasher/mp/states.gsc
Normal file
183
IW/PC/ALL/scripts/asm/slasher/mp/states.gsc
Normal file
@ -0,0 +1,183 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\slasher\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 4
|
||||
* Decompile Time: 289 ms
|
||||
* Timestamp: 10/27/2023 12:02:09 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("slasher"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("slasher","slasher_start");
|
||||
lib_0A1A::func_2374("slasher_start",::scripts\asm\slasher\slasher_asm::slasherinit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\slasher\slasher_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_move",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("swipe_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("ground_pound",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("melee_spin",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("grenade_throw",undefined,::scripts\asm\slasher\slasher_asm::func_100AD,undefined);
|
||||
lib_0A1A::func_2375("sawblade_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("ram_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("block",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("summon",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("swipe_attack",::scripts\asm\slasher\slasher_asm::playmeleeattack,undefined,::scripts\asm\slasher\slasher_asm::meleenotehandler,undefined,undefined,::scripts\asm\slasher\slasher_asm::choosemeleeattack,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ground_pound",::scripts\asm\slasher\slasher_asm::playgroundpound,undefined,::scripts\asm\slasher\slasher_asm::groundpoundnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("melee_spin",::scripts\asm\slasher\slasher_asm::playmeleespinattack,undefined,::scripts\asm\slasher\slasher_asm::meleenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("block_intro",::scripts\asm\slasher\slasher_asm::playblockanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("block_loop",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("grenade_throw",::scripts\asm\slasher\slasher_asm::playgrenadethrowanim,undefined,::scripts\asm\slasher\slasher_asm::grenadethrownotehandler,::scripts\asm\slasher\slasher_asm::grenadethrowterminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("sawblade_shoot_transition_in",::scripts\asm\slasher\slasher_asm::playanimandlookatenemy,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("sawblade_attack",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("sawblade_shoot_transition_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("sawblade_shoot",::scripts\asm\slasher\slasher_asm::shootsawblades,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("aiming_turn",undefined,::scripts\asm\slasher\slasher_asm::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_transition_out",undefined,::scripts\asm\slasher\slasher_asm::issawbladeattackdone,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_idle",undefined,::scripts\asm\slasher\slasher_asm::shouldstopshootingsawblade,undefined);
|
||||
lib_0A1A::func_2374("sawblade_attack_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ram_attack",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ram_attack_start",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ram_attack_start",::scripts\asm\slasher\slasher_asm::playanimandlookatenemy,undefined,undefined,::scripts\asm\slasher\slasher_asm::ram_attack_start_terminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ram_attack_loop",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ram_attack_loop",::scripts\asm\slasher\slasher_asm::playramattackloop,1,undefined,::scripts\asm\slasher\slasher_asm::ram_attack_loop_terminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("ram_attack_anim",0.05,::scripts\asm\slasher\slasher_asm::shouldstartramanim,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"ram_attack");
|
||||
lib_0A1A::func_2374("ram_attack_anim",::scripts\asm\slasher\slasher_asm::playramattackanim,1.5,::scripts\asm\slasher\slasher_asm::ramattacknotehandler,::scripts\asm\slasher\slasher_asm::ram_attack_anim_terminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ram_attack_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ram_attack_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_walk",undefined,::trans_check_move_to_idle_exit_walk0,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_walk",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::trans_pass_walk_in_to_walk_loop1,undefined);
|
||||
lib_0A1A::func_2374("walk_turn",::scripts\asm\slasher\slasher_asm::slasherplaysharpturnanim,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("walk_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_stop",undefined,::scripts\asm\slasher\slasher_asm::slashershouldstartarrival,undefined);
|
||||
lib_0A1A::func_2375("walk_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_walk_out_to_move_done3,undefined);
|
||||
lib_0A1A::func_2374("walk_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_move",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\slasher\slasher_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\slasher\slasher_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("taunt",::scripts\asm\slasher\slasher_asm::playtauntanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"taunt");
|
||||
lib_0A1A::func_2374("sawblade_shoot_transition_out",::scripts\asm\slasher\slasher_asm::playanimandlookatenemy,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("sawblade_attack_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("sawblade_shoot_idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("aiming_turn",undefined,::scripts\asm\slasher\slasher_asm::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_transition_out",undefined,::scripts\asm\slasher\slasher_asm::issawbladeattackdone,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot",undefined,::scripts\asm\slasher\slasher_asm::shouldshootsawblade,undefined);
|
||||
lib_0A1A::func_2374("teleport_in",::scripts\asm\slasher\slasher_asm::playanimwithplaybackrate,2,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_out",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"teleport");
|
||||
lib_0A1A::func_2374("summon",::lib_0F3C::func_CEA8,undefined,::scripts\asm\slasher\slasher_asm::summonnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("melee_spin",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("ground_pound",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("swipe_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("block",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("jump_across_196",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_over_30_out_30_down_48",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_over_30_out_30_down_48",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_56",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40_out_30",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40_out_30",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_across_196_norestart",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40_norestart",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56_over_40_norestart",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_over_30_out_30_down_48_norestart",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_over_30_out_30_down_48",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128_norestart",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_56_norestart",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40_out_30_norestart",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40_out_30",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("slasher_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("aiming_turn",::scripts\asm\slasher\slasher_asm::func_D56A,undefined,undefined,undefined,undefined,::scripts\asm\slasher\slasher_asm::func_3F0A,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("block",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("block_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("block_loop",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("block_outro",undefined,::scripts\asm\slasher\slasher_asm::shouldendblock,undefined);
|
||||
lib_0A1A::func_2374("block_outro",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("teleport",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("teleport_out",::scripts\asm\slasher\slasher_asm::playteleportout,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"teleport");
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\slasher\slasher_asm::ontraversalteleport,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_check_move_to_idle_exit_walk0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_pass_walk_in_to_walk_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_pass_walk_out_to_move_done3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
955
IW/PC/ALL/scripts/asm/slasher/slasher_asm.gsc
Normal file
955
IW/PC/ALL/scripts/asm/slasher/slasher_asm.gsc
Normal file
@ -0,0 +1,955 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\slasher\slasher_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 58
|
||||
* Decompile Time: 3073 ms
|
||||
* Timestamp: 10/27/2023 12:02:12 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
slasherinit(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
|
||||
self.var_71D0 = ::scripts\mp\agents\slasher\slasher_agent::shouldslasherplaypainanim;
|
||||
self setscriptablepartstate("slasher_audio","normal");
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
isvalidslasheraction(param_00)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "grenade_throw":
|
||||
case "melee_spin":
|
||||
case "swipe_attack":
|
||||
case "block":
|
||||
case "ram_attack":
|
||||
case "sawblade_attack":
|
||||
case "summon":
|
||||
case "teleport":
|
||||
case "ground_pound":
|
||||
case "taunt":
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
setslasheraction(param_00)
|
||||
{
|
||||
self.requested_action = param_00;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
clearslasheraction()
|
||||
{
|
||||
self.requested_action = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
issawbladeattackdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(self.requested_action != "sawblade_attack")
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
shouldendblock(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action) || self.requested_action != "block")
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
shouldshootsawblade(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lib_0A1B::func_291C())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
shouldstopshootingsawblade(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !shouldshootsawblade(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
shouldplayentranceanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
playanimandlookatenemy(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\slasher\slasher_agent::getenemy());
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
isanimdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"early_end"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"finish_early"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"code_move"))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
playtauntanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self notify("taunt");
|
||||
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\slasher\slasher_agent::getenemy());
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
dosummonspawn()
|
||||
{
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
dogroundpounddamage(param_00,param_01)
|
||||
{
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
}
|
||||
|
||||
if(isdefined(param_01))
|
||||
{
|
||||
wait(param_01);
|
||||
}
|
||||
|
||||
var_02 = scripts\mp\agents\slasher\slasher_tunedata::gettunedata();
|
||||
foreach(var_04 in level.players)
|
||||
{
|
||||
if(isalive(var_04))
|
||||
{
|
||||
if(distancesquared(self.origin,var_04.origin) < var_02.ground_pound_damage_radius_sq)
|
||||
{
|
||||
lib_0C73::func_5904(var_04,self.ground_pound_damage,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
groundpoundnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "groundpound")
|
||||
{
|
||||
dogroundpounddamage();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
playgroundpound(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread dogroundpounddamage(param_01,0.75);
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
summonnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "start_summon_zombies")
|
||||
{
|
||||
dosummonspawn();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
meleenotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
var_04 = scripts\mp\agents\slasher\slasher_agent::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
if(distancesquared(var_04.origin,self.origin) < -25536)
|
||||
{
|
||||
self notify("attack_hit",var_04);
|
||||
lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
|
||||
}
|
||||
else
|
||||
{
|
||||
self notify("attack_miss",var_04);
|
||||
}
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.bmovingmelee))
|
||||
{
|
||||
self notify("stop_melee_face_enemy");
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "spin_attack_damage_begin")
|
||||
{
|
||||
thread startspinattackdamage(param_01);
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "spin_attack_damage_end")
|
||||
{
|
||||
stopspinattackdamage();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
shouldstartramanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1B::func_2953(param_00,param_01,param_02,param_03))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
func_100AD(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!lib_0A1B::func_298A())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
func_2481(param_00,param_01,param_02)
|
||||
{
|
||||
self attach(param_01,param_02);
|
||||
thread func_5392(param_00,param_01,param_02);
|
||||
return param_02;
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
func_5392(param_00,param_01,param_02)
|
||||
{
|
||||
self endon("stop grenade check");
|
||||
self waittill(param_00 + "_finished");
|
||||
if(!isdefined(self))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self detach(param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
grenadethrownotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "grenade_right":
|
||||
case "grenade_left":
|
||||
break;
|
||||
|
||||
case "grenade_throw":
|
||||
if(scripts\common\utility::istrue(self.grenade_thrown))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.grenade_thrown = 1;
|
||||
self notify("stop grenade check");
|
||||
var_04 = lib_0A1B::func_2930();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_05 = self.var_1B2;
|
||||
var_06 = self method_806C(scripts\mp\agents\slasher\slasher_agent::getslashergrenadehandoffset(),var_05,0,"min time","min energy");
|
||||
if(isdefined(var_06))
|
||||
{
|
||||
self method_83C2();
|
||||
lib_0A1A::func_232F("grenade_throw","thrown");
|
||||
}
|
||||
else if(isdefined(self.enemygrenadepos))
|
||||
{
|
||||
var_06 = self method_806C(scripts\mp\agents\slasher\slasher_agent::getslashergrenadehandoffset(),self.enemygrenadepos,0,"min time","min energy");
|
||||
if(isdefined(var_06))
|
||||
{
|
||||
self method_83C2();
|
||||
lib_0A1A::func_232F("grenade_throw","thrown");
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
playgrenadethrowanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
scripts\mp\agents\slasher\slasher_agent::lookatslasherenemy();
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
grenadethrowterminate(param_00,param_01,param_02)
|
||||
{
|
||||
self.grenade_thrown = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
shouldabortaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
if(self.requested_action != param_03)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
shoulddoaction(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.requested_action))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.requested_action == param_02)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
firebladeburst(param_00,param_01,param_02)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
var_03 = scripts\mp\agents\slasher\slasher_tunedata::gettunedata();
|
||||
var_04 = randomintrange(var_03.min_burst_count,var_03.max_burst_count);
|
||||
for(var_05 = 0;var_05 < var_04;var_05++)
|
||||
{
|
||||
var_06 = (randomfloatrange(var_03.sawblade_min_offset,var_03.sawblade_max_offset),randomfloatrange(var_03.sawblade_min_offset,var_03.sawblade_max_offset),randomfloatrange(var_03.sawblade_min_offset,var_03.sawblade_max_offset));
|
||||
var_07 = magicbullet("iw7_slasher_sawblade_mp",param_01,param_02 + var_06,self);
|
||||
var_08 = getdvar("ui_mapname");
|
||||
if(var_08 != "cp_final")
|
||||
{
|
||||
var_07 thread hide_and_show_blade();
|
||||
}
|
||||
|
||||
wait(var_03.sawblade_burst_interval);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
fireblades(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
wait(0.2);
|
||||
var_01 = scripts\mp\agents\slasher\slasher_tunedata::gettunedata();
|
||||
for(;;)
|
||||
{
|
||||
var_02 = scripts\mp\agents\slasher\slasher_agent::getenemy();
|
||||
if(isdefined(var_02) && isdefined(self.var_1C2))
|
||||
{
|
||||
var_03 = self gettagorigin("j_wrist_ri");
|
||||
var_04 = self.var_1C2;
|
||||
if(randomint(100) < var_01.sawblade_burst_chance)
|
||||
{
|
||||
self notify("attack_shoot",var_02);
|
||||
firebladeburst(param_00,var_03,var_04);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = (randomfloatrange(var_01.sawblade_min_offset,var_01.sawblade_max_offset),randomfloatrange(var_01.sawblade_min_offset,var_01.sawblade_max_offset),randomfloatrange(var_01.sawblade_min_offset,var_01.sawblade_max_offset));
|
||||
var_06 = magicbullet("iw7_slasher_sawblade_mp",var_03,var_04 + var_05,self);
|
||||
var_07 = getdvar("ui_mapname");
|
||||
if(var_07 != "cp_final")
|
||||
{
|
||||
var_06 thread hide_and_show_blade();
|
||||
}
|
||||
}
|
||||
|
||||
var_08 = randomfloatrange(var_01.min_sawblade_fire_interval,var_01.max_sawblade_fire_interval);
|
||||
wait(var_08);
|
||||
continue;
|
||||
}
|
||||
|
||||
wait(0.1);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
hide_and_show_blade()
|
||||
{
|
||||
level endon("game_ended");
|
||||
self endon("death");
|
||||
foreach(var_01 in level.players)
|
||||
{
|
||||
if(!scripts\common\utility::istrue(var_01.var_DCEB))
|
||||
{
|
||||
self method_8429(var_01);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
shootsawblades(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread fireblades(param_01);
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = param_03;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 33
|
||||
playblockanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = vectortoangles(self.damageaccumulator.lastdir * -1);
|
||||
var_04 = (0,var_04[1],0);
|
||||
self method_8289("face angle abs",var_04);
|
||||
self method_8281("anim deltas");
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 34
|
||||
func_BEA0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = undefined;
|
||||
var_05 = scripts\mp\agents\slasher\slasher_agent::getenemy();
|
||||
if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_65D3))
|
||||
{
|
||||
var_04 = self.var_1198.var_FECD.var_65D3.origin;
|
||||
}
|
||||
else if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_D699))
|
||||
{
|
||||
var_04 = self.var_1198.var_FECD.var_D699;
|
||||
}
|
||||
else if(isdefined(var_05))
|
||||
{
|
||||
var_04 = var_05.origin;
|
||||
}
|
||||
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_06 = self.angles[1] - vectortoyaw(var_04 - self.origin);
|
||||
var_07 = distancesquared(self.origin,var_04);
|
||||
if(var_07 < 65536)
|
||||
{
|
||||
var_08 = sqrt(var_07);
|
||||
if(var_08 > 3)
|
||||
{
|
||||
var_06 = var_06 + asin(-3 / var_08);
|
||||
}
|
||||
}
|
||||
|
||||
if(abs(angleclamp180(var_06)) > self.var_129AF)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 35
|
||||
func_81DE()
|
||||
{
|
||||
var_00 = 0.25;
|
||||
var_01 = undefined;
|
||||
var_02 = undefined;
|
||||
if(isdefined(self.var_1198.var_FECD))
|
||||
{
|
||||
if(isdefined(self.var_1198.var_FECD.var_65D3))
|
||||
{
|
||||
var_01 = self.var_1198.var_FECD.var_65D3;
|
||||
}
|
||||
else if(isdefined(self.var_1198.var_FECD.var_D699))
|
||||
{
|
||||
var_02 = self.var_1198.var_FECD.var_D699;
|
||||
}
|
||||
}
|
||||
|
||||
var_03 = scripts\mp\agents\slasher\slasher_agent::getenemy();
|
||||
if(isdefined(var_03))
|
||||
{
|
||||
if(!isdefined(var_01) && !isdefined(var_02))
|
||||
{
|
||||
var_01 = var_03;
|
||||
}
|
||||
}
|
||||
|
||||
if(isdefined(var_01) && !issentient(var_01))
|
||||
{
|
||||
var_00 = 1.5;
|
||||
}
|
||||
|
||||
var_04 = scripts\common\utility::func_8094(var_00,var_01,var_02);
|
||||
return var_04;
|
||||
}
|
||||
|
||||
//Function Number: 36
|
||||
func_3F0A(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = func_81DE();
|
||||
if(var_03 < 0)
|
||||
{
|
||||
var_04 = "right";
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = "left";
|
||||
}
|
||||
|
||||
var_03 = abs(var_03);
|
||||
var_05 = 0;
|
||||
if(var_03 > 157.5)
|
||||
{
|
||||
var_05 = 180;
|
||||
}
|
||||
else if(var_03 > 112.5)
|
||||
{
|
||||
var_05 = 135;
|
||||
}
|
||||
else if(var_03 > 67.5)
|
||||
{
|
||||
var_05 = 90;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_05 = 45;
|
||||
}
|
||||
|
||||
var_06 = var_04 + "_" + var_05;
|
||||
var_07 = lib_0A1A::func_2358(param_01,var_06);
|
||||
var_08 = self method_8101(param_01,var_07);
|
||||
return var_07;
|
||||
}
|
||||
|
||||
//Function Number: 37
|
||||
func_D56A(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self.var_233;
|
||||
self method_8289("face angle abs",self.angles);
|
||||
self method_8281("anim deltas");
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
if(!isdefined(var_05) && isdefined(self.var_233))
|
||||
{
|
||||
self method_841F();
|
||||
}
|
||||
|
||||
lib_0A1D::func_237F("face current");
|
||||
lib_0A1D::func_237E("code_move");
|
||||
}
|
||||
|
||||
//Function Number: 38
|
||||
doramattackdamage(param_00)
|
||||
{
|
||||
param_00 endon("death");
|
||||
if(scripts\common\utility::istrue(self.bramattackdamageoccured))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_01 = vectornormalize(self getvelocity());
|
||||
var_02 = scripts\mp\agents\slasher\slasher_tunedata::gettunedata();
|
||||
self.bramattackdamageoccured = 1;
|
||||
param_00 method_84DC(var_01,var_02.ram_attack_push);
|
||||
wait(0.2);
|
||||
var_03 = int(var_02.ram_attack_damage / 100 * param_00.maxhealth);
|
||||
lib_0C73::func_5904(param_00,var_03,"MOD_IMPACT");
|
||||
}
|
||||
|
||||
//Function Number: 39
|
||||
ramattacknotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
if(isdefined(self.var_4B26))
|
||||
{
|
||||
var_04 = scripts\mp\agents\slasher\slasher_tunedata::gettunedata();
|
||||
var_05 = distancesquared(self.origin,self.var_4B26.origin);
|
||||
if(var_05 < var_04.ram_attack_melee_dist_sq && lib_0C73::func_9DD7(self.var_4B26,var_04.ram_attack_dot))
|
||||
{
|
||||
thread doramattackdamage(self.var_4B26);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 40
|
||||
handleramattackprocessing(param_00,param_01,param_02)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
if(!isdefined(param_01))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self setscriptablepartstate("slasher_audio","charge");
|
||||
var_03 = 1;
|
||||
var_04 = scripts\mp\agents\slasher\slasher_tunedata::gettunedata();
|
||||
self notify("attack_charge");
|
||||
for(;;)
|
||||
{
|
||||
var_05 = distance2dsquared(self.origin,param_01.origin);
|
||||
if(var_03 && var_05 > var_04.ram_attack_go_straight_radius_sq)
|
||||
{
|
||||
var_06 = param_01 getvelocity();
|
||||
var_07 = param_01.origin + var_06 * 0.15;
|
||||
var_08 = var_07 - self.origin;
|
||||
var_08 = (var_08[0],var_08[1],0);
|
||||
var_08 = vectornormalize(var_08);
|
||||
self method_8289("face angle abs",vectortoangles(var_08));
|
||||
}
|
||||
else if(var_03)
|
||||
{
|
||||
var_03 = 0;
|
||||
}
|
||||
|
||||
if(param_02 && var_05 < var_04.ram_attack_collision_dist_sq)
|
||||
{
|
||||
if(lib_0C73::func_9DD7(param_01,var_04.ram_attack_dot))
|
||||
{
|
||||
thread doramattackdamage(param_01);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
if(!isdefined(param_01) || !isalive(param_01))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self setscriptablepartstate("slasher_audio","normal");
|
||||
}
|
||||
|
||||
//Function Number: 41
|
||||
playramattackanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread handleramattackprocessing(param_01,self.var_4B26,0);
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03);
|
||||
self setscriptablepartstate("slasher_audio","normal");
|
||||
}
|
||||
|
||||
//Function Number: 42
|
||||
playramattackloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread handleramattackprocessing(param_01,self.var_4B26,1);
|
||||
playanimwithplaybackrate(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 43
|
||||
playmeleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 44
|
||||
playmeleespinattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 45
|
||||
startspinattackdamage(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self endon("StopSpinAttackDamage");
|
||||
var_01 = [];
|
||||
var_02 = scripts\mp\agents\slasher\slasher_tunedata::gettunedata();
|
||||
for(;;)
|
||||
{
|
||||
var_03 = self gettagangles("tag_eye");
|
||||
var_03 = (0,var_03[1],0);
|
||||
var_04 = anglestoforward(var_03);
|
||||
foreach(var_06 in level.players)
|
||||
{
|
||||
if(lib_0F74::func_1002C(var_06))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(!isalive(var_06))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_07 = distance2dsquared(var_06.origin,self.origin);
|
||||
if(var_07 > var_02.slasher_spin_damage_range_sq)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_08 = var_01[var_06 getentitynumber()];
|
||||
if(isdefined(var_08))
