mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-29 10:57:53 -05:00
390 lines
8.1 KiB
Plaintext
390 lines
8.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\bots\_bots_sentry.gsc
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* Game: Call of Duty: Ghosts
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* Platform: PC
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* Function Count: 15
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* Decompile Time: 280 ms
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* Timestamp: 10/27/2023 1:17:39 AM
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*******************************************************************/
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//Function Number: 1
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bot_killstreak_sentry(param_00,param_01,param_02,param_03)
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{
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self endon("bot_sentry_exited");
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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wait(randomintrange(3,5));
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while(isdefined(self.sentry_place_delay) && gettime() < self.sentry_place_delay)
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{
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wait(1);
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}
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if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy))
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{
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return 1;
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}
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var_04 = self.origin;
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if(param_03 != "hide_nonlethal")
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{
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var_04 = bot_sentry_choose_target(param_03);
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if(!isdefined(var_04))
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{
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return 1;
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}
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}
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bot_sentry_add_goal(param_00,var_04,param_03,param_01);
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while(maps/mp/bots/_bots_strategy::bot_has_tactical_goal("sentry_placement"))
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{
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wait(0.5);
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}
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return 1;
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}
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//Function Number: 2
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bot_sentry_add_goal(param_00,param_01,param_02,param_03)
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{
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var_04 = bot_sentry_choose_placement(param_00,param_01,param_02,param_03);
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if(isdefined(var_04))
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{
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maps/mp/bots/_bots_strategy::bot_abort_tactical_goal("sentry_placement");
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var_05 = spawnstruct();
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var_05.object = var_04;
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var_05.script_goal_yaw = var_04.yaw;
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var_05.script_goal_radius = 10;
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var_05.start_thread = ::bot_sentry_path_start;
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var_05.end_thread = ::func_167F;
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var_05.should_abort = ::func_1687;
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var_05.action_thread = ::bot_sentry_activate;
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self.placingitemstreakname = param_00.streakname;
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maps/mp/bots/_bots_strategy::bot_new_tactical_goal("sentry_placement",var_04.node.origin,0,var_05);
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}
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}
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//Function Number: 3
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func_1687(param_00)
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{
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy))
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{
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return 1;
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}
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self.sentry_place_delay = gettime() + 1000;
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return 0;
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}
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//Function Number: 4
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bot_sentry_cancel_failsafe()
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{
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self endon("death");
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self endon("disconnect");
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self endon("bot_sentry_canceled");
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self endon("bot_sentry_ensure_exit");
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level endon("game_ended");
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for(;;)
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{
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if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy))
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{
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thread func_167F();
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}
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wait(0.05);
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}
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}
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//Function Number: 5
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bot_sentry_path_start(param_00)
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{
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thread bot_sentry_path_thread(param_00);
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}
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//Function Number: 6
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bot_sentry_path_thread(param_00)
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{
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self endon("stop_tactical_goal");
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self endon("stop_goal_aborted_watch");
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self endon("bot_sentry_canceled");
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self endon("bot_sentry_exited");
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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while(isdefined(param_00.object) && isdefined(param_00.object.weapon))
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{
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if(distance2d(self.origin,param_00.object.node.origin) < 400)
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{
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thread maps/mp/bots/_bots_util::bot_force_stance_for_time("stand",5);
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thread bot_sentry_cancel_failsafe();
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maps/mp/bots/_bots_ks::bot_switch_to_killstreak_weapon(param_00.object.killstreak_info,param_00.object.killstreaks_array,param_00.object.weapon);
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}
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wait(0.05);
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}
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}
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//Function Number: 7
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bot_sentry_choose_target(param_00)
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{
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var_01 = maps/mp/bots/_bots_util::defend_valid_center();
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if(isdefined(var_01))
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{
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return var_01;
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}
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if(isdefined(self.node_ambushing_from))
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{
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return self.node_ambushing_from.origin;
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}
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var_02 = getnodesinradius(self.origin,1000,0,512);
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var_03 = 5;
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if(param_00 != "turret")
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{
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if(self botgetdifficultysetting("strategyLevel") == 1)
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{
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var_03 = 10;
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}
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else if(self botgetdifficultysetting("strategyLevel") == 0)
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{
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var_03 = 15;
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}
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}
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if(param_00 == "turret_air")
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{
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var_04 = self botnodepick(var_02,var_03,"node_traffic","ignore_no_sky");
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}
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else
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{
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var_04 = self botnodepick(var_03,var_04,"node_traffic");
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}
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if(isdefined(var_04))
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{
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return var_04.origin;
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}
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}
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//Function Number: 8
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bot_sentry_choose_placement(param_00,param_01,param_02,param_03)
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{
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var_04 = undefined;
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var_05 = getnodesinradius(param_01,1000,0,512);
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var_06 = 5;
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if(param_02 != "turret")
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{
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if(self botgetdifficultysetting("strategyLevel") == 1)
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{
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var_06 = 10;
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}
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else if(self botgetdifficultysetting("strategyLevel") == 0)
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{
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var_06 = 15;
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}
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}
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if(param_02 == "turret_air")
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{
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var_07 = self botnodepick(var_05,var_06,"node_sentry",param_01,"ignore_no_sky");
