mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
166 lines
2.9 KiB
Plaintext
166 lines
2.9 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\_audio.gsc
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* Game: Call of Duty: Black Ops 2
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* Platform: PC
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* Function Count: 9
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* Decompile Time: 1 ms
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* Timestamp: 10/28/2023 12:10:50 AM
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*******************************************************************/
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#include common_scripts/utility;
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#include maps/mp/_utility;
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//Function Number: 1
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init()
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{
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}
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//Function Number: 2
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wait_until_first_player()
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{
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players = get_players();
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if(!(IsDefined(players[0])))
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{
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level waittill("first_player_ready");
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}
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players = get_players();
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for(i = 0;i < players.size;i++)
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{
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players[i] thread monitor_player_sprint();
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}
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}
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//Function Number: 3
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stand_think(trig)
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{
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killtext = "kill_stand_think" + trig getentitynumber();
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self endon("disconnect");
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self endon("death");
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self endon(killtext);
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while(1)
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{
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if(self.player_is_moving)
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{
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trig playsound(trig.script_label);
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}
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wait(1);
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}
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}
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//Function Number: 4
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monitor_player_sprint()
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{
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self endon("disconnect");
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self thread monitor_player_movement();
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self._is_sprinting = 0;
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while(1)
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{
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self waittill("sprint_begin");
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self._is_sprinting = 1;
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self waittill("sprint_end");
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self._is_sprinting = 0;
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}
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}
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//Function Number: 5
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monitor_player_movement()
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{
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self endon("disconnect");
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while(1)
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{
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org_1 = self.origin;
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wait(1);
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org_2 = self.origin;
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distancemoved = distancesquared(org_1,org_2);
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if(distancemoved > 4096)
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{
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self.player_is_moving = 1;
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continue;
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}
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self.player_is_moving = 0;
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}
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}
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//Function Number: 6
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thread_enter_exit_sound(trig)
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{
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self endon("death");
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self endon("disconnect");
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trig.touchingplayers[self getentitynumber()] = 1;
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if(IsDefined(trig.script_sound) && trig.script_activated && self._is_sprinting)
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{
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self playsound(trig.script_sound);
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}
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self thread stand_think(trig);
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while(self istouching(trig))
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{
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wait(0.1);
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}
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self notify("kill_stand_think" + trig getentitynumber());
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self playsound(trig.script_noteworthy);
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trig.touchingplayers[self getentitynumber()] = 0;
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}
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//Function Number: 7
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thread_step_trigger()
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{
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if(!(IsDefined(self.script_activated)))
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{
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self.script_activated = 1;
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}
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if(!(IsDefined(self.touchingplayers)))
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{
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self.touchingplayers = [];
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for(i = 0;i < 4;i++)
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{
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self.touchingplayers[i] = 0;
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}
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}
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while(1)
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{
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self waittill("trigger",who);
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if(self.touchingplayers[who getentitynumber()] == 0)
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{
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who thread thread_enter_exit_sound(self);
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}
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}
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}
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//Function Number: 8
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disable_bump_trigger(triggername)
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{
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triggers = getentarray("audio_bump_trigger","targetname");
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if(IsDefined(triggers))
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{
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for(i = 0;i < triggers.size;i++)
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{
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if(IsDefined(triggers[i].script_label) && triggers[i].script_label == triggername)
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{
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triggers[i].script_activated = 0;
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}
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}
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}
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}
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//Function Number: 9
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get_player_index_number(player)
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{
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players = get_players();
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for(i = 0;i < players.size;i++)
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{
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if(players[i] == player)
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{
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return i;
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}
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}
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return 1;
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} |