mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
76 lines
2.2 KiB
Plaintext
76 lines
2.2 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: maps\mp\_global_fx.gsc
|
|
* Game: Call of Duty: Black Ops 2
|
|
* Platform: PC
|
|
* Function Count: 3
|
|
* Decompile Time: 0 ms
|
|
* Timestamp: 10/28/2023 12:10:57 AM
|
|
*******************************************************************/
|
|
|
|
#include common_scripts/utility;
|
|
#include maps/mp/_utility;
|
|
|
|
//Function Number: 1
|
|
main()
|
|
{
|
|
randomstartdelay = randomfloatrange(-20,-15);
|
|
global_fx("barrel_fireFX_origin","global_barrel_fire","fire/firelp_barrel_pm",randomstartdelay,"fire_barrel_small");
|
|
global_fx("ch_streetlight_02_FX_origin","ch_streetlight_02_FX","misc/lighthaze",randomstartdelay);
|
|
global_fx("me_streetlight_01_FX_origin","me_streetlight_01_FX","misc/lighthaze_bog_a",randomstartdelay);
|
|
global_fx("ch_street_light_01_on","lamp_glow_FX","misc/light_glow_white",randomstartdelay);
|
|
global_fx("highway_lamp_post","ch_streetlight_02_FX","misc/lighthaze_villassault",randomstartdelay);
|
|
global_fx("cs_cargoship_spotlight_on_FX_origin","cs_cargoship_spotlight_on_FX","misc/lighthaze",randomstartdelay);
|
|
global_fx("me_dumpster_fire_FX_origin","me_dumpster_fire_FX","fire/firelp_med_pm_nodistort",randomstartdelay,"fire_dumpster_medium");
|
|
global_fx("com_tires_burning01_FX_origin","com_tires_burning01_FX","fire/tire_fire_med",randomstartdelay);
|
|
global_fx("icbm_powerlinetower_FX_origin","icbm_powerlinetower_FX","misc/power_tower_light_red_blink",randomstartdelay);
|
|
}
|
|
|
|
//Function Number: 2
|
|
global_fx(targetname,fxname,fxfile,delay,soundalias)
|
|
{
|
|
ents = getstructarray(targetname,"targetname");
|
|
if(!(IsDefined(ents)))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(ents.size <= 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for(i = 0;i < ents.size;i++)
|
|
{
|
|
ents[i] global_fx_create(fxname,fxfile,delay,soundalias);
|
|
}
|
|
}
|
|
|
|
//Function Number: 3
|
|
global_fx_create(fxname,fxfile,delay,soundalias)
|
|
{
|
|
if(!(IsDefined(level._effect)))
|
|
{
|
|
level._effect = [];
|
|
}
|
|
|
|
if(!(IsDefined(level._effect[fxname])))
|
|
{
|
|
level._effect[fxname] = loadfx(fxfile);
|
|
}
|
|
|
|
if(!(IsDefined(self.angles)))
|
|
{
|
|
self.angles = (0,0,0);
|
|
}
|
|
|
|
ent = createoneshoteffect(fxname);
|
|
ent.v["origin"] = self.origin;
|
|
ent.v["angles"] = self.angles;
|
|
ent.v["fxid"] = fxname;
|
|
ent.v["delay"] = delay;
|
|
if(IsDefined(soundalias))
|
|
{
|
|
ent.v["soundalias"] = soundalias;
|
|
}
|
|
} |