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https://github.com/InfinityLoader/IL-GSC.git
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Added AW, BO2, Ghosts, IW, MWR, WW2 Scripts
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23
IW/PC/ALL/scripts/cp/rave_interaction_fx.gsc
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23
IW/PC/ALL/scripts/cp/rave_interaction_fx.gsc
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/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\cp\rave_interaction_fx.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 91 ms
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* Timestamp: 10/27/2023 12:10:31 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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level._effect["debris_buy"] = loadfx("vfx/iw7/core/zombie/vfx_zmb_gatebuy_01.vfx");
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level._effect["laser_window_trap"] = loadfx("vfx/iw7/_requests/coop/zmb_laser_window.vfx");
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level._effect["zombie_freeze_shatter"] = loadfx("vfx/iw7/core/zombie/zombie_ice_chunks.vfx");
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level._effect["zombie_freeze_impact"] = loadfx("vfx/iw7/core/zombie/zombie_freeze.vfx");
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level._effect["magicwheel_light"] = loadfx("vfx/iw7/_requests/coop/vfx_magicwheel_light.vfx");
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level._effect["souvenir_pickup"] = loadfx("vfx/iw7/core/zombie/vfx_zom_souvenir_pickup.vfx");
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level._effect["crafting_gem_pickup"] = loadfx("vfx/iw7/core/zombie/crafting/vfx_gem_pickup_main.vfx");
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level._effect["crafting_souvenir"] = loadfx("vfx/iw7/_requests/coop/zmb_souvenir_craft.vfx");
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level._effect["souvenir_glow"] = loadfx("vfx/iw7/_requests/coop/zmb_souvenir_glow.vfx");
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}
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