|
||||
{
|
||||
if(gettime() - var_08 < 250)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
var_09 = abs(var_06.origin[2] - self.origin[2]);
|
||||
if(var_09 > 64)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_0A = var_06.origin - self.origin * (1,1,0);
|
||||
var_0B = vectornormalize(var_0A);
|
||||
var_0C = vectordot(var_0B,var_04);
|
||||
if(var_0C < 0.966)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_01[var_06 getentitynumber()] = gettime();
|
||||
lib_0C73::func_5904(var_06,var_02.slasher_spin_damage_amt,"MOD_IMPACT");
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 46
|
||||
stopspinattackdamage()
|
||||
{
|
||||
self notify("StopSpinAttackDamage");
|
||||
}
|
||||
|
||||
//Function Number: 47
|
||||
slasherplaysharpturnanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
lib_0A1A::func_237B(1.5);
|
||||
lib_0F3B::func_D514(param_00,param_01,param_02,param_03);
|
||||
lib_0A1A::func_237B(1);
|
||||
}
|
||||
|
||||
//Function Number: 48
|
||||
slashershouldstartarrival(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = scripts\mp\agents\slasher\slasher_agent::getenemy();
|
||||
if(isdefined(var_04))
|
||||
{
|
||||
var_05 = distancesquared(self.origin,var_04.origin);
|
||||
if(var_05 < 65536)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return lib_0C75::func_10092(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 49
|
||||
choosemeleeattack(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0A1B::func_2955())
|
||||
{
|
||||
var_03 = lib_0A1A::func_2358(param_01,"attack_moving");
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = lib_0A1A::func_2358(param_02,"attack");
|
||||
}
|
||||
|
||||
return var_03;
|
||||
}
|
||||
|
||||
//Function Number: 50
|
||||
func_3EE4(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 51
|
||||
playmovingpainanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\slasher\slasher_tunedata::gettunedata().min_moving_pain_dist)
|
||||
{
|
||||
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
||||
self method_8289("face angle abs",self.angles);
|
||||
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 52
|
||||
playteleportout(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = scripts\mp\agents\slasher\slasher_agent::getenemy();
|
||||
self setscriptablepartstate("teleport","hide");
|
||||
if(soundexists("slasher_teleport_in"))
|
||||
{
|
||||
play_teleport_sound_to_players("slasher_teleport_in");
|
||||
}
|
||||
|
||||
wait(0.1);
|
||||
self hide();
|
||||
self setorigin(self.teleportpos,0);
|
||||
if(isdefined(var_05))
|
||||
{
|
||||
self.angles = vectortoangles(var_05.origin - self.origin);
|
||||
}
|
||||
|
||||
self.teleportpos = undefined;
|
||||
self method_8286(self.origin);
|
||||
self method_841F();
|
||||
thread showmelater();
|
||||
if(!scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
scripts\mp\agents\slasher\slasher_agent::lookatslasherenemy();
|
||||
}
|
||||
|
||||
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1.5);
|
||||
if(scripts\common\utility::istrue(self.btraversalteleport))
|
||||
{
|
||||
self.var_9CEC = undefined;
|
||||
self.btraversalteleport = undefined;
|
||||
self notify("traverse_end");
|
||||
lib_0A1A::func_237C("decide_idle",param_03);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 53
|
||||
showmelater()
|
||||
{
|
||||
wait(0.1);
|
||||
if(soundexists("slasher_teleport_out"))
|
||||
{
|
||||
play_teleport_sound_to_players("slasher_teleport_out");
|
||||
}
|
||||
|
||||
self setscriptablepartstate("teleport","show");
|
||||
self show();
|
||||
}
|
||||
|
||||
//Function Number: 54
|
||||
play_teleport_sound_to_players(param_00)
|
||||
{
|
||||
foreach(var_02 in level.players)
|
||||
{
|
||||
if(!self method_85B8() || scripts\common\utility::istrue(var_02.var_DCEB))
|
||||
{
|
||||
self playsoundtoplayer(param_00,var_02);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 55
|
||||
ontraversalteleport(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.teleportpos = self method_8146();
|
||||
self.btraversalteleport = 1;
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 56
|
||||
ram_attack_anim_terminate(param_00,param_01,param_02)
|
||||
{
|
||||
self setscriptablepartstate("slasher_audio","normal");
|
||||
}
|
||||
|
||||
//Function Number: 57
|
||||
ram_attack_start_terminate(param_00,param_01,param_02)
|
||||
{
|
||||
self setscriptablepartstate("slasher_audio","normal");
|
||||
}
|
||||
|
||||
//Function Number: 58
|
||||
ram_attack_loop_terminate(param_00,param_01,param_02)
|
||||
{
|
||||
self setscriptablepartstate("slasher_audio","normal");
|
||||
}
|
169
IW/PC/ALL/scripts/asm/slasher_dlc4/mp/states.gsc
Normal file
169
IW/PC/ALL/scripts/asm/slasher_dlc4/mp/states.gsc
Normal file
@ -0,0 +1,169 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\slasher_dlc4\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 4
|
||||
* Decompile Time: 377 ms
|
||||
* Timestamp: 10/27/2023 12:02:13 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("slasher_dlc4"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("slasher_dlc4","slasher_start");
|
||||
lib_0A1A::func_2374("slasher_start",::scripts\asm\slasher\slasher_asm::slasherinit,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("entrance",undefined,::scripts\asm\slasher\slasher_asm::shouldplayentranceanim,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_move",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("entrance",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_actions",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("swipe_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("ground_pound",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("melee_spin",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("grenade_throw",undefined,::scripts\asm\slasher\slasher_asm::func_100AD,undefined);
|
||||
lib_0A1A::func_2375("sawblade_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("ram_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("block",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("summon",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("swipe_attack",::scripts\asm\slasher\slasher_asm::playmeleeattack,undefined,::scripts\asm\slasher\slasher_asm::meleenotehandler,undefined,undefined,::scripts\asm\slasher\slasher_asm::choosemeleeattack,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ground_pound",::scripts\asm\slasher\slasher_asm::playgroundpound,undefined,::scripts\asm\slasher\slasher_asm::groundpoundnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("melee_spin",::scripts\asm\slasher\slasher_asm::playmeleespinattack,undefined,::scripts\asm\slasher\slasher_asm::meleenotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("block_intro",::scripts\asm\slasher\slasher_asm::playblockanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("block_loop",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("grenade_throw",::scripts\asm\slasher\slasher_asm::playgrenadethrowanim,undefined,::scripts\asm\slasher\slasher_asm::grenadethrownotehandler,::scripts\asm\slasher\slasher_asm::grenadethrowterminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("sawblade_shoot_transition_in",::scripts\asm\slasher\slasher_asm::playanimandlookatenemy,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("sawblade_attack",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("sawblade_shoot_transition_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("sawblade_shoot",::scripts\asm\slasher\slasher_asm::shootsawblades,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("aiming_turn",undefined,::scripts\asm\slasher\slasher_asm::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_transition_out",undefined,::scripts\asm\slasher\slasher_asm::issawbladeattackdone,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_idle",undefined,::scripts\asm\slasher\slasher_asm::shouldstopshootingsawblade,undefined);
|
||||
lib_0A1A::func_2374("sawblade_attack_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ram_attack",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ram_attack_start",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ram_attack_start",::scripts\asm\slasher\slasher_asm::playanimandlookatenemy,undefined,undefined,::scripts\asm\slasher\slasher_asm::ram_attack_start_terminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ram_attack_loop",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ram_attack_loop",::scripts\asm\slasher\slasher_asm::playramattackloop,1,undefined,::scripts\asm\slasher\slasher_asm::ram_attack_loop_terminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("ram_attack_anim",0.05,::scripts\asm\slasher\slasher_asm::shouldstartramanim,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"ram_attack");
|
||||
lib_0A1A::func_2374("ram_attack_anim",::scripts\asm\slasher\slasher_asm::playramattackanim,1.5,::scripts\asm\slasher\slasher_asm::ramattacknotehandler,::scripts\asm\slasher\slasher_asm::ram_attack_anim_terminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ram_attack_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("ram_attack_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("action_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("death_moving",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C71::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2374("check_move",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle_exit_walk",undefined,::trans_check_move_to_idle_exit_walk0,undefined);
|
||||
lib_0A1A::func_2374("idle_exit_walk",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"finish");
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_in",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::trans_pass_walk_in_to_walk_loop1,undefined);
|
||||
lib_0A1A::func_2374("walk_turn",::scripts\asm\slasher\slasher_asm::slasherplaysharpturnanim,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("walk_loop",::lib_0C75::func_D4E3,"walk",undefined,undefined,undefined,::lib_0C75::func_3EE1,undefined,undefined,undefined,undefined,undefined,"pain_moving",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("pass_walk_out",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pass_walk_out",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_actions",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("walk_stop",undefined,::scripts\asm\slasher\slasher_asm::slashershouldstartarrival,undefined);
|
||||
lib_0A1A::func_2375("walk_turn",undefined,::lib_0F3B::func_FFF8,"walk_turn");
|
||||
lib_0A1A::func_2375("move_done",undefined,::trans_pass_walk_out_to_move_done3,undefined);
|
||||
lib_0A1A::func_2374("walk_stop",::lib_0C75::func_CEAE,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("pass_walk_in",undefined,::lib_0A1A::func_68B0,"abort");
|
||||
lib_0A1A::func_2375("move_done",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_done",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("decide_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("check_move",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("pain_generic",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::scripts\asm\slasher\slasher_asm::func_3EE4,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("pain_moving",::scripts\asm\slasher\slasher_asm::playmovingpainanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("walk_loop",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("decide_idle",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("taunt",::scripts\asm\slasher\slasher_asm::playtauntanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"taunt");
|
||||
lib_0A1A::func_2374("sawblade_shoot_transition_out",::scripts\asm\slasher\slasher_asm::playanimandlookatenemy,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("sawblade_attack_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("sawblade_shoot_idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("check_interruptables",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("aiming_turn",undefined,::scripts\asm\slasher\slasher_asm::func_BEA0,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_transition_out",undefined,::scripts\asm\slasher\slasher_asm::issawbladeattackdone,undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot",undefined,::scripts\asm\slasher\slasher_asm::shouldshootsawblade,undefined);
|
||||
lib_0A1A::func_2374("teleport_in",::scripts\asm\slasher\slasher_asm::playanimwithplaybackrate,2,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("teleport_out",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"teleport");
|
||||
lib_0A1A::func_2374("summon",::lib_0F3C::func_CEA8,undefined,::scripts\asm\slasher\slasher_asm::summonnotehandler,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("check_interruptables",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("melee_spin",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("ground_pound",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("swipe_attack",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("block",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2375("teleport",undefined,::scripts\asm\slasher\slasher_asm::shoulddoaction,undefined);
|
||||
lib_0A1A::func_2374("slasher_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("aiming_turn",::scripts\asm\slasher\slasher_asm::func_D56A,undefined,undefined,undefined,undefined,::scripts\asm\slasher\slasher_asm::func_3F0A,undefined,undefined,undefined,undefined,undefined,"pain_generic",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("sawblade_shoot_idle",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("block",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("block_intro",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("block_loop",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("block_outro",undefined,::scripts\asm\slasher\slasher_asm::shouldendblock,undefined);
|
||||
lib_0A1A::func_2374("block_outro",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2374("teleport",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("teleport_out",::scripts\asm\slasher\slasher_asm::playteleportout,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::isanimdone,undefined);
|
||||
lib_0A1A::func_2375("action_done",undefined,::scripts\asm\slasher\slasher_asm::shouldabortaction,"teleport");
|
||||
lib_0A1A::func_2374("traverse_external",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("teleport_in",undefined,::scripts\asm\slasher\slasher_asm::ontraversalteleport,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_check_move_to_idle_exit_walk0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_pass_walk_in_to_walk_loop1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_2955();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_pass_walk_out_to_move_done3(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !lib_0A1B::func_2955();
|
||||
}
|
130
IW/PC/ALL/scripts/asm/superslasher/mp/states.gsc
Normal file
130
IW/PC/ALL/scripts/asm/superslasher/mp/states.gsc
Normal file
@ -0,0 +1,130 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\superslasher\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 1
|
||||
* Decompile Time: 112 ms
|
||||
* Timestamp: 10/27/2023 12:02:14 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("superslasher"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("superslasher","superslasherinit");
|
||||
lib_0A1A::func_2374("superslasherinit",::scripts\asm\superslasher\superslasher_asm::superslasher_init,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("rooftop_idle",::scripts\asm\superslasher\superslasher_asm::ss_play_roofidle,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("jump_to_ground",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_gotogroundrequested,undefined);
|
||||
lib_0A1A::func_2375("rooftop_taunt",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_tauntrequested,undefined);
|
||||
lib_0A1A::func_2375("roof_throw_saw",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldthrowsaw,undefined);
|
||||
lib_0A1A::func_2375("roof_wires",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_wiresrequested,undefined);
|
||||
lib_0A1A::func_2375("roof_shockwave_start",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shockwaverequested,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_to_ground",::scripts\asm\superslasher\superslasher_asm::ss_play_jumptoground,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumptoground_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"jumptoground",undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_idle",::scripts\asm\superslasher\superslasher_asm::ss_play_groundidle,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_groundidle_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("intro",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shoulddointro,undefined);
|
||||
lib_0A1A::func_2375("ground_jump_move_pass",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldjumpmove,undefined);
|
||||
lib_0A1A::func_2375("jump_to_roof",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_gotoroofrequested,undefined);
|
||||
lib_0A1A::func_2375("ground_pound",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_groundpoundrequested,undefined);
|
||||
lib_0A1A::func_2375("ground_swipe",undefined,::lib_0A1B::func_2953,undefined);
|
||||
lib_0A1A::func_2375("ground_stomp",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_stomprequested,undefined);
|
||||
lib_0A1A::func_2375("ground_idle_turn",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_needstoturn,undefined);
|
||||
lib_0A1A::func_2375("move_exit",undefined,::lib_0A1A::func_BCE7,undefined);
|
||||
lib_0A1A::func_2375("ground_throw_saw_charge_start",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldthrowsaw,undefined);
|
||||
lib_0A1A::func_2375("ground_throw_saw_fan",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldthrowsawfan,undefined);
|
||||
lib_0A1A::func_2375("ground_sharks",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_sharksrequested,undefined);
|
||||
lib_0A1A::func_2374("move_exit",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("move_exit_complete",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("move_exit_complete",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_loop",::scripts\asm\superslasher\superslasher_asm::superslasher_playmoveloop,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_playmoveloop_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("move_swipe",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldmovemelee,undefined);
|
||||
lib_0A1A::func_2375("move_charge",undefined,::lib_0A1B::func_2950,undefined);
|
||||
lib_0A1A::func_2375("ground_jump_move_pass",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldjumpmove,undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_C17F,undefined);
|
||||
lib_0A1A::func_2375("move_arrival",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldstartarrival,undefined);
|
||||
lib_0A1A::func_2375("move_turn",undefined,::lib_0F3B::func_FFF8,"move_turn");
|
||||
lib_0A1A::func_2374("move_arrival",::scripts\asm\superslasher\superslasher_asm::ss_play_arrival,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_arrival_clean,undefined,::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("rooftop_taunt",::scripts\asm\superslasher\superslasher_asm::ss_play_rooftaunt,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_rooftaunt_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"tauntanim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("rooftop_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_pound",::scripts\asm\superslasher\superslasher_asm::ss_play_groundpound,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"groundpoundanim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_turn",::scripts\asm\shared\mp\move_v2::playsharpturnanimv2,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("move_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("move_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_idle_turn",::scripts\asm\superslasher\superslasher_asm::ss_play_turn,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_turn_clean,undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_chooseanim_turn,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"turn_done");
|
||||
lib_0A1A::func_2374("move_swipe",::scripts\asm\superslasher\superslasher_asm::ss_play_movemelee,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_movemelee_nt,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"meleeanim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_swipe",::scripts\asm\superslasher\superslasher_asm::ss_play_standmelee,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_movemelee_nt,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"meleeanim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_stagger",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"staggeranim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("roof_throw_saw",::scripts\asm\superslasher\superslasher_asm::ss_play_throwsaw,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_throwsaw_nt,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"throwsawanim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("rooftop_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_throw_saw",::scripts\asm\superslasher\superslasher_asm::ss_play_throwsaw,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_throwsaw_nt,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"throwsawanim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("roof_stagger",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("rooftop_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("move_charge",::scripts\asm\superslasher\superslasher_asm::ss_play_meleecharge,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_meleecharge_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("move_swipe",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldmovemelee,undefined);
|
||||
lib_0A1A::func_2375("move_loop",undefined,::lib_0A1B::func_2957,undefined);
|
||||
lib_0A1A::func_2374("move_exit_complete",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("move_charge",undefined,::lib_0A1B::func_2950,undefined);
|
||||
lib_0A1A::func_2375("move_loop",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ground_throw_saw_fan",::lib_0F3C::func_CEA8,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_throwsawfan_nt,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"sawfananim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_jump_move",::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_nt,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_clean,undefined,::lib_0F3C::func_3E96,"arc",undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_jump_move_end",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_trapped",::scripts\asm\superslasher\superslasher_asm::ss_play_trapped,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_trapped_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"trap_end");
|
||||
lib_0A1A::func_2374("ground_throw_saw_charge_start",::scripts\asm\superslasher\superslasher_asm::ss_play_sawcharge_start,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_sawcharge_start_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_throw_saw_charge_start_complete",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_throw_saw_charge_loop",::scripts\asm\superslasher\superslasher_asm::ss_play_sawcharge,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_sawcharge_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_throw_saw",undefined,::lib_0A1A::func_68B0,"saw_charge_loop_complete");
|
||||
lib_0A1A::func_2374("ground_throw_saw_charge_start_complete",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ground_throw_saw_charge_loop",undefined,::scripts\asm\superslasher\superslasher_asm::superslasher_shouldsawchargeloop,undefined);
|
||||
lib_0A1A::func_2375("ground_throw_saw",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ground_stomp",::scripts\asm\superslasher\superslasher_asm::ss_play_stomp,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"stompanim",undefined,"anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_jump_move_start",::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_start,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_nt,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_start_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_jump_move",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_jump_move_end",::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_end,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_nt,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_end_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("jump_to_roof",::scripts\asm\superslasher\superslasher_asm::ss_play_jumptoroof,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumptoroof_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"jumptoroof",undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("rooftop_turn",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("rooftop_turn",::scripts\asm\superslasher\superslasher_asm::ss_play_turn,undefined,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_turn_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("rooftop_idle",undefined,::lib_0A1A::func_68B0,"turn_done");
|
||||
lib_0A1A::func_2374("ground_jump_move_end_2",::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_end,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_nt,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_end_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_jump_move_2",::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_nt,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_clean,undefined,::lib_0F3C::func_3E96,"arc",undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_jump_move_end_2",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_jump_move_start_2",::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_start,undefined,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_nt,::scripts\asm\superslasher\superslasher_asm::ss_play_jumpmove_start_clean,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("ground_jump_move_2",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("ground_jump_move_randomizer",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ground_jump_move_start",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2375("ground_jump_move_start_2",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("ground_jump_move_pass",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("ground_jump_move_randomizer",undefined,::scripts\asm\shared_utility::func_DCB8,undefined);
