Files
IL-GSC/GHOSTS/PC/MP/maps/mp/bots/_bots_sentry.gsc
2023-10-27 03:49:01 -04:00

390 lines
8.1 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\bots\_bots_sentry.gsc
* Game: Call of Duty: Ghosts
* Platform: PC
* Function Count: 15
* Decompile Time: 280 ms
* Timestamp: 10/27/2023 1:17:39 AM
*******************************************************************/
//Function Number: 1
bot_killstreak_sentry(param_00,param_01,param_02,param_03)
{
self endon("bot_sentry_exited");
self endon("death");
self endon("disconnect");
level endon("game_ended");
wait(randomintrange(3,5));
while(isdefined(self.sentry_place_delay) && gettime() < self.sentry_place_delay)
{
wait(1);
}
if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy))
{
return 1;
}
var_04 = self.origin;
if(param_03 != "hide_nonlethal")
{
var_04 = bot_sentry_choose_target(param_03);
if(!isdefined(var_04))
{
return 1;
}
}
bot_sentry_add_goal(param_00,var_04,param_03,param_01);
while(maps/mp/bots/_bots_strategy::bot_has_tactical_goal("sentry_placement"))
{
wait(0.5);
}
return 1;
}
//Function Number: 2
bot_sentry_add_goal(param_00,param_01,param_02,param_03)
{
var_04 = bot_sentry_choose_placement(param_00,param_01,param_02,param_03);
if(isdefined(var_04))
{
maps/mp/bots/_bots_strategy::bot_abort_tactical_goal("sentry_placement");
var_05 = spawnstruct();
var_05.object = var_04;
var_05.script_goal_yaw = var_04.yaw;
var_05.script_goal_radius = 10;
var_05.start_thread = ::bot_sentry_path_start;
var_05.end_thread = ::func_167F;
var_05.should_abort = ::func_1687;
var_05.action_thread = ::bot_sentry_activate;
self.placingitemstreakname = param_00.streakname;
maps/mp/bots/_bots_strategy::bot_new_tactical_goal("sentry_placement",var_04.node.origin,0,var_05);
}
}
//Function Number: 3
func_1687(param_00)
{
self endon("death");
self endon("disconnect");
level endon("game_ended");
if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy))
{
return 1;
}
self.sentry_place_delay = gettime() + 1000;
return 0;
}
//Function Number: 4
bot_sentry_cancel_failsafe()
{
self endon("death");
self endon("disconnect");
self endon("bot_sentry_canceled");
self endon("bot_sentry_ensure_exit");
level endon("game_ended");
for(;;)
{
if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy))
{
thread func_167F();
}
wait(0.05);
}
}
//Function Number: 5
bot_sentry_path_start(param_00)
{
thread bot_sentry_path_thread(param_00);
}
//Function Number: 6
bot_sentry_path_thread(param_00)
{
self endon("stop_tactical_goal");
self endon("stop_goal_aborted_watch");
self endon("bot_sentry_canceled");
self endon("bot_sentry_exited");
self endon("death");
self endon("disconnect");
level endon("game_ended");
while(isdefined(param_00.object) && isdefined(param_00.object.weapon))
{
if(distance2d(self.origin,param_00.object.node.origin) < 400)
{
thread maps/mp/bots/_bots_util::bot_force_stance_for_time("stand",5);
thread bot_sentry_cancel_failsafe();
maps/mp/bots/_bots_ks::bot_switch_to_killstreak_weapon(param_00.object.killstreak_info,param_00.object.killstreaks_array,param_00.object.weapon);
}
wait(0.05);
}
}
//Function Number: 7
bot_sentry_choose_target(param_00)
{
var_01 = maps/mp/bots/_bots_util::defend_valid_center();
if(isdefined(var_01))
{
return var_01;
}
if(isdefined(self.node_ambushing_from))
{
return self.node_ambushing_from.origin;
}
var_02 = getnodesinradius(self.origin,1000,0,512);
var_03 = 5;
if(param_00 != "turret")
{
if(self botgetdifficultysetting("strategyLevel") == 1)
{
var_03 = 10;
}
else if(self botgetdifficultysetting("strategyLevel") == 0)
{
var_03 = 15;
}
}
if(param_00 == "turret_air")
{
var_04 = self botnodepick(var_02,var_03,"node_traffic","ignore_no_sky");
}
else
{
var_04 = self botnodepick(var_03,var_04,"node_traffic");
}
if(isdefined(var_04))
{
return var_04.origin;
}
}
//Function Number: 8
bot_sentry_choose_placement(param_00,param_01,param_02,param_03)
{
var_04 = undefined;
