mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-19 14:37:56 -05:00
951 lines
20 KiB
Plaintext
951 lines
20 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\asm\ratking\ratking_asm.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 58
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* Decompile Time: 2988 ms
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* Timestamp: 10/27/2023 12:02:07 AM
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*******************************************************************/
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//Function Number: 1
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ratkinginit(param_00,param_01,param_02,param_03)
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{
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lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
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self.var_71D0 = ::scripts\mp\agents\ratking\ratking_agent::shouldratkingplaypainanim;
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self.var_1198.requestedshieldstate = "equipped";
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self.var_2303.shieldstate = "equipped";
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}
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//Function Number: 2
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isvalidaction(param_00)
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{
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switch(param_00)
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{
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case "shield_throw":
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case "shield_throw_at_spot":
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case "teleport":
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case "staff_projectile":
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case "block":
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case "summon":
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case "staff_stomp":
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case "melee_attack":
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return 1;
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}
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return 0;
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}
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//Function Number: 3
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setaction(param_00)
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{
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self.requested_action = param_00;
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}
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//Function Number: 4
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clearaction()
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{
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self.requested_action = undefined;
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}
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//Function Number: 5
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shouldendblock(param_00,param_01,param_02,param_03)
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{
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if(!isdefined(self.requested_action) || self.requested_action != "block")
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 6
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shouldplayentranceanim(param_00,param_01,param_02,param_03)
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{
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return 1;
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}
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//Function Number: 7
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playanimandlookatenemy(param_00,param_01,param_02,param_03)
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{
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thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
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var_04 = lib_0A1D::func_2337(param_00,param_01);
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
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}
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//Function Number: 8
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isanimdone(param_00,param_01,param_02,param_03)
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{
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if(lib_0A1A::func_232B(param_01,"end"))
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{
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return 1;
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}
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if(lib_0A1A::func_232B(param_01,"early_end"))
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{
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return 1;
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}
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if(lib_0A1A::func_232B(param_01,"finish_early"))
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{
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return 1;
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}
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if(lib_0A1A::func_232B(param_01,"code_move"))
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 9
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playtauntanim(param_00,param_01,param_02,param_03)
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{
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self notify("taunt");
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thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
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lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
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}
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//Function Number: 10
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dosummonspawn()
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{
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var_00 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
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foreach(var_02 in self.var_108FB)
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{
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var_03 = scripts\cp\zombies\zombies_spawning::func_13F53(var_00.summon_agent_type,var_02,self.angles,"axis");
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if(!isdefined(var_03))
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{
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break;
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}
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var_03 thread scripts\cp\zombies\zombies_spawning::func_64E7(var_00.summon_agent_type);
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}
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}
