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41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: cover_swim_right.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 3
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* Decompile Time: 51 ms
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* Timestamp: 4/22/2024 2:00:21 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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self.animarrayfuncs = [];
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self.animarrayfuncs["hiding"]["stand"] = ::setanims_coverright_stand;
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self.animarrayfuncs["hiding"]["crouch"] = ::setanims_coverright_stand;
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self endon("killanimscript");
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animscripts\utility::initialize("cover_swim_right");
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if(!isdefined(self.approachtype) || self.approachtype != "cover_corner_r")
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{
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self.approachtype = "cover_corner_r";
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}
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var_00 = level.archetypes["soldier"]["swim"]["arrival_cover_corner_r_angleDelta"][4][4];
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animscripts\corner::corner_think("right",var_00[1]);
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}
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//Function Number: 2
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end_script()
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{
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animscripts\corner::end_script_corner();
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animscripts\cover_behavior::end_script("right");
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}
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//Function Number: 3
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setanims_coverright_stand()
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{
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self.a.array = animscripts\swim::getswimanim("cover_corner_r");
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var_00 = level.archetypes["soldier"]["swim"]["arrival_cover_corner_r_angleDelta"][4][4];
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self.hideyawoffset = var_00[1];
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} |