mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
212 lines
3.8 KiB
Plaintext
212 lines
3.8 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3400.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 12
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* Decompile Time: 2 ms
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* Timestamp: 10/27/2023 12:27:03 AM
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*******************************************************************/
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//Function Number: 1
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func_97AF()
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{
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level.var_13F0F = [];
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func_DEE1("space_helmet",200,"head","ref_space_helmet_02_zombie","tag_eye",(-4,0,-1),(0,90,12));
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}
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//Function Number: 2
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func_DEE1(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
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{
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var_07 = spawnstruct();
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var_07.health = param_01;
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var_07.model = param_03;
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var_07.var_9038 = param_02;
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var_07.var_2DD = param_04;
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var_07.var_AEBA = param_05;
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var_07.var_1E79 = param_06;
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level.var_13F0F[param_00] = var_07;
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}
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//Function Number: 3
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func_668D(param_00)
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{
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if(!func_381A(param_00))
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{
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return;
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}
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foreach(var_02 in func_782B())
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{
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func_668C(param_00,var_02);
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}
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}
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//Function Number: 4
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func_668C(param_00,param_01)
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{
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if(!isdefined(param_00.var_6691))
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{
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param_00.var_6691 = [];
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}
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var_02 = level.var_13F0F[param_01];
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var_03 = param_00 gettagorigin(var_02.var_2DD);
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var_04 = spawn("script_model",var_03);
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var_04 setmodel(var_02.model);
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var_04.angles = param_00.angles;
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var_04.var_6AEF = var_02.health;
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var_04 linkto(param_00,var_02.var_2DD,var_02.var_AEBA,var_02.var_1E79);
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var_04 thread func_217F(var_04,param_00);
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param_00.var_6691[var_02.var_9038] = var_04;
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}
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//Function Number: 5
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func_D96F(param_00,param_01,param_02,param_03,param_04)
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{
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if(scripts\common\utility::istrue(param_00.disable_armor))
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{
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return param_02;
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}
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if(!isdefined(param_00.var_6691))
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{
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return param_02;
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}
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var_05 = param_00.var_6691[param_03];
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if(!isdefined(var_05))
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{
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return param_02;
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}
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if(var_05.var_6AEF <= 0)
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{
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return param_02;
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}
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var_05 notify("damage",param_02,param_01,param_04);
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return 0;
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}
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//Function Number: 6
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func_403E(param_00)
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{
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if(!isdefined(param_00.var_6691))
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{
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return;
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}
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foreach(var_02 in param_00.var_6691)
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{
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if(isdefined(var_02))
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{
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var_02 notify("damage",var_02.var_6AEF);
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}
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}
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}
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//Function Number: 7
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func_217F(param_00,param_01)
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{
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param_00 setcandamage(1);
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param_00.health = 999999;
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var_02 = gettime();
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var_03 = undefined;
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for(;;)
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{
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param_00 waittill("damage",var_04,var_05,var_06);
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if(scripts\common\utility::istrue(level.var_9925))
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{
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var_04 = param_00.var_6AEF;
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if(isdefined(param_01))
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{
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param_01 dodamage(param_01.health,param_00.origin);
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}
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}
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var_07 = gettime();
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if(var_07 != var_02)
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{
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if(isplayer(var_05))
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{
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var_05 scripts\cp\_damage::func_12E84("hitalienarmor");
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}
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var_02 = var_07;
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var_03 = var_06;
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param_00.var_6AEF = param_00.var_6AEF - var_04;
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if(param_00.var_6AEF <= 0)
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{
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break;
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}
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}
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}
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param_00 thread func_5386(param_00,var_03);
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}
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//Function Number: 8
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func_5386(param_00,param_01)
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{
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param_01 = func_B931(param_01);
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if(isdefined(param_01))
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{
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var_02 = spawn("script_model",param_00.origin);
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var_02 setmodel(param_00.model);
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var_02.angles = param_00.angles;
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wait(0.1);
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param_00 delete();
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var_02 physicslaunchclient(var_02.origin,param_01);
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var_02 thread func_50AF(var_02);
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return;
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}
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param_00 thread func_50AF(param_00);
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}
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//Function Number: 9
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func_B931(param_00)
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{
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if(!isdefined(param_00))
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{
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return undefined;
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}
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param_00 = vectornormalize((param_00[0],param_00[1],0));
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param_00 = param_00 + (0,0,1);
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return vectornormalize(param_00) * 1250;
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}
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//Function Number: 10
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func_50AF(param_00)
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{
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wait(5);
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param_00 delete();
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}
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//Function Number: 11
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func_782B()
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{
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var_00 = 6000;
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if(level.wave_num >= var_00)
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{
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if(randomint(100) <= level.wave_num)
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{
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return ["space_helmet"];
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}
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}
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return [];
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}
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//Function Number: 12
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func_381A(param_00)
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{
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if(param_00 lib_0C75::func_9E0F())
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{
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return 0;
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}
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return 1;
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} |