IL-GSC/BO2/PC/MP/maps/mp/_audio.gsc
2023-10-28 00:17:17 -04:00

166 lines
2.9 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\_audio.gsc
* Game: Call of Duty: Black Ops 2
* Platform: PC
* Function Count: 9
* Decompile Time: 1 ms
* Timestamp: 10/28/2023 12:10:50 AM
*******************************************************************/
#include common_scripts/utility;
#include maps/mp/_utility;
//Function Number: 1
init()
{
}
//Function Number: 2
wait_until_first_player()
{
players = get_players();
if(!(IsDefined(players[0])))
{
level waittill("first_player_ready");
}
players = get_players();
for(i = 0;i < players.size;i++)
{
players[i] thread monitor_player_sprint();
}
}
//Function Number: 3
stand_think(trig)
{
killtext = "kill_stand_think" + trig getentitynumber();
self endon("disconnect");
self endon("death");
self endon(killtext);
while(1)
{
if(self.player_is_moving)
{
trig playsound(trig.script_label);
}
wait(1);
}
}
//Function Number: 4
monitor_player_sprint()
{
self endon("disconnect");
self thread monitor_player_movement();
self._is_sprinting = 0;
while(1)
{
self waittill("sprint_begin");
self._is_sprinting = 1;
self waittill("sprint_end");
self._is_sprinting = 0;
}
}
//Function Number: 5
monitor_player_movement()
{
self endon("disconnect");
while(1)
{
org_1 = self.origin;
wait(1);
org_2 = self.origin;
distancemoved = distancesquared(org_1,org_2);
if(distancemoved > 4096)
{
self.player_is_moving = 1;
continue;
}
self.player_is_moving = 0;
}
}
//Function Number: 6
thread_enter_exit_sound(trig)
{
self endon("death");
self endon("disconnect");
trig.touchingplayers[self getentitynumber()] = 1;
if(IsDefined(trig.script_sound) && trig.script_activated && self._is_sprinting)
{
self playsound(trig.script_sound);
}
self thread stand_think(trig);
while(self istouching(trig))
{
wait(0.1);
}
self notify("kill_stand_think" + trig getentitynumber());
self playsound(trig.script_noteworthy);
trig.touchingplayers[self getentitynumber()] = 0;
}
//Function Number: 7
thread_step_trigger()
{
if(!(IsDefined(self.script_activated)))
{
self.script_activated = 1;
}
if(!(IsDefined(self.touchingplayers)))
{
self.touchingplayers = [];
for(i = 0;i < 4;i++)
{
self.touchingplayers[i] = 0;
}
}
while(1)
{
self waittill("trigger",who);
if(self.touchingplayers[who getentitynumber()] == 0)
{
who thread thread_enter_exit_sound(self);
}
}
}
//Function Number: 8
disable_bump_trigger(triggername)
{
triggers = getentarray("audio_bump_trigger","targetname");
if(IsDefined(triggers))
{
for(i = 0;i < triggers.size;i++)
{
if(IsDefined(triggers[i].script_label) && triggers[i].script_label == triggername)
{
triggers[i].script_activated = 0;
}
}
}
}
//Function Number: 9
get_player_index_number(player)
{
players = get_players();
for(i = 0;i < players.size;i++)
{
if(players[i] == player)
{
return i;
}
}
return 1;
}