mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-10 07:27:55 -05:00
382 lines
7.4 KiB
Plaintext
382 lines
7.4 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\bots\_bots_sentry.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 16
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* Decompile Time: 284 ms
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* Timestamp: 10/27/2023 3:09:58 AM
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*******************************************************************/
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//Function Number: 1
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func_1A4D(param_00,param_01,param_02,param_03)
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{
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self endon("bot_sentry_exited");
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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wait(randomintrange(3,5));
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while(isdefined(self.var_83E6) && gettime() < self.var_83E6)
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{
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wait(1);
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}
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if(isdefined(self.var_88) && self.var_88.var_BC > 0 && self method_8371(self.var_88))
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{
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return 1;
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}
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var_04 = self.var_116;
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if(param_03 != "hide_nonlethal")
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{
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var_04 = func_1ACA(param_03);
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if(!isdefined(var_04))
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{
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return 1;
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}
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}
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func_1AC5(param_00,var_04,param_03,param_01);
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while(maps/mp/bots/_bots_strategy::func_1A14("sentry_placement"))
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{
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wait(0.5);
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}
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return 1;
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}
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//Function Number: 2
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func_1967(param_00)
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{
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return 0;
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}
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//Function Number: 3
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func_1AC5(param_00,param_01,param_02,param_03)
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{
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var_04 = func_1AC9(param_00,param_01,param_02,param_03);
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if(isdefined(var_04))
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{
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maps/mp/bots/_bots_strategy::func_192C("sentry_placement");
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var_05 = spawnstruct();
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var_05.var_68FB = var_04;
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var_05.var_81CA = var_04.var_AAE8;
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var_05.var_81C8 = 10;
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var_05.var_9296 = ::func_1ACD;
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var_05.var_36AC = ::func_1AC6;
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var_05.var_8B3E = ::func_1ACF;
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var_05.var_87F = ::func_1AC4;
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self.var_7009 = param_00.var_944C;
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maps/mp/bots/_bots_strategy::func_1A85("sentry_placement",var_04.var_10D.var_116,0,var_05);
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}
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}
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//Function Number: 4
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func_1ACF(param_00)
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{
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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if(isdefined(self.var_88) && self.var_88.var_BC > 0 && self method_8371(self.var_88))
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{
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return 1;
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}
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self.var_83E6 = gettime() + 1000;
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return 0;
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}
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//Function Number: 5
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func_1AC7()
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{
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self endon("death");
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self endon("disconnect");
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self endon("bot_sentry_canceled");
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self endon("bot_sentry_ensure_exit");
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level endon("game_ended");
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for(;;)
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{
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if(isdefined(self.var_88) && self.var_88.var_BC > 0 && self method_8371(self.var_88))
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{
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thread func_1AC6();
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}
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wait 0.05;
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}
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}
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//Function Number: 6
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func_1ACD(param_00)
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{
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thread func_1ACE(param_00);
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}
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//Function Number: 7
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func_1ACE(param_00)
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{
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self endon("stop_tactical_goal");
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self endon("stop_goal_aborted_watch");
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self endon("bot_sentry_canceled");
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self endon("bot_sentry_exited");
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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while(isdefined(param_00.var_68FB) && isdefined(param_00.var_68FB.var_1D0))
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{
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if(distance2d(self.var_116,param_00.var_68FB.var_10D.var_116) < 400)
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{
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thread maps/mp/bots/_bots_util::func_19D4("stand",5);
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thread func_1AC7();
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maps/mp/bots/_bots_ks::func_1AF4(param_00.var_68FB.var_5A5C,param_00.var_68FB.var_5A72,param_00.var_68FB.var_1D0);
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return;
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}
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wait 0.05;
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}
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}
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//Function Number: 8
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func_1ACA(param_00)
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{
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var_01 = maps/mp/bots/_bots_util::func_2C6C();
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if(isdefined(var_01))
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{
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return var_01;
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}
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if(isdefined(self.var_6708))
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{
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return self.var_6708.var_116;
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}
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var_02 = getnodesinradius(self.var_116,1000,0,512);
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var_03 = 5;
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if(param_00 != "turret")
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{
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if(self botgetdifficultysetting("strategyLevel") == 1)
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{
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var_03 = 10;
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}
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else if(self botgetdifficultysetting("strategyLevel") == 0)
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{
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var_03 = 15;
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}
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}
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if(param_00 == "turret_air")
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{
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var_04 = self method_8366(var_02,var_03,"node_traffic","ignore_no_sky");
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}
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else
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{
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var_04 = self method_8366(var_03,var_04,"node_traffic");
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}
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if(isdefined(var_04))
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{
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return var_04.var_116;
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}
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}
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//Function Number: 9
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func_1AC9(param_00,param_01,param_02,param_03)
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{
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var_04 = undefined;
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var_05 = getnodesinradius(param_01,1000,0,512);
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var_06 = 5;
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if(param_02 != "turret")
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{
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if(self botgetdifficultysetting("strategyLevel") == 1)
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{
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var_06 = 10;
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}
