mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
316 lines
5.7 KiB
Plaintext
316 lines
5.7 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3902.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 14
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* Decompile Time: 4 ms
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* Timestamp: 10/27/2023 12:31:11 AM
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*******************************************************************/
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//Function Number: 1
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func_98CC(param_00,param_01,param_02,param_03)
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{
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self.var_1198.var_FED6 = lib_0A1A::func_233A(self.var_238F);
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}
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//Function Number: 2
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func_FE75(param_00,param_01,param_02,param_03)
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{
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lib_0A1D::func_2361(param_00,param_01,param_02,param_03);
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}
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//Function Number: 3
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func_FE61(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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func_FE89();
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var_04 = func_FE64();
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self method_83CE();
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var_05 = lib_0A1D::func_2337(param_00,param_01);
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func_FE97(param_01,0.2,2);
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self.var_2303.var_FECD.var_C21C--;
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func_32BE();
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lib_0A1A::func_2330(param_01,"shoot_finished");
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}
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//Function Number: 4
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func_FE7D(param_00)
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{
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var_01 = param_00 + "_shotgun_sound";
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var_02 = param_00 + "kill_shotgun_sound";
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thread func_FE84(var_01,var_02,2);
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self endon(var_01);
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self waittillmatch("rechamber",param_00);
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self playsound("ai_shotgun_pump");
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self notify(var_02);
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}
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//Function Number: 5
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func_FE97(param_00,param_01,param_02)
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{
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var_03 = param_00 + "_timeout";
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var_04 = param_00 + "_timeout_end";
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thread func_FE84(var_03,var_04,param_02);
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self endon(var_03);
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self endon(param_00 + "_finished");
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var_05 = 0;
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var_06 = self.var_2303.var_FECD.var_FF0B;
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var_07 = var_06 == 1;
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var_08 = 0;
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var_09 = scripts\anim\utility_common::func_13C40();
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while(var_05 < var_06 && var_06 > 0)
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{
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if(!isdefined(self.var_1198.var_FECD))
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{
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break;
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}
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if(isdefined(self.var_10C))
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{
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if(!lib_0F3C::func_9DED() && !lib_0F3C::func_9FFF())
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{
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break;
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}
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}
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scripts\anim\utility_common::func_FE9A(var_07);
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if(self.var_3250 > 0)
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{
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if(var_08)
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{
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if(randomint(3) == 0)
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{
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self.var_3250--;
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}
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}
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else
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{
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self.var_3250--;
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}
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}
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var_05++;
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if(var_09)
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{
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childthread func_FE7D(param_00);
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}
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if(self.var_2303.var_FECD.var_6B92 && var_05 == var_06)
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{
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break;
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}
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wait(param_01);
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}
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self notify(var_04);
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}
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//Function Number: 6
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func_FE5C(param_00,param_01,param_02,param_03)
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{
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var_04 = param_01 + "_timeout";
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var_05 = param_01 + "_timeout_end";
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thread func_FE84(var_04,var_05,param_03);
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self endon(var_04);
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var_06 = self method_80FD(param_01,param_02);
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var_07 = animhasnotetrack(var_06,"fire");
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var_08 = weaponclass(self.var_394) == "rocketlauncher";
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var_09 = 0;
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var_0A = self.var_2303.var_FECD.var_FF0B;
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var_0B = var_0A == 1;
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var_0C = 0;
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var_0D = scripts\anim\utility_common::func_13C40();
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while(var_09 < var_0A && var_0A > 0)
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{
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if(var_07)
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{
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self waittillmatch("fire",param_01);
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}
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if(!self.var_3250)
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{
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break;
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}
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scripts\anim\utility_common::func_FE9A(var_0B);
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if(var_0C)
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{
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if(randomint(3) == 0)
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{
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self.var_3250--;
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}
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}
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else
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{
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self.var_3250--;
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}
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if(var_08)
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{
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if(issubstr(tolower(self.var_394),"rpg") || issubstr(tolower(self.var_394),"panzerfaust"))
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{
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self method_8187("tag_rocket");
