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39 lines
1.0 KiB
Plaintext
39 lines
1.0 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\animscripts\dog_pain.gsc
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* Game: Call of Duty: Black Ops 2
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 0 ms
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* Timestamp: 10/28/2023 12:10:24 AM
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*******************************************************************/
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#include maps/mp/animscripts/shared;
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#include maps/mp/animscripts/utility;
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//Function Number: 1
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main()
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{
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debug_anim_print("dog_pain::main() ");
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self endon("killanimscript");
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self setaimanimweights(0,0);
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if(IsDefined(self.enemy) && IsDefined(self.enemy.syncedmeleetarget) && self.enemy.syncedmeleetarget == self)
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{
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self unlink();
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self.enemy.syncedmeleetarget = undefined;
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}
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speed = length(self getvelocity());
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pain_anim = getanimdirection(self.damageyaw);
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if(speed > level.dogrunpainspeed)
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{
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pain_anim = "pain_run_" + pain_anim;
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}
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else
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{
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pain_anim = "pain_" + pain_anim;
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}
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self setanimstate(pain_anim);
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self maps/mp/animscripts/shared::donotetracksfortime(0.2,"done");
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} |