|
||||
lib_0A1A::func_2374("roof_wires",::scripts\asm\superslasher\superslasher_asm::ss_play_wires,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"wiresanim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("rooftop_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("roof_shockwave_loop",::scripts\asm\superslasher\superslasher_asm::ss_play_shockwave_loop,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("roof_shockwave_end",undefined,::lib_0A1A::func_68B0,"shockwave_loop_complete");
|
||||
lib_0A1A::func_2374("ground_sharks",::scripts\asm\superslasher\superslasher_asm::ss_play_summonsharks,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"sharksanim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("roof_shockwave_start",::scripts\asm\superslasher\superslasher_asm::ss_play_shockwave_start,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("roof_shockwave_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("roof_shockwave_end",::scripts\asm\superslasher\superslasher_asm::ss_play_shockwave_finish,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"shockwaveanim",undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("rooftop_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("intro",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"intro_anim","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("ground_idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2327();
|
||||
}
|
864
IW/PC/ALL/scripts/asm/superslasher/superslasher_actions.gsc
Normal file
864
IW/PC/ALL/scripts/asm/superslasher/superslasher_actions.gsc
Normal file
@ -0,0 +1,864 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\superslasher\superslasher_actions.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 44
|
||||
* Decompile Time: 2465 ms
|
||||
* Timestamp: 10/27/2023 12:02:16 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
superslasher_domeleedamage()
|
||||
{
|
||||
var_00 = 60;
|
||||
if(isdefined(self.var_233))
|
||||
{
|
||||
var_01 = -28672;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_01 = 25600;
|
||||
}
|
||||
|
||||
var_02 = 72;
|
||||
var_03 = 0.707;
|
||||
var_04 = 5184;
|
||||
var_05 = 0.174;
|
||||
var_06 = anglestoforward(self.angles);
|
||||
foreach(var_08 in level.players)
|
||||
{
|
||||
if(!isalive(var_08))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_09 = var_08.origin - self.origin;
|
||||
var_0A = lengthsquared(var_09);
|
||||
if(var_0A > var_01)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(abs(var_09[2]) > var_02)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_0B = (var_09[0],var_09[1],0);
|
||||
var_09 = vectornormalize(var_0B);
|
||||
var_0C = vectordot(var_09,var_06);
|
||||
if(var_0A < var_04)
|
||||
{
|
||||
if(var_0C < var_05)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if(var_0C < var_03)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
lib_0C73::func_5904(var_08,0.8 * var_08.maxhealth,"MOD_IMPACT");
|
||||
var_0D = 20;
|
||||
if(!self isonground())
|
||||
{
|
||||
var_0D = var_0D * 0.05;
|
||||
}
|
||||
|
||||
var_0E = vectornormalize(var_08.origin + (0,0,45) - self.origin);
|
||||
var_0F = var_0E * var_0D * 10;
|
||||
var_08 setvelocity(var_0F);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
superslasher_dogroundpoundimpact()
|
||||
{
|
||||
self radiusdamage(self.origin,256,90,90,self,"MOD_IMPACT");
|
||||
self setscriptablepartstate("groundpound","on");
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
superslasher_summonminions(param_00)
|
||||
{
|
||||
self setscriptablepartstate("summon_minions","on");
|
||||
if(param_00 == "ground")
|
||||
{
|
||||
dogenericsummons(self.nextsummonid,param_00,1.5,undefined);
|
||||
}
|
||||
else
|
||||
{
|
||||
dowallsummon(self.nextsummonid,param_00);
|
||||
}
|
||||
|
||||
self.nextsummonid++;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
dogenericsummons(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = [(-4479,3951,-161),(-4200,4030,-164),(-4340,4527,-146),(-4174,4895,-144),(-4186,5220,-154),(-4261,5478,-160),(-4437,5668,-150),(-4805,5547,-134),(-4829,5045,-140),(-5111,4425,-67),(-4469,4789,-151),(-4642,4542,-156)];
|
||||
var_05 = [130,146,160,193,163,205,238,266,291,12,237,85];
|
||||
if(!isdefined(self.spawnwave))
|
||||
{
|
||||
self.spawnwave = 0;
|
||||
}
|
||||
|
||||
var_06 = min(self.spawnwave,10);
|
||||
self.spawnwave++;
|
||||
var_07 = [];
|
||||
for(var_08 = 0;var_08 < var_04.size;var_08++)
|
||||
{
|
||||
var_07[var_07.size] = var_08;
|
||||
}
|
||||
|
||||
var_09 = scripts\common\utility::array_randomize(var_07);
|
||||
var_0A = var_09.size;
|
||||
if(param_01 == "ground")
|
||||
{
|
||||
var_0A = 8;
|
||||
}
|
||||
|
||||
summontracker_init(param_00,var_0A,param_03);
|
||||
if(param_02 <= 0)
|
||||
{
|
||||
param_02 = 0.05;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
dowallsummon(param_00,param_01)
|
||||
{
|
||||
thread dowalls(param_00);
|
||||
wait(0.1);
|
||||
dogenericsummons(param_00,param_01,0.05,::wallsummon_allguysdead);
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
summontracker_init(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isdefined(self.summontracker))
|
||||
{
|
||||
self.summontracker = [];
|
||||
}
|
||||
|
||||
var_03 = spawnstruct();
|
||||
var_03.guysremaining = param_01;
|
||||
var_03.fnallguysdead = param_02;
|
||||
self.summontracker[param_00] = var_03;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
summontracker_decrement(param_00)
|
||||
{
|
||||
if(!isdefined(self))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_01 = self.summontracker[param_00];
|
||||
var_01.guysremaining--;
|
||||
if(var_01.guysremaining == 0)
|
||||
{
|
||||
if(isdefined(var_01.fnallguysdead))
|
||||
{
|
||||
self [[ var_01.fnallguysdead ]](param_00);
|
||||
}
|
||||
|
||||
self.summontracker[param_00] = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
summoned_waitfordeath(param_00,param_01)
|
||||
{
|
||||
param_01 waittill("death");
|
||||
summontracker_decrement(param_00);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
wallsummon_allguysdead(param_00)
|
||||
{
|
||||
self notify("wallSummonComplete_" + param_00);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
dowalls(param_00)
|
||||
{
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
dowall(param_00,param_01,param_02,param_03,param_04,param_05)
|
||||
{
|
||||
level endon("game_ended");
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
dowall_waitfortimeordone(param_00,param_01)
|
||||
{
|
||||
self endon("wallSummonComplete_" + param_00);
|
||||
wait(param_01);
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
checkwallsummondamage(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
||||
{
|
||||
self endon("killWallSummon_" + param_00);
|
||||
level endon("game_ended");
|
||||
var_07 = 100;
|
||||
var_08 = var_07 / 1000;
|
||||
var_09 = param_05;
|
||||
for(;;)
|
||||
{
|
||||
var_09 = var_09 - var_07;
|
||||
if(var_09 <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var_0A = param_05 - var_09 / param_05;
|
||||
var_0B = param_01 + param_04 * var_0A * param_03;
|
||||
foreach(var_0D in level.players)
|
||||
{
|
||||
if(isalive(var_0D) && var_0D getstance() != "prone")
|
||||
{
|
||||
var_0E = var_0D.origin - var_0B;
|
||||
var_0F = vectordot(var_0E,param_03);
|
||||
if(abs(var_0F) < param_06)
|
||||
{
|
||||
var_10 = var_0D.origin - var_0F * param_03;
|
||||
var_0D dodamage(0.75 * var_0D.maxhealth,var_10,self,self,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wait(var_08);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
superslasher_domaskchange(param_00,param_01)
|
||||
{
|
||||
level endon("game_ended");
|
||||
self endon("death");
|
||||
var_02 = 3;
|
||||
param_00 = param_00 % var_02;
|
||||
thread domaskfx(param_00);
|
||||
wait(3);
|
||||
thread domaskattack(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
domaskattack(param_00,param_01)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case 0:
|
||||
domaskshockwave(param_01);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
domaskwires();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
dosawsharks(param_01);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
domaskfx(param_00)
|
||||
{
|
||||
self setscriptablepartstate("maskchange_" + param_00,"on");
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
domaskshockwave(param_00)
|
||||
{
|
||||
level endon("game_ended");
|
||||
var_01 = param_00 == "roof";
|
||||
var_02 = self.origin;
|
||||
if(var_01)
|
||||
{
|
||||
var_02 = (-5092,4644,-129);
|
||||
}
|
||||
|
||||
var_03 = 30;
|
||||
var_04 = 5;
|
||||
var_05 = 1;
|
||||
var_06 = 3;
|
||||
playsoundatpos((-6061,4944,596),"superslasher_shockwave_wind_build");
|
||||
playsoundatpos((-4818,4858,13),"superslasher_shockwave_plr_build");
|
||||
scripts\common\utility::exploder(101);
|
||||
scripts\common\utility::exploder(102);
|
||||
scripts\cp\maps\cp_rave\cp_rave_super_slasher_fight::set_zombie_spawning_parameters("continuous",999999,2,0.05,"shockwave","skeleton");
|
||||
wait(var_06);
|
||||
var_07 = thread scripts\common\utility::play_loopsound_in_space("superslasher_shockwave_plr_lp",(-4818,4858,13));
|
||||
var_08 = shock_wave_wind_sfx();
|
||||
scripts\cp\maps\cp_rave\cp_rave_super_slasher_fight::kill_off_existing_zombies();
|
||||
var_09 = int(var_03 / var_04);
|
||||
var_0A = int(var_04 / var_05);
|
||||
for(var_0B = 0;var_0B < var_09;var_0B++)
|
||||
{
|
||||
scripts\common\utility::exploder(100);
|
||||
for(var_0C = 0;var_0C < var_0A;var_0C++)
|
||||
{
|
||||
foreach(var_0E in level.players)
|
||||
{
|
||||
if(playerinanysafearea(var_0E))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(scripts\cp\_laststand::player_in_laststand(var_0E))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_0E dodamage(0.3 * var_0E.maxhealth,var_02);
|
||||
}
|
||||
|
||||
wait(var_05);
|
||||
}
|
||||
}
|
||||
|
||||
level thread stop_wind_fire_sfxs(var_08);
|
||||
var_07 stoploopsound();
|
||||
playsoundatpos((-4818,4858,13),"superslasher_shockwave_plr_end");
|
||||
self.var_1198.bstoptauntingcontinuously = 1;
|
||||
scripts\cp\maps\cp_rave\cp_rave_super_slasher_fight::set_zombie_spawning_parameters("continuous",999999,0.2,0.05,"near_player","generic_zombie");
|
||||
if(self.fight_round < 3)
|
||||
{
|
||||
level thread scripts\cp\maps\cp_rave\cp_rave_super_slasher_fight::soul_collection_sequence();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
shock_wave_wind_sfx()
|
||||
{
|
||||
var_00 = [];
|
||||
var_01 = [];
|
||||
var_01[0] = (-4949,4725,-99);
|
||||
var_01[1] = (-4274,4711,-99);
|
||||
var_01[2] = (-5051,3906,-99);
|
||||
var_01[3] = (-4005,3854,-99);
|
||||
var_01[4] = (-4747,5478,-99);
|
||||
var_01[5] = (-4005,5717,-99);
|
||||
var_01[6] = (-4947,6070,-99);
|
||||
var_01[7] = (-4681,6521,-99);
|
||||
var_01[8] = (-3436,4168,-99);
|
||||
var_01[9] = (-3543,5167,-99);
|
||||
var_01[10] = (-4076,6086,-99);
|
||||
foreach(var_03 in var_01)
|
||||
{
|
||||
var_04 = scripts\common\utility::play_loopsound_in_space("superslasher_shockwave_wind_lp",var_03);
|
||||
var_00[var_00.size] = var_04;
|
||||
var_04 playsound("superslasher_shockwave_wind_start");
|
||||
}
|
||||
|
||||
return var_00;
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
stop_wind_fire_sfxs(param_00)
|
||||
{
|
||||
foreach(var_02 in param_00)
|
||||
{
|
||||
var_02 thread stop_wind_fire_sfx(var_02);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
stop_wind_fire_sfx(param_00)
|
||||
{
|
||||
param_00 playsound("superslasher_shockwave_wind_end");
|
||||
wait(0.5);
|
||||
param_00 stoploopsound();
|
||||
wait(4);
|
||||
param_00 delete();
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
playerinanysafearea(param_00)
|
||||
{
|
||||
var_01 = [(-4542,3598,-175),(-4490,4148,-158),(-3587,4597,-145),(-4303,5204,-148),(-4422,6003,-146)];
|
||||
var_02 = [-25536,-25536,-25536,-21436,-25536];
|
||||
for(var_03 = 0;var_03 < var_01.size;var_03++)
|
||||
{
|
||||
if(distance2dsquared(var_01[var_03],param_00.origin) <= var_02[var_03])
|
||||
{
|
||||
var_04 = getentarray("superslasher_shockwave_safe_area","targetname");
|
||||
foreach(var_06 in var_04)
|
||||
{
|
||||
if(function_010F(var_01[var_03],var_06))
|
||||
{
|
||||
param_00.super_slasher_shockwave_safe_area = var_06;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
domaskwires()
|
||||
{
|
||||
level endon("game_ended");
|
||||
level endon("stop_wire_attack");
|
||||
self.var_1198.bwired = 1;
|
||||
if(!isdefined(level.superslasher.fight_round))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(level.superslasher.fight_round == 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var_00 = 1;
|
||||
if(level.superslasher.fight_round == 2)
|
||||
{
|
||||
var_00 = level.players.size;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_00 = 4;
|
||||
}
|
||||
|
||||
for(var_01 = 1;var_01 <= var_00;var_01++)
|
||||
{
|
||||
scripts\cp\maps\cp_rave\cp_rave_super_slasher_fight::activate_super_slasher_barrier(var_01);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
stopwireattack()
|
||||
{
|
||||
level notify("stop_wire_attack");
|
||||
self.var_1198.bwired = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
dogroundjumpattackfx(param_00)
|
||||
{
|
||||
level endon("game_ended");
|
||||
var_01 = allocattackent();
|
||||
var_01 setattackentorigin(param_00);
|
||||
var_01 setscriptablepartstate("attack","jumptarget");
|
||||
self.jumpattackent = var_01;
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
groundjumpattackfxcleanup()
|
||||
{
|
||||
if(isdefined(self.jumpattackent))
|
||||
{
|
||||
self.jumpattackent setscriptablepartstate("attack","off");
|
||||
freeattackent(self.jumpattackent);
|
||||
self.jumpattackent = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
superslasher_dosummonedsawblades()
|
||||
{
|
||||
var_00 = spawnstruct();
|
||||
var_00.var_2C5 = (-5225,5716,20);
|
||||
var_00.var_6378 = (-4087,3870,-160);
|
||||
var_00.totaltime = 5000;
|
||||
var_00.var_257 = 48;
|
||||
var_00.bvertical = 1;
|
||||
thread superslasher_dosawblade(var_00);
|
||||
var_00 = spawnstruct();
|
||||
var_00.var_2C5 = (-5687,3968,57);
|
||||
var_00.var_6378 = (-3717,5209,-203);
|
||||
var_00.totaltime = 5000;
|
||||
var_00.var_257 = 48;
|
||||
var_00.bvertical = 1;
|
||||
thread superslasher_dosawblade(var_00);
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
superslasher_dosawfan()
|
||||
{
|
||||
var_00 = 12;
|
||||
var_01 = 360 / var_00;
|
||||
var_02 = 1500;
|
||||
for(var_03 = 0;var_03 < var_00;var_03++)
|
||||
{
|
||||
var_04 = rotatevector((1,0,0),(0,var_01 * var_03,0));
|
||||
var_05 = spawnstruct();
|
||||
var_05.var_2C5 = self.origin + var_04 * 40 + (0,0,48);
|
||||
var_05.var_6378 = var_05.var_2C5 + var_04 * var_02;
|
||||
var_05.totaltime = 3000;
|
||||
var_05.var_257 = 48;
|
||||
var_05.bvertical = 0;
|
||||
thread superslasher_dosawblade(var_05);
|
||||
if(var_03 % 4 == 0)
|
||||
{
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
superslasher_dosawblade(param_00)
|
||||
{
|
||||
magicbullet("zmb_superslasher_sawblade",param_00.var_2C5,param_00.var_6378,self);
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
superslasher_dothrownsaw()
|
||||
{
|
||||
var_00 = self gettagorigin("j_wrist_ri");
|
||||
if(isdefined(self.var_1198.throwsawtarget))
|
||||
{
|
||||
var_01 = self.var_1198.throwsawtarget.origin + (0,0,48);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_01 = self.var_1198.throwsawbackuptargetpos + (0,0,48);
|
||||
}
|
||||
|
||||
var_02 = vectornormalize(var_01 - var_00);
|
||||
var_03 = vectortoyaw(var_02);
|
||||
var_04 = angleclamp180(var_03 - self.angles[1]);
|
||||
if(var_04 >= 45 || var_04 <= -45)
|
||||
{
|
||||
var_01 = self.origin + anglestoforward(self.angles) * 768;
|
||||
var_02 = vectornormalize(var_01 - var_00);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
superslasher_dostompattack(param_00)
|
||||
{
|
||||
level endon("game_ended");
|
||||
var_01 = 48;
|
||||
var_02 = 0.2;
|
||||
var_03 = 1024;
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
var_03 = param_00;
|
||||
}
|
||||
|
||||
var_04 = int(var_03 / var_01 * 2);
|
||||
var_05 = var_03 - var_01 * 2 / var_04 - 1;
|
||||
var_06 = anglestoforward(self.angles);
|
||||
var_07 = 50 + var_01;
|
||||
var_08 = self.origin + var_06 * var_07;
|
||||
for(var_09 = 0;var_09 < var_04;var_09++)
|
||||
{
|
||||
var_0A = var_08 + var_09 * var_05 * var_06;
|
||||
thread dosticks(var_0A,var_01,1000);
|
||||
wait(var_02);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
dosticks(param_00,param_01,param_02)
|
||||
{
|
||||
level endon("game_ended");
|
||||
var_0F = allocattackent();
|
||||
var_0F setattackentorigin(param_00);
|
||||
var_0F setscriptablepartstate("attack","punjisticks");
|
||||
wait(param_02 / 1000);
|
||||
if(isdefined(var_0F))
|
||||
{
|
||||
var_0F setscriptablepartstate("attack","off");
|
||||
freeattackent(var_0F);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
dostickdamage(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
level endon("game_ended");
|
||||
var_04 = param_02 * param_02;
|
||||
var_05 = 90;
|
||||
while(param_03 > 0)
|
||||
{
|
||||
foreach(var_07 in level.players)
|
||||
{
|
||||
if(isalive(var_07))
|
||||
{
|
||||
if(distance2dsquared(var_07.origin,param_01) < var_04)
|
||||
{
|
||||
var_07 dodamage(0.9 * var_07.maxhealth,param_01,param_00,param_00,"MOD_IMPACT");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
param_03 = param_03 - 50;
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 33
|
||||
dosawsharks(param_00)
|
||||
{
|
||||
var_01 = level.players.size + 1;
|
||||
var_02 = self.origin;
|
||||
if(param_00 == "roof")
|
||||
{
|
||||
var_02 = (-4862,4788,-138);
|
||||
}
|
||||
|
||||
self.sawsharks = [];
|
||||
var_03 = spawnstruct();
|
||||
var_03.perplayer = [];
|
||||
foreach(var_05 in level.players)
|
||||
{
|
||||
var_03.perplayer[var_05 getentitynumber()] = 0;
|
||||
}
|
||||
|
||||
var_07 = (90,0,0);
|
||||
var_08 = -25536;
|
||||
for(var_09 = 0;var_09 < var_01;var_09++)
|
||||
{
|
||||
var_0A = var_09 * 360 / var_01;
|
||||
var_0B = self.origin + rotatevector(var_07,(0,var_0A,0));
|
||||
var_0C = spawnsawshark(var_0B);
|
||||
self.sawsharks[self.sawsharks.size] = var_0C;
|
||||
if(param_00 == "roof")
|
||||
{
|
||||
thread dosawshark_followtarget(var_0C,var_03,undefined,var_02 + rotatevector(var_07,(0,var_0A,0)),var_08);
|
||||
}
|
||||
else
|
||||
{
|
||||
thread dosawshark_followowner(var_0C,var_03,var_0A,var_08);
|
||||
}
|
||||
|
||||
scripts\common\utility::func_136F7();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 34
|
||||
spawnsawshark(param_00)
|
||||
{
|
||||
var_01 = spawn("script_model",param_00);
|
||||
var_01 setmodel("tag_origin");
|
||||
var_01 thread delayplayingsawsharkvfx(var_01);
|
||||
var_01 playsound("superslasher_ground_saw_deploy_lr");
|
||||
var_01 playloopsound("superslasher_ground_saw_deploy_lp");
|
||||
return var_01;
|
||||
}
|
||||
|
||||
//Function Number: 35
|
||||
delayplayingsawsharkvfx(param_00)
|
||||
{
|
||||
param_00 endon("death");
|
||||
param_00 rotateroll(90,0.05);
|
||||
wait(0.2);
|
||||
playfxontag(level._effect["super_slasher_saw_shark_spark"],param_00,"tag_origin");
|
||||
}
|
||||
|
||||
//Function Number: 36
|
||||
killallsharks(param_00)
|
||||
{
|
||||
if(isdefined(param_00.sawsharks))
|
||||
{
|
||||
foreach(var_02 in param_00.sawsharks)
|
||||
{
|
||||
if(isdefined(var_02))
|
||||
{
|
||||
deletesawshark(var_02);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 37
|
||||
deletesawshark(param_00)
|
||||
{
|
||||
playfx(level._effect["super_slasher_saw_shark_hit"],param_00.origin);
|
||||
playsoundatpos(param_00.origin,"superslasher_ground_saw_explode");
|
||||
param_00 delete();
|
||||
}
|
||||
|
||||
//Function Number: 38
|
||||
updatesawsharkposandangles(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = 90;
|
||||
param_00.origin = param_01;
|
||||
param_00.angles = (param_02[0],param_02[1],var_03);
|
||||
}
|
||||
|
||||
//Function Number: 39
|
||||
getclosesttargetableplayerwithinwithlos(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = getclosestpointonnavmesh(param_01);
|
||||
var_04 = undefined;
|
||||
var_05 = param_02 * param_02;
|
||||
foreach(var_07 in level.players)
|
||||
{
|
||||
if(!isalive(var_07))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(param_00.perplayer[var_07 getentitynumber()] >= 2)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_08 = distance2dsquared(var_07.origin,param_01);
|
||||
if(var_08 < var_05)
|
||||
{
|
||||
var_09 = getclosestpointonnavmesh(var_07.origin);
|
||||
if(navisstraightlinereachable(var_03,var_09))
|
||||
{
|
||||
var_05 = var_08;
|
||||
var_04 = var_07;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return var_04;
|
||||
}
|
||||
|
||||
//Function Number: 40
|
||||
dosawshark_followowner(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
level endon("game_ended");
|
||||
self endon("death");
|
||||
self endon("kill_sharks");
|
||||
var_04 = (80,0,-3);
|
||||
var_05 = undefined;
|
||||
var_06 = undefined;
|
||||
while(param_03 > 0)
|
||||
{
|
||||
var_06 = self.origin + rotatevector(var_04,(0,param_02,0));
|
||||
var_05 = getclosesttargetableplayerwithinwithlos(param_01,var_06,512);
|
||||
if(isdefined(var_05))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
updatesawsharkposandangles(param_00,var_06,self.angles);
|
||||
param_03 = param_03 - 50;
|
||||
wait(0.05);
|
||||
}
|
||||
|
||||
if(isdefined(var_05) && param_03 > 0)
|
||||
{
|
||||
thread dosawshark_followtarget(param_00,param_01,var_05,var_06,param_03);
|
||||
return;
|
||||
}
|
||||
|
||||
deletesawshark(param_00);
|
||||
}
|
||||
|
||||
//Function Number: 41
|
||||
dosawshark_followtarget(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
level endon("game_ended");
|
||||
param_00 endon("death");
|
||||
var_05 = param_03;
|
||||
var_06 = undefined;
|
||||
var_07 = 8;
|
||||
var_08 = 4;
|
||||
var_09 = 32;
|
||||
if(isdefined(param_02))
|
||||
{
|
||||
var_06 = vectortoyaw(param_02.origin - var_05);
|
||||
var_0A = param_02 getentitynumber();
|
||||
if(isdefined(param_01.perplayer[var_0A]))
|
||||
{
|
||||
param_01.perplayer[var_0A]++;
|
||||
}
|
||||
}
|
||||
|
||||
var_0B = scripts\common\trace::func_48CC(1);
|
||||
while(param_04 > 0)
|
||||
{
|
||||
if(!isdefined(param_02) || !isalive(param_02))
|
||||
{
|
||||
param_02 = getclosesttargetableplayerwithinwithlos(param_01,var_05,512);
|
||||
if(isdefined(param_02))
|
||||
{
|
||||
var_06 = vectortoyaw(param_02.origin - var_05);
|
||||
param_01.perplayer[param_02 getentitynumber()]++;
|
||||
}
|
||||
}
|
||||
|
||||
if(isdefined(param_02))
|
||||
{
|
||||
var_0C = param_02.origin - var_05;
|
||||
var_0D = vectortoyaw(var_0C);
|
||||
var_0E = angleclamp180(var_0D - var_06);
|
||||
var_0E = clamp(var_0E,-1 * var_08,var_08);
|
||||
var_06 = angleclamp180(var_06 + var_0E);
|
||||
var_0F = var_05 + rotatevector((var_07,0,0),(0,var_06,0));
|
||||
if(navisstraightlinereachable(var_05,var_0F))
|
||||
{
|
||||
var_10 = scripts\common\trace::func_DCED(var_0F + (0,0,24),var_0F - (0,0,24),undefined,var_0B);
|
||||
var_05 = var_10["position"];
|
||||
if(distance2dsquared(var_05,param_02.origin) < var_09 * var_09)
|
||||
{
|
||||
param_02 dodamage(0.8 * param_02.maxhealth,var_05,self,self,"MOD_IMPACT");
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
updatesawsharkposandangles(param_01,vectortoangles(param_00.origin - param_01));
|
||||
}
|
||||
|
||||
param_04 = param_04 - 50;
|
||||
wait(0.05);
|
||||
}
|
||||
|
||||
deletesawshark(param_00);
|
||||
}
|
||||
|
||||
//Function Number: 42
|
||||
allocattackent()
|
||||
{
|
||||
if(!isdefined(self.attackents))
|
||||
{
|
||||
self.attackents = [];
|
||||
}
|
||||
|
||||
var_00 = undefined;
|
||||
foreach(var_02 in self.attackents)
|
||||
{
|
||||
if(!var_02.binuse)
|
||||
{
|
||||
var_00 = var_02;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!isdefined(var_00))
|
||||
{
|
||||
var_00 = spawn("script_model",self.origin);
|
||||
var_00 setmodel("superslasher_attack_origin");
|
||||
self.attackents[self.attackents.size] = var_00;
|
||||
}
|
||||
|
||||
var_00.binuse = 1;
|
||||
return var_00;
|
||||
}
|
||||
|
||||
//Function Number: 43
|
||||
setattackentorigin(param_00)
|
||||
{
|
||||
self.origin = param_00;
|
||||
self dontinterpolate();
|
||||
}
|
||||
|
||||
//Function Number: 44
|
||||
freeattackent(param_00)
|
||||
{
|
||||
param_00.binuse = 0;
|
||||
}
|
890
IW/PC/ALL/scripts/asm/superslasher/superslasher_asm.gsc
Normal file
890
IW/PC/ALL/scripts/asm/superslasher/superslasher_asm.gsc
Normal file
@ -0,0 +1,890 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\superslasher\superslasher_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 79
|
||||
* Decompile Time: 4180 ms
|
||||
* Timestamp: 10/27/2023 12:02:21 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
superslasher_init(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.var_2303.var_7257 = spawnstruct();
|
||||
self.var_2303.var_7257.var_7254 = "left";
|
||||
self.var_2303.var_7257.time = gettime();
|
||||
self.var_2303.var_4C86 = spawnstruct();
|
||||
self.var_2CC = 32;
|
||||
self.sharpturnnotifydist = 160;
|
||||
var_04 = self method_80FD("jump_to_roof",0);
|
||||
var_05 = getmovedelta(var_04);
|
||||
var_06 = getangledelta(var_04);
|
||||
level.superslasherjumptoroofangles = (0,angleclamp180(level.superslasherrooftopangles[1] - 180 - var_06),0);
|
||||
level.superslashergotogroundspot = level.superslasherrooftopspot - rotatevector(var_05,level.superslasherjumptoroofangles);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
