Files
IL-GSC/WW2/PC/ALL/maps/mp/mp_zombie_windmill_lighting.gsc
2023-10-27 03:49:01 -04:00

52 lines
1.0 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\mp_zombie_windmill_lighting.gsc
* Game: Call of Duty: WWII
* Platform: PC
* Function Count: 4
* Decompile Time: 80 ms
* Timestamp: 10/27/2023 3:20:14 AM
*******************************************************************/
//Function Number: 1
func_00F9()
{
func_84F8();
level thread maps\mp\_utility::func_6F74(::func_6B82);
var_00 = function_021F("auto62","targetname");
foreach(var_02 in var_00)
{
var_02 setscriptablepartstate("lightpart","off");
}
if(level.var_1D4 && getdvar("2695") != "true")
{
xbox_optimizations();
}
}
//Function Number: 2
func_84F8()
{
setdvar("2973",0);
setdvar("2664",1);
setdvar("r_sunShadowScale",1);
setdvar("5153",1);
}
//Function Number: 3
func_6B82()
{
var_00 = self;
var_00 endon("disconnect");
wait(1.5);
var_00 vignettesetparams(0.85,0.25,1,1,0);
}
//Function Number: 4
xbox_optimizations()
{
setdvar("r_sunShadowScale",0.7);
setdvar("r_sunSampleSizeNear",0.25);
setdvar("5153",0);
}