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//Function Number: 11
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damagezombies(param_00,param_01)
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{
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var_02 = scripts\mp\_mp_agent::func_7D95("generic_zombie");
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var_03 = param_01 * param_01;
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foreach(var_05 in var_02)
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{
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var_06 = distancesquared(var_05.origin,param_00);
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if(var_06 > var_03)
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{
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continue;
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}
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var_05 dodamage(var_05.health * 10,param_00,self,self,"MOD_IMPACT");
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}
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}
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//Function Number: 12
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dostaffstompdamage(param_00,param_01)
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{
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if(isdefined(param_00))
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{
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self endon(param_00 + "_finished");
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}
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if(isdefined(param_01))
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{
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wait(param_01);
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}
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var_02 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
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self setscriptablepartstate("attacks","staff_stomp");
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self radiusdamage(self.origin,var_02.staff_stomp_damage_radius,var_02.staff_stomp_max_damage,var_02.staff_stomp_min_damage,self,"MOD_IMPACT");
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if(scripts\common\utility::istrue(self.battackzombies))
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{
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damagezombies(self.origin,var_02.staff_stomp_damage_radius);
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}
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}
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//Function Number: 13
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staffstompnotehandler(param_00,param_01,param_02,param_03)
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{
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if(param_00 == "hit")
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{
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dostaffstompdamage(param_01);
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}
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}
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//Function Number: 14
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dostaffstomp(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
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self notify("stomp");
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lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
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}
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//Function Number: 15
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summonnotehandler(param_00,param_01,param_02,param_03)
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{
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if(param_00 == "start_summon_zombies")
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{
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self notify("summon");
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dosummonspawn();
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}
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}
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//Function Number: 16
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ratkingturnnotehandler(param_00,param_01,param_02,param_03)
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{
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if(isdefined(param_00))
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{
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switch(param_00)
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{
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case "right":
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self setscriptablepartstate("turns","right");
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break;
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case "left":
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self setscriptablepartstate("turns","left");
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break;
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default:
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self setscriptablepartstate("turns","forward");
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break;
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}
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}
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}
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//Function Number: 17
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meleenotehandler(param_00,param_01,param_02,param_03)
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{
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if(param_00 == "hit")
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{
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var_04 = scripts\mp\agents\ratking\ratking_agent::getenemy();
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if(isdefined(var_04))
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{
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if(distancesquared(var_04.origin,self.origin) < -25536)
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{
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self notify("attack_hit",var_04);
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if(var_04.team == "axis" && scripts\common\utility::istrue(self.battackzombies))
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{
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lib_0C73::func_5904(var_04,var_04.health * 10,"MOD_IMPACT");
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}
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else
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{
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lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
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}