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else if(self botgetdifficultysetting("strategyLevel") == 0)
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{
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var_06 = 15;
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}
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}
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if(param_02 == "turret_air")
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{
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var_07 = self method_8366(var_05,var_06,"node_sentry",param_01,"ignore_no_sky");
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}
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else if(param_03 == "trap")
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{
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var_07 = self method_8366(var_06,var_07,"node_traffic");
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}
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else if(param_03 == "hide_nonlethal")
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{
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var_07 = self method_8366(var_06,var_07,"node_hide");
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}
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else
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{
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var_07 = self method_8366(var_06,var_07,"node_sentry",param_02);
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}
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if(isdefined(var_07))
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{
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var_04 = spawnstruct();
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var_04.var_10D = var_07;
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if(param_01 != var_07.var_116 && param_02 != "hide_nonlethal")
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{
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var_04.var_AAE8 = vectortoyaw(param_01 - var_07.var_116);
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}
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else
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{
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var_04.var_AAE8 = undefined;
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}
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var_04.var_1D0 = param_00.var_1D0;
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var_04.var_5A5C = param_00;
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var_04.var_5A72 = param_03;
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}
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return var_04;
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}
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//Function Number: 10
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func_1AC8()
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{
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if(isdefined(self.var_2004))
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{
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return self.var_2004;
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}
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if(isdefined(self.var_2005))
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{
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return self.var_2005;
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}
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if(isdefined(self.var_2003))
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{
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return self.var_2003;
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}
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}
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//Function Number: 11
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func_1AC4(param_00)
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{
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var_01 = 0;
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var_02 = func_1AC8();
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if(isdefined(var_02))
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{
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var_03 = 0;
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if(!var_02.var_1F2F)
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{
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var_04 = 0.75;
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var_05 = gettime();
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var_06 = self getangles()[1];
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if(isdefined(param_00.var_68FB.var_AAE8))
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{
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var_06 = param_00.var_68FB.var_AAE8;
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}
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var_07 = [];
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var_07[0] = var_06 + 180;
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var_07[1] = var_06 + 135;
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var_07[2] = var_06 - 135;
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var_08 = 1000;
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foreach(var_0A in var_07)
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{
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var_0B = playerphysicstrace(param_00.var_68FB.var_10D.var_116,param_00.var_68FB.var_10D.var_116 + anglestoforward((0,var_0A + 180,0)) * 100);
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var_0C = distance2d(var_0B,param_00.var_68FB.var_10D.var_116);
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if(var_0C < var_08)
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{
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var_08 = var_0C;
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self botsetscriptmove(var_0A,var_04);
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self botlookatpoint(param_00.var_68FB.var_10D.var_116,var_04,"script_forced");
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}
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}
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while(!var_03 && isdefined(var_02) && !var_02.var_1F2F)
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{
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var_0E = float(gettime() - var_05) / 1000;
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if(!var_02.var_1F2F && var_0E > var_04)
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{
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var_03 = 1;
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self.var_83E6 = gettime() + 30000;
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}
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wait 0.05;
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}
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}
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if(isdefined(var_02) && var_02.var_1F2F)
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{
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func_1AC3();
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var_01 = 1;
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}
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}
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wait(0.25);
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func_1ACB();
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return var_01;
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}
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//Function Number: 12
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func_1AC3()
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{
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self notify("place_sentry");
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self notify("place_turret");
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self notify("placePlaceable");
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}
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//Function Number: 13
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func_1AC2()
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{
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self switchtoweapon("none");
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self method_8323();
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self method_8327();
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self notify("cancel_sentry");
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self notify("cancel_turret");
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self notify("cancelPlaceable");
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}
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//Function Number: 14
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func_1AC6(param_00)
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{
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self notify("bot_sentry_canceled");
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func_1AC2();
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func_1ACB();
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}
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//Function Number: 15
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func_1ACB()
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{
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self notify("bot_sentry_abort_goal_think");
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self notify("bot_sentry_ensure_exit");
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self endon("bot_sentry_ensure_exit");
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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self switchtoweapon("none");
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self method_8358();
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self botsetstance("none");
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self method_8323();
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self method_8327();
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wait(0.25);
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var_00 = 0;
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while(isdefined(func_1AC8()))
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{
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var_00++;
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func_1AC2();
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wait(0.25);
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if(var_00 > 2)
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{
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func_1ACC();
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}
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}
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self notify("bot_sentry_exited");
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}
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//Function Number: 16
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func_1ACC()
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{
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self.var_2004 = undefined;
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self.var_2005 = undefined;
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self.var_2003 = undefined;
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self switchtoweapon("none");
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self method_8323();
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self method_8327();
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} |