IL-GSC/BO2/PC/MP/maps/mp/animscripts/dog_pain.gsc
2023-10-28 00:17:17 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\animscripts\dog_pain.gsc
* Game: Call of Duty: Black Ops 2
* Platform: PC
* Function Count: 1
* Decompile Time: 0 ms
* Timestamp: 10/28/2023 12:10:24 AM
*******************************************************************/
#include maps/mp/animscripts/shared;
#include maps/mp/animscripts/utility;
//Function Number: 1
main()
{
debug_anim_print("dog_pain::main() ");
self endon("killanimscript");
self setaimanimweights(0,0);
if(IsDefined(self.enemy) && IsDefined(self.enemy.syncedmeleetarget) && self.enemy.syncedmeleetarget == self)
{
self unlink();
self.enemy.syncedmeleetarget = undefined;
}
speed = length(self getvelocity());
pain_anim = getanimdirection(self.damageyaw);
if(speed > level.dogrunpainspeed)
{
pain_anim = "pain_run_" + pain_anim;
}
else
{
pain_anim = "pain_" + pain_anim;
}
self setanimstate(pain_anim);
self maps/mp/animscripts/shared::donotetracksfortime(0.2,"done");
}