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}
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}
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var_09++;
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if(var_0D)
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{
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childthread func_FE7D(param_01);
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}
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if(self.var_2303.var_FECD.var_6B92 && var_09 == var_0A)
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{
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break;
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}
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if(!var_07 || var_0A == 1 && self.var_2303.var_FECD.var_1119D == "single")
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{
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self waittillmatch("end",param_01);
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}
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}
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self notify(var_05);
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}
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//Function Number: 7
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func_FE84(param_00,param_01,param_02)
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{
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self endon(param_01);
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wait(param_02);
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self notify(param_00);
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}
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//Function Number: 8
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func_FEFE()
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{
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if(scripts\anim\utility_common::func_13C40())
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{
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return 1;
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}
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if(scripts\anim\weaponlist::func_1310F())
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{
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return scripts\anim\weaponlist::func_2691() * 0.7;
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}
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return 0.4;
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}
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//Function Number: 9
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func_FE64()
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{
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var_00 = self.var_2303.var_FECD.var_1119D;
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var_01 = 1;
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if(isdefined(self.var_FED4))
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{
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var_01 = self.var_FED4;
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}
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else if(var_00 == "full")
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{
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var_01 = scripts\anim\weaponlist::func_2691() * randomfloatrange(0.5,1);
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}
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else if(var_00 == "burst")
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{
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var_01 = scripts\anim\weaponlist::func_32C3();
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}
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else if(scripts\anim\utility_common::func_9FCA())
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{
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var_01 = 3;
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}
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else if(scripts\anim\utility_common::func_9FC9())
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{
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var_01 = func_FEFE();
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}
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return var_01;
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}
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//Function Number: 10
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func_FE89()
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{
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var_00 = self.var_1198.var_FECD;
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if(!isdefined(self.var_2303.var_FECD))
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{
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self.var_2303.var_FECD = spawnstruct();
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self.var_2303.var_FECD.var_C21C = var_00.var_32BD;
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}
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self.var_2303.var_FECD.var_1119D = var_00.var_1119D;
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self.var_2303.var_FECD.var_6B92 = var_00.var_6B92;
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self.var_2303.var_FECD.var_FF0B = var_00.var_FF0B;
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self.var_2303.var_FECD.var_D699 = var_00.var_D699;
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self.var_2303.var_FECD.var_65D3 = var_00.var_65D3;
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}
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//Function Number: 11
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func_32BE()
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{
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if(self.var_2303.var_FECD.var_1119D == "full" && !self.var_2303.var_FECD.var_6B92)
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{
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if(self.var_A9ED == gettime())
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{
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wait(0.05);
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}
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return;
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}
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var_00 = func_80E7();
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if(var_00)
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{
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wait(var_00);
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}
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}
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//Function Number: 12
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func_80E7()
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{
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var_00 = gettime() - self.var_A9ED / 1000;
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var_01 = func_7E12();
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if(var_01 > var_00)
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{
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return var_01 - var_00;
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}
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return 0;
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}
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//Function Number: 13
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func_8130()
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{
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if(isplayer(self.var_10C))
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{
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return randomfloatrange(self.var_10C.var_86A9.var_B750,self.var_10C.var_86A9.var_B461);
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}
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return randomfloatrange(level.var_B750,level.var_B461);
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}
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//Function Number: 14
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func_7E12()
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{
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if(scripts\anim\utility_common::func_9FCA())
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{
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return randomfloatrange(0.15,0.55);
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}
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if(scripts\anim\utility_common::func_13C40())
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{
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return randomfloatrange(1,1.7);
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}
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if(scripts\anim\utility_common::func_9D4D())
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{
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return func_8130();
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}
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if(self.var_2303.var_FECD.var_6B92)
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{
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return randomfloatrange(0.1,0.35);
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}
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return randomfloatrange(0.4,0.9);
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} |