Files
IL-GSC/AW/PC/SP/maps/_stealth_behavior_system.gsc
2023-10-27 03:49:01 -04:00

32 lines
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps/_stealth_behavior_system.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 2
* Decompile Time: 31 ms
* Timestamp: 10/27/2023 2:00:47 AM
*******************************************************************/
//Function Number: 1
stealth_behavior_system_main()
{
stealth_behavior_system_init();
}
//Function Number: 2
stealth_behavior_system_init()
{
level._stealth.behavior = spawnstruct();
level._stealth.node_search = spawnstruct();
level._stealth.behavior.sound = [];
level._stealth.behavior.sound["huh"] = 0;
level._stealth.behavior.sound["hmph"] = 0;
level._stealth.behavior.sound["name"] = 0;
level._stealth.behavior.sound["wtf"] = 0;
level._stealth.behavior.sound["spotted"] = [];
level._stealth.behavior.sound["corpse"] = 0;
level._stealth.behavior.sound["alert"] = 0;
level._stealth.behavior.sound["acknowledge"] = 0;
level._stealth.behavior.sound_reset_time = 3;
}