Files
IL-GSC/MW3/PC/SP/animscripts/atv.gsc
InfinityLoader d559c1d414 Added MW3 Scripts
2023-10-27 03:47:01 -04:00

655 lines
15 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: animscripts\atv.gsc
* Game: Call of Duty: Modern Warfare 3
* Platform: PC
* Function Count: 27
* Decompile Time: 478 ms
* Timestamp: 10/27/2023 2:17:39 AM
*******************************************************************/
//Function Number: 1
main()
{
self.var_EE8 = "none";
self.var_EE9 = undefined;
func_24CB();
func_0EF0();
}
//Function Number: 2
func_24CB()
{
self.grenadeawareness = 0;
self.a.pose = "crouch";
maps\_utility::disable_surprise();
self.allowpain = 0;
self.getoffvehiclefunc = ::func_24CC;
self.var_D4B = ::func_24E1;
self.disablebulletwhizbyreaction = 1;
}
//Function Number: 3
func_24CC()
{
self.allowpain = 1;
self.getoffvehiclefunc = undefined;
self.var_D4B = undefined;
self.a.var_CE6 = undefined;
self.disablebulletwhizbyreaction = undefined;
}
//Function Number: 4
func_0EF0()
{
var_00 = self.ridingvehicle.var_EF2 || self.ridingvehicle.riders.size == 1;
func_24E4(var_00);
if(var_00)
{
animscripts/shared::func_C9B(self.primaryweapon,"left");
self.var_716 = 90;
self.var_717 = -90;
animscripts/track::func_CC4(1,0.2);
thread func_24DC();
thread func_24CE();
}
else
{
animscripts/shared::func_C9B(self.primaryweapon,"none");
thread func_24CD();
}
func_24D0("driver");
}
//Function Number: 5
func_24CD()
{
self endon("death");
self endon("killanimscript");
var_00 = "left2right";
var_01 = [];
self setanimknoball(%atv_turn,%body,1,0);
self setanim(animscripts/utility::func_D4D("drive"),1,0);
self setanimknob(animscripts/utility::func_D4D(var_01),1,0);
self setanimtime(animscripts/utility::func_D4D(var_01),0.5);
for(;;)
{
if(self.ridingvehicle.steering_enable)
{
var_02 = 0.5 * 1 + maps\_vehicle::update_steering(self.ridingvehicle);
var_03 = self getanimtime(animscripts/utility::func_D4D(var_01));
if(var_01 == "right2left")
{
var_03 = 1 - var_03;
}
var_04 = 20 * abs(var_03 - var_02);
if(var_03 < var_02)
{
var_01 = "left2right";
var_04 = var_04 * var_7B["left2right"];
}
else
{
var_01 = "right2left";
var_04 = var_04 * var_7B["right2left"];
var_03 = 1 - var_03;
}
}
else
{
var_01 = "left2right";
var_04 = 0;
var_03 = 0.5;
}
self setanimknoblimited(animscripts/utility::func_D4D(var_01),1,0.1,var_04);
self setanimtime(animscripts/utility::func_D4D(var_01),var_03);
wait 0.05;
}
}
//Function Number: 6
func_24CE()
{
self endon("death");
self endon("killanimscript");
var_00 = 0.05;
var_01 = 0;
self setanimknoball(%atv_aiming,%body,1,0);
self setanimknob(animscripts/utility::func_D4D("idle"),1,0);
for(;;)
{
if(self.var_EE8 != "none")
{
self waittill("atv_event_finished");
continue;
}
var_02 = maps\_vehicle::update_steering(self.ridingvehicle);
var_03 = 1 - abs(var_02);
var_04 = max(0,0 - var_02);
var_05 = max(0,var_02);
self setanimlimited(animscripts/utility::func_D4D("straight_level_center"),var_03,var_00);
self setanimlimited(animscripts/utility::func_D4D("straight_level_left"),var_04,var_00);
self setanimlimited(animscripts/utility::func_D4D("straight_level_right"),var_05,var_00);
if(self.bulletsinclip <= 0)
{
animscripts/weaponlist::func_CD0();
var_01 = gettime() + 3000;
}
if(var_01 <= gettime())
{
func_24D1();
}
self setanimknoblimited(animscripts/utility::func_D4D("add_aim_left_center"),var_03,var_00);
self setanimlimited(animscripts/utility::func_D4D("add_aim_left_left"),var_04,var_00);
self setanimlimited(animscripts/utility::func_D4D("add_aim_left_right"),var_05,var_00);
self setanimknoblimited(animscripts/utility::func_D4D("add_aim_right_center"),var_03,var_00);
self setanimlimited(animscripts/utility::func_D4D("add_aim_right_left"),var_04,var_00);
