IL-GSC/BO1/PC/ZM/animtrees/animated_props.atr
2024-02-18 17:32:07 -05:00

267 lines
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tree_desertpalm01_strongwind
tree_desertpalm01_still
tree_desertpalm02_strongwind
tree_desertpalm02_still
tree_desertpalm03_strongwind
tree_desertpalm03_still
palmtree_tall1_sway
palmtree_tall1_still
palmtree_tall2_sway
palmtree_tall2_still
palmtree_tall3_sway
palmtree_tall3_still
palmtree_med1_sway
palmtree_med1_still
palmtree_med2_sway
palmtree_med2_still
palmtree_bushy1_sway
palmtree_bushy1_still
palmtree_bushy2_sway
palmtree_bushy2_still
palmtree_bushy3_sway
palmtree_bushy3_still
ICBM_turbofan50_spin
ICBM_turbofan64_spin
ICBM_turbofan176_spin
launchfacility_b_emergencylight
me_statue_destroy_base_01
o_peleliu1_b_outro_handset
o_peleliu1_b_outro_handset_loop
ch_incubator_ropebridge_collapsingbridge
prop_contextual_melee_garrote_garrotewire
prop_contextual_melee_garrote_garrotewire_quick
prop_contextual_melee_garrotesit_garrotewire
prop_contextual_melee_garrotesit_garrotewire_quick
prop_contextual_melee_garrotesit_chair
prop_contextual_melee_garrotesit_chair_quick
p_quag_b05_repeltomacv_carabiner
o_quag_b02_nvaambush_thatch
o_quag_b05_moris_code_chair
o_quag_b02_tree_falling_1
o_quag_b02_tree_falling_2
o_quag_b02_tree_falling_3
o_quag_b02_tree_falling_4
o_quag_b02_tree_falling_5
o_quag_b06_doorbreach_door
p_quag_b05_repeltomacv_gun
o_pentagon_limo_doss_first
o_pentagon_limo_doss_second
o_pentagon_chair_typing01
o_pentagon_chair_typing02
o_pentagon_chair_pool07
o_pentagon_chair_pool08
o_pentagon_chair_pool01
o_pentagon_chair_pool02
o_pentagon_cart_cartpush_walk
o_pentagon_cart_cartpush_hurry
o_pentagon_rail_finest_people_cig
o_pentagon_rail_the_vip_phone
o_pentagon_rail_we_are_ready_phone
o_pentagon_rail_we_are_ready_clipboard
o_pentagon_chair_moon_walk01
o_pentagon_chair_moon_walk02
o_pentagon_rail_take_care_chair01
o_pentagon_rail_take_care_chair02
o_pentagon_rail_take_care_dossier
ch_hue_b02_killingcivilians1_chair
ch_hue_b02_killingcivilians1_chair_idle
o_hue_b01_reznov_reveal_dossier
v_hue_b02_tankblast_car
v_hue_b02_tankblast_tank
o_hue_b02_rope_bowman_A
o_hue_b02_rope_bowman_B
o_hue_b02_rope_troop1_A
o_hue_b02_rope_troop1_B
ch_flash_b01_kristinafight_door
ch_flash_b01_kristinafight_table
v_flash_b01_takeoutjeep_uaz
o_flash_ev04_comm_link_door
o_flash_ev04_comm_link_door_close
prop_comms_floor1_green_idle_chair
prop_comms_floor1_green_idle_2_alert_chair
prop_comms_floor2_green_idle_chair
prop_comms_floor2_green_idle_2_alert_chair
prop_comms_floor3_orange_idle_chair
prop_comms_floor3_orange_idle_2_alert_chair
prop_comms_floor3_green_idle_chair
prop_comms_floor3_green_idle_2_alert_chair
prop_contextual_melee_comms_floor3_green_chair