ss_play(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
if(!isdefined(param_04))
|
||||
{
|
||||
param_04 = lib_0A1A::func_2341(param_00,param_01);
|
||||
}
|
||||
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_05,self.var_BCE4,param_01,"end",param_04);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
superslasher_playmoveloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.var_1198.var_2BE4 = 1;
|
||||
scripts\asm\shared\mp\move_v2::playmoveloopv2(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
superslasher_playmoveloop_clean(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.var_1198.var_2BE4 = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
ss_play_groundidle(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.var_1198.bidle = 1;
|
||||
lib_0F3C::func_B050(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
ss_play_groundidle_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self.var_1198.bidle = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
ss_play_roofidle(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self method_828A("noclip");
|
||||
self method_8289("face angle abs",level.superslasherrooftopangles);
|
||||
lib_0F3C::func_B050(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
ss_play_rooftaunt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self method_828A("noclip");
|
||||
self method_8289("face angle abs",level.superslasherrooftopangles);
|
||||
lib_0F3C::func_CEA8(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
ss_play_rooftaunt_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self method_828A("gravity");
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
ss_play_jumptoground(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self.var_1198.buninterruptibleanim = 1;
|
||||
self method_8281("anim deltas");
|
||||
self method_828A("noclip");
|
||||
thread ss_play_jtog_waitmigrate(param_01);
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
ss_play_jtog_waitmigrate(param_00)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
level waittill("host_migration_begin");
|
||||
self.var_1198.bjumptogroundborked = 1;
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
ss_play_jumptoground_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
self method_828A("gravity");
|
||||
self.var_1198.buninterruptibleanim = undefined;
|
||||
if(isdefined(self.var_1198.bjumptogroundborked) || self.origin[2] > -116)
|
||||
{
|
||||
self setorigin(level.superslashergotogroundspot + (0,0,24));
|
||||
self.var_1198.bjumptogroundborked = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
ss_play_jumptoground_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "land")
|
||||
{
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_dogroundpoundimpact();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
ss_play_jumpscale(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
var_05 = param_04 - self.origin;
|
||||
var_06 = vectortoangles((var_05[0],var_05[1],0));
|
||||
if(isdefined(param_03))
|
||||
{
|
||||
var_07 = getmovedelta(param_03);
|
||||
param_04 = param_04 - rotatevector(var_07,var_06);
|
||||
var_05 = param_04 - self.origin;
|
||||
}
|
||||
|
||||
self method_8281("anim deltas");
|
||||
self method_8289("face angle abs",var_06);
|
||||
self method_828A("noclip");
|
||||
var_08 = getmovedelta(param_02);
|
||||
var_09 = length2d(var_08);
|
||||
var_0A = length2d(var_05);
|
||||
var_0B = var_0A / var_09;
|
||||
var_0C = max(var_05[2] / var_08[2],0);
|
||||
var_0D = 1;
|
||||
self method_8282(var_0B,var_0C);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_00,param_01,var_0D,param_00,"end");
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
ss_play_jumptoroof(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self.var_1198.buninterruptibleanim = 1;
|
||||
var_04 = level.superslasherrooftopspot;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_06 = self method_80FD(param_01,var_05);
|
||||
var_07 = level.superslasherjumptoroofangles;
|
||||
self method_8281("anim deltas");
|
||||
self method_8289("face angle abs",var_07);
|
||||
self method_828A("noclip");
|
||||
thread ss_play_jtog_waitmigrate(param_01);
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
ss_play_jumptoroof_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self method_828A("gravity");
|
||||
self.var_1198.buninterruptibleanim = undefined;
|
||||
if(isdefined(self.var_1198.bjumptogroundborked) || self.origin[2] < 340)
|
||||
{
|
||||
self setorigin(level.superslasherrooftopspot);
|
||||
self.var_1198.bjumptogroundborked = undefined;
|
||||
}
|
||||
|
||||
if(lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
self.var_2303.turndata = spawnstruct();
|
||||
self.var_2303.turndata = angleclamp180(level.superslasherrooftopangles[1] - self.angles[1]);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
ss_play_groundpound(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self playsoundonmovingent("zmb_vo_supslasher_attack_ground_pound");
|
||||
ss_play(param_00,param_01,param_02,param_03,::ss_play_groundpound_nt);
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
ss_play_groundpound_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_dogroundpoundimpact();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
ss_play_summonsawblades(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_dosummonedsawblades();
|
||||
ss_play(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
ss_play_sawcharge_start(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
if(isdefined(self.var_1198.throwsawchargetime))
|
||||
{
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getanimlength(var_05);
|
||||
self.var_1198.throwsawchargelooptime = max(self.var_1198.throwsawchargetime - var_06,0);
|
||||
}
|
||||
|
||||
var_07 = lib_0A1A::func_2341(param_00,param_01);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,self.var_BCE4,param_01,"end",var_07);
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
ss_play_sawcharge_start_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self.var_1198.throwsawchargetime = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
ss_play_sawcharge(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
thread lib_0F3C::func_B050(param_00,param_01,param_02,param_03);
|
||||
wait(self.var_1198.throwsawchargelooptime);
|
||||
lib_0A1A::func_2330(param_01,"saw_charge_loop_complete");
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
ss_play_sawcharge_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self.var_1198.throwsawchargelooptime = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
ss_play_throwsaw(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = 1;
|
||||
self.throwsawprevturnspeed = self method_827F();
|
||||
if(isdefined(self.var_1198.throwsawtarget))
|
||||
{
|
||||
thread superslasher_faceenemyhelper(self.var_1198.throwsawtarget,var_04 * 1000,param_01);
|
||||
}
|
||||
|
||||
ss_play(param_00,param_01,param_02,param_03,::ss_play_throwsaw_nt);
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
ss_play_throwsaw_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "throw")
|
||||
{
|
||||
scripts\asm\superslasher\superslasher_actions::superslasher_dothrownsaw();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
ss_play_throwsaw_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self method_8288(self.throwsawprevturnspeed);
|
||||
self.throwsawprevturnspeed = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
ss_play_throwsawfan_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "throw")
|
||||
{
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_dosawfan();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
ss_play_summon(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
scripts\mp\agents\_scriptedagents::func_CED1(param_01,var_04,self.var_BCE4,2 / self.var_BCE4);
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_summonminions(param_03);
|
||||
scripts\mp\agents\_scriptedagents::func_1384C(param_01,"end",param_01,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 29
|
||||
ss_play_wires(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_domaskchange(1,"roof");
|
||||
ss_play(param_00,param_01,param_02,undefined);
|
||||
}
|
||||
|
||||
//Function Number: 30
|
||||
ss_play_shockwave_start(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self playsoundonmovingent("zmb_vo_supslasher_attack_shockwave_build_start");
|
||||
self method_8289("face angle abs",level.superslasherrooftopangles);
|
||||
lib_0F3C::func_CEA8(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 31
|
||||
ss_play_shockwave_loop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = 1;
|
||||
self playsoundonmovingent("zmb_vo_supslasher_attack_shockwave_build");
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
self method_82AF(param_01,var_05,self.var_BCE4);
|
||||
wait(var_04);
|
||||
lib_0A1A::func_2330(param_01,"shockwave_loop_complete");
|
||||
}
|
||||
|
||||
//Function Number: 32
|
||||
ss_play_shockwave_finish(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
ss_play(param_00,param_01,param_02,undefined,::ss_play_shockwave_nt);
|
||||
}
|
||||
|
||||
//Function Number: 33
|
||||
ss_play_shockwave_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
thread scripts\asm\superslasher\superslasher_actions::domaskattack(0,"roof");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 34
|
||||
ss_play_summonsharks(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self playsoundonmovingent("zmb_vo_supslasher_attack_summon");
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_domaskchange(2,"ground");
|
||||
ss_play(param_00,param_01,param_02,undefined);
|
||||
}
|
||||
|
||||
//Function Number: 35
|
||||
ss_play_trapped(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread func_126BB(param_01,self.var_1198.trapduration);
|
||||
self playsoundonmovingent("zmb_vo_supslasher_pain");
|
||||
lib_0F3C::func_B050(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 36
|
||||
func_126BB(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
wait(param_01);
|
||||
lib_0A1A::func_2330(param_00,"trap_end");
|
||||
}
|
||||
|
||||
//Function Number: 37
|
||||
ss_play_trapped_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self.var_1198.trapduration = undefined;
|
||||
self.var_1198.btraprequested = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 38
|
||||
ss_play_jumpmove_start(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = self.var_1198.jumptargetpos;
|
||||
thread scripts\asm\superslasher\superslasher_actions::dogroundjumpattackfx(var_04);
|
||||
var_05 = var_04 - self.origin;
|
||||
var_06 = vectortoangles((var_05[0],var_05[1],0));
|
||||
var_07 = length(var_05);
|
||||
self method_8281("anim deltas");
|
||||
self method_8289("face angle abs",var_06);
|
||||
self method_828A("noclip");
|
||||
self method_8282(1,3);
|
||||
self playsoundonmovingent("zmb_vo_supslasher_jump");
|
||||
ss_play(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 39
|
||||
ss_play_jumpmove_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "takeoff")
|
||||
{
|
||||
self.var_1198.binair = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "land")
|
||||
{
|
||||
thread scripts\asm\superslasher\superslasher_actions::superslasher_dogroundpoundimpact();
|
||||
self.var_1198.binair = undefined;
|
||||
scripts\asm\superslasher\superslasher_actions::groundjumpattackfxcleanup();
|
||||
self playsoundonmovingent("zmb_vo_supslasher_attack_land");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 40
|
||||
func_A4DA()
|
||||
{
|
||||
self.var_1198.binair = undefined;
|
||||
scripts\asm\superslasher\superslasher_actions::groundjumpattackfxcleanup();
|
||||
self.var_1198.jumptargetpos = undefined;
|
||||
self method_828A("gravity");
|
||||
self method_8282(1,1);
|
||||
}
|
||||
|
||||
//Function Number: 41
|
||||
ss_play_jumpmove_start_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
if(!lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
func_A4DA();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 42
|
||||
ss_play_jumpmove(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = self.var_1198.jumptargetpos;
|
||||
self.var_1198.buninterruptibleanim = 1;
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_06 = self method_80FD(param_01,var_05);
|
||||
var_07 = lib_0A1D::func_235A(param_01,"end");
|
||||
var_08 = self method_80FD(param_01,var_07);
|
||||
self.var_1198.binair = 1;
|
||||
ss_play_jumpscale(param_01,var_05,var_06,var_08,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 43
|
||||
ss_play_jumpmove_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self.var_1198.buninterruptibleanim = undefined;
|
||||
if(!lib_0A1A::func_232B(param_01,"end"))
|
||||
{
|
||||
func_A4DA();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 44
|
||||
ss_play_jumpmove_end(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getmovedelta(var_05);
|
||||
var_07 = scripts\common\trace::func_48CC(1);
|
||||
var_08 = self.var_1198.jumptargetpos;
|
||||
var_09 = scripts\common\trace::func_3A09(self.origin,self.origin - (0,0,60),self.var_257,self.height,self.angles,self,var_07);
|
||||
if(var_09["fraction"] < 1 && var_09["normal"][2] > 0)
|
||||
{
|
||||
var_08 = var_09["position"];
|
||||
}
|
||||
|
||||
var_0A = max(var_08[2] - self.origin[2] / var_06[2],0);
|
||||
self method_8282(1,var_0A);
|
||||
self method_8281("anim deltas");
|
||||
self method_828A("noclip");
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,self.var_BCE4,param_01,"end",lib_0A1A::func_2341(param_00,param_01));
|
||||
}
|
||||
|
||||
//Function Number: 45
|
||||
ss_play_jumpmove_end_clean(param_00,param_01,param_02)
|
||||
{
|
||||
func_A4DA();
|
||||
lib_0A1A::func_232F("jumpmoveanim","end");
|
||||
}
|
||||
|
||||
//Function Number: 46
|
||||
superslasher_shouldstartarrival(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.var_233))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lib_0A1A::func_232B(param_01,"cover_approach"))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_04 = gettime();
|
||||
var_05 = 250;
|
||||
if(var_04 - self.var_2303.var_7257.time > var_05)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_06 = 128;
|
||||
var_07 = self.var_233 - self.origin;
|
||||
var_08 = length(var_07);
|
||||
if(var_08 > var_06)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_09 = gettime() - self.var_2303.var_7257.time;
|
||||
if(var_09 < 250 || var_09 > 400)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var_0A = self.var_15C;
|
||||
if(isdefined(self.var_205) || isdefined(self.var_28B))
|
||||
{
|
||||
var_0A = 0;
|
||||
}
|
||||
|
||||
self.var_2303.var_11068 = func_3722(param_00,param_02,self.var_233,var_0A,0);
|
||||
if(!isdefined(self.var_2303.var_11068))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 47
|
||||
func_3722(param_00,param_01,param_02,param_03,param_04)
|
||||
{
|
||||
param_02 = self.var_233;
|
||||
var_05 = self.angles;
|
||||
var_06 = param_02 - self.origin;
|
||||
var_07 = length2dsquared(var_06);
|
||||
var_08 = lib_0F3C::func_3E96(param_00,param_01);
|
||||
var_09 = self method_80FD(param_01,var_08);
|
||||
var_0A = getmovedelta(var_09);
|
||||
var_0B = getangledelta3d(var_09);
|
||||
var_0C = rotatevector(var_0A,self.angles);
|
||||
var_0D = var_0C + self.origin;
|
||||
var_0E = 0;
|
||||
var_0F = distancesquared(var_0D,param_02);
|
||||
if(var_0F > param_03 * param_03)
|
||||
{
|
||||
var_0E = 1;
|
||||
}
|
||||
|
||||
var_10 = getclosestpointonnavmesh(var_0D,self);
|
||||
var_11 = self method_84AC();
|
||||
if(!navisstraightlinereachable(var_11,var_10,self))
|
||||
{
|
||||
return undefined;
|
||||
}
|
||||
|
||||
if(var_0E)
|
||||
{
|
||||
var_0C = rotatevector(var_0A,var_05 - var_0B);
|
||||
var_12 = param_02 - var_0C;
|
||||
}
|
||||
else if(distance2dsquared(var_11,var_0E) > 4)
|
||||
{
|
||||
var_0D = rotatevector(var_0B,var_06 - var_0C);
|
||||
var_12 = var_11 - var_0D;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_12 = self.origin;
|
||||
}
|
||||
|
||||
var_13 = spawnstruct();
|
||||
var_13.var_2C9 = var_09;
|
||||
var_13.var_3F = 4;
|
||||
var_13.var_2C5 = var_12;
|
||||
var_13.var_3E = var_0B[1];
|
||||
var_13.var_130 = var_05;
|
||||
var_13.var_1F3 = var_0A;
|
||||
var_13.animindex = var_08;
|
||||
return var_13;
|
||||
}
|
||||
|
||||
//Function Number: 48
|
||||
ss_play_arrival(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = self.var_2303.var_11068;
|
||||
self.var_2303.var_11068 = undefined;
|
||||
var_05 = self.angles;
|
||||
if(isdefined(self.var_233))
|
||||
{
|
||||
var_06 = distance2d(self.origin,self.var_233);
|
||||
var_07 = var_06 / length2d(var_04.var_1F3);
|
||||
self method_8282(var_07,1);
|
||||
if(var_06 > 12)
|
||||
{
|
||||
var_08 = vectortoyaw(self.var_233 - self.origin);
|
||||
var_05 = (0,var_08,0);
|
||||
}
|
||||
}
|
||||
|
||||
self method_8289("face angle abs",var_05);
|
||||
self method_8281("anim deltas");
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04.animindex,self.var_BCD6,param_01,"end");
|
||||
}
|
||||
|
||||
//Function Number: 49
|
||||
ss_play_arrival_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
}
|
||||
|
||||
//Function Number: 50
|
||||
ss_play_meleecharge(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
thread superslasher_faceenemyhelper(self.var_3135.var_B64D,500,param_01);
|
||||
self method_8282(2,1);
|
||||
lib_0F3C::func_B050(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 51
|
||||
ss_play_meleecharge_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
}
|
||||
|
||||
//Function Number: 52
|
||||
superslasher_shouldmovemelee(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!isdefined(self.var_233))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lib_0A1B::func_2953())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Function Number: 53
|
||||
superslasher_faceenemyhelper(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(param_02))
|
||||
{
|
||||
self endon(param_02 + "_finished");
|
||||
}
|
||||
|
||||
var_03 = gettime() + param_01;
|
||||
while(gettime() <= var_03 && isdefined(param_00) && isalive(param_00))
|
||||
{
|
||||
var_04 = param_00.origin - self.origin;
|
||||
if(length2dsquared(var_04) > 1024)
|
||||
{
|
||||
var_05 = vectortoyaw(var_04);
|
||||
self method_8289("face angle abs",(0,var_05,0));
|
||||
}
|
||||
|
||||
wait(0.05);
|
||||
}
|
||||
|
||||
self method_8289("face angle abs",self.angles);
|
||||
}
|
||||
|
||||
//Function Number: 54
|
||||
ss_play_standmelee(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread superslasher_faceenemyhelper(self.var_3135.var_B64D,500,param_01);
|
||||
ss_play(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 55
|
||||
ss_play_movemelee(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(lib_0A1B::func_2957(param_00,param_01))
|
||||
{
|
||||
thread superslasher_faceenemyhelper(self.var_3135.var_B64D,1000,param_01);
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8289("face angle abs",self.angles);
|
||||
}
|
||||
|
||||
ss_play(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 56
|
||||
ss_play_movemelee_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
scripts\asm\superslasher\superslasher_actions::superslasher_domeleedamage();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 57
|
||||
ss_play_stomp(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = self.var_1198.stomptarget;
|
||||
thread superslasher_faceenemyhelper(var_04,1500,param_01);
|
||||
self playsoundonmovingent("zmb_vo_supslasher_attack_stomp");
|
||||
ss_play(param_00,param_01,param_02,param_03,::ss_play_stomp_nt);
|
||||
}
|
||||
|
||||
//Function Number: 58
|
||||
ss_play_stomp_nt(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
scripts\asm\superslasher\superslasher_actions::superslasher_dostompattack(self.var_1198.stompdist);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 59
|
||||
superslasher_needstoturn(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(isdefined(self.var_233))
|
||||
{
|
||||
var_04 = vectortoyaw(self method_813A());
|
||||
var_05 = angleclamp180(var_04 - self.angles[1]);
|
||||
if(abs(var_05) >= 35)
|
||||
{
|
||||
var_06 = anglestoforward(self.angles);
|
||||
var_07 = self.origin + var_06 * 128;
|
||||
if(navtrace(self.origin,var_07,self))
|
||||
{
|
||||
self.var_2303.turndata = var_05;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(isdefined(self.var_3135.target))
|
||||
{
|
||||
var_08 = self.var_3135.target getvelocity();
|
||||
var_09 = self.var_3135.target.origin + var_08;
|
||||
var_0A = var_09 - self.origin;
|
||||
var_0B = vectortoyaw(var_0A);
|
||||
var_0C = angleclamp180(var_0B - self.angles[1]);
|
||||
if(abs(var_0C) >= 35)
|
||||
{
|
||||
self.var_2303.turndata = var_0C;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 60
|
||||
superslasher_chooseanim_turn(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = self.var_2303.turndata;
|
||||
if(var_03 > 0)
|
||||
{
|
||||
var_04 = int(180 + var_03 + 10 / 45);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = int(180 + var_04 - 10 / 45);
|
||||
}
|
||||
|
||||
var_05 = ["2r","3","6","9","8","7","4","1","2l"];
|
||||
return var_05[var_04];
|
||||
}
|
||||
|
||||
//Function Number: 61
|
||||
ss_play_turn(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getanimlength(var_05);
|
||||
var_07 = 0.75;
|
||||
var_08 = self.var_2303.turndata;
|
||||
self.var_2303.turndata = undefined;
|
||||
self method_8289("face angle abs",self.angles);
|
||||
self method_8281("anim deltas");
|
||||
self.var_1198.bcommittedtoanim = 1;
|
||||
scripts\mp\agents\_scriptedagents::func_CED1(param_01,var_04,self.var_BCD6,var_06 - var_07 / self.var_BCD6);
|
||||
lib_0A1A::func_2330(param_01,"turn_done");
|
||||
}
|
||||
|
||||
//Function Number: 62
|
||||
ss_play_turn_clean(param_00,param_01,param_02)
|
||||
{
|
||||
self.var_1198.bcommittedtoanim = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 63
|
||||
superslasher_onroof(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.var_1198.bonroof;
|
||||
}
|
||||
|
||||
//Function Number: 64
|
||||
superslasher_gotogroundrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bgroundrequested);
|
||||
}
|
||||
|
||||
//Function Number: 65
|
||||
superslasher_gotoroofrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.broofrequested);
|
||||
}
|
||||
|
||||
//Function Number: 66
|
||||
superslasher_shouldroofjumpagain(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.iroofjump) && self.var_1198.iroofjump == 0;
|
||||
}
|
||||
|
||||
//Function Number: 67
|
||||
superslasher_tauntrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.btauntrequested);
|
||||
}
|
||||
|
||||
//Function Number: 68
|
||||
superslasher_shouldsummon(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bsummonrequested);
|
||||
}
|
||||
|
||||
//Function Number: 69
|
||||
superslasher_groundpoundrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bgroundpoundrequested);
|
||||
}
|
||||
|
||||
//Function Number: 70
|
||||
superslasher_shouldsummonsawblades(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bsummonsawbladesrequested);
|
||||
}
|
||||
|
||||
//Function Number: 71
|
||||
superslasher_shouldthrowsaw(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bthrowsawrequested);
|
||||
}
|
||||
|
||||
//Function Number: 72
|
||||
superslasher_shouldthrowsawfan(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bthrowsawfanrequested);
|
||||
}
|
||||
|
||||
//Function Number: 73
|
||||
superslasher_shouldjumpmove(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bjumpmoverequested) && isdefined(self.var_1198.jumptargetpos);
|
||||
}
|
||||
|
||||
//Function Number: 74
|
||||
superslasher_wiresrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bwiresrequested);
|
||||
}
|
||||
|
||||
//Function Number: 75
|
||||
superslasher_shockwaverequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bshockwaverequested);
|
||||
}
|
||||
|
||||
//Function Number: 76
|
||||
superslasher_sharksrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bsharksrequested);
|
||||
}
|
||||
|
||||
//Function Number: 77
|
||||
superslasher_shouldsawchargeloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.throwsawchargelooptime) && self.var_1198.throwsawchargelooptime > 0;
|
||||
}
|
||||
|
||||
//Function Number: 78
|
||||
superslasher_stomprequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bstomprequested);
|
||||
}
|
||||
|
||||
//Function Number: 79
|
||||
superslasher_shoulddointro(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.bintrorequested);
|
||||
}
|
1618
IW/PC/ALL/scripts/asm/zombie_dlc1/mp/states.gsc
Normal file
1618
IW/PC/ALL/scripts/asm/zombie_dlc1/mp/states.gsc
Normal file
File diff suppressed because it is too large
Load Diff
166
IW/PC/ALL/scripts/asm/zombie_dlc1/zipline_traversal.gsc
Normal file
166
IW/PC/ALL/scripts/asm/zombie_dlc1/zipline_traversal.gsc
Normal file
@ -0,0 +1,166 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc1\zipline_traversal.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 10
|
||||
* Decompile Time: 626 ms
|
||||
* Timestamp: 10/27/2023 12:02:30 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraversezipline(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
self.do_immediate_ragdoll_save = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
playtraverseziplineinternal(param_00,param_01,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
get_closest_zipline_traversal(param_00)
|
||||
{
|
||||
var_01 = 16384;
|
||||
foreach(var_03 in level.zipline_traversals)
|
||||
{
|
||||
if(distance2dsquared(var_03.traversal_start,param_00) < var_01)
|
||||
{
|
||||
return var_03;
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
playtraverseziplineinternal(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_02;
|
||||
var_04 = self method_80FD(param_01,var_03);
|
||||
var_05 = getnotetracktimes(var_04,"flex_height_up_end");
|
||||
var_06 = get_closest_zipline_traversal(self.origin);
|
||||
self.zipline = var_06;
|
||||
var_07 = var_06.var_13EFC.origin + (0,0,-84);