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}
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else
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{
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self notify("attack_miss",var_04);
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}
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}
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if(!scripts\common\utility::istrue(self.bmovingmelee))
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{
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self notify("stop_melee_face_enemy");
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}
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}
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}
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//Function Number: 18
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shieldthrowatspotnotehandler(param_00,param_01,param_02,param_03)
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{
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if(param_00 == "hit")
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{
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var_04 = scripts\mp\agents\ratking\ratking_agent::getstructpos();
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if(!isdefined(var_04))
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{
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return;
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}
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var_05 = self gettagorigin("J_Shield_LE");
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var_06 = var_04.origin;
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var_07 = magicbullet("iw7_ratking_shield_projectile",var_05,var_06,self);
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self setscriptablepartstate("shield","neutral");
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thread scripts\aitypes\ratking\behaviors::throwandrecovershield(1);
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}
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}
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//Function Number: 19
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shieldthrownotehandler(param_00,param_01,param_02,param_03)
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{
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if(param_00 == "hit")
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{
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var_04 = scripts\mp\agents\ratking\ratking_agent::getenemy();
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if(!isdefined(var_04))
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{
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return;
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}
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var_05 = self gettagorigin("J_Shield_LE");
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var_06 = var_04 geteye() - (0,0,12);
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magicbullet("iw7_ratking_shield_projectile",var_05,var_06,self);
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self setscriptablepartstate("shield","neutral");
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thread scripts\aitypes\ratking\behaviors::throwandrecovershield(5);
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}
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}
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//Function Number: 20
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shieldthrowatspothack(param_00)
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{
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self endon(param_00 + "_finished");
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wait(0.8);
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shieldthrowatspotnotehandler("hit",param_00,1,0);
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}
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//Function Number: 21
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doshieldthrowatspot(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = scripts\mp\agents\ratking\ratking_agent::getstructpos();
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if(isdefined(var_04))
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{
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self.var_1C2 = var_04.origin;
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}
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scripts\mp\agents\ratking\ratking_agent::lookatspot();
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self notify("shield_throw");
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lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
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self.var_1C2 = undefined;
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}
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//Function Number: 22
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aimatenemy(param_00,param_01)
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{
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self endon(param_00 + "_finished");
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while(isdefined(param_01) && isalive(param_01))
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{
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self.var_1C2 = param_01 method_815B();
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scripts\common\utility::func_136F7();
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}
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}
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//Function Number: 23
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clearlooktarget(param_00,param_01,param_02)
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{
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self.var_1C2 = undefined;
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}
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//Function Number: 24
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doshieldthrow(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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scripts\mp\agents\ratking\ratking_agent::lookatenemy();
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thread aimatenemy(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
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lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
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self.var_1C2 = undefined;
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}
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//Function Number: 25
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shouldabortaction(param_00,param_01,param_02,param_03)
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{
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if(scripts\common\utility::istrue(self.btraversalteleport))