prop_comms_floor2_blue_idle_chair
prop_comms_floor2_blue_idle_2_alert_chair
prop_comms_floor2_blue_turn_2_left_chair
prop_comms_floor2_blue_left_idle_chair
prop_comms_floor2_blue_left_2_front_chair
prop_comms_floor2_blue_turn_2_right_chair
prop_comms_floor2_blue_right_idle_chair
prop_comms_floor2_blue_right_2_front_chair
prop_comms_floor2_blue_turn_2_back_chair
prop_comms_floor2_blue_back_idle_chair
prop_comms_floor2_blue_back_2_front_chair
o_flash_ev06_stilltime_door1
o_flash_ev06_stilltime_door2
o_flash_ev06_stilltime_door1_close
o_flash_ev06_stilltime_door1_open
o_flash_ev10_gastrap_door_left
o_flash_ev10_gastrap_door_right
o_flash_ev10_weavervomit_door_left
o_flash_ev10_weavervomit_door_right
o_flash_ev10_gastrap_playermask
o_flash_ev10_gastrap_weavermask_A
o_flash_ev10_gastrap_woodsmask_A
o_flash_ev10_weavervomit_playermask
o_flash_ev10_weavervomit_weavermask
o_flash_ev10_weavervomit_woodsmask
o_flash_ev09_one_handed_fire_table
fxanim_flash_car_crash_anim
o_incountry_spiketrap_launch
o_incountry_spiketrap__trap_death
o_incountry_spiketrap__trap_loop
o_incountry_b02_bike_equip
fxanim_quag_hueyExplode
prop_meatshield_bullet_tip_cam
prop_meatshield_bullet_tip_spin
prop_meatshield_bullet_tip_cam_cuba
o_pow_b01_1a_2_cage_lid
o_pow_b03_cockpit_headset_barnes
o_pow_b03_cockpit_headset_player
o_pow_b03_cockpit_headset_barnes_exit
o_pow_b03_cockpit_headset_player_exit
o_pow_b01_1a_cleaver
o_pow_b01_1a_roulettegun
o_pow_b01_1a_otherchair
o_pow_b01_1a_playerchair
o_pow_b01_1a_table
o_pow_b01_1b_cleaver
o_pow_b01_1b_roulettegun
o_pow_b01_1b_pipe
o_pow_b01_1b_otherchair
o_pow_b01_1b_playerchair
o_pow_b01_1b_table
o_pow_b01_1b2_cleaver
o_pow_b01_1b2_roulettegun
o_pow_b01_1b2_pipe
o_pow_b01_1b2_otherchair
o_pow_b01_1b2_playerchair
o_pow_b01_1b2_table
o_pow_b01_1c_cleaver
o_pow_b01_1c_roulettegun
o_pow_b01_1c_ak47
o_pow_b01_1c_bookiegun
o_pow_b01_1c_pipe
o_pow_b01_1c_otherchair
o_pow_b01_1c_playerchair
o_pow_b01_1c_table
o_pow_b01_1d_cleaver
o_pow_b01_1d_roulettegun
o_pow_b01_1d_ak47
o_pow_b01_1d_bookiegun
o_pow_b01_1d_pipe
o_pow_b01_1d_otherchair
o_pow_b01_1d_playerchair
o_pow_b01_1d_table
o_pow_b02_end_table
o_pow_b02_end_table_wrecked
o_pow_b02_end_door_opening
o_pow_b03_clearing_tentloop
o_pow_b04_cells_rescue_reznov_door
o_pow_b04_cells_rescue_reznov_door2
o_pow_b04_cells_rescue_reznov_door3
o_pow_b04_endfight_chair_enter
o_pow_b04_endfight_chair_firstattack
o_pow_b04_endfight_chair_gundraw
o_pow_b04_endfight_chair_gungrab
o_pow_b04_endfight_chair_kickblock
o_pow_b04_endfight_chair_shoot
o_pow_b04_endfight_pistol_enter
o_pow_b04_endfight_pistol_firstattack
o_pow_b04_endfight_pistol_gundraw
o_pow_b04_endfight_pistol_gungrab
o_pow_b04_endfight_pistol_kickblock
o_pow_b04_endfight_pistol_shoot