|
||||
var_08 = lib_0A1A::func_2341(param_00,param_01);
|
||||
var_09 = vectortoangles(var_06.var_13EFB.origin - var_06.var_13EFC.origin);
|
||||
var_09 = (0,var_09[1],0);
|
||||
self method_8289("face angle abs",var_09);
|
||||
self method_828A("noclip");
|
||||
self method_8281("anim deltas");
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_03,param_01,"flex_height_up_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_03,param_01,var_04,"flex_height_up_start","flex_height_up_end",var_07,var_05[0]);
|
||||
attach_to_zipline_and_go();
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_03,1,param_01,"end",undefined);
|
||||
self.angles = var_09;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
attach_to_zipline_and_go()
|
||||
{
|
||||
self.zipline_ent = spawn("script_model",self.origin);
|
||||
self.zipline_ent setmodel("tag_origin");
|
||||
self.zipline_ent.angles = self.angles;
|
||||
self linkto(self.zipline_ent,"tag_origin");
|
||||
var_00 = self.zipline.var_13EFC.origin + (0,0,-84);
|
||||
var_01 = self.zipline.var_13EFB.origin + (0,0,-84);
|
||||
var_02 = distance(var_00,var_01);
|
||||
var_03 = 500;
|
||||
var_04 = int(var_02 / var_03);
|
||||
self.zipline_ent moveto(var_01,var_04,2);
|
||||
self.zipline.var_6393 = gettime() + int(var_04 * 1000);
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
playtraverseziplineloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self playloopsound("rave_zombie_zipline_lp");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
self method_82AF(param_01,var_04,1);
|
||||
var_06 = self.zipline.var_6393 - gettime();
|
||||
if(var_06 > 0)
|
||||
{
|
||||
wait(var_06 / 1000);
|
||||
}
|
||||
|
||||
lib_0A1A::func_2330(param_01,"loop_finished");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
playtraverseziplinedrop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
self playsound("rave_zombie_zipline_stop");
|
||||
self stoploopsound("rave_zombie_zipline_lp");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getnotetracktimes(var_05,"flex_height_down_end");
|
||||
var_07 = self.zipline.traversal_end;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,2,param_01,"flex_height_down_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_04,param_01,var_05,"flex_height_down_start","flex_height_down_end",var_07,var_06[0],undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,1.5,param_01,"end",undefined);
|
||||
self method_828A("gravity");
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
thread lib_0C75::func_11701(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
terminateziplineintro(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isalive(self) && isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
terminateziplineloop(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
terminatezipline(param_00,param_01,param_02)
|
||||
{
|
||||
self.do_immediate_ragdoll = self.do_immedate_ragdoll_save;
|
||||
self.do_immedate_ragdoll_save = undefined;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
self.zipline = undefined;
|
||||
self.zipline_arm = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
chooseanimzipline(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = ["left","right"];
|
||||
if(!isdefined(self.zipline_arm))
|
||||
{
|
||||
if(lib_0C72::func_9EA4())
|
||||
{
|
||||
self.zipline_arm = "right";
|
||||
}
|
||||
else if(lib_0C72::func_9EA5())
|
||||
{
|
||||
self.zipline_arm = "left";
|
||||
}
|
||||
else
|
||||
{
|
||||
self.zipline_arm = var_03[randomint(var_03.size)];
|
||||
}
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,self.zipline_arm);
|
||||
}
|
571
IW/PC/ALL/scripts/asm/zombie_dlc1/zombie_dlc1.gsc
Normal file
571
IW/PC/ALL/scripts/asm/zombie_dlc1/zombie_dlc1.gsc
Normal file
@ -0,0 +1,571 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc1\zombie_dlc1.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 16
|
||||
* Decompile Time: 943 ms
|
||||
* Timestamp: 10/27/2023 12:02:32 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraverseanimz_dlc1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
var_04 = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
dotraverseanim_dlc1(param_00,param_01,param_02,param_03);
|
||||
self.do_immediate_ragdoll = var_04;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
removezfromvec(param_00)
|
||||
{
|
||||
return (param_00[0],param_00[1],0);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
dotraverseanim_dlc1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_04 = self method_8148();
|
||||
var_05 = self method_8146();
|
||||
self.var_6367 = var_05;
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(!isdefined(var_05))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_6378 = var_05;
|
||||
self.var_126CB = vectornormalize(var_05 - var_04.origin);
|
||||
var_06 = undefined;
|
||||
var_06 = var_04.var_48;
|
||||
if(param_01 == "traverse_external")
|
||||
{
|
||||
var_06 = param_01;
|
||||
}
|
||||
|
||||
if(needscrawlinganimstate_dlc1(var_06))
|
||||
{
|
||||
var_06 = "crawling_" + var_06;
|
||||
}
|
||||
|
||||
if(self.agent_type == "lumberjack")
|
||||
{
|
||||
var_06 = var_06 + "_norestart";
|
||||
}
|
||||
|
||||
if(!isdefined(var_06))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_9CEC = 1;
|
||||
var_07 = lib_0A1D::func_2337(param_00,var_06);
|
||||
var_08 = var_05 - var_04.origin;
|
||||
var_09 = (var_08[0],var_08[1],0);
|
||||
var_0A = vectortoangles(var_09);
|
||||
var_0B = issubstr(var_06,"jump_across");
|
||||
var_0C = var_06 == "traverse_boost" && self.var_1096F == "humanoid" || self.var_1096F == "zombie";
|
||||
self method_8289("face angle abs",var_0A);
|
||||
self method_8281("anim deltas");
|
||||
var_0D = self method_80FD(var_06,var_07);
|
||||
var_0E = "flex_height_up_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "flex_height_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "traverse_jump_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
}
|
||||
}
|
||||
|
||||
var_10 = "flex_height_up_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "flex_height_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "traverse_jump_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
}
|
||||
}
|
||||
|
||||
var_12 = "highest_point";
|
||||
var_13 = getnotetracktimes(var_0D,var_12);
|
||||
var_14 = "flex_height_down_start";
|
||||
var_15 = getnotetracktimes(var_0D,var_14);
|
||||
var_16 = "flex_height_down_end";
|
||||
var_17 = getnotetracktimes(var_0D,var_16);
|
||||
var_18 = "crawler_early_stop";
|
||||
var_19 = getnotetracktimes(var_0D,var_18);
|
||||
var_1A = getnotetracktimes(var_0D,"code_move");
|
||||
if(var_1A.size > 0)
|
||||
{
|
||||
var_1B = getmovedelta(var_0D,0,var_1A[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1B = getmovedelta(var_0E,0,1);
|
||||
}
|
||||
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_08,var_1B);
|
||||
var_1D = animhasnotetrack(var_0D,"ignoreanimscaling");
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
self method_828A("noclip");
|
||||
var_1E = self method_8145();
|
||||
if(isdefined(var_1E) && isdefined(var_1E.target))
|
||||
{
|
||||
self.var_6366 = var_1E;
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(var_13.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_12,0,::zombietraversenotetrackhandler_dlc1);
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(isdefined(var_1F.script_noteworthy) && var_1F.script_noteworthy == "continue_flex_height")
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_12,var_10,1,::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
else if(var_15.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_10,0,::zombietraversenotetrackhandler_dlc1);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
else if(var_0F.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","flex_height_down_start",::zombietraversenotetrackhandler_dlc1);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_14,var_16,0,::zombietraversenotetrackhandler_dlc1);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_20 = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
var_1F = var_20.origin;
|
||||
var_21 = var_11[0];
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_0E,var_10,var_1F,var_21,::zombietraversenotetrackhandler_dlc1);
|
||||
var_22 = getanimlength(var_0D);
|
||||
if(var_15[0] - var_11[0] >= 0.05 / var_22)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse",var_14,::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
|
||||
var_1F = self.var_6366.origin;
|
||||
var_21 = var_17[0];
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc1);
|
||||
self method_8282(1,1);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
}
|
||||
|
||||
self.var_6366 = undefined;
|
||||
}
|
||||
else if(var_15.size > 0 && var_17.size > 0 && self.agent_type != "zombie_brute")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse",var_14,::zombietraversenotetrackhandler_dlc1);
|
||||
var_21 = var_17[0];
|
||||
if(!isdefined(var_1E))
|
||||
{
|
||||
var_1F = var_05;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1F = var_21.origin;
|
||||
}
|
||||
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc1);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
}
|
||||
else if(var_0B && abs(var_08[2]) < 64)
|
||||
{
|
||||
if(var_0F.size != 1)
|
||||
{
|
||||
var_0F = getnotetracktimes(var_0D,"flex_across_start");
|
||||
}
|
||||
|
||||
if(var_11.size != 1)
|
||||
{
|
||||
var_11 = getnotetracktimes(var_0D,"flex_across_end");
|
||||
}
|
||||
|
||||
var_22 = getanimlength(var_0D);
|
||||
var_23 = var_0F[0] * var_22;
|
||||
var_24 = var_11[0] * var_22;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_start");
|
||||
var_25 = removezfromvec(getmovedelta(var_0D,var_0F[0],var_11[0]));
|
||||
var_26 = distance2d(self.origin,var_05);
|
||||
var_27 = getmovedelta(var_0D,var_0F[0],1);
|
||||
var_28 = length2d(var_27);
|
||||
var_29 = var_26 - var_28;
|
||||
var_2A = length2d(var_25);
|
||||
if(var_2A < 0.01)
|
||||
{
|
||||
var_2A = 1;
|
||||
}
|
||||
|
||||
var_2B = var_29 + var_2A / var_2A;
|
||||
self method_8282(var_2B,0);
|
||||
childthread traverse_lerp_z_over_time_dlc1(var_04.origin[2],var_05[2],var_24 - var_23 / self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_end");
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
else if(var_08[2] > 16)
|
||||
{
|
||||
if(var_1B[2] > 0)
|
||||
{
|
||||
if(var_0C)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2C = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2C * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_0F.size > 0)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
if(!var_1D && length2dsquared(var_09) < 0.64 * length2dsquared(var_1B))
|
||||
{
|
||||
var_1C.var_13E2B = 0.4;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
var_2D = getmovedelta(var_0D,0,var_0F[0]);
|
||||
var_2E = getmovedelta(var_0D,0,var_11[0]);
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
var_2F = var_05 - self.origin;
|
||||
var_30 = var_1B - var_2D;
|
||||
if(!var_1D && length2dsquared(var_2F) < 0.5625 * length2dsquared(var_30))
|
||||
{
|
||||
var_1C.var_13E2B = 0.75;
|
||||
}
|
||||
|
||||
var_31 = var_1B - var_2E;
|
||||
var_32 = (var_31[0] * var_1C.var_13E2B,var_31[1] * var_1C.var_13E2B,var_31[2] * var_1C.var_3A6);
|
||||
var_33 = rotatevector(var_32,var_0A);
|
||||
var_34 = var_05 - var_33;
|
||||
var_35 = var_2E - var_2D;
|
||||
var_36 = rotatevector(var_35,var_0A);
|
||||
var_37 = var_34 - self.origin;
|
||||
var_38 = var_1C;
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_37,var_36,1);
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
if(var_37[2] <= 0)
|
||||
{
|
||||
var_1C.var_3A6 = 0;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
var_1C = var_38;
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse","flex_height_start","flex_height_end",1,::zombietraversenotetrackhandler_dlc1);
|
||||
}
|
||||
}
|
||||
else if(abs(var_08[2]) < 16 || var_1B[2] == 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2C = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2C * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_1B[2] < 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2C = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_0F.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
}
|
||||
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2C * 1,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
if(animhasnotetrack(var_0D,"removestatelock"))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","removestatelock");
|
||||
}
|
||||
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,1,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
lerptoabovegrounddlc1();
|
||||
self method_828A("gravity");
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
terminatetraverse_dlc1(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
lerptoabovegrounddlc1()
|
||||
{
|
||||
var_00 = 0.1;
|
||||
var_01 = self.var_6378;
|
||||
var_02 = var_01[2];
|
||||
var_03 = self.origin[2];
|
||||
if(var_03 < var_02)
|
||||
{
|
||||
self setorigin((self.origin[0],self.origin[1],var_02 + var_00),0);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
terminatetraverse_dlc1(param_00,param_01)
|
||||
{
|
||||
var_02 = level.var_2303[param_00].var_10E2F[param_01];
|
||||
var_03 = undefined;
|
||||
if(isdefined(var_02.var_116FB))
|
||||
{
|
||||
if(isarray(var_02.var_116FB[0]))
|
||||
{
|
||||
var_03 = var_02.var_116FB[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = var_02.var_116FB;
|
||||
}
|
||||
}
|
||||
|
||||
lib_0A1A::func_2388(param_00,param_01,var_02,var_02.var_116FB);
|
||||
lib_0A1A::func_238A(param_00,var_03,0.2,undefined,undefined,undefined);
|
||||
self notify("killanimscript");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
traverse_lerp_z_over_time_dlc1(param_00,param_01,param_02)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_03 = gettime();
|
||||
for(;;)
|
||||
{
|
||||
var_04 = gettime() - var_03 / 1000;
|
||||
var_05 = var_04 / param_02;
|
||||
if(var_05 > 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var_06 = lib_0F74::func_AB6F(var_05,param_00,param_01);
|
||||
self setorigin((self.origin[0],self.origin[1],var_06),0);
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
needscrawlinganimstate_dlc1(param_00)
|
||||
{
|
||||
if(self.var_565C)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
zombietraversenotetrackhandler_dlc1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "apply_physics":
|
||||
self method_828A("gravity");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
choosestandingdeathanim_dlc1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C71::func_3F00(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
choosemovingdeathanim_dlc1(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0C71::func_3EE2(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
chooseballoongrabanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0C75::func_BE92())
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"prone");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"stand");
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
handleballoonfloating()
|
||||
{
|
||||
self endon("death");
|
||||
wait(randomfloatrange(5,5.9));
|
||||
self notify("reached_end");
|
||||
self unlink();
|
||||
self setvelocity((randomintrange(-10,10),randomintrange(-10,10),-50));
|
||||
self.do_immediate_ragdoll = 1;
|
||||
self.var_4C87 = 1;
|
||||
playfx(level._effect["balloon_death"],self.balloon_in_hand.origin + (0,0,50));
|
||||
playsoundatpos(self.origin,"craftable_balloon_zmb_explo");
|
||||
self dodamage(self.health + 100,self.origin,undefined,undefined,"MOD_EXPLOSIVE","zmb_imsprojectile_mp");
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
balloongrabnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "balloon_attach")
|
||||
{
|
||||
var_04 = ["decor_balloon_a_blue","decor_balloon_a_blue_light","decor_balloon_a_cyan","decor_balloon_a_green","decor_balloon_a_green_light","decor_balloon_a_orange","decor_balloon_a_pink","decor_balloon_a_purple","decor_balloon_a_purple_deep","decor_balloon_a_red","decor_balloon_a_yellow"];
|
||||
var_05 = self gettagorigin("j_shoulder_ri");
|
||||
self.balloon_in_hand = spawn("script_model",var_05);
|
||||
self.balloon_model = scripts\common\utility::random(var_04);
|
||||
if(self.bholdingballooninleft)
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_left");
|
||||
}
|
||||
else
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_right");
|
||||
}
|
||||
|
||||
self.balloon_in_hand.origin = var_05;
|
||||
self linkto(self.balloon_in_hand);
|
||||
self playerlinkedoffsetenable();
|
||||
var_06 = randomintrange(-50,50);
|
||||
var_07 = randomintrange(-50,50);
|
||||
self.balloon_in_hand moveto(self.origin + (var_06,var_07,self.detonate_height),6,3);
|
||||
self.balloon_in_hand rotateyaw(randomint(360),6);
|
||||
thread handleballoonfloating();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
chooseballoonfloatanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bholdingballooninleft))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"left");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"right");
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
shouldballoongrableft(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.bholdingballooninleft = undefined;
|
||||
if(lib_0C72::func_9EA5())
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else if(randomintrange(0,100) < 50)
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.bholdingballooninleft = 0;
|
||||
}
|
||||
|
||||
return self.bholdingballooninleft;
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
isdismembermentdisabled(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.var_55CF))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
1712
IW/PC/ALL/scripts/asm/zombie_dlc2/mp/states.gsc
Normal file
1712
IW/PC/ALL/scripts/asm/zombie_dlc2/mp/states.gsc
Normal file
File diff suppressed because it is too large
Load Diff
142
IW/PC/ALL/scripts/asm/zombie_dlc2/zipline_traversal.gsc
Normal file
142
IW/PC/ALL/scripts/asm/zombie_dlc2/zipline_traversal.gsc
Normal file
@ -0,0 +1,142 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc2\zipline_traversal.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 10
|
||||
* Decompile Time: 512 ms
|
||||
* Timestamp: 10/27/2023 12:02:41 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraversezipline(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
self.do_immediate_ragdoll_save = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
playtraverseziplineinternal(param_00,param_01,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
get_closest_zipline_traversal(param_00)
|
||||
{
|
||||
var_01 = 16384;
|
||||
foreach(var_03 in level.zipline_traversals)
|
||||
{
|
||||
if(distance2dsquared(var_03.traversal_start,param_00) < var_01)
|
||||
{
|
||||
return var_03;
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
playtraverseziplineinternal(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_02;
|
||||
var_04 = self method_80FD(param_01,var_03);
|
||||
var_05 = getnotetracktimes(var_04,"flex_height_up_end");
|
||||
var_06 = get_closest_zipline_traversal(self.origin);
|
||||
self.zipline = var_06;
|
||||
var_07 = var_06.var_13EFC.origin + (0,0,-84);
|
||||
var_08 = lib_0A1A::func_2341(param_00,param_01);
|
||||
var_09 = vectortoangles(var_06.var_13EFB.origin - var_06.var_13EFC.origin);
|
||||
var_09 = (0,var_09[1],0);
|
||||
self method_8289("face angle abs",var_09);
|
||||
self method_828A("noclip");
|
||||
self method_8281("anim deltas");
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_03,param_01,"flex_height_up_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_03,param_01,var_04,"flex_height_up_start","flex_height_up_end",var_07,var_05[0]);
|
||||
attach_to_zipline_and_go();
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_03,1,param_01,"end",undefined);
|
||||
self.angles = var_09;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
attach_to_zipline_and_go()
|
||||
{
|
||||
self.zipline_ent = spawn("script_model",self.origin);
|
||||
self.zipline_ent setmodel("tag_origin");
|
||||
self.zipline_ent.angles = self.angles;
|
||||
self linkto(self.zipline_ent,"tag_origin");
|
||||
var_00 = self.zipline.var_13EFC.origin + (0,0,-84);
|
||||
var_01 = self.zipline.var_13EFB.origin + (0,0,-84);
|
||||
var_02 = distance(var_00,var_01);
|
||||
var_03 = 500;
|
||||
var_04 = int(var_02 / var_03);
|
||||
self.zipline_ent moveto(var_01,var_04,2);
|
||||
self.zipline.var_6393 = gettime() + int(var_04 * 1000);
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
playtraverseziplineloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
self method_82AF(param_01,var_04,1);
|
||||
var_06 = self.zipline.var_6393 - gettime();
|
||||
if(var_06 > 0)
|
||||
{
|
||||
wait(var_06 / 1000);
|
||||
}
|
||||
|
||||
lib_0A1A::func_2330(param_01,"loop_finished");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
playtraverseziplinedrop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getnotetracktimes(var_05,"flex_height_down_end");
|
||||
var_07 = self.zipline.traversal_end;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_04,param_01,"flex_height_down_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_04,param_01,var_05,"flex_height_down_start","flex_height_down_end",var_07,var_06[0],undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,1,param_01,"end",undefined);
|
||||
thread lib_0C75::func_11701(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
terminateziplineintro(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isalive(self) && isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
terminateziplineloop(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
terminatezipline(param_00,param_01,param_02)
|
||||
{
|
||||
self.do_immediate_ragdoll = self.do_immedate_ragdoll_save;
|
||||
self.do_immedate_ragdoll_save = undefined;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
self.zipline = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
chooseanimzipline(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
622
IW/PC/ALL/scripts/asm/zombie_dlc2/zombie_dlc2.gsc
Normal file
622
IW/PC/ALL/scripts/asm/zombie_dlc2/zombie_dlc2.gsc
Normal file
@ -0,0 +1,622 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc2\zombie_dlc2.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 19
|
||||
* Decompile Time: 1069 ms
|
||||
* Timestamp: 10/27/2023 12:02:42 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraverseanimz_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
var_04 = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
dotraverseanim_dlc(param_00,param_01,param_02,param_03);
|
||||
self.do_immediate_ragdoll = var_04;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
removezfromvec(param_00)
|
||||
{
|
||||
return (param_00[0],param_00[1],0);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
dotraverseanim_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_04 = self method_8148();
|
||||
var_05 = self method_8146();
|
||||
self.var_6367 = var_05;
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(!isdefined(var_05))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_6378 = var_05;
|
||||
self.var_126CB = vectornormalize(var_05 - var_04.origin);
|
||||
var_06 = undefined;
|
||||
var_06 = var_04.var_48;
|
||||
if(param_01 == "traverse_external")
|
||||
{
|
||||
var_06 = param_01;
|
||||
}
|
||||
|
||||
if(needscrawlinganimstate_dlc(var_06))
|
||||
{
|
||||
var_06 = "crawling_" + var_06;
|
||||
}
|
||||
|
||||
if(!isdefined(var_06))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_9CEC = 1;
|
||||
var_07 = lib_0A1D::func_2337(param_00,var_06);
|
||||
var_08 = var_05 - var_04.origin;
|
||||
var_09 = (var_08[0],var_08[1],0);
|
||||
var_0A = vectortoangles(var_09);
|
||||
var_0B = issubstr(var_06,"jump_across");
|
||||
var_0C = var_06 == "traverse_boost" && self.var_1096F == "humanoid" || self.var_1096F == "zombie";
|
||||
self method_8289("face angle abs",var_0A);
|
||||
self method_8281("anim deltas");
|
||||
var_0D = self method_80FD(var_06,var_07);
|
||||
var_0E = "flex_height_up_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "flex_height_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "traverse_jump_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
}
|
||||
}
|
||||
|
||||
var_10 = "flex_height_up_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "flex_height_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "traverse_jump_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
}
|
||||
}
|
||||
|
||||
var_12 = "highest_point";
|
||||
var_13 = getnotetracktimes(var_0D,var_12);
|
||||
var_14 = "flex_height_down_start_fix";
|
||||
var_15 = getnotetracktimes(var_0D,var_14);
|
||||
if(var_15.size == 0)
|
||||
{
|
||||
var_14 = "flex_height_down_start";
|
||||
var_15 = getnotetracktimes(var_0D,var_14);
|
||||
}
|
||||
|
||||
var_16 = "flex_height_down_end_fix";
|
||||
var_17 = getnotetracktimes(var_0D,var_16);
|
||||
if(var_17.size == 0)
|
||||
{
|
||||
var_16 = "flex_height_down_end";
|
||||
var_17 = getnotetracktimes(var_0D,var_16);
|
||||
}
|
||||
|
||||
var_18 = "crawler_early_stop";
|
||||
var_19 = getnotetracktimes(var_0D,var_18);
|
||||
var_1A = getnotetracktimes(var_0D,"code_move");
|
||||
if(var_1A.size > 0)
|
||||
{
|
||||
var_1B = getmovedelta(var_0D,0,var_1A[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1B = getmovedelta(var_0E,0,1);
|
||||
}
|
||||
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_08,var_1B);
|
||||
var_1D = animhasnotetrack(var_0D,"ignoreanimscaling");
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
self method_828A("noclip");
|
||||
var_1E = self method_8145();
|
||||
if(isdefined(var_1E) && isdefined(var_1E.target))
|
||||
{
|
||||
self.var_6366 = var_1E;
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(var_13.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_12,0,::zombietraversenotetrackhandler_dlc);
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(isdefined(var_1F.script_noteworthy) && var_1F.script_noteworthy == "continue_flex_height")
