mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
33 lines
796 B
Plaintext
33 lines
796 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: codescripts\delete.gsc
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* Game: Call of Duty: Black Ops 2
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 2 ms
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* Timestamp: 10/28/2023 12:10:20 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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/#
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assert(IsDefined(self));
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#/
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wait(0);
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if(IsDefined(self))
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{
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/#
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if(IsDefined(self.classname))
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{
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if(self.classname == "trigger_once" || self.classname == "trigger_radius" || self.classname == "trigger_multiple")
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{
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println("");
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println("*** trigger debug: delete.gsc is deleting trigger with ent#: " + self getentitynumber() + " at origin: " + self.origin);
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println("");
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}
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}
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#/
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self delete();
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}
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} |