o_pow_b04_endfight_knife_enter
o_pow_b04_endfight_knife_firstattack
o_pow_b04_endfight_knife_gundraw
o_pow_b04_endfight_knife_gungrab
o_pow_b04_endfight_knife_kickblock
o_pow_b04_endfight_knife_shoot
o_slingshot_thirdpers_idle
o_slingshot_thirdpers_pull_start
o_slingshot_firstpers_pull_finish
o_slingshot_ammo_pull_finish
slingshot_pulled_idle : loopsync
{
o_slingshot_firstpers_pulled_idle_straight
o_slingshot_firstpers_pulled_idle_left
o_slingshot_firstpers_pulled_idle_right
o_slingshot_ammo_pulled_idle_left
o_slingshot_ammo_pulled_idle_right
}
slingshot_ammo : additive
{
o_slingshot_ammo_pulled_idle_straight
}
o_slingshot_firstpers_release_straight
o_slingshot_firstpers_release_left
o_slingshot_firstpers_release_right
o_slingshot_thirdpers_intro
o_slingshot_thirdpers_intro_death_reaction
o_slingshot_thirdpers_intro_wave_in
o_slingshot_thirdpers_ending
ch_vor_b02_minecart_slingshot
o_slingshot_ammo_release_straight
o_slingshot_ammo_release_left
o_slingshot_ammo_release_right
ch_vor_b01_intro_key_smash
ch_vor_b01_inclinator_door_idle
ch_vor_b01_inclinator_door_open
ch_vor_b01_inc_door_open
ch_vor_b01_inc_door_close
ch_b03_riot_shield_move_left_close
ch_b03_riot_shield_move_left_close_forward
ch_b03_riot_shield_move_left_far
ch_b03_riot_shield_move_left_far_forward
ch_vor_b03_reznov_lift_welder_torch
o_vor_b03_reznov_weld_exit_torch
ch_vor_b02_omaha_door
o_vor_b03_reznov_weld_exit_door
ch_vor_b03_rolling_door_start
ch_vor_b03_rolling_door_loop
ch_vor_b03_rolling_door_end
ch_vor_b03_rolling_door_close
ch_vor_b03_rolling_door_open
ch_vor_b04_step8_bike
ch_vor_b04_step8_bike_loop
ch_vor_b04_jump2truck_bike_player
ch_vor_b04_jump2truck_bike_reznov
o_kowloon_b01_fridge_loop
o_kowloon_b01_fridge_push
o_kowloon_b01_intro_chair
o_kowloon_b01_intro_glass
o_kowloon_b01_intro_hatch
o_kowloon_b01_intro_table
o_kowloon_b07_clarkdeath_gutter
o_kowloon_b01_fridge_push_door
p_interrogation_rightstrap_breakout
p_interrogation_leftstrap_breakout
p_interrogation_leftstrap_idle
p_interrogation_rightstrap_idle
p_interrogation_leftstrap_struggle_l
p_interrogation_rightstrap_struggle_l
p_interrogation_leftstrap_struggle_r
p_interrogation_rightstrap_struggle_r
o_int_ambient_cigarette_cig
o_int_ambient_coffee_mug
o_int_ambient_walk_mug
o_int_b01_hudson_unstraps_plyr_leftstrap
o_int_b01_hudson_unstraps_plyr_rightstrap
o_int_b01_hudson_unstraps_plyr_door
o_int_b02_open_double_doors_door_left
o_int_b02_open_double_doors_door_right
o_int_b02_plyr_enter_morgue_door_left
o_int_b02_plyr_enter_morgue_door_right
o_int_b02_corridor_stumble_cart
o_int_b03_plyr_view_brainwash_leftstrap
o_int_b03_plyr_view_brainwash_rightstrap
o_under_b05_moon_pool_door_entry_airlock_door
o_full_interstitial_03_camera