self setanimlimited(animscripts/utility::func_D4D("add_aim_right_right"),var_05,var_00);
thread func_24D2();
wait 0.05;
}
}
//Function Number: 7
func_24CF(param_00)
{
self endon("death");
self.ridingvehicle.steering_enable = 0;
self setflaggedanimknoblimitedrestart("atv_event",param_00,1,0.17);
animscripts/shared::donotetracks("atv_event",::func_24DB);
self setanimknoblimited(animscripts/utility::func_D4D("event_restore"),1,0.1);
self.ridingvehicle.steering_enable = 1;
self.var_EE8 = "none";
self notify("atv_event_finished");
}
//Function Number: 8
func_24D0(param_00)
{
self endon("death");
self endon("killanimscript");
var_01 = self.ridingvehicle;
for(;;)
{
if(var_01.event["jump"][param_00])
{
var_01.event["jump"][param_00] = 0;
self notify("atv_event_occurred");
self.var_EE8 = "jump";
var_01.steering_enable = 0;
self setflaggedanimknoblimitedrestart("jump",animscripts/utility::func_D4D("event_jump"),1,0.17);
}
if(var_01.event["bump"][param_00])
{
var_01.event["bump"][param_00] = 0;
self notify("atv_event_occurred");
if(self.var_EE8 != "bump_big")
{
thread func_24CF(animscripts/utility::func_D4D("event_bump"));
}
}
if(var_01.event["bump_big"][param_00])
{
var_01.event["bump_big"][param_00] = 0;
self notify("atv_event_occurred");
self.var_EE8 = "bump_big";
thread func_24CF(animscripts/utility::func_D4D("event_bump_big"));
}
if(var_01.event["sway_left"][param_00])
{
var_01.event["sway_left"][param_00] = 0;
self notify("atv_event_occurred");
if(self.var_EE8 != "bump_big")
{
thread func_24CF(animscripts/utility::func_D4D("event_sway")["left"]);
}
}
if(var_01.event["sway_right"][param_00])
{
var_01.event["sway_right"][param_00] = 0;
self notify("atv_event_occurred");
if(self.var_EE8 != "bump_big")
{
thread func_24CF(animscripts/utility::func_D4D("event_sway")["right"]);
}
}
wait 0.05;
}
}
//Function Number: 9
func_24D1()
{
self notify("want_shoot_while_driving");
self setanim(%atv_add_fire,1,0.2);
if(isdefined(self.var_EE9))
{
return;
}
self.var_EE9 = 1;
thread func_24D3();
thread func_24D6();
}
//Function Number: 10
func_24D2()
{
self endon("killanimscript");
self endon("want_shoot_while_driving");
wait 0.05;
self notify("end_shoot_while_driving");
self.var_EE9 = undefined;
self clearanim(%atv_add_fire,0.2);
}
//Function Number: 11
func_24D3()
{
self endon("killanimscript");
self endon("end_shoot_while_driving");
self.a.var_CE6 = ::func_24D5;
func_24D4();
self.var_EE9 = undefined;
}
//Function Number: 12
func_24D4()
{
self endon("atv_event_occurred");
animscripts/shoot_behavior::func_CD7("normal");
}
//Function Number: 13
func_24D5()
{
if(!isdefined(self.enemy))
{
self.var_CAB = undefined;
self.var_CB1 = undefined;
self.var_CDA = "none";
return;
}
self.var_CAB = self.enemy;
self.var_CB1 = self.enemy getshootatpos();
var_00 = distancesquared(self.origin,self.enemy.origin);
if(var_00 < 1000000)
{
self.var_CDA = "full";
}
else if(var_00 < 4000000)
{
self.var_CDA = "burst";
}
else
{
self.var_CDA = "single";
}
if(isdefined(self.enemy.vehicle))
{
var_01 = 0.5;
var_02 = self.var_CAB.vehicle;
var_03 = self.ridingvehicle;
var_04 = var_03.origin - var_02.origin;
var_05 = anglestoforward(var_02.angles);
var_06 = anglestoright(var_02.angles);
var_07 = vectordot(var_04,var_05);
if(var_07 < 0)
{
var_08 = var_02 vehicle_getspeed() * var_01;
var_08 = var_08 * 17.6;
if(var_08 > 50)
{
var_09 = vectordot(var_04,var_06);
var_09 = var_09 / 3;
if(var_09 > 128)
{
var_09 = 128;
}
else if(var_09 < -128)
{
var_09 = -128;
}
if(var_09 > 0)
{
var_09 = 128 - var_09;
}
else
{
var_09 = -128 - var_09;
}
self.var_CAB = undefined;
self.var_CB1 = var_02.origin + var_08 * var_05 + var_09 * var_06;
return;
}
}
}
}
//Function Number: 14
func_24D6()
{
self endon("killanimscript");
self endon("end_shoot_while_driving");
