Files
IL-GSC/IW/PC/ALL/scripts/anim/cover_left.gsc
2023-10-27 03:49:01 -04:00

52 lines
1.3 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\anim\cover_left.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 5
* Decompile Time: 284 ms
* Timestamp: 10/27/2023 12:00:24 AM
*******************************************************************/
//Function Number: 1
func_9507()
{
}
//Function Number: 2
main()
{
self.var_1F66 = [];
self.var_1F66["hiding"]["stand"] = ::func_F2BF;
self.var_1F66["hiding"]["crouch"] = ::func_F2B7;
self endon("killanimscript");
scripts\anim\utility::func_9832("cover_left");
scripts\anim\corner::func_4661("left",90);
}
//Function Number: 3
func_010B()
{
scripts\anim\corner::func_62F3();
scripts\anim\cover_behavior::func_10B("left");
}
//Function Number: 4
func_F2BF()
{
self.var_8EDF = 90;
self.var_1491.var_2274 = scripts\anim\utility::func_B028("cover_left_stand");
if(isdefined(level.var_DC5B))
{
self.var_1491.var_2274["rambo90"] = level.var_DC5B.var_4723;
self.var_1491.var_2274["rambo45"] = level.var_DC5B.var_4722;
self.var_1491.var_2274["grenade_rambo"] = level.var_DC5B.var_4724;
}
}
//Function Number: 5
func_F2B7()
{
self.var_8EDF = 90;
self.var_1491.var_2274 = scripts\anim\utility::func_B028("cover_left_crouch");
}