var_05 = getnodesinradius(param_01,1000,0,512);
var_06 = 5;
if(param_02 != "turret")
{
if(self botgetdifficultysetting("strategyLevel") == 1)
{
var_06 = 10;
}
else if(self botgetdifficultysetting("strategyLevel") == 0)
{
var_06 = 15;
}
}
if(param_02 == "turret_air")
{
var_07 = self botnodepick(var_05,var_06,"node_sentry",param_01,"ignore_no_sky");
}
else if(param_03 == "trap")
{
var_07 = self botnodepick(var_06,var_07,"node_traffic");
}
else if(param_03 == "hide_nonlethal")
{
var_07 = self botnodepick(var_06,var_07,"node_hide");
}
else
{
var_07 = self botnodepick(var_06,var_07,"node_sentry",param_02);
}
if(isdefined(var_07))
{
var_04 = spawnstruct();
var_04.node = var_07;
if(param_01 != var_07.origin && param_02 != "hide_nonlethal")
{
var_04.yaw = vectortoyaw(param_01 - var_07.origin);
}
else
{
var_04.yaw = undefined;
}
var_04.weapon = param_00.weapon;
var_04.killstreak_info = param_00;
var_04.killstreaks_array = param_03;
}
return var_04;
}
//Function Number: 9
bot_sentry_carried_obj()
{
if(isdefined(self.carriedsentry))
{
return self.carriedsentry;
}
if(isdefined(self.carriedims))
{
return self.carriedims;
}
if(isdefined(self.carrieditem))
{
return self.carrieditem;
}
}
//Function Number: 10
bot_sentry_activate(param_00)
{
var_01 = 0;
var_02 = bot_sentry_carried_obj();
if(isdefined(var_02))
{
var_03 = 0;
if(!var_02.canbeplaced)
{
var_04 = 0.75;
var_05 = gettime();
var_06 = self.angles[1];
if(isdefined(param_00.object.yaw))
{
var_06 = param_00.object.yaw;
}
var_07 = [];
var_07[0] = var_06 + 180;
var_07[1] = var_06 + 135;
var_07[2] = var_06 - 135;
var_08 = 1000;
foreach(var_0A in var_07)
{
var_0B = playerphysicstrace(param_00.object.node.origin,param_00.object.node.origin + anglestoforward((0,var_0A + 180,0)) * 100);
var_0C = distance2d(var_0B,param_00.object.node.origin);
if(var_0C < var_08)
{
var_08 = var_0C;
self botsetscriptmove(var_0A,var_04);
self botlookatpoint(param_00.object.node.origin,var_04,"script_forced");
}
}
while(!var_03 && isdefined(var_02) && !var_02.canbeplaced)
{
var_0E = float(gettime() - var_05) / 1000;
if(!var_02.canbeplaced && var_0E > var_04)
{
var_03 = 1;
self.sentry_place_delay = gettime() + 30000;
}
wait(0.05);
}
}
if(isdefined(var_02) && var_02.canbeplaced)
{
func_167C();
var_01 = 1;
}
}
wait(0.25);
bot_sentry_ensure_exit();
return var_01;
}
//Function Number: 11
func_167C()
{
self notify("place_sentry");
self notify("place_ims");
self notify("placePlaceable");
}
//Function Number: 12
bot_send_cancel_notify()
{
self switchtoweapon("none");
self enableweapons();
self enableweaponswitch();
self notify("cancel_sentry");
self notify("cancel_ims");
self notify("cancelPlaceable");
}
//Function Number: 13
func_167F(param_00)
{
self notify("bot_sentry_canceled");
bot_send_cancel_notify();
bot_sentry_ensure_exit();
}
//Function Number: 14
bot_sentry_ensure_exit()
{
self notify("bot_sentry_abort_goal_think");
self notify("bot_sentry_ensure_exit");
self endon("bot_sentry_ensure_exit");
self endon("death");
self endon("disconnect");
level endon("game_ended");
self switchtoweapon("none");
self botclearscriptgoal();
self botsetstance("none");
self enableweapons();
self enableweaponswitch();
wait(0.25);
var_00 = 0;
while(isdefined(bot_sentry_carried_obj()))
{
var_00++;
bot_send_cancel_notify();
wait(0.25);
if(var_00 > 2)
{
bot_sentry_force_cancel();
}
}
self notify("bot_sentry_exited");
}
//Function Number: 15
bot_sentry_force_cancel()
{
if(isdefined(self.carriedsentry))
{
self.carriedsentry maps\mp\killstreaks\_autosentry::func_6DEA();
}
if(isdefined(self.carriedims))
{
self.carriedims maps\mp\killstreaks\_ims::ims_setcancelled();
}
if(isdefined(self.carrieditem))
{
self.carrieditem lib_0614::func_58FF(self.placingitemstreakname,0);
}
self.carriedsentry = undefined;
self.carriedims = undefined;
self.carrieditem = undefined;
self switchtoweapon("none");
self enableweapons();
self enableweaponswitch();
}