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{
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return 0;
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}
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if(!isdefined(self.requested_action))
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{
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return 1;
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}
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if(isdefined(param_03))
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{
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if(self.requested_action != param_03)
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 26
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shoulddoaction(param_00,param_01,param_02,param_03)
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{
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if(!isdefined(self.requested_action))
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{
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return 0;
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}
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if(self.requested_action == param_02)
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 27
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playanimwithplaybackrate(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = param_03;
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var_05 = lib_0A1D::func_2337(param_00,param_01);
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lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
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}
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//Function Number: 28
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playblockanim(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = vectortoangles(self.damageaccumulator.lastdir * -1);
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var_04 = (0,var_04[1],0);
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self method_8289("face angle abs",var_04);
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self method_8281("anim deltas");
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lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
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}
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//Function Number: 29
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func_BEA0(param_00,param_01,param_02,param_03)
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{
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var_04 = undefined;
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var_05 = scripts\mp\agents\ratking\ratking_agent::getenemy();
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if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_65D3))
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{
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var_04 = self.var_1198.var_FECD.var_65D3.origin;
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}
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else if(isdefined(self.var_1198.var_FECD) && isdefined(self.var_1198.var_FECD.var_D699))
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{
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var_04 = self.var_1198.var_FECD.var_D699;
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}
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else if(isdefined(var_05))
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{
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var_04 = var_05.origin;
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}
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if(!isdefined(var_04))
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{
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return 0;
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}
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var_06 = self.angles[1] - vectortoyaw(var_04 - self.origin);
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var_07 = distancesquared(self.origin,var_04);
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if(var_07 < 65536)
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{
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var_08 = sqrt(var_07);
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if(var_08 > 3)
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{
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var_06 = var_06 + asin(-3 / var_08);
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}
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}
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if(abs(angleclamp180(var_06)) > self.var_129AF)
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 30
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func_81DE()
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{
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var_00 = 0.25;
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var_01 = undefined;
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var_02 = undefined;
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if(isdefined(self.var_1198.var_FECD))
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{
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if(isdefined(self.var_1198.var_FECD.var_65D3))
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{
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var_01 = self.var_1198.var_FECD.var_65D3;
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}
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else if(isdefined(self.var_1198.var_FECD.var_D699))
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{
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var_02 = self.var_1198.var_FECD.var_D699;
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}
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}
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var_03 = scripts\mp\agents\ratking\ratking_agent::getenemy();
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if(isdefined(var_03))
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{
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if(!isdefined(var_01) && !isdefined(var_02))
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{
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var_01 = var_03;
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}
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}
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if(isdefined(var_01) && !issentient(var_01))
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{
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var_00 = 1.5;
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}
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var_04 = scripts\common\utility::func_8094(var_00,var_01,var_02);
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return var_04;
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}
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//Function Number: 31