self notify("doing_shootWhileDriving");
self endon("doing_shootWhileDriving");
for(;;)
{
if(!self.bulletsinclip)
{
wait 0.5;
continue;
}
animscripts/combat_utility::func_F06();
}
}
//Function Number: 15
func_24D7()
{
if(!self.ridingvehicle.steering_enable)
{
return 0;
}
if(!animscripts/combat_utility::func_F08(0))
{
return 0;
}
if(!animscripts/utility::func_EE3())
{
return 0;
}
func_24D8();
self notify("abort_reload");
return 1;
}
//Function Number: 16
func_24D8()
{
self endon("atv_event_occurred");
self.var_F0A = 1;
self waittill("start_blending_reload");
self setanim(%atv_aiming,0,0.25);
self setflaggedanimrestart("gun_down",animscripts/utility::func_D4D("gun_down"),1,0.25);
animscripts/shared::donotetracks("gun_down");
self clearanim(animscripts/utility::func_D4D("gun_down"),0);
self setflaggedanimknoballrestart("reload_anim",animscripts/utility::func_D4D("reload"),%body,1,0.25);
animscripts/shared::donotetracks("reload_anim");
self clearanim(%atv_reload,0.2);
self setflaggedanimrestart("gun_up",animscripts/utility::func_D4D("gun_up"),1,0.25);
self.var_F0B = 1;
animscripts/shared::donotetracks("gun_up",::func_24D9);
self.var_F0A = undefined;
self clearanim(%atv_reload,0.1);
self setanim(%atv_aiming,1,0.1);
if(isdefined(self.var_F0B))
{
self.var_F0B = undefined;
animscripts/shared::donotetracks("gun_up",::func_24DA);
self clearanim(animscripts/utility::func_D4D("gun_up"),0);
}
}
//Function Number: 17
func_24D9(param_00)
{
if(param_00 == "start_aim")
{
return 1;
}
}
//Function Number: 18
func_24DA(param_00)
{
if(param_00 == "end")
{
return 1;
}
}
//Function Number: 19
func_24DB(param_00)
{
if(param_00 == "start_lean")
{
return 1;
}
}
//Function Number: 20
func_24DC()
{
self endon("killanimscript");
self endon("stop tracking");
var_00 = 0.05;
var_01 = 8;
var_02 = 0;
var_03 = 0;
var_04 = 1;
for(;;)
{
animscripts/track::func_CC9();
var_05 = (self.origin[0],self.origin[1],self geteye()[2]);
var_06 = self.var_CB1;
if(isdefined(self.var_CAB))
{
var_06 = self.var_CAB getshootatpos();
}
if(!isdefined(var_06))
{
var_03 = 0;
var_07 = self getanglestolikelyenemypath();
if(isdefined(var_07))
{
var_03 = angleclamp180(self.angles[1] - var_07[1]);
}
}
else
{
var_08 = var_06 - var_05;
var_09 = vectortoangles(var_08);
var_03 = self.angles[1] - var_09[1];
var_03 = angleclamp180(var_03);
}
if(var_03 > self.var_716 || var_03 < self.var_717)
{
var_03 = 0;
}
if(var_04)
{
var_04 = 0;
}
else
{
var_0A = var_03 - var_02;
if(abs(var_0A) > var_01)
{
var_03 = var_02 + var_01 * common_scripts\utility::sign(var_0A);
}
}
var_02 = var_03;
var_0B = min(max(0 - var_03,0),90) / 90 * self.a.var_CC3;
var_0C = min(max(var_03,0),90) / 90 * self.a.var_CC3;
self setanimlimited(%atv_aim_4,var_0B,var_00);
self setanimlimited(%atv_aim_6,var_0C,var_00);
wait 0.05;
}
}
//Function Number: 21
func_24DD(param_00,param_01,param_02)
{
var_03 = undefined;
var_04 = undefined;
var_05 = 0;
for(var_06 = 0;var_06 < param_00.size;var_06++)
{
var_07 = animscripts/utility::func_D61(param_02 - param_01[var_06]);
if(!isdefined(var_03) || var_07 < var_05)
{
var_04 = var_03;
var_03 = param_00[var_06];
var_05 = var_07;
continue;
}
if(!isdefined(var_04))
{
var_04 = param_00[var_06];
}
}
var_08 = var_03;
if(isdefined(level.var_24DE) && var_08 == level.var_24DE && gettime() - level.var_24DF < 500)
{
var_08 = var_04;
}
anim.var_24DE = var_08;
anim.var_24DF = gettime();
return var_08;
}
//Function Number: 22
func_24E0()
{
var_00 = self.ridingvehicle;
var_01 = var_00.var_F15;
var_01 = (var_01[0],var_01[1],randomfloatrange(200,400)) * 0.75;
if(lengthsquared(var_01) > 1000000)
{
var_01 = vectornormalize(var_01) * 1000;
}
var_02 = spawn("script_origin",self.origin);
var_02 moveslide((0,0,40),15,var_01);
self linkto(var_02);
