Files
IL-GSC/WW2/PC/ALL/maps/mp/_global_fx_code.gsc
2023-10-27 03:49:01 -04:00

57 lines
1.2 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\_global_fx_code.gsc
* Game: Call of Duty: WWII
* Platform: PC
* Function Count: 1
* Decompile Time: 25 ms
* Timestamp: 10/27/2023 3:21:26 AM
*******************************************************************/
//Function Number: 1
func_47DC(param_00,param_01,param_02,param_03,param_04)
{
var_05 = common_scripts\utility::func_46B7(param_00,"targetname");
if(var_05.size <= 0)
{
return;
}
if(!isdefined(param_02))
{
param_02 = randomfloatrange(-20,-15);
}
if(!isdefined(param_03))
{
param_03 = param_01;
}
foreach(var_07 in var_05)
{
if(!isdefined(level.var_611))
{
level.var_611 = [];
}
if(!isdefined(level.var_611[param_03]))
{
level.var_611[param_03] = loadfx(param_01);
}
if(!isdefined(var_07.var_1D))
{
var_07.var_1D = (0,0,0);
}
var_08 = common_scripts\utility::func_281B(param_03);
var_08.var_A265["origin"] = var_07.var_116;
var_08.var_A265["angles"] = var_07.var_1D;
var_08.var_A265["fxid"] = param_03;
var_08.var_A265["delay"] = param_02;
if(isdefined(param_04))
{
var_08.var_A265["soundalias"] = param_04;
}
}
}