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_12,var_10,1,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else if(var_15.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_10,0,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else if(var_0F.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","flex_height_down_start",::zombietraversenotetrackhandler_dlc);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_14,var_16,0,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_20 = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
var_1F = var_20.origin;
|
||||
var_21 = var_11[0];
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_0E,var_10,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
var_22 = getanimlength(var_0D);
|
||||
if(var_15[0] - var_11[0] >= 0.05 / var_22)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse",var_14,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
|
||||
var_21 = var_17[0];
|
||||
var_23 = getmovedelta(var_0D,var_21,1);
|
||||
var_1F = (self.var_6366.origin[0],self.var_6366.origin[1],self.var_6366.origin[2] - var_23[2]);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
|
||||
self.var_6366 = undefined;
|
||||
}
|
||||
else if(var_15.size > 0 && var_17.size > 0 && self.agent_type != "zombie_brute")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse",var_14,::zombietraversenotetrackhandler_dlc);
|
||||
var_21 = var_17[0];
|
||||
if(!isdefined(var_1E))
|
||||
{
|
||||
var_1F = var_05;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1F = var_21.origin;
|
||||
}
|
||||
|
||||
var_23 = getmovedelta(var_0D,var_21,1);
|
||||
var_1F = (var_1F[0],var_1F[1],var_1F[2] - var_23[2]);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
else if(var_0B && abs(var_08[2]) < 64)
|
||||
{
|
||||
if(var_0F.size != 1)
|
||||
{
|
||||
var_0F = getnotetracktimes(var_0D,"flex_across_start");
|
||||
}
|
||||
|
||||
if(var_11.size != 1)
|
||||
{
|
||||
var_11 = getnotetracktimes(var_0D,"flex_across_end");
|
||||
}
|
||||
|
||||
var_22 = getanimlength(var_0D);
|
||||
var_24 = var_0F[0] * var_22;
|
||||
var_25 = var_11[0] * var_22;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_start");
|
||||
var_26 = removezfromvec(getmovedelta(var_0D,var_0F[0],var_11[0]));
|
||||
var_27 = distance2d(self.origin,var_05);
|
||||
var_28 = getmovedelta(var_0D,var_0F[0],1);
|
||||
var_29 = length2d(var_28);
|
||||
var_2A = var_27 - var_29;
|
||||
var_2B = length2d(var_26);
|
||||
if(var_2B < 0.01)
|
||||
{
|
||||
var_2B = 1;
|
||||
}
|
||||
|
||||
var_2C = var_2A + var_2B / var_2B;
|
||||
self method_8282(var_2C,0);
|
||||
childthread traverse_lerp_z_over_time_dlc(var_04.origin[2],var_05[2],var_25 - var_24 / self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_end");
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
else if(var_08[2] > 16)
|
||||
{
|
||||
if(var_1B[2] > 0)
|
||||
{
|
||||
if(var_0C)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_0F.size > 0)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
if(!var_1D && length2dsquared(var_09) < 0.64 * length2dsquared(var_1B))
|
||||
{
|
||||
var_1C.var_13E2B = 0.4;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
var_2E = getmovedelta(var_0D,0,var_0F[0]);
|
||||
var_2F = getmovedelta(var_0D,0,var_11[0]);
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
var_30 = var_05 - self.origin;
|
||||
var_31 = var_1B - var_2E;
|
||||
if(!var_1D && length2dsquared(var_30) < 0.5625 * length2dsquared(var_31))
|
||||
{
|
||||
var_1C.var_13E2B = 0.75;
|
||||
}
|
||||
|
||||
var_32 = var_1B - var_2F;
|
||||
var_33 = (var_32[0] * var_1C.var_13E2B,var_32[1] * var_1C.var_13E2B,var_32[2] * var_1C.var_3A6);
|
||||
var_34 = rotatevector(var_33,var_0A);
|
||||
var_35 = var_05 - var_34;
|
||||
var_36 = var_2F - var_2E;
|
||||
var_37 = rotatevector(var_36,var_0A);
|
||||
var_38 = var_35 - self.origin;
|
||||
var_39 = var_1C;
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_38,var_37,1);
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
if(var_38[2] <= 0)
|
||||
{
|
||||
var_1C.var_3A6 = 0;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
var_1C = var_39;
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse","flex_height_start","flex_height_end",1,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
else if(abs(var_08[2]) < 16 || var_1B[2] == 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_1B[2] < 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_0F.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
}
|
||||
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * 1,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
if(animhasnotetrack(var_0D,"removestatelock"))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","removestatelock");
|
||||
}
|
||||
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,1,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
lerptoabovegrounddlc();
|
||||
self method_828A("gravity");
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
terminatetraverse_dlc(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
lerptoabovegrounddlc()
|
||||
{
|
||||
var_00 = 0.1;
|
||||
var_01 = self.var_6378;
|
||||
var_02 = var_01[2];
|
||||
var_03 = self.origin[2];
|
||||
var_04 = getgroundposition(var_01,8);
|
||||
var_05 = var_04[2];
|
||||
if(var_03 < var_05)
|
||||
{
|
||||
self setorigin((self.origin[0],self.origin[1],var_05 + var_00),0);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
terminatetraverse_dlc(param_00,param_01)
|
||||
{
|
||||
var_02 = level.var_2303[param_00].var_10E2F[param_01];
|
||||
var_03 = undefined;
|
||||
if(isdefined(var_02.var_116FB))
|
||||
{
|
||||
if(isarray(var_02.var_116FB[0]))
|
||||
{
|
||||
var_03 = var_02.var_116FB[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = var_02.var_116FB;
|
||||
}
|
||||
}
|
||||
|
||||
lib_0A1A::func_2388(param_00,param_01,var_02,var_02.var_116FB);
|
||||
lib_0A1A::func_238A(param_00,var_03,0.2,undefined,undefined,undefined);
|
||||
self notify("killanimscript");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
traverse_lerp_z_over_time_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_03 = gettime();
|
||||
for(;;)
|
||||
{
|
||||
var_04 = gettime() - var_03 / 1000;
|
||||
var_05 = var_04 / param_02;
|
||||
if(var_05 > 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var_06 = lib_0F74::func_AB6F(var_05,param_00,param_01);
|
||||
self setorigin((self.origin[0],self.origin[1],var_06),0);
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
needscrawlinganimstate_dlc(param_00)
|
||||
{
|
||||
if(self.var_565C)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
zombietraversenotetrackhandler_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "apply_physics":
|
||||
self method_828A("gravity");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
choosestandingdeathanim_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!scripts\common\utility::istrue(self.kung_fu_punched))
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.electrocuted))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"electrocuted");
|
||||
}
|
||||
}
|
||||
|
||||
return lib_0C71::func_3F00(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
choosemovingdeathanim_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.kung_fu_punched) && self.agent_type != "skater")
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"kungfu");
|
||||
}
|
||||
|
||||
if(!scripts\common\utility::istrue(self.kung_fu_punched))
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.electrocuted))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"electrocuted");
|
||||
}
|
||||
}
|
||||
|
||||
return lib_0C71::func_3EE2(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
chooseballoongrabanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0C75::func_BE92())
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"prone");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"stand");
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
handleballoonfloating()
|
||||
{
|
||||
self endon("death");
|
||||
wait(randomfloatrange(5,5.9));
|
||||
self notify("reached_end");
|
||||
self unlink();
|
||||
self setvelocity((randomintrange(-10,10),randomintrange(-10,10),-50));
|
||||
self.do_immediate_ragdoll = 1;
|
||||
self.var_4C87 = 1;
|
||||
playfx(level._effect["balloon_death"],self.balloon_in_hand.origin + (0,0,50));
|
||||
playsoundatpos(self.origin,"craftable_balloon_zmb_explo");
|
||||
self dodamage(self.health + 100,self.origin,undefined,undefined,"MOD_EXPLOSIVE","zmb_imsprojectile_mp");
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
balloongrabnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "balloon_attach")
|
||||
{
|
||||
var_04 = ["decor_balloon_a_blue","decor_balloon_a_blue_light","decor_balloon_a_cyan","decor_balloon_a_green","decor_balloon_a_green_light","decor_balloon_a_orange","decor_balloon_a_pink","decor_balloon_a_purple","decor_balloon_a_purple_deep","decor_balloon_a_red","decor_balloon_a_yellow"];
|
||||
var_05 = self gettagorigin("j_shoulder_ri");
|
||||
self.balloon_in_hand = spawn("script_model",var_05);
|
||||
self.balloon_model = scripts\common\utility::random(var_04);
|
||||
if(self.bholdingballooninleft)
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_left");
|
||||
}
|
||||
else
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_right");
|
||||
}
|
||||
|
||||
self.balloon_in_hand.origin = var_05;
|
||||
self linkto(self.balloon_in_hand);
|
||||
self playerlinkedoffsetenable();
|
||||
var_06 = randomintrange(-50,50);
|
||||
var_07 = randomintrange(-50,50);
|
||||
self.balloon_in_hand moveto(self.origin + (var_06,var_07,self.detonate_height),6,3);
|
||||
self.balloon_in_hand rotateyaw(randomint(360),6);
|
||||
thread handleballoonfloating();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
chooseballoonfloatanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bholdingballooninleft))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"left");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"right");
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
shouldballoongrableft(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.bholdingballooninleft = undefined;
|
||||
if(lib_0C72::func_9EA5())
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else if(randomintrange(0,100) < 50)
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.bholdingballooninleft = 0;
|
||||
}
|
||||
|
||||
return self.bholdingballooninleft;
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
isdismembermentdisabled(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.var_55CF))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
shoulddosharpturn_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0F3B::func_FFF8(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
isdiscofeverdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !hasdiscofever(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
hasdiscofever(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.bhasdiscofever);
|
||||
}
|
1715
IW/PC/ALL/scripts/asm/zombie_dlc3/mp/states.gsc
Normal file
1715
IW/PC/ALL/scripts/asm/zombie_dlc3/mp/states.gsc
Normal file
File diff suppressed because it is too large
Load Diff
142
IW/PC/ALL/scripts/asm/zombie_dlc3/zipline_traversal.gsc
Normal file
142
IW/PC/ALL/scripts/asm/zombie_dlc3/zipline_traversal.gsc
Normal file
@ -0,0 +1,142 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc3\zipline_traversal.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 10
|
||||
* Decompile Time: 507 ms
|
||||
* Timestamp: 10/27/2023 12:02:51 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraversezipline(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
self.do_immediate_ragdoll_save = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
playtraverseziplineinternal(param_00,param_01,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
get_closest_zipline_traversal(param_00)
|
||||
{
|
||||
var_01 = 16384;
|
||||
foreach(var_03 in level.zipline_traversals)
|
||||
{
|
||||
if(distance2dsquared(var_03.traversal_start,param_00) < var_01)
|
||||
{
|
||||
return var_03;
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
playtraverseziplineinternal(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_02;
|
||||
var_04 = self method_80FD(param_01,var_03);
|
||||
var_05 = getnotetracktimes(var_04,"flex_height_up_end");
|
||||
var_06 = get_closest_zipline_traversal(self.origin);
|
||||
self.zipline = var_06;
|
||||
var_07 = var_06.var_13EFC.origin + (0,0,-84);
|
||||
var_08 = lib_0A1A::func_2341(param_00,param_01);
|
||||
var_09 = vectortoangles(var_06.var_13EFB.origin - var_06.var_13EFC.origin);
|
||||
var_09 = (0,var_09[1],0);
|
||||
self method_8289("face angle abs",var_09);
|
||||
self method_828A("noclip");
|
||||
self method_8281("anim deltas");
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_03,param_01,"flex_height_up_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_03,param_01,var_04,"flex_height_up_start","flex_height_up_end",var_07,var_05[0]);
|
||||
attach_to_zipline_and_go();
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_03,1,param_01,"end",undefined);
|
||||
self.angles = var_09;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
attach_to_zipline_and_go()
|
||||
{
|
||||
self.zipline_ent = spawn("script_model",self.origin);
|
||||
self.zipline_ent setmodel("tag_origin");
|
||||
self.zipline_ent.angles = self.angles;
|
||||
self linkto(self.zipline_ent,"tag_origin");
|
||||
var_00 = self.zipline.var_13EFC.origin + (0,0,-84);
|
||||
var_01 = self.zipline.var_13EFB.origin + (0,0,-84);
|
||||
var_02 = distance(var_00,var_01);
|
||||
var_03 = 500;
|
||||
var_04 = int(var_02 / var_03);
|
||||
self.zipline_ent moveto(var_01,var_04,2);
|
||||
self.zipline.var_6393 = gettime() + int(var_04 * 1000);
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
playtraverseziplineloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
self method_82AF(param_01,var_04,1);
|
||||
var_06 = self.zipline.var_6393 - gettime();
|
||||
if(var_06 > 0)
|
||||
{
|
||||
wait(var_06 / 1000);
|
||||
}
|
||||
|
||||
lib_0A1A::func_2330(param_01,"loop_finished");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
playtraverseziplinedrop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getnotetracktimes(var_05,"flex_height_down_end");
|
||||
var_07 = self.zipline.traversal_end;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_04,param_01,"flex_height_down_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_04,param_01,var_05,"flex_height_down_start","flex_height_down_end",var_07,var_06[0],undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,1,param_01,"end",undefined);
|
||||
thread lib_0C75::func_11701(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
terminateziplineintro(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isalive(self) && isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
terminateziplineloop(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
terminatezipline(param_00,param_01,param_02)
|
||||
{
|
||||
self.do_immediate_ragdoll = self.do_immedate_ragdoll_save;
|
||||
self.do_immedate_ragdoll_save = undefined;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
self.zipline = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
chooseanimzipline(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
810
IW/PC/ALL/scripts/asm/zombie_dlc3/zombie_dlc3.gsc
Normal file
810
IW/PC/ALL/scripts/asm/zombie_dlc3/zombie_dlc3.gsc
Normal file
@ -0,0 +1,810 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc3\zombie_dlc3.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 28
|
||||
* Decompile Time: 1388 ms
|
||||
* Timestamp: 10/27/2023 12:02:53 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraverseanimz_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
var_04 = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
dotraverseanim_dlc(param_00,param_01,param_02,param_03);
|
||||
self.do_immediate_ragdoll = var_04;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
removezfromvec(param_00)
|
||||
{
|
||||
return (param_00[0],param_00[1],0);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
dotraverseanim_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_04 = self method_8148();
|
||||
var_05 = self method_8146();
|
||||
self.var_6367 = var_05;
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(!isdefined(var_05))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_6378 = var_05;
|
||||
self.var_126CB = vectornormalize(var_05 - var_04.origin);
|
||||
var_06 = undefined;
|
||||
var_06 = var_04.var_48;
|
||||
if(param_01 == "traverse_external")
|
||||
{
|
||||
var_06 = param_01;
|
||||
}
|
||||
|
||||
if(needscrawlinganimstate_dlc(var_06))
|
||||
{
|
||||
var_06 = "crawling_" + var_06;
|
||||
}
|
||||
|
||||
if(!isdefined(var_06))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_9CEC = 1;
|
||||
var_07 = lib_0A1D::func_2337(param_00,var_06);
|
||||
var_08 = var_05 - var_04.origin;
|
||||
var_09 = (var_08[0],var_08[1],0);
|
||||
var_0A = vectortoangles(var_09);
|
||||
var_0B = issubstr(var_06,"jump_across");
|
||||
var_0C = var_06 == "traverse_boost" && self.var_1096F == "humanoid" || self.var_1096F == "zombie";
|
||||
self method_8289("face angle abs",var_0A);
|
||||
self method_8281("anim deltas");
|
||||
var_0D = self method_80FD(var_06,var_07);
|
||||
var_0E = "flex_height_up_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "flex_height_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "traverse_jump_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
}
|
||||
}
|
||||
|
||||
var_10 = "flex_height_up_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "flex_height_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "traverse_jump_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
}
|
||||
}
|
||||
|
||||
var_12 = "highest_point";
|
||||
var_13 = getnotetracktimes(var_0D,var_12);
|
||||
var_14 = "flex_height_down_start_fix";
|
||||
var_15 = getnotetracktimes(var_0D,var_14);
|
||||
if(var_15.size == 0)
|
||||
{
|
||||
var_14 = "flex_height_down_start";
|
||||
var_15 = getnotetracktimes(var_0D,var_14);
|
||||
}
|
||||
|
||||
var_16 = "flex_height_down_end_fix";
|
||||
var_17 = getnotetracktimes(var_0D,var_16);
|
||||
if(var_17.size == 0)
|
||||
{
|
||||
var_16 = "flex_height_down_end";
|
||||
var_17 = getnotetracktimes(var_0D,var_16);
|
||||
}
|
||||
|
||||
var_18 = "crawler_early_stop";
|
||||
var_19 = getnotetracktimes(var_0D,var_18);
|
||||
var_1A = getnotetracktimes(var_0D,"code_move");
|
||||
if(var_1A.size > 0)
|
||||
{
|
||||
var_1B = getmovedelta(var_0D,0,var_1A[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1B = getmovedelta(var_0E,0,1);
|
||||
}
|
||||
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_08,var_1B);
|
||||
var_1D = animhasnotetrack(var_0D,"ignoreanimscaling");
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
self method_828A("noclip");
|
||||
var_1E = self method_8145();
|
||||
if(isdefined(var_1E) && isdefined(var_1E.target))
|
||||
{
|
||||
self.var_6366 = var_1E;
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(var_13.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_12,0,::zombietraversenotetrackhandler_dlc);
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(isdefined(var_1F.script_noteworthy) && var_1F.script_noteworthy == "continue_flex_height")
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_12,var_10,1,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else if(var_15.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_10,0,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else if(var_0F.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","flex_height_down_start",::zombietraversenotetrackhandler_dlc);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_14,var_16,0,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_20 = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
var_1F = var_20.origin;
|
||||
var_21 = var_11[0];
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_0E,var_10,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
var_22 = getanimlength(var_0D);
|
||||
if(var_15[0] - var_11[0] >= 0.05 / var_22)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(var_06,var_07,1,"traverse",var_14,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
|
||||
var_21 = var_17[0];
|
||||
var_23 = getmovedelta(var_0D,var_21,1);
|
||||
var_1F = (self.var_6366.origin[0],self.var_6366.origin[1],self.var_6366.origin[2] - var_23[2]);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
|
||||
self.var_6366 = undefined;
|
||||
}
|
||||
else if(var_15.size > 0 && var_17.size > 0 && self.agent_type != "zombie_brute")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse",var_14,::zombietraversenotetrackhandler_dlc);
|
||||
var_21 = var_17[0];
|
||||
if(!isdefined(var_1E))
|
||||
{
|
||||
var_1F = var_05;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1F = var_21.origin;
|
||||
}
|
||||
|
||||
var_23 = getmovedelta(var_0D,var_21,1);
|
||||
var_1F = (var_1F[0],var_1F[1],var_1F[2] - var_23[2]);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
else if(var_0B && abs(var_08[2]) < 64)
|
||||
{
|
||||
if(var_0F.size != 1)
|
||||
{
|
||||
var_0F = getnotetracktimes(var_0D,"flex_across_start");
|
||||
}
|
||||
|
||||
if(var_11.size != 1)
|
||||
{
|
||||
var_11 = getnotetracktimes(var_0D,"flex_across_end");
|
||||
}
|
||||
|
||||
var_22 = getanimlength(var_0D);
|
||||
var_24 = var_0F[0] * var_22;
|
||||
var_25 = var_11[0] * var_22;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_start");
|
||||
var_26 = removezfromvec(getmovedelta(var_0D,var_0F[0],var_11[0]));
|
||||
var_27 = distance2d(self.origin,var_05);
|
||||
var_28 = getmovedelta(var_0D,var_0F[0],1);
|
||||
var_29 = length2d(var_28);
|
||||
var_2A = var_27 - var_29;
|
||||
var_2B = length2d(var_26);
|
||||
if(var_2B < 0.01)
|
||||
{
|
||||
var_2B = 1;
|
||||
}
|
||||
|
||||
var_2C = var_2A + var_2B / var_2B;
|
||||
self method_8282(var_2C,0);
|
||||
childthread traverse_lerp_z_over_time_dlc(var_04.origin[2],var_05[2],var_25 - var_24 / self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_end");
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
else if(var_08[2] > 16)
|
||||
{
|
||||
if(var_1B[2] > 0)
|
||||
{
|
||||
if(var_0C)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_0F.size > 0)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
if(!var_1D && length2dsquared(var_09) < 0.64 * length2dsquared(var_1B))
|
||||
{
|
||||
var_1C.var_13E2B = 0.4;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
var_2E = getmovedelta(var_0D,0,var_0F[0]);
|
||||
var_2F = getmovedelta(var_0D,0,var_11[0]);
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
var_30 = var_05 - self.origin;
|
||||
var_31 = var_1B - var_2E;
|
||||
if(!var_1D && length2dsquared(var_30) < 0.5625 * length2dsquared(var_31))
|
||||
{
|
||||
var_1C.var_13E2B = 0.75;
|
||||
}
|
||||
|
||||
var_32 = var_1B - var_2F;
|
||||
var_33 = (var_32[0] * var_1C.var_13E2B,var_32[1] * var_1C.var_13E2B,var_32[2] * var_1C.var_3A6);
|
||||
var_34 = rotatevector(var_33,var_0A);
|
||||
var_35 = var_05 - var_34;
|
||||
var_36 = var_2F - var_2E;
|
||||
var_37 = rotatevector(var_36,var_0A);
|
||||
var_38 = var_35 - self.origin;
|
||||
var_39 = var_1C;
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_38,var_37,1);
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
if(var_38[2] <= 0)
|
||||
{
|
||||
var_1C.var_3A6 = 0;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
var_1C = var_39;
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse","flex_height_start","flex_height_end",1,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
else if(abs(var_08[2]) < 16 || var_1B[2] == 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_1B[2] < 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_0F.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
}
|
||||
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * 1,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
if(animhasnotetrack(var_0D,"removestatelock"))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","removestatelock");
|
||||
}
|
||||
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,1,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
lerptoabovegrounddlc();
|
||||
self method_828A("gravity");
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
terminatetraverse_dlc(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
lerptoabovegrounddlc()
|
||||
{
|
||||
var_00 = 0.1;
|
||||
var_01 = self.var_6378;
|
||||
var_02 = var_01[2];
|
||||
var_03 = self.origin[2];
|
||||
var_04 = getgroundposition(var_01,8);
|
||||
var_05 = var_04[2];
|
||||
if(var_03 < var_05)
|
||||
{
|
||||
self setorigin((self.origin[0],self.origin[1],var_05 + var_00),0);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
terminatetraverse_dlc(param_00,param_01)
|
||||
{
|
||||
var_02 = level.var_2303[param_00].var_10E2F[param_01];
|
||||
var_03 = undefined;
|
||||
if(isdefined(var_02.var_116FB))
|
||||
{
|
||||
if(isarray(var_02.var_116FB[0]))
|
||||
{
|
||||
var_03 = var_02.var_116FB[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = var_02.var_116FB;
|
||||
}
|
||||
}
|
||||
|
||||
lib_0A1A::func_2388(param_00,param_01,var_02,var_02.var_116FB);
|
||||
lib_0A1A::func_238A(param_00,var_03,0.2,undefined,undefined,undefined);
|
||||
self notify("killanimscript");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
traverse_lerp_z_over_time_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_03 = gettime();
|
||||
for(;;)
|
||||
{
|
||||
var_04 = gettime() - var_03 / 1000;
|
||||
var_05 = var_04 / param_02;
|
||||
if(var_05 > 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var_06 = lib_0F74::func_AB6F(var_05,param_00,param_01);
|
||||
self setorigin((self.origin[0],self.origin[1],var_06),0);
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
needscrawlinganimstate_dlc(param_00)
|
||||
{
|
||||
if(self.var_565C)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
zombietraversenotetrackhandler_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "apply_physics":
|
||||