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choosestaffornostaffanim(param_00,param_01,param_02)
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{
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if(scripts\common\utility::istrue(self.nostaff))
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{
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return lib_0A1A::func_2358(param_01,"nostaff");
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}
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return lib_0A1A::func_2358(param_01,"staff");
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}
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//Function Number: 32
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chooseshieldornoshieldanim(param_00,param_01,param_02)
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{
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if(self.var_2303.shieldstate == "equipped")
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{
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return lib_0A1A::func_2358(param_01,"shield");
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}
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return lib_0A1A::func_2358(param_01,"noshield");
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}
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//Function Number: 33
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func_3F0A(param_00,param_01,param_02)
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{
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var_03 = func_81DE();
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if(var_03 < 0)
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{
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var_04 = "right";
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}
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else
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{
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var_04 = "left";
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}
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var_03 = abs(var_03);
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var_05 = 0;
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if(var_03 > 157.5)
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{
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var_05 = 180;
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}
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else if(var_03 > 112.5)
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{
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var_05 = 135;
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}
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else if(var_03 > 67.5)
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{
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var_05 = 90;
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}
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else
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{
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var_05 = 45;
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}
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var_06 = var_04 + "_" + var_05;
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var_07 = lib_0A1A::func_2358(param_01,var_06);
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var_08 = self method_8101(param_01,var_07);
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return var_07;
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}
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//Function Number: 34
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|
func_D56A(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
|
var_05 = self.var_233;
|
|
self method_8289("face angle abs",self.angles);
|
|
self method_8281("anim deltas");
|
|
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
|
if(!isdefined(var_05) && isdefined(self.var_233))
|
|
{
|
|
self method_841F();
|
|
}
|
|
|
|
lib_0A1D::func_237F("face current");
|
|
lib_0A1D::func_237E("code_move");
|
|
}
|
|
|
|
//Function Number: 35
|
|
playmeleeattack(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
thread lib_0C73::func_6A6A(param_01,self.var_4B26);
|
|
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
|
self notify("melee");
|
|
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
|
|
}
|
|
|
|
//Function Number: 36
|
|
choosemeleeattack(param_00,param_01,param_02)
|
|
{
|
|
if(lib_0A1B::func_2955())
|
|
{
|
|
var_03 = lib_0A1A::func_2358(param_01,"attack_moving");
|
|
}
|
|
else
|
|
{
|
|
var_03 = lib_0A1A::func_2358(param_02,"attack");
|
|
}
|
|
|
|
return var_03;
|
|
}
|
|
|
|
//Function Number: 37
|
|
func_3EE4(param_00,param_01,param_02)
|
|
{
|
|
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
|
|
}
|
|
|
|
//Function Number: 38
|
|
playmovingpainanim(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\ratking\ratking_tunedata::gettunedata().min_moving_pain_dist)
|
|
{
|
|
var_04 = func_3EE4(param_00,"pain_generic",param_03);
|
|
self method_8289("face angle abs",self.angles);
|
|
self notify("pain");
|
|
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
|
|
return;
|
|
}
|
|
|
|
self notify("pain");
|
|
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
|
|
}
|
|
|
|
//Function Number: 39
|
|
playteleportin(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
if(!scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
|
{
|
|
self setscriptablepartstate("movement","dematerialize");
|
|
}
|
|
|
|
playanimwithplaybackrate(param_00,param_01,param_02,param_03);
|
|
}
|
|
|
|
//Function Number: 40
|
|
terminate_teleportout(param_00,param_01,param_02)
|
|
{
|
|
}
|
|
|
|
//Function Number: 41
|
|
shouldconsiderabortingteleport(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(scripts\common\utility::istrue(self.ishidden))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return shouldabortaction(param_00,param_01,param_02,"teleport");
|
|
}
|
|
|
|
//Function Number: 42
|
|
playteleportout(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
self endon("death");
|
|
var_04 = lib_0A1D::func_2337(param_00,param_01);
|
|
var_05 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
|
self.ishidden = 1;
|
|
wait(0.1);
|
|
self dontinterpolate();
|
|
self hide();
|
|
if(scripts\common\utility::istrue(self.fake_death))
|
|
{
|
|
scripts\mp\agents\ratking\ratking_agent::executefakedeath();
|
|
}
|
|
|
|
scripts\aitypes\ratking\behaviors::setplatformstate();
|
|
var_06 = undefined;
|
|
if(!scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
|
{
|
|
var_06 = spawnfx(level._effect["rk_tele_spot"],self.teleportpos);
|
|
triggerfx(var_06);
|
|
}
|
|
|
|
self setorigin(self.teleportpos,0);
|
|
if(isdefined(var_05))
|
|
{
|
|
self.angles = vectortoangles(var_05.origin - self.origin);
|
|
}
|
|
|
|
self.teleportpos = undefined;
|
|
self method_8286(self.origin);
|
|
self method_841F();
|
|
thread showmelater(var_06);
|
|
if(!scripts\common\utility::istrue(self.btraversalteleport))
|
|
{
|
|
