mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-21 15:37:51 -05:00
63 lines
1.2 KiB
Plaintext
63 lines
1.2 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: maps\mp\_minefields.gsc
|
|
* Game: Call of Duty: Modern Warfare 3
|
|
* Platform: PC
|
|
* Function Count: 3
|
|
* Decompile Time: 64 ms
|
|
* Timestamp: 10/27/2023 2:15:06 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
minefields()
|
|
{
|
|
var_00 = getentarray("minefield","targetname");
|
|
if(var_00.size > 0)
|
|
{
|
|
level._effect["mine_explosion"] = loadfx("explosions/grenadeExp_dirt");
|
|
}
|
|
|
|
for(var_01 = 0;var_01 < var_00.size;var_01++)
|
|
{
|
|
var_00[var_01] thread minefield_think();
|
|
}
|
|
}
|
|
|
|
//Function Number: 2
|
|
minefield_think()
|
|
{
|
|
for(;;)
|
|
{
|
|
self waittill("trigger",var_00);
|
|
if(isplayer(var_00))
|
|
{
|
|
var_00 thread minefield_kill(self);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 3
|
|
minefield_kill(param_00)
|
|
{
|
|
if(isdefined(self.minefield))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.minefield = 1;
|
|
self playsound("minefield_click");
|
|
wait 0.5;
|
|
wait randomfloat(0.5);
|
|
if(isdefined(self) && self istouching(param_00))
|
|
{
|
|
var_01 = self getorigin();
|
|
var_02 = 300;
|
|
var_03 = 2000;
|
|
var_04 = 50;
|
|
self playsound("explo_mine");
|
|
playfx(level._effect["mine_explosion"],var_01);
|
|
radiusdamage(var_01,var_02,var_03,var_04);
|
|
}
|
|
|
|
self.minefield = undefined;
|
|
} |