self method_828A("gravity");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
choosestandingdeathanim_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!scripts\common\utility::istrue(self.kung_fu_punched))
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.electrocuted))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"electrocuted");
|
||||
}
|
||||
}
|
||||
|
||||
return lib_0C71::func_3F00(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
choosemovingdeathanim_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0C71::func_3EE2(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
chooseballoongrabanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0C75::func_BE92())
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"prone");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"stand");
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
handleballoonfloating()
|
||||
{
|
||||
self endon("death");
|
||||
wait(randomfloatrange(5,5.9));
|
||||
self notify("reached_end");
|
||||
self unlink();
|
||||
self setvelocity((randomintrange(-10,10),randomintrange(-10,10),-50));
|
||||
self.do_immediate_ragdoll = 1;
|
||||
self.var_4C87 = 1;
|
||||
playfx(level._effect["balloon_death"],self.balloon_in_hand.origin + (0,0,50));
|
||||
playsoundatpos(self.origin,"craftable_balloon_zmb_explo");
|
||||
self dodamage(self.health + 100,self.origin,undefined,undefined,"MOD_EXPLOSIVE","zmb_imsprojectile_mp");
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
balloongrabnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "balloon_attach")
|
||||
{
|
||||
var_04 = ["decor_balloon_a_blue","decor_balloon_a_blue_light","decor_balloon_a_cyan","decor_balloon_a_green","decor_balloon_a_green_light","decor_balloon_a_orange","decor_balloon_a_pink","decor_balloon_a_purple","decor_balloon_a_purple_deep","decor_balloon_a_red","decor_balloon_a_yellow"];
|
||||
var_05 = self gettagorigin("j_shoulder_ri");
|
||||
self.balloon_in_hand = spawn("script_model",var_05);
|
||||
self.balloon_model = scripts\common\utility::random(var_04);
|
||||
if(self.bholdingballooninleft)
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_left");
|
||||
}
|
||||
else
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_right");
|
||||
}
|
||||
|
||||
self.balloon_in_hand.origin = var_05;
|
||||
self linkto(self.balloon_in_hand);
|
||||
self playerlinkedoffsetenable();
|
||||
var_06 = randomintrange(-50,50);
|
||||
var_07 = randomintrange(-50,50);
|
||||
self.balloon_in_hand moveto(self.origin + (var_06,var_07,self.detonate_height),6,3);
|
||||
self.balloon_in_hand rotateyaw(randomint(360),6);
|
||||
thread handleballoonfloating();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
chooseballoonfloatanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bholdingballooninleft))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"left");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"right");
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
shouldballoongrableft(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.bholdingballooninleft = undefined;
|
||||
if(lib_0C72::func_9EA5())
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else if(randomintrange(0,100) < 50)
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.bholdingballooninleft = 0;
|
||||
}
|
||||
|
||||
return self.bholdingballooninleft;
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
isdismembermentdisabled(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.var_55CF))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
shoulddosharpturn_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0F3B::func_FFF8(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
isdiscofeverdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !hasdiscofever(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
hasdiscofever(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.bhasdiscofever);
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
shoot_generic_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
lib_0F3E::func_FE89();
|
||||
var_04 = lib_0F3E::func_FE64();
|
||||
self method_83CE();
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
shootburst_dlc(param_01,0.2,2);
|
||||
self.var_2303.var_FECD.var_C21C--;
|
||||
lib_0F3E::func_32BE();
|
||||
lib_0A1A::func_2330(param_01,"shoot_finished");
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
shootburst_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_00 + "_timeout";
|
||||
var_04 = param_00 + "_timeout_end";
|
||||
thread lib_0F3E::func_FE84(var_03,var_04,param_02);
|
||||
self endon(var_03);
|
||||
self endon(param_00 + "_finished");
|
||||
var_05 = 0;
|
||||
var_06 = self.var_2303.var_FECD.var_FF0B;
|
||||
var_07 = var_06 == 1;
|
||||
var_08 = 0;
|
||||
var_09 = scripts\anim\utility_common::func_13C40();
|
||||
while(var_05 < var_06 && var_06 > 0)
|
||||
{
|
||||
if(!isdefined(self.var_1198.var_FECD))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(isdefined(self.var_10C))
|
||||
{
|
||||
if(!lib_0F3C::func_9DED() && !lib_0F3C::func_9FFF())
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.var_A9ED = gettime();
|
||||
var_0A = lib_0F3C::func_811C();
|
||||
var_0B = lib_0F3C::func_811E(var_0A);
|
||||
self method_837B(1,var_0B,1,0,1);
|
||||
if(self.var_3250 > 0)
|
||||
{
|
||||
if(var_08)
|
||||
{
|
||||
if(randomint(3) == 0)
|
||||
{
|
||||
self.var_3250--;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self.var_3250--;
|
||||
}
|
||||
}
|
||||
|
||||
var_05++;
|
||||
if(var_09)
|
||||
{
|
||||
childthread lib_0F3E::func_FE7D(param_00);
|
||||
}
|
||||
|
||||
if(self.var_2303.var_FECD.var_6B92 && var_05 == var_06)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
wait(param_01);
|
||||
}
|
||||
|
||||
self notify(var_04);
|
||||
}
|
||||
|
||||
//Function Number: 22
|
||||
playanimvioletraydeath(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self method_8289("face angle abs",self.desired_death_angles);
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 23
|
||||
violetraynotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread handlevioletraydeath(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 24
|
||||
handlevioletraydeath(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self.nodamage = 1;
|
||||
self.nocorpse = 1;
|
||||
self.dont_cleanup = 1;
|
||||
if(isdefined(self.var_CF80) && self.var_CF80 is_valid_player())
|
||||
{
|
||||
var_04 = self.var_CF80;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_04 = undefined;
|
||||
}
|
||||
|
||||
playfx(level._effect["vfx_crft_xray_spark_gd"],self.origin);
|
||||
switch(param_00)
|
||||
{
|
||||
case "startdeathfx_01":
|
||||
self setscriptablepartstate("deathfx","violetdeath_01");
|
||||
break;
|
||||
|
||||
case "startdeathfx_02":
|
||||
self setscriptablepartstate("deathfx","violetdeath_02");
|
||||
break;
|
||||
|
||||
case "startdeathfx_03":
|
||||
self setscriptablepartstate("deathfx","violetdeath_03");
|
||||
break;
|
||||
|
||||
case "startdeathfx_04":
|
||||
self setscriptablepartstate("deathfx","violetdeath_04");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
wait(1.75);
|
||||
self hide();
|
||||
self.nodamage = undefined;
|
||||
self dodamage(self.health + 100,self.origin,var_04,var_04,"MOD_UNKNOWN","iw7_fantrap_zm");
|
||||
}
|
||||
|
||||
//Function Number: 25
|
||||
playanimhypnosisdeath(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 26
|
||||
hypnosisnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
thread handlehypnosisdeath(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 27
|
||||
handlehypnosisdeath(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self.dont_cleanup = 1;
|
||||
self.nodamage = 1;
|
||||
var_04 = undefined;
|
||||
if(isdefined(self.var_CF80))
|
||||
{
|
||||
var_04 = self.var_CF80;
|
||||
}
|
||||
|
||||
switch(param_00)
|
||||
{
|
||||
case "head_detach":
|
||||
self.do_immediate_ragdoll = 1;
|
||||
self setscriptablepartstate("head","hypnodeath");
|
||||
wait(0.75);
|
||||
self.nodamage = undefined;
|
||||
self dodamage(self.health + 100,self.origin,var_04,var_04,"MOD_UNKNOWN","iw7_fantrap_zm");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 28
|
||||
is_valid_player()
|
||||
{
|
||||
if(!isplayer(self))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isdefined(self))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!isalive(self))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(self.sessionstate == "spectator")
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
1705
IW/PC/ALL/scripts/asm/zombie_dlc4/mp/states.gsc
Normal file
1705
IW/PC/ALL/scripts/asm/zombie_dlc4/mp/states.gsc
Normal file
File diff suppressed because it is too large
Load Diff
142
IW/PC/ALL/scripts/asm/zombie_dlc4/zipline_traversal.gsc
Normal file
142
IW/PC/ALL/scripts/asm/zombie_dlc4/zipline_traversal.gsc
Normal file
@ -0,0 +1,142 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc4\zipline_traversal.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 10
|
||||
* Decompile Time: 570 ms
|
||||
* Timestamp: 10/27/2023 12:03:02 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraversezipline(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
self.do_immediate_ragdoll_save = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
playtraverseziplineinternal(param_00,param_01,var_04);
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
get_closest_zipline_traversal(param_00)
|
||||
{
|
||||
var_01 = 16384;
|
||||
foreach(var_03 in level.zipline_traversals)
|
||||
{
|
||||
if(distance2dsquared(var_03.traversal_start,param_00) < var_01)
|
||||
{
|
||||
return var_03;
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
playtraverseziplineinternal(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_02;
|
||||
var_04 = self method_80FD(param_01,var_03);
|
||||
var_05 = getnotetracktimes(var_04,"flex_height_up_end");
|
||||
var_06 = get_closest_zipline_traversal(self.origin);
|
||||
self.zipline = var_06;
|
||||
var_07 = var_06.var_13EFC.origin + (0,0,-84);
|
||||
var_08 = lib_0A1A::func_2341(param_00,param_01);
|
||||
var_09 = vectortoangles(var_06.var_13EFB.origin - var_06.var_13EFC.origin);
|
||||
var_09 = (0,var_09[1],0);
|
||||
self method_8289("face angle abs",var_09);
|
||||
self method_828A("noclip");
|
||||
self method_8281("anim deltas");
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_03,param_01,"flex_height_up_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_03,param_01,var_04,"flex_height_up_start","flex_height_up_end",var_07,var_05[0]);
|
||||
attach_to_zipline_and_go();
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_03,1,param_01,"end",undefined);
|
||||
self.angles = var_09;
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
attach_to_zipline_and_go()
|
||||
{
|
||||
self.zipline_ent = spawn("script_model",self.origin);
|
||||
self.zipline_ent setmodel("tag_origin");
|
||||
self.zipline_ent.angles = self.angles;
|
||||
self linkto(self.zipline_ent,"tag_origin");
|
||||
var_00 = self.zipline.var_13EFC.origin + (0,0,-84);
|
||||
var_01 = self.zipline.var_13EFB.origin + (0,0,-84);
|
||||
var_02 = distance(var_00,var_01);
|
||||
var_03 = 500;
|
||||
var_04 = int(var_02 / var_03);
|
||||
self.zipline_ent moveto(var_01,var_04,2);
|
||||
self.zipline.var_6393 = gettime() + int(var_04 * 1000);
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
playtraverseziplineloop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
self method_82AF(param_01,var_04,1);
|
||||
var_06 = self.zipline.var_6393 - gettime();
|
||||
if(var_06 > 0)
|
||||
{
|
||||
wait(var_06 / 1000);
|
||||
}
|
||||
|
||||
lib_0A1A::func_2330(param_01,"loop_finished");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
playtraverseziplinedrop(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
var_05 = self method_80FD(param_01,var_04);
|
||||
var_06 = getnotetracktimes(var_05,"flex_height_down_end");
|
||||
var_07 = self.zipline.traversal_end;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(param_01,var_04,param_01,"flex_height_down_start",undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(param_01,var_04,param_01,var_05,"flex_height_down_start","flex_height_down_end",var_07,var_06[0],undefined);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(param_01,var_04,1,param_01,"end",undefined);
|
||||
thread lib_0C75::func_11701(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
terminateziplineintro(param_00,param_01,param_02)
|
||||
{
|
||||
if(!isalive(self) && isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
terminateziplineloop(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.zipline_ent))
|
||||
{
|
||||
self unlink();
|
||||
self.zipline_ent delete();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
terminatezipline(param_00,param_01,param_02)
|
||||
{
|
||||
self.do_immediate_ragdoll = self.do_immedate_ragdoll_save;
|
||||
self.do_immedate_ragdoll_save = undefined;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
self.zipline = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
chooseanimzipline(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
||||
}
|
697
IW/PC/ALL/scripts/asm/zombie_dlc4/zombie_dlc4.gsc
Normal file
697
IW/PC/ALL/scripts/asm/zombie_dlc4/zombie_dlc4.gsc
Normal file
@ -0,0 +1,697 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_dlc4\zombie_dlc4.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 21
|
||||
* Decompile Time: 1092 ms
|
||||
* Timestamp: 10/27/2023 12:03:03 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
playtraverseanimz_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(1,"DoTraverse");
|
||||
var_04 = self.do_immediate_ragdoll;
|
||||
self.do_immediate_ragdoll = 1;
|
||||
dotraverseanim_dlc(param_00,param_01,param_02,param_03);
|
||||
self.do_immediate_ragdoll = var_04;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"Traverse end_script");
|
||||
self.var_8C35 = 1;
|
||||
self.var_126CB = undefined;
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
removezfromvec(param_00)
|
||||
{
|
||||
return (param_00[0],param_00[1],0);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
dotraverseanim_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_04 = self method_8148();
|
||||
var_05 = self method_8146();
|
||||
self.var_6367 = var_05;
|
||||
if(!isdefined(var_04))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(!isdefined(var_05))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_6378 = var_05;
|
||||
self.var_126CB = vectornormalize(var_05 - var_04.origin);
|
||||
var_06 = undefined;
|
||||
var_06 = var_04.var_48;
|
||||
if(param_01 == "traverse_external")
|
||||
{
|
||||
var_06 = param_01;
|
||||
}
|
||||
|
||||
if(needscrawlinganimstate_dlc(var_06))
|
||||
{
|
||||
var_06 = "crawling_" + var_06;
|
||||
}
|
||||
|
||||
if(!isdefined(var_06))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.var_9CEC = 1;
|
||||
var_07 = lib_0A1D::func_2337(param_00,var_06);
|
||||
var_08 = var_05 - var_04.origin;
|
||||
var_09 = (var_08[0],var_08[1],0);
|
||||
var_0A = vectortoangles(var_09);
|
||||
var_0B = issubstr(var_06,"jump_across");
|
||||
var_0C = var_06 == "traverse_boost" && self.var_1096F == "humanoid" || self.var_1096F == "zombie";
|
||||
self method_8289("face angle abs",var_0A);
|
||||
self method_8281("anim deltas");
|
||||
var_0D = self method_80FD(var_06,var_07);
|
||||
var_0E = "flex_height_up_start_fix";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "flex_height_up_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "flex_height_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
if(var_0F.size == 0)
|
||||
{
|
||||
var_0E = "traverse_jump_start";
|
||||
var_0F = getnotetracktimes(var_0D,var_0E);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var_10 = "flex_height_up_end_fix";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "flex_height_up_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "flex_height_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
if(var_11.size == 0)
|
||||
{
|
||||
var_10 = "traverse_jump_end";
|
||||
var_11 = getnotetracktimes(var_0D,var_10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var_12 = "highest_point";
|
||||
var_13 = getnotetracktimes(var_0D,var_12);
|
||||
var_14 = "flex_height_down_start_fix";
|
||||
var_15 = getnotetracktimes(var_0D,var_14);
|
||||
if(var_15.size == 0)
|
||||
{
|
||||
var_14 = "flex_height_down_start";
|
||||
var_15 = getnotetracktimes(var_0D,var_14);
|
||||
}
|
||||
|
||||
var_16 = "flex_height_down_end_fix";
|
||||
var_17 = getnotetracktimes(var_0D,var_16);
|
||||
if(var_17.size == 0)
|
||||
{
|
||||
var_16 = "flex_height_down_end";
|
||||
var_17 = getnotetracktimes(var_0D,var_16);
|
||||
}
|
||||
|
||||
var_18 = "crawler_early_stop";
|
||||
var_19 = getnotetracktimes(var_0D,var_18);
|
||||
var_1A = getnotetracktimes(var_0D,"code_move");
|
||||
if(var_1A.size > 0)
|
||||
{
|
||||
var_1B = getmovedelta(var_0D,0,var_1A[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1B = getmovedelta(var_0E,0,1);
|
||||
}
|
||||
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_08,var_1B);
|
||||
var_1D = animhasnotetrack(var_0D,"ignoreanimscaling");
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
self method_828A("noclip");
|
||||
var_1E = self method_8145();
|
||||
if(isdefined(var_1E) && isdefined(var_1E.target))
|
||||
{
|
||||
self.var_6366 = var_1E;
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(var_13.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_12,0,::zombietraversenotetrackhandler_dlc);
|
||||
var_1F = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
if(isdefined(var_1F.script_noteworthy) && var_1F.script_noteworthy == "continue_flex_height")
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_12,var_10,1,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else if(var_15.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_0E,var_10,0,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else if(var_0F.size == 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","flex_height_down_start",::zombietraversenotetrackhandler_dlc);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse",var_14,var_16,0,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
else
|
||||
{
|
||||
var_20 = scripts\common\utility::getstruct(self.var_6366.target,"targetname");
|
||||
var_1F = var_20.origin;
|
||||
var_21 = var_11[0];
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_0E,var_10,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
var_22 = getanimlength(var_0D);
|
||||
if(var_15[0] - var_11[0] >= 0.05 / var_22)
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED2(var_06,var_07,1,"traverse",var_14,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
|
||||
var_21 = var_17[0];
|
||||
var_23 = getmovedelta(var_0D,var_21,1);
|
||||
var_1F = (self.var_6366.origin[0],self.var_6366.origin[1],self.var_6366.origin[2] - var_23[2]);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
self method_8282(1,1);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
|
||||
self.var_6366 = undefined;
|
||||
}
|
||||
else if(var_15.size > 0 && var_17.size > 0 && self.agent_type != "zombie_brute")
|
||||
{
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse",var_14,::zombietraversenotetrackhandler_dlc);
|
||||
var_21 = var_17[0];
|
||||
if(!isdefined(var_1E))
|
||||
{
|
||||
var_1F = var_05;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_1F = var_21.origin;
|
||||
}
|
||||
|
||||
var_23 = getmovedelta(var_0D,var_21,1);
|
||||
var_1F = (var_1F[0],var_1F[1],var_1F[2] - var_23[2]);
|
||||
scripts\mp\agents\_scriptedagents::func_5AC2(var_06,var_07,"traverse",var_0D,var_14,var_16,var_1F,var_21,::zombietraversenotetrackhandler_dlc);
|
||||
if(var_19.size == 0 || !scripts\common\utility::istrue(self.var_565C))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED5(var_06,var_07,"traverse","end",::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
else if(var_0B && abs(var_08[2]) < 64)
|
||||
{
|
||||
if(var_0F.size != 1)
|
||||
{
|
||||
var_0F = getnotetracktimes(var_0D,"flex_across_start");
|
||||
}
|
||||
|
||||
if(var_11.size != 1)
|
||||
{
|
||||
var_11 = getnotetracktimes(var_0D,"flex_across_end");
|
||||
}
|
||||
|
||||
var_22 = getanimlength(var_0D);
|
||||
var_24 = var_0F[0] * var_22;
|
||||
var_25 = var_11[0] * var_22;
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_start");
|
||||
var_26 = removezfromvec(getmovedelta(var_0D,var_0F[0],var_11[0]));
|
||||
var_27 = distance2d(self.origin,var_05);
|
||||
var_28 = getmovedelta(var_0D,var_0F[0],1);
|
||||
var_29 = length2d(var_28);
|
||||
var_2A = var_27 - var_29;
|
||||
var_2B = length2d(var_26);
|
||||
if(var_2B < 0.01)
|
||||
{
|
||||
var_2B = 1;
|
||||
}
|
||||
|
||||
var_2C = var_2A + var_2B / var_2B;
|
||||
self method_8282(var_2C,0);
|
||||
childthread traverse_lerp_z_over_time_dlc(var_04.origin[2],var_05[2],var_25 - var_24 / self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse","flex_across_end");
|
||||
self method_8282(1,1);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
else if(var_08[2] > 16)
|
||||
{
|
||||
if(var_1B[2] > 0)
|
||||
{
|
||||
if(var_0C)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_0F.size > 0)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
if(!var_1D && length2dsquared(var_09) < 0.64 * length2dsquared(var_1B))
|
||||
{
|
||||
var_1C.var_13E2B = 0.4;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
var_2E = getmovedelta(var_0D,0,var_0F[0]);
|
||||
var_2F = getmovedelta(var_0D,0,var_11[0]);
|
||||
var_1C.var_13E2B = 1;
|
||||
var_1C.var_3A6 = 1;
|
||||
var_30 = var_05 - self.origin;
|
||||
var_31 = var_1B - var_2E;
|
||||
if(!var_1D && length2dsquared(var_30) < 0.5625 * length2dsquared(var_31))
|
||||
{
|
||||
var_1C.var_13E2B = 0.75;
|
||||
}
|
||||
|
||||
var_32 = var_1B - var_2F;
|
||||
var_33 = (var_32[0] * var_1C.var_13E2B,var_32[1] * var_1C.var_13E2B,var_32[2] * var_1C.var_3A6);
|
||||
var_34 = rotatevector(var_33,var_0A);
|
||||
var_35 = var_05 - var_34;
|
||||
var_36 = var_2F - var_2E;
|
||||
var_37 = rotatevector(var_36,var_0A);
|
||||
var_38 = var_35 - self.origin;
|
||||
var_39 = var_1C;
|
||||
var_1C = scripts\mp\agents\_scriptedagents::func_7DC9(var_38,var_37,1);
|
||||
if(var_1D)
|
||||
{
|
||||
var_1C.var_13E2B = 1;
|
||||
}
|
||||
|
||||
if(var_38[2] <= 0)
|
||||
{
|
||||
var_1C.var_3A6 = 0;
|
||||
}
|
||||
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
var_1C = var_39;
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_5AC1(var_06,var_07,var_0D,"traverse","flex_height_start","flex_height_end",1,::zombietraversenotetrackhandler_dlc);
|
||||
}
|
||||
}
|
||||
else if(abs(var_08[2]) < 16 || var_1B[2] == 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * self.var_126E8,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else if(var_1B[2] < 0)
|
||||
{
|
||||
self method_8282(var_1C.var_13E2B,var_1C.var_3A6);
|
||||
var_2D = clamp(2 / var_1C.var_3A6,0.5,1);
|
||||
if(var_0F.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,self.var_126E8,"traverse",var_0E);
|
||||
}
|
||||
|
||||
if(var_11.size > 0)
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,var_2D * 1,"traverse",var_10);
|
||||
scripts\mp\agents\_scriptedagents::func_F2B1(var_06,var_07,self.var_126E8);
|
||||
if(animhasnotetrack(var_0D,"removestatelock"))
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","removestatelock");
|
||||
}
|
||||
|
||||
scripts\mp\agents\_scriptedagents::func_F85E(0,"DoTraverse");
|
||||
scripts\mp\agents\_scriptedagents::func_1384D("traverse","code_move");
|
||||
}
|
||||
else
|
||||
{
|
||||
scripts\mp\agents\_scriptedagents::func_CED3(var_06,var_07,1,"traverse");
|
||||
}
|
||||
|
||||
self method_8282(1,1);
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
lerptoabovegrounddlc();
|
||||
self method_828A("gravity");
|
||||
self.var_9CEC = undefined;
|
||||
self notify("traverse_end");
|
||||
terminatetraverse_dlc(param_00,param_01);
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
lerptoabovegrounddlc()
|
||||
{
|
||||
var_00 = 0.1;
|
||||
var_01 = self.var_6378;
|
||||
var_02 = var_01[2];
|
||||
var_03 = self.origin[2];
|
||||
var_04 = getgroundposition(var_01,8);
|
||||
var_05 = var_04[2];
|
||||
if(var_03 < var_05)
|
||||
{
|
||||
self setorigin((self.origin[0],self.origin[1],var_05 + var_00),0);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
terminatetraverse_dlc(param_00,param_01)
|
||||
{
|
||||
var_02 = level.var_2303[param_00].var_10E2F[param_01];
|
||||
var_03 = undefined;
|
||||
if(isdefined(var_02.var_116FB))
|
||||
{
|
||||
if(isarray(var_02.var_116FB[0]))
|
||||
{
|
||||
var_03 = var_02.var_116FB[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = var_02.var_116FB;
|
||||
}
|
||||
}
|
||||
|
||||
lib_0A1A::func_2388(param_00,param_01,var_02,var_02.var_116FB);
|
||||
lib_0A1A::func_238A(param_00,var_03,0.2,undefined,undefined,undefined);
|
||||
self notify("killanimscript");
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
traverse_lerp_z_over_time_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_03 = gettime();
|
||||
for(;;)
|
||||
{
|
||||
var_04 = gettime() - var_03 / 1000;
|
||||
var_05 = var_04 / param_02;
|
||||
if(var_05 > 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var_06 = lib_0F74::func_AB6F(var_05,param_00,param_01);
|
||||
self setorigin((self.origin[0],self.origin[1],var_06),0);
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
needscrawlinganimstate_dlc(param_00)
|
||||
{
|
||||
if(self.var_565C)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
zombietraversenotetrackhandler_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "apply_physics":
|
||||
self method_828A("gravity");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
choosestandingdeathanim_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(!scripts\common\utility::istrue(self.kung_fu_punched))
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.electrocuted))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"electrocuted");
|
||||
}
|
||||
}
|
||||
|
||||
return lib_0C71::func_3F00(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
choosemovingdeathanim_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
