IL-GSC/IW/PC/ALL/4009.gsc
2023-10-27 03:49:01 -04:00

21 lines
1.1 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 4009.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 1
* Decompile Time: 0 ms
* Timestamp: 10/27/2023 12:31:55 AM
*******************************************************************/
//Function Number: 1
main()
{
level._effect["vfx_front_end_amb_motes"] = loadfx("vfx/iw7/levels/mp_frontend/vfx_front_end_amb_motes.vfx");
level._effect["vfx_front_end_steam_flyby"] = loadfx("vfx/iw7/_requests/mp/vfx_front_end_steam_flyby.vfx");
level._effect["vfx_taunt_steel_dragon"] = loadfx("vfx/iw7/_requests/mp/frontend/vfx_mp_steel_dragon_01.vfx");
level._effect["vfx_bombard_antigrav_pre_expl"] = loadfx("vfx/iw7/_requests/mp/vfx_bombard_antigrav_pre_expl.vfx");
level._effect["vfx_bombard_projectile_trail"] = loadfx("vfx/iw7/_requests/mp/vfx_bombard_projectile_trail.vfx");
level._effect["vfx_bombardment_strike_explosion"] = loadfx("vfx/iw7/_requests/mp/vfx_bombardment_strike_explosion.vfx");
level._effect["vfx_tnt_crate_smk"] = loadfx("vfx/iw7/levels/mp_frontend/vfx_tnt_crate_smk.vfx");
}