IL-GSC/BO2/PC/MP/maps/mp/_satchel_charge.gsc
2023-10-28 00:17:17 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\_satchel_charge.gsc
* Game: Call of Duty: Black Ops 2
* Platform: PC
* Function Count: 3
* Decompile Time: 1 ms
* Timestamp: 10/28/2023 12:11:01 AM
*******************************************************************/
#include maps/mp/_challenges;
#include maps/mp/_scoreevents;
#include maps/mp/_utility;
#include maps/mp/gametypes/_weaponobjects;
#include maps/mp/killstreaks/_emp;
//Function Number: 1
init()
{
level._effect["satchel_charge_enemy_light"] = loadfx("weapon/c4/fx_c4_light_red");
level._effect["satchel_charge_friendly_light"] = loadfx("weapon/c4/fx_c4_light_green");
}
//Function Number: 2
createsatchelwatcher()
{
watcher = self maps/mp/gametypes/_weaponobjects::createuseweaponobjectwatcher("satchel_charge","satchel_charge_mp",self.team);
watcher.altdetonate = 1;
watcher.watchforfire = 1;
watcher.hackable = 1;
watcher.hackertoolradius = level.equipmenthackertoolradius;
watcher.hackertooltimems = level.equipmenthackertooltimems;
watcher.headicon = 1;
watcher.detonate = ::satcheldetonate;
watcher.stun = maps/mp/gametypes/_weaponobjects::weaponstun;
watcher.stuntime = 1;
watcher.altweapon = "satchel_charge_detonator_mp";
watcher.reconmodel = "t6_wpn_c4_world_detect";
watcher.ownergetsassist = 1;
}
//Function Number: 3
satcheldetonate(attacker,weaponname)
{
from_emp = maps/mp/killstreaks/_emp::isempkillstreakweapon(weaponname);
if(!IsDefined(from_emp) || !from_emp)
{
if(IsDefined(attacker))
{
if(self.owner isenemyplayer(attacker))
{
attacker maps/mp/_challenges::destroyedexplosive(weaponname);
maps/mp/_scoreevents::processscoreevent("destroyed_c4",attacker,self.owner,weaponname);
}
}
}
maps/mp/gametypes/_weaponobjects::weapondetonate(attacker,weaponname);
}