return lib_0C71::func_3EE2(param_00,param_01,param_02);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
chooseballoongrabanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(lib_0C75::func_BE92())
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"prone");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"stand");
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
handleballoonfloating()
|
||||
{
|
||||
self endon("death");
|
||||
wait(randomfloatrange(5,5.9));
|
||||
self notify("reached_end");
|
||||
self unlink();
|
||||
self setvelocity((randomintrange(-10,10),randomintrange(-10,10),-50));
|
||||
self.do_immediate_ragdoll = 1;
|
||||
self.var_4C87 = 1;
|
||||
playfx(level._effect["balloon_death"],self.balloon_in_hand.origin + (0,0,50));
|
||||
playsoundatpos(self.origin,"craftable_balloon_zmb_explo");
|
||||
self dodamage(self.health + 100,self.origin,undefined,undefined,"MOD_EXPLOSIVE","zmb_imsprojectile_mp");
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
balloongrabnotehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "balloon_attach")
|
||||
{
|
||||
var_04 = ["decor_balloon_a_blue","decor_balloon_a_blue_light","decor_balloon_a_cyan","decor_balloon_a_green","decor_balloon_a_green_light","decor_balloon_a_orange","decor_balloon_a_pink","decor_balloon_a_purple","decor_balloon_a_purple_deep","decor_balloon_a_red","decor_balloon_a_yellow"];
|
||||
var_05 = self gettagorigin("j_shoulder_ri");
|
||||
self.balloon_in_hand = spawn("script_model",var_05);
|
||||
self.balloon_model = scripts\common\utility::random(var_04);
|
||||
if(self.bholdingballooninleft)
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_left");
|
||||
}
|
||||
else
|
||||
{
|
||||
self attach(self.balloon_model,"tag_accessory_right");
|
||||
}
|
||||
|
||||
self.balloon_in_hand.origin = var_05;
|
||||
self linkto(self.balloon_in_hand);
|
||||
self playerlinkedoffsetenable();
|
||||
var_06 = randomintrange(-50,50);
|
||||
var_07 = randomintrange(-50,50);
|
||||
self.balloon_in_hand moveto(self.origin + (var_06,var_07,self.detonate_height),6,3);
|
||||
self.balloon_in_hand rotateyaw(randomint(360),6);
|
||||
thread handleballoonfloating();
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
chooseballoonfloatanim(param_00,param_01,param_02)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.bholdingballooninleft))
|
||||
{
|
||||
return lib_0A1A::func_2358(param_01,"left");
|
||||
}
|
||||
|
||||
return lib_0A1A::func_2358(param_01,"right");
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
shouldballoongrableft(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.bholdingballooninleft = undefined;
|
||||
if(lib_0C72::func_9EA5())
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else if(randomintrange(0,100) < 50)
|
||||
{
|
||||
self.bholdingballooninleft = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.bholdingballooninleft = 0;
|
||||
}
|
||||
|
||||
return self.bholdingballooninleft;
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
isdismembermentdisabled(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(scripts\common\utility::istrue(self.var_55CF))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
shoulddosharpturn_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0F3B::func_FFF8(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
isdiscofeverdone(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !hasdiscofever(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
hasdiscofever(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return scripts\common\utility::istrue(self.bhasdiscofever);
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
shoot_generic_dlc(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
lib_0F3E::func_FE89();
|
||||
var_04 = lib_0F3E::func_FE64();
|
||||
self method_83CE();
|
||||
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
||||
shootburst_dlc(param_01,0.2,2);
|
||||
self.var_2303.var_FECD.var_C21C--;
|
||||
lib_0F3E::func_32BE();
|
||||
lib_0A1A::func_2330(param_01,"shoot_finished");
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
shootburst_dlc(param_00,param_01,param_02)
|
||||
{
|
||||
var_03 = param_00 + "_timeout";
|
||||
var_04 = param_00 + "_timeout_end";
|
||||
thread lib_0F3E::func_FE84(var_03,var_04,param_02);
|
||||
self endon(var_03);
|
||||
self endon(param_00 + "_finished");
|
||||
var_05 = 0;
|
||||
var_06 = self.var_2303.var_FECD.var_FF0B;
|
||||
var_07 = var_06 == 1;
|
||||
var_08 = 0;
|
||||
var_09 = scripts\anim\utility_common::func_13C40();
|
||||
while(var_05 < var_06 && var_06 > 0)
|
||||
{
|
||||
if(!isdefined(self.var_1198.var_FECD))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if(isdefined(self.var_10C))
|
||||
{
|
||||
if(!lib_0F3C::func_9DED() && !lib_0F3C::func_9FFF())
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.var_A9ED = gettime();
|
||||
var_0A = lib_0F3C::func_811C();
|
||||
var_0B = lib_0F3C::func_811E(var_0A);
|
||||
self method_837B(1,var_0B,1,0,1);
|
||||
if(self.var_3250 > 0)
|
||||
{
|
||||
if(var_08)
|
||||
{
|
||||
if(randomint(3) == 0)
|
||||
{
|
||||
self.var_3250--;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self.var_3250--;
|
||||
}
|
||||
}
|
||||
|
||||
var_05++;
|
||||
if(var_09)
|
||||
{
|
||||
childthread lib_0F3E::func_FE7D(param_00);
|
||||
}
|
||||
|
||||
if(self.var_2303.var_FECD.var_6B92 && var_05 == var_06)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
wait(param_01);
|
||||
}
|
||||
|
||||
self notify(var_04);
|
||||
}
|
161
IW/PC/ALL/scripts/asm/zombie_sasquatch/mp/states.gsc
Normal file
161
IW/PC/ALL/scripts/asm/zombie_sasquatch/mp/states.gsc
Normal file
@ -0,0 +1,161 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_sasquatch\mp\states.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 5
|
||||
* Decompile Time: 342 ms
|
||||
* Timestamp: 10/27/2023 12:03:04 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
func_2371()
|
||||
{
|
||||
if(lib_0A1A::func_232E("zombie_sasquatch"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lib_0A1A::func_230B("zombie_sasquatch","start_state");
|
||||
lib_0A1A::func_2374("start_state",::scripts\asm\zombie_sasquatch\sasquatch_asm::sasquatch_init,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("spawn_fx",undefined,::trans_start_state_to_spawn_fx0,undefined);
|
||||
lib_0A1A::func_2375("spawn",undefined,::trans_start_state_to_spawn1,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("idle",::scripts\asm\zombie_sasquatch\sasquatch_asm::sasquatch_playidleanim,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_standing",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exit_to_run",undefined,::lib_0A1A::func_BCE7,undefined);
|
||||
lib_0A1A::func_2375("melee_swipe",undefined,::lib_0A1B::func_2953,undefined);
|
||||
lib_0A1A::func_2375("throw_rock",undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasq_throwrockrequested,undefined);
|
||||
lib_0A1A::func_2375("taunt",undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasq_tauntrequested,undefined);
|
||||
lib_0A1A::func_2374("death_generic",::lib_0C71::func_CF0E,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("run",::scripts\asm\shared\mp\move_v2::playmoveloopv2,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("run_arrival",undefined,::lib_0A1A::func_C17F,undefined);
|
||||
lib_0A1A::func_2375("melee_run_swipe",undefined,::lib_0A1B::func_2953,undefined);
|
||||
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
||||
lib_0A1A::func_2375("rush",undefined,::scripts\asm\shared_utility::func_BD25,"sprint");
|
||||
lib_0A1A::func_2375("throw_rock",undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasq_throwrockrequested,undefined);
|
||||
lib_0A1A::func_2374("exit_to_run",::lib_0C75::func_CEB7,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("exit_to_run_complete",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2375("exit_to_run_complete",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_arrival",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("traverse_passthrough",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2374("melee_swipe",::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_meleeattack,undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasquatch_melee_notehandler,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasquatch_melee_cleanup,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("melee_run_swipe",::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_meleeattack,undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasquatch_melee_notehandler,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasquatch_melee_cleanup,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("throw_rock",::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_throw,undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_throw_notehandler,::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_throw_terminate,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("taunt",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"tauntevent","face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("run_turn",::scripts\asm\shared\mp\move_v2::playsharpturnanimv2,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("run",undefined,::lib_0A1A::func_68B0,"code_move");
|
||||
lib_0A1A::func_2374("rush",::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_rush,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
||||
lib_0A1A::func_2375("rush_complete",undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sasq_rushnotrequested,undefined);
|
||||
lib_0A1A::func_2375("run_arrival",undefined,::lib_0A1A::func_C17F,undefined);
|
||||
lib_0A1A::func_2374("exit_to_run_complete",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("rush",undefined,::scripts\asm\shared_utility::func_BD25,"sprint");
|
||||
lib_0A1A::func_2375("run",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("rush_attack",::lib_0F3C::func_CEA8,undefined,::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_rushattack_notehandler,::scripts\asm\zombie_sasquatch\sasquatch_asm::sas_play_rushattack_cleanup,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("rush_attack_complete",undefined,::lib_0A1A::func_68B0,"hit");
|
||||
lib_0A1A::func_2375("idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("spawn",::lib_0C75::func_D571,undefined,undefined,::lib_0C75::func_11702,undefined,::lib_0C75::func_3EFC,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::trans_spawn_to_idle0,undefined);
|
||||
lib_0A1A::func_2374("pain_standing",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
||||
lib_0A1A::func_2375("idle",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("rush_complete",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("rush_attack",undefined,::lib_0A1B::func_2953,undefined);
|
||||
lib_0A1A::func_2375("run",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2374("spawn_fx",::lib_0C75::func_D532,undefined,undefined,undefined,undefined,::lib_0C75::func_3EFB,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("spawn",undefined,::trans_spawn_fx_to_spawn0,undefined);
|
||||
lib_0A1A::func_2374("rush_attack_complete",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run",undefined,::lib_0A1A::func_BCE7,undefined);
|
||||
lib_0A1A::func_2374("wall_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("traverse_external",::lib_0C75::func_D563,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_across_100",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("step_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("window_over_36",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("step_up_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_wall_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_across_100",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_step_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_window_over_36",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_step_up_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("mantle_40_over_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_128_out_50",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_128_out_50",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_56_out_50",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56_out_50",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_56",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_56_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_over_30_out_30_down_48",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_over_30_out_30_down_48",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_over_30_out_30_down_48",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_over_30_out_30_down_48",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_down_56_out_50",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56_out_50",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_mantle_40_over_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_down_128_out_50",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_128_out_50",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_up_56",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_up_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_down_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_down_56",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_up_128_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_up_56_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_56_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("over_40_down_56",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_over_40_down_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_128",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_over_40_down_56",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"over_40_down_56",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_down_384",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_384",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_down_384",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_down_384",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("window_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("window_over_40_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("window_over_40_left",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_left",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("window_over_40_left_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_left_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("window_over_40_right",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_right",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("window_over_40_right_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_right_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_window_over_40",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_window_over_40_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_window_over_40_left",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_left",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_window_over_40_left_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_left_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_window_over_40_right",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_right",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_window_over_40_right_extended",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"window_over_40_right_extended",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_up_128_over_40_out_30",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40_out_30",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_up_128_over_40_out_30",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jump_up_128_over_40_out_30",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("wall_over_40_flex",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_wall_over_40_flex",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"wall_over_40",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("zipline",::scripts\asm\zombie_dlc1\zipline_traversal::playtraversezipline,undefined,undefined,::scripts\asm\zombie_dlc1\zipline_traversal::terminateziplineintro,undefined,::scripts\asm\zombie_dlc1\zipline_traversal::chooseanimzipline,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("zipline_loop",undefined,::lib_0A1A::func_68B0,"end");
|
||||
lib_0A1A::func_2374("zipline_loop",::scripts\asm\zombie_dlc1\zipline_traversal::playtraverseziplineloop,undefined,undefined,::scripts\asm\zombie_dlc1\zipline_traversal::terminateziplineloop,undefined,::scripts\asm\zombie_dlc1\zipline_traversal::chooseanimzipline,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2375("zipline_drop",undefined,::lib_0A1A::func_68B0,"loop_finished");
|
||||
lib_0A1A::func_2374("zipline_drop",::scripts\asm\zombie_dlc1\zipline_traversal::playtraverseziplinedrop,undefined,undefined,::scripts\asm\zombie_dlc1\zipline_traversal::terminatezipline,"choose_movetype",::scripts\asm\zombie_dlc1\zipline_traversal::chooseanimzipline,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_across_50",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("crawling_jump_across_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_across_50",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("jump_across_128",::scripts\asm\zombie_dlc1\zombie_dlc1::playtraverseanimz_dlc1,undefined,undefined,undefined,"choose_movetype",::lib_0C75::func_3F08,"jumpacross",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
||||
lib_0A1A::func_2374("choose_movetype",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
|
||||
lib_0A1A::func_2375("run",undefined,::scripts\asm\shared_utility::func_12668,undefined);
|
||||
lib_0A1A::func_2327();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
trans_start_state_to_spawn_fx0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C75::func_BE96();
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
trans_start_state_to_spawn1(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0C75::func_BE97();
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
trans_spawn_to_idle0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return self.hasplayedvignetteanim;
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
trans_spawn_fx_to_spawn0(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_8C12) && self.var_8C12;
|
||||
}
|
302
IW/PC/ALL/scripts/asm/zombie_sasquatch/sasquatch_asm.gsc
Normal file
302
IW/PC/ALL/scripts/asm/zombie_sasquatch/sasquatch_asm.gsc
Normal file
@ -0,0 +1,302 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: scripts\asm\zombie_sasquatch\sasquatch_asm.gsc
|
||||
* Game: Call of Duty: Infinite Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 21
|
||||
* Decompile Time: 1165 ms
|
||||
* Timestamp: 10/27/2023 12:03:05 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
sasquatch_init(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self.var_2303.var_7257 = spawnstruct();
|
||||
self.var_2303.var_7257.var_7254 = "left";
|
||||
self.var_2303.var_4C86 = spawnstruct();
|
||||
self.sharpturnnotifydist = 24;
|
||||
self.var_1198.btreespawn = 0;
|
||||
self.var_1198.var_BD23 = "run";
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
sasquatch_playidleanim(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
var_04 = isdefined(self.var_10C);
|
||||
if(var_04)
|
||||
{
|
||||
self method_8289("face enemy");
|
||||
}
|
||||
else
|
||||
{
|
||||
self method_8289("face angle abs",self.angles);
|
||||
}
|
||||
|
||||
lib_0A1D::func_235F(param_00,param_01,param_02,1,0);
|
||||
}
|
||||
|
||||
//Function Number: 3
|
||||
sas_play_meleeattack(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(isdefined(self.var_3135.var_B64D))
|
||||
{
|
||||
thread sasquatch_faceenemyhelper(self.var_3135.var_B64D,500,param_01);
|
||||
}
|
||||
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 4
|
||||
sasquatch_melee_cleanup(param_00,param_01,param_02)
|
||||
{
|
||||
lib_0A1A::func_232F("meleeattack","end");
|
||||
}
|
||||
|
||||
//Function Number: 5
|
||||
sasquatch_faceenemyhelper(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(param_02))
|
||||
{
|
||||
self endon(param_02 + "_finished");
|
||||
}
|
||||
|
||||
if(isdefined(param_01))
|
||||
{
|
||||
var_03 = gettime() + param_01;
|
||||
}
|
||||
else
|
||||
{
|
||||
var_03 = -1;
|
||||
}
|
||||
|
||||
while((var_03 < 0 || gettime() <= var_03) && isdefined(param_00) && isalive(param_00))
|
||||
{
|
||||
var_04 = param_00.origin - self.origin;
|
||||
if(length2dsquared(var_04) > 1024)
|
||||
{
|
||||
var_05 = vectortoyaw(var_04);
|
||||
self method_8289("face angle abs",(0,var_05,0));
|
||||
}
|
||||
|
||||
wait(0.05);
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 6
|
||||
sasquatch_melee_notehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
switch(param_00)
|
||||
{
|
||||
case "hit":
|
||||
sasquatch_domeleedamage();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 7
|
||||
sasquatch_domeleedamage()
|
||||
{
|
||||
var_00 = 90;
|
||||
var_01 = 9216;
|
||||
var_02 = 72;
|
||||
var_03 = 0.707;
|
||||
var_04 = 2304;
|
||||
var_05 = 0.174;
|
||||
var_06 = anglestoforward(self.angles);
|
||||
var_07 = 0;
|
||||
foreach(var_09 in level.players)
|
||||
{
|
||||
if(!isalive(var_09))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_0A = var_09.origin - self.origin;
|
||||
var_0B = lengthsquared(var_0A);
|
||||
if(var_0B > var_01)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if(abs(var_0A[2]) > var_02)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_0C = (var_0A[0],var_0A[1],0);
|
||||
var_0A = vectornormalize(var_0C);
|
||||
var_0D = vectordot(var_0A,var_06);
|
||||
if(var_0B < var_04)
|
||||
{
|
||||
if(var_0D < var_05)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if(var_0D < var_03)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var_07 = 1;
|
||||
self notify("attack_hit",var_09);
|
||||
lib_0C73::func_5904(var_09,var_00,"MOD_IMPACT");
|
||||
}
|
||||
|
||||
if(!var_07)
|
||||
{
|
||||
self notify("attack_miss");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 8
|
||||
sas_play_throw(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon(param_01 + "_finished");
|
||||
var_04 = lib_0A1B::func_2930();
|
||||
thread sasquatch_faceenemyhelper(var_04,1500,param_01);
|
||||
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 9
|
||||
sas_play_throw_notehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "pickup")
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "throw")
|
||||
{
|
||||
if(isdefined(self.rockmodel))
|
||||
{
|
||||
self.rockmodel unlink();
|
||||
self.rockmodel delete();
|
||||
self.rockmodel = undefined;
|
||||
}
|
||||
|
||||
sasquatch_throwrock(lib_0A1B::func_2930());
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 10
|
||||
sasquatch_throwrock(param_00)
|
||||
{
|
||||
var_01 = self gettagorigin("j_wrist_ri");
|
||||
var_02 = undefined;
|
||||
if(isdefined(param_00))
|
||||
{
|
||||
var_03 = anglestoforward(self.angles);
|
||||
var_04 = param_00.origin - self.origin;
|
||||
if(vectordot(var_03,vectornormalize(var_04)) > 0.707)
|
||||
{
|
||||
if(isalive(param_00))
|
||||
{
|
||||
var_02 = param_00 geteye();
|
||||
}
|
||||
else
|
||||
{
|
||||
var_02 = param_00.origin;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!isdefined(var_02))
|
||||
{
|
||||
var_05 = 256;
|
||||
var_06 = (cos(20),0,-1 * sin(20));
|
||||
var_02 = var_01 + rotatevector(var_06,self.angles) * var_05;
|
||||
}
|
||||
|
||||
var_02 = var_02 + (0,0,-20);
|
||||
magicbullet("iw7_sasq_rock_mp",var_01,var_02,self);
|
||||
}
|
||||
|
||||
//Function Number: 11
|
||||
sas_play_throw_terminate(param_00,param_01,param_02)
|
||||
{
|
||||
if(isdefined(self.rockmodel))
|
||||
{
|
||||
self.rockmodel delete();
|
||||
}
|
||||
|
||||
lib_0A1A::func_232F("throwevent","end");
|
||||
}
|
||||
|
||||
//Function Number: 12
|
||||
sas_play_rush(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self notify("attack_charge");
|
||||
lib_0A1D::func_235F(param_00,param_01,param_02,1,1);
|
||||
}
|
||||
|
||||
//Function Number: 13
|
||||
sas_play_rush_orienthelper(param_00,param_01)
|
||||
{
|
||||
self endon(param_00 + "_finished");
|
||||
self method_8289("face motion");
|
||||
}
|
||||
|
||||
//Function Number: 14
|
||||
sas_play_rushattack_notehandler(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
if(param_00 == "hit")
|
||||
{
|
||||
sasquatch_domeleedamage();
|
||||
return;
|
||||
}
|
||||
|
||||
if(param_00 == "footstep_left_small")
|
||||
{
|
||||
lib_0A1A::func_232F("rushattack","end");
|
||||
}
|
||||
}
|
||||
|
||||
//Function Number: 15
|
||||
sas_play_rushattack_cleanup(param_00,param_01,param_02)
|
||||
{
|
||||
lib_0A1A::func_232F("rushattack","end");
|
||||
}
|
||||
|
||||
//Function Number: 16
|
||||
sas_play_traverseexternal(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
self endon("death");
|
||||
self endon("terminate_ai_threads");
|
||||
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
||||
scripts\mp\agents\_scriptedagents::func_CED4(param_01,var_04,1);
|
||||
var_05 = self method_8146();
|
||||
self setorigin(var_05);
|
||||
self notify("killanimscript");
|
||||
lib_0A1A::func_2330(param_01,"end");
|
||||
}
|
||||
|
||||
//Function Number: 17
|
||||
sasq_tauntrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.btauntrequested) && self.var_1198.btauntrequested;
|
||||
}
|
||||
|
||||
//Function Number: 18
|
||||
sasq_rushrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.brushrequested);
|
||||
}
|
||||
|
||||
//Function Number: 19
|
||||
sasq_rushnotrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return !sasq_rushrequested(param_00,param_01,param_02,param_03);
|
||||
}
|
||||
|
||||
//Function Number: 20
|
||||
sasq_rushcomplete(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return isdefined(self.var_1198.brushcomplete) && self.var_1198.brushcomplete;
|
||||
}
|
||||
|
||||
//Function Number: 21
|
||||
sasq_throwrockrequested(param_00,param_01,param_02,param_03)
|
||||
{
|
||||
return lib_0A1B::func_298A();
|
||||
}
|
Reference in New Issue
Block a user