scripts\mp\agents\ratking\ratking_agent::lookatenemy();
|
|
}
|
|
|
|
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
|
|
if(scripts\common\utility::istrue(self.btraversalteleport))
|
|
{
|
|
self.var_9CEC = undefined;
|
|
self.btraversalteleport = undefined;
|
|
self notify("traverse_end");
|
|
lib_0A1A::func_237C("decide_idle",param_03);
|
|
}
|
|
}
|
|
|
|
//Function Number: 43
|
|
showmelater(param_00)
|
|
{
|
|
if(scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
|
{
|
|
self setscriptablepartstate("rat_skirt","platform");
|
|
}
|
|
else
|
|
{
|
|
self setscriptablepartstate("movement","materialize");
|
|
self setscriptablepartstate("rat_skirt","active");
|
|
}
|
|
|
|
wait(0.1);
|
|
self show();
|
|
self.ishidden = 0;
|
|
thread gibnearbyzombies(0.1);
|
|
wait(1);
|
|
if(isdefined(param_00))
|
|
{
|
|
param_00 delete();
|
|
}
|
|
|
|
if(scripts\aitypes\ratking\behaviors::rk_isonplatform())
|
|
{
|
|
self setscriptablepartstate("movement","neutral");
|
|
}
|
|
}
|
|
|
|
//Function Number: 44
|
|
gibnearbyzombies(param_00)
|
|
{
|
|
if(isdefined(param_00))
|
|
{
|
|
wait(param_00);
|
|
}
|
|
|
|
var_01 = scripts\mp\_mp_agent::func_7DAF();
|
|
var_02 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
|
var_03 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
|
|
foreach(var_05 in var_01)
|
|
{
|
|
if(var_05 == self)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_05.team == "allies")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_02) && var_05 == var_02)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_06 = distancesquared(self.origin,var_05.origin);
|
|
if(var_06 > var_03.telefrag_dist_sq)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_05 gibthyself();
|
|
}
|
|
}
|
|
|
|
//Function Number: 45
|
|
gibthyself()
|
|
{
|
|
self.nocorpse = 1;
|
|
self.full_gib = 1;
|
|
self dodamage(self.health + -15536,self.origin);
|
|
}
|
|
|
|
//Function Number: 46
|
|
play_teleport_sound_to_players(param_00)
|
|
{
|
|
foreach(var_02 in level.players)
|
|
{
|
|
if(!self method_85B8() || scripts\common\utility::istrue(var_02.var_DCEB))
|
|
{
|
|
self playsoundtoplayer(param_00,var_02);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 47
|
|
ontraversalteleport(param_00,param_01,param_02,param_03)
|
|
{
|
|
self.teleportpos = self method_8146();
|
|
self.btraversalteleport = 1;
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 48
|
|
platformfaceenemy(param_00)
|
|
{
|
|
self endon(param_00 + "_finished");
|
|
for(;;)
|
|
{
|
|
var_01 = scripts\mp\agents\ratking\ratking_agent::getenemy();
|
|
if(isdefined(var_01) && isalive(var_01))
|
|
{
|
|
self method_8289("face angle abs",(0,vectortoyaw(var_01.origin - self.origin),0));
|
|
}
|
|
|
|
scripts\common\utility::func_136F7();
|
|
}
|
|
}
|
|
|
|
//Function Number: 49
|
|
playplatformidle(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
self method_841F();
|
|
thread platformfaceenemy(param_01);
|
|
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
|
}
|
|
|
|
//Function Number: 50
|
|
dostaffprojectile(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\ratking\ratking_agent::getenemy());
|
|
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
|
|
}
|
|
|
|
//Function Number: 51
|
|
dostaffprojectiledamage(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = param_01 * param_01;
|
|
var_05 = scripts\common\trace::func_48CC(1);
|
|
var_06 = scripts\common\trace::func_DCED(param_00 + (0,0,param_02),param_00 - (0,0,param_02),self,var_05);
|
|
param_00 = getgroundposition(param_00,8);
|
|
foreach(var_08 in level.players)
|
|
{
|
|
if(!isalive(var_08))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_08.ignoreme || isdefined(var_08.var_222) && var_08.var_222.ignoreme)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(lib_0F74::func_1002C(var_08))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_09 = distance2dsquared(param_00,var_08.origin);
|
|
if(var_09 > var_04)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(abs(param_00[2] - var_08.origin[2]) > param_02)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_08 dodamage(param_03,param_00,self,self,"MOD_IMPACT");
|
|
}
|
|
}
|
|
|
|
//Function Number: 52
|
|
handlestaffprojectile()
|
|
{
|
|
var_00 = scripts\mp\agents\ratking\ratking_tunedata::gettunedata();
|
|
var_01 = anglestoforward(self.angles);
|
|
var_02 = var_00.staff_projectile_range / var_00.staff_projectile_speed;
|
|
var_03 = var_00.staff_projectile_speed * var_00.staff_projectile_interval;
|
|
var_04 = var_03 / 2;
|
|
var_05 = self.origin + var_01 * var_04;
|
|
var_06 = gettime() + var_02 * 1000;
|
|
var_07 = spawn("script_model",var_05);
|
|
var_07 setmodel("tag_origin_staff_proj");
|
|
var_07 show();
|
|
var_07.angles = var_01;
|
|
playsoundatpos(var_05,"rk_fissure_deploy_lr");
|
|
thread delayprojectileloopsound(var_07,var_00.staff_projectile_interval);
|
|
while(gettime() < var_06)
|
|
{
|
|
dostaffprojectiledamage(var_05,var_04,var_00.staff_projectile_z_delta,var_00.staff_projectile_damage);
|
|
var_07 moveto(var_05,var_00.staff_projectile_interval);
|
|
wait(var_00.staff_projectile_interval);
|
|
var_05 = var_05 + var_01 * var_03;
|
|
var_07.angles = vectortoangles(var_05 - var_07.origin);
|
|
}
|
|
|
|
var_07 stoploopsound();
|
|
var_07 delete();
|
|
}
|
|
|
|
//Function Number: 53
|
|
delayprojectileloopsound(param_00,param_01)
|
|
{
|
|
level endon("game_ended");
|
|
wait(param_01);
|
|
param_00 scripts\common\utility::func_CD7F("rk_fissure_ground_lp",(0,0,12));
|
|
}
|
|
|
|
//Function Number: 54
|
|
staffprojectilenotehandler(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(param_00 == "hit")
|
|
{
|
|
handlestaffprojectile();
|
|
}
|
|
}
|
|
|
|
//Function Number: 55
|
|
lostorfoundstaff(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(scripts\common\utility::istrue(self.bstaffchanged))
|
|
{
|
|
self.bstaffchanged = undefined;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 56
|
|
lostorfoundshield(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(self.var_1198.requestedshieldstate == self.var_2303.shieldstate)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(self.var_1198.requestedshieldstate == "equipped" && self.var_2303.shieldstate != "equipped")
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(self.var_1198.requestedshieldstate == "dropped" && self.var_2303.shieldstate == "equipped")
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
self.var_2303.shieldstate = self.var_1198.requestedshieldstate;
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 57
|
|
playshieldlostandfound(param_00,param_01,param_02,param_03)
|
|
{
|
|
switch(self.var_1198.requestedshieldstate)
|
|
{
|
|
case "equipped":
|
|
self setscriptablepartstate("shield","shield_activate");
|
|
break;
|
|
|
|
case "dropped":
|
|
self setscriptablepartstate("shield","shield_dissolve");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
self.var_2303.shieldstate = self.var_1198.requestedshieldstate;
|
|
lib_0F3C::func_CEA8(param_00,param_01,param_02,param_03);
|
|
}
|
|
|
|
//Function Number: 58
|
|
ratking_chooseanim_exit(param_00,param_01,param_02)
|
|
{
|
|
var_03 = lib_0F3B::func_53CA(param_01);
|
|
return var_03;
|
|
} |