mirror of
https://github.com/InfinityLoader/IL-GSC.git
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81 lines
2.2 KiB
Plaintext
81 lines
2.2 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\_createfx.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 5
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* Decompile Time: 71 ms
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* Timestamp: 10/27/2023 3:21:06 AM
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*******************************************************************/
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//Function Number: 1
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func_27EE()
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{
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level.var_3F0C = ::common_scripts\utility::func_A60A;
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level.var_3F0D = ::func_3F0D;
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level.var_3F09 = ::common_scripts\_fx::func_5EF5;
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level.var_3F0A = ::common_scripts\_fx::func_6B11;
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level.var_3F04 = ::common_scripts\_fx::func_27A8;
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level.var_3F10 = ::common_scripts\_createfx::func_7DCD;
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level.var_3F0E = ::common_scripts\_createfx::func_774A;
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level.var_3F0B = ::func_3F0B;
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level.var_3F0F = ::func_3F0F;
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level.var_64F8 = 1;
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level.var_1E7F = ::common_scripts\utility::func_A60A;
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level.var_1E77 = ::common_scripts\utility::func_A60A;
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level.var_1E79 = ::common_scripts\utility::func_A60A;
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level.var_1E78 = ::common_scripts\utility::func_A60A;
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level.var_1E7B = ::common_scripts\utility::func_A60A;
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level.var_1E73 = ::common_scripts\utility::func_A60A;
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level.var_1E71 = ::common_scripts\utility::func_A60A;
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level.var_1E7C = ::common_scripts\utility::func_A60A;
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level.var_1E77 = ::func_1E67;
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level.var_1E7D = ::common_scripts\utility::func_A60A;
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maps\mp\gametypes\_gameobjects::func_F9([]);
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if(isdefined(level.var_27F3))
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{
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[[ level.var_27F3 ]]();
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}
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thread common_scripts\_createfx::func_3F06();
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common_scripts\_createfx::func_27F4();
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level waittill("eternity");
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}
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//Function Number: 2
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func_3F0D(param_00)
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{
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return level.var_721C.var_116;
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}
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//Function Number: 3
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func_1E67()
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{
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self waittill("begin");
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if(!isdefined(level.var_721C))
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{
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var_00 = getentarray("mp_global_intermission","classname");
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var_01 = (var_00[0].var_1D[0],var_00[0].var_1D[1],0);
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self spawn_0(var_00[0].var_116,var_01);
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maps\mp\_utility::func_A165("playing");
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self.var_FB = 10000000;
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self.var_BC = 10000000;
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level.var_721C = self;
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thread common_scripts\_createfx::func_2808();
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return;
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}
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kick(self getentitynumber());
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}
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//Function Number: 4
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func_3F0B()
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{
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var_00 = level.var_5ED.var_7332 / 190;
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level.var_721C method_81E1(var_00);
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}
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//Function Number: 5
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func_3F0F()
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{
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} |