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}
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else if(param_03 == "trap")
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{
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var_07 = self botnodepick(var_06,var_07,"node_traffic");
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}
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else if(param_03 == "hide_nonlethal")
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{
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var_07 = self botnodepick(var_06,var_07,"node_hide");
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}
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else
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{
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var_07 = self botnodepick(var_06,var_07,"node_sentry",param_02);
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}
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if(isdefined(var_07))
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{
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var_04 = spawnstruct();
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var_04.node = var_07;
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if(param_01 != var_07.origin && param_02 != "hide_nonlethal")
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{
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var_04.yaw = vectortoyaw(param_01 - var_07.origin);
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}
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else
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{
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var_04.yaw = undefined;
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}
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var_04.weapon = param_00.weapon;
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var_04.killstreak_info = param_00;
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var_04.killstreaks_array = param_03;
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}
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return var_04;
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}
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//Function Number: 9
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bot_sentry_carried_obj()
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{
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if(isdefined(self.carriedsentry))
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{
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return self.carriedsentry;
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}
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if(isdefined(self.carriedims))
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{
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return self.carriedims;
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}
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if(isdefined(self.carrieditem))
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{
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return self.carrieditem;
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}
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}
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//Function Number: 10
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bot_sentry_activate(param_00)
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{
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var_01 = 0;
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var_02 = bot_sentry_carried_obj();
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if(isdefined(var_02))
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{
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var_03 = 0;
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if(!var_02.canbeplaced)
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{
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var_04 = 0.75;
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var_05 = gettime();
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var_06 = self.angles[1];
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if(isdefined(param_00.object.yaw))
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{
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var_06 = param_00.object.yaw;
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}
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var_07 = [];
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var_07[0] = var_06 + 180;
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var_07[1] = var_06 + 135;
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var_07[2] = var_06 - 135;
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var_08 = 1000;
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foreach(var_0A in var_07)
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{
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var_0B = playerphysicstrace(param_00.object.node.origin,param_00.object.node.origin + anglestoforward((0,var_0A + 180,0)) * 100);
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var_0C = distance2d(var_0B,param_00.object.node.origin);
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if(var_0C < var_08)
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{
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var_08 = var_0C;
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self botsetscriptmove(var_0A,var_04);
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self botlookatpoint(param_00.object.node.origin,var_04,"script_forced");
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}
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}
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while(!var_03 && isdefined(var_02) && !var_02.canbeplaced)
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{
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var_0E = float(gettime() - var_05) / 1000;
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if(!var_02.canbeplaced && var_0E > var_04)
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{
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var_03 = 1;
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self.sentry_place_delay = gettime() + 30000;
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}
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wait(0.05);
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}
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}
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if(isdefined(var_02) && var_02.canbeplaced)
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{
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func_167C();
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var_01 = 1;
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}
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}
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wait(0.25);
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bot_sentry_ensure_exit();
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return var_01;
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}
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//Function Number: 11
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func_167C()
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{
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self notify("place_sentry");
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self notify("place_ims");
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self notify("placePlaceable");
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}
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//Function Number: 12
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bot_send_cancel_notify()
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{
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self switchtoweapon("none");
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self enableweapons();
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self enableweaponswitch();
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self notify("cancel_sentry");
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self notify("cancel_ims");
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self notify("cancelPlaceable");
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}
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//Function Number: 13
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func_167F(param_00)
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{
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self notify("bot_sentry_canceled");
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bot_send_cancel_notify();
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bot_sentry_ensure_exit();
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}
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//Function Number: 14
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bot_sentry_ensure_exit()
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{
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self notify("bot_sentry_abort_goal_think");
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self notify("bot_sentry_ensure_exit");
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self endon("bot_sentry_ensure_exit");
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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self switchtoweapon("none");
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self botclearscriptgoal();
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self botsetstance("none");
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self enableweapons();
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self enableweaponswitch();
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wait(0.25);
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var_00 = 0;
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while(isdefined(bot_sentry_carried_obj()))
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{
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var_00++;
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bot_send_cancel_notify();
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wait(0.25);
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if(var_00 > 2)
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{
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bot_sentry_force_cancel();
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}
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}
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self notify("bot_sentry_exited");
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}
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//Function Number: 15
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bot_sentry_force_cancel()
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{
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if(isdefined(self.carriedsentry))
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{
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self.carriedsentry maps\mp\killstreaks\_autosentry::func_6DEA();
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}
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if(isdefined(self.carriedims))
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{
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self.carriedims maps\mp\killstreaks\_ims::ims_setcancelled();
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}
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if(isdefined(self.carrieditem))
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{
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self.carrieditem lib_0614::func_58FF(self.placingitemstreakname,0);
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}
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self.carriedsentry = undefined;
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self.carriedims = undefined;
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self.carrieditem = undefined;
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self switchtoweapon("none");
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self enableweapons();
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self enableweaponswitch();
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} |