mirror of
https://github.com/InfinityLoader/IL-GSC.git
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40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animscripts\dog\dog_flashed.gsc
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* Game: Call of Duty: Modern Warfare 3
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 31 ms
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* Timestamp: 10/27/2023 2:17:13 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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self endon("killanimscript");
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self endon("stop_flashbang_effect");
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wait randomfloatrange(0,0.4);
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self clearanim(%root,0.1);
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var_00 = maps\_utility::flashbanggettimeleftsec();
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if(var_00 > 2 && randomint(100) > 60)
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{
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self setflaggedanimrestart("flashed_anim",%german_shepherd_run_pain,1,0.2,self.var_10F7 * 0.75);
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}
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else
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{
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self setflaggedanimrestart("flashed_anim",%german_shepherd_run_flashbang_b,1,0.2,self.var_10F7);
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}
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var_01 = getanimlength(%german_shepherd_run_flashbang_b) * self.var_10F7;
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if(var_00 < var_01)
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{
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animscripts/notetracks::func_D4F(var_00,"flashed_anim");
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}
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else
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{
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animscripts/shared::donotetracks("flashed_anim");
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}
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self.var_2097 = 0;
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self notify("stop_flashbang_effect");
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} |