var_02 thread func_0F18();
}
//Function Number: 23
func_24E1()
{
var_00 = [];
var_01 = [];
var_02 = func_24DD(var_7B,var_01,self.var_723);
animscripts/death::func_D56(var_02);
return 1;
}
//Function Number: 24
func_24E2()
{
var_00 = self.ridingvehicle;
if(!isdefined(var_00))
{
return func_24E1();
}
var_01 = var_00.var_F15;
func_24E0();
var_02 = vectortoangles(var_01);
var_03 = angleclamp180(var_02[1] - self.angles[1]);
var_04 = [];
var_05 = [];
var_06 = func_24DD(var_7B,var_05,var_04);
animscripts/death::func_D56(var_06);
return 1;
}
//Function Number: 25
func_0F18()
{
var_00 = self.origin;
for(var_01 = 0;var_01 < 60;var_01++)
{
wait 0.05;
var_00 = self.origin;
}
wait 3;
if(isdefined(self))
{
self delete();
}
}
//Function Number: 26
func_24E3(param_00)
{
self.a.array["idle"] = level.scr_anim["atv"][param_00]["idle"];
self.a.array["drive"] = level.scr_anim["atv"][param_00]["drive"];
self.a.array["fire"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["single"] = animscripts/utility::array(level.scr_anim["atv"][param_00]["single"]);
self.a.array["burst2"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["burst3"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["burst4"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["burst5"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["burst6"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["semi2"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["semi3"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["semi4"] = level.scr_anim["atv"][param_00]["fire"];
self.a.array["semi5"] = level.scr_anim["atv"][param_00]["fire"];
}
//Function Number: 27
func_24E4(param_00)
{
self.a.array = [];
func_24E3("driver");
self.a.array["left2right"] = level.scr_anim["atv"]["driver"]["left2right"];
self.a.array["right2left"] = level.scr_anim["atv"]["driver"]["right2left"];
self.a.array["straight_level_left"] = level.scr_anim["atv"]["driver"]["straight_level"]["left"];
self.a.array["straight_level_center"] = level.scr_anim["atv"]["driver"]["straight_level"]["center"];
self.a.array["straight_level_right"] = level.scr_anim["atv"]["driver"]["straight_level"]["right"];
self.a.array["add_aim_left_left"] = level.scr_anim["atv"]["driver"]["add_aim_left"]["left"];
self.a.array["add_aim_left_center"] = level.scr_anim["atv"]["driver"]["add_aim_left"]["center"];
self.a.array["add_aim_left_right"] = level.scr_anim["atv"]["driver"]["add_aim_left"]["right"];
self.a.array["add_aim_right_left"] = level.scr_anim["atv"]["driver"]["add_aim_right"]["left"];
self.a.array["add_aim_right_center"] = level.scr_anim["atv"]["driver"]["add_aim_right"]["center"];
self.a.array["add_aim_right_right"] = level.scr_anim["atv"]["driver"]["add_aim_right"]["right"];
if(param_00)
{
self.a.array["event_jump"] = level.scr_anim["atv"]["driver"]["shoot_jump"];
self.a.array["event_bump"] = level.scr_anim["atv"]["driver"]["shoot_bump"];
self.a.array["event_bump_big"] = level.scr_anim["atv"]["driver"]["shoot_bump_big"];
self.a.array["event_sway"] = [];
self.a.array["event_sway"]["left"] = level.scr_anim["atv"]["driver"]["shoot_sway_left"];
self.a.array["event_sway"]["right"] = level.scr_anim["atv"]["driver"]["shoot_sway_right"];
self.a.array["event_restore"] = %atv_aiming;
return;
}
self.a.array["event_jump"] = level.scr_anim["atv"]["driver"]["drive_jump"];
self.a.array["event_bump"] = level.scr_anim["atv"]["driver"]["drive_bump"];
self.a.array["event_bump_big"] = level.scr_anim["atv"]["driver"]["drive_bump_big"];
self.a.array["event_sway"] = [];
self.a.array["event_sway"]["left"] = level.scr_anim["atv"]["driver"]["drive_sway_left"];
self.a.array["event_sway"]["right"] = level.scr_anim["atv"]["driver"]["drive_sway_right"];
self.a.array["event_restore"] = %atv_turn;
}