mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-30 03:17:52 -05:00
208 lines
4.1 KiB
Plaintext
208 lines
4.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\killstreaks\_chill_common.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 10
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* Decompile Time: 468 ms
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* Timestamp: 10/27/2023 12:28:18 AM
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*******************************************************************/
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//Function Number: 1
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func_3E6E()
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{
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var_00 = spawnstruct();
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var_00.var_2B9C = [];
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var_00.var_2B9D = [];
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var_00.var_2B97 = [];
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var_00.var_2B9C[0] = "chilledInit";
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var_00.var_2B9D[0] = "activeWeak";
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var_00.var_2B97[0] = 2;
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var_00.var_2B9C[1] = "chilledInit";
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var_00.var_2B9D[1] = "active";
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var_00.var_2B97[1] = 2;
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level.var_3E6B = var_00;
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}
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//Function Number: 2
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func_3E69(param_00,param_01)
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{
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if(!isdefined(self.var_3E6B))
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{
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self.var_3E6B = spawnstruct();
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}
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var_02 = self.var_3E6B;
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thread func_3E6A();
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if(!isdefined(var_02.var_19))
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{
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self notify("chill");
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var_02.var_19 = 1;
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var_02.var_109AE = 0;
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var_02.var_11921 = [];
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param_01 = param_01 * 1000;
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var_03 = gettime();
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var_04 = var_03 + param_01;
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var_02.var_11921[param_00] = (var_03,var_04,param_01);
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func_3E6C();
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self setscriptablepartstate("chilled","active",0);
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thread func_3E75();
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return;
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}
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if(!isdefined(var_04.var_11921[var_02]))
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{
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var_04.var_19++;
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}
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var_03 = var_03 * 1000;
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var_03 = gettime();
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var_04 = var_04 + var_02;
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var_02.var_11921[param_00] = (var_03,var_04,param_01);
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}
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//Function Number: 3
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func_3E76(param_00)
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{
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var_01 = self.var_3E6B;
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var_01.var_19--;
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var_01.var_11921[param_00] = undefined;
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if(var_01.var_19 == 0)
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{
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self notify("chillEnd");
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func_3E6D();
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self setscriptablepartstate("chilled","neutral",0);
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self.var_3E6B = undefined;
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scripts\mp\_weapons::func_12ED5();
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}
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}
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//Function Number: 4
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func_9D8A()
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{
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var_00 = self.var_3E6B;
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return isdefined(var_00) && isdefined(var_00.var_19);
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}
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//Function Number: 5
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func_3E70()
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{
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self notify("chillReset");
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self.var_3E6B = undefined;
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}
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//Function Number: 6
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func_3E71()
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{
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self setscriptablepartstate("chilled","neutral",0);
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foreach(var_01 in level.var_3E6B.var_2B9C)
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{
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self setscriptablepartstate(var_01,"neutral",0);
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}
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}
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//Function Number: 7
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func_3E6C()
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{
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scripts\common\utility::func_1C67(0);
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scripts\common\utility::func_1C64(0);
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scripts\common\utility::func_1C70(0);
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if(!level.tactical)
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{
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scripts\common\utility::func_1C42(0);
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}
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scripts\common\utility::func_1C52(0);
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}
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//Function Number: 8
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func_3E6D()
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{
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scripts\common\utility::func_1C67(1);
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scripts\common\utility::func_1C64(1);
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scripts\common\utility::func_1C70(1);
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if(!level.tactical)
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{
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scripts\common\utility::func_1C42(1);
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}
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scripts\common\utility::func_1C52(1);
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}
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//Function Number: 9
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func_3E6A()
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{
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self endon("death");
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self endon("disconnect");
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var_00 = self.var_3E6B;
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var_01 = level.var_3E6B;
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var_02 = var_00.var_2B9B;
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var_03 = scripts\common\utility::func_116D7(scripts\mp\_utility::_hasperk("specialty_stun_resistance"),0,1);
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var_04 = var_01.var_2B9C[var_03];
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var_05 = var_01.var_2B9D[var_03];
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var_06 = var_01.var_2B97[var_03];
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if(!isdefined(var_02))
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{
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self setscriptablepartstate(var_04,var_05,0);
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var_00.var_2B9B = var_03;
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}
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else
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{
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if(var_02 > var_03)
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{
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return;
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}
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var_07 = var_01.var_2B9C[var_02];
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if(var_07 != var_04)
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{
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self setscriptablepartstate(var_07,"neutral",0);
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}
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self setscriptablepartstate(var_04,var_05,0);
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var_00.var_2B9B = var_03;
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}
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self notify("chillBlind");
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self endon("chillBlind");
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scripts\common\utility::waittill_any_timeout_1(var_06,"chillEnd");
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self setscriptablepartstate(var_04,"neutral",0);
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var_00.var_2B9B = undefined;
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}
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//Function Number: 10
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func_3E75()
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{
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self endon("disconnect");
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self endon("chillReset");
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self endon("chillEnd");
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var_00 = self.var_3E6B;
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for(;;)
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{
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var_01 = gettime();
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var_02 = 0;
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foreach(var_0A, var_04 in var_00.var_11921)
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{
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var_05 = var_04[0];
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var_06 = var_04[1];
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var_07 = var_04[2];
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if(var_01 < var_06)
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{
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var_08 = var_01 - var_05;
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var_09 = 1 - var_08 / var_07;
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if(var_09 > var_02)
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{
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var_02 = var_09;
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}
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continue;
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}
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thread func_3E76(var_0A);
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}
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var_00.var_109AE = var_02 * -0.55;
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scripts\mp\_weapons::func_12ED5();
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wait(0.1);
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}
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} |