mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-21 23:47:52 -05:00
185 lines
6.1 KiB
Plaintext
185 lines
6.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\_treadfx.gsc
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* Game: Call of Duty: Modern Warfare 3
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* Platform: PC
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* Function Count: 3
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* Decompile Time: 47 ms
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* Timestamp: 10/27/2023 2:23:17 AM
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*******************************************************************/
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//Function Number: 1
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main(param_00)
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{
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if(!isdefined(param_00))
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{
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return;
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}
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level.vehicle_treads[param_00] = 1;
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switch(param_00)
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{
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case "script_vehicle_m1a1_abrams_player_tm":
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case "script_vehicle_m1a1_abrams_minigun":
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setallvehiclefx(param_00,"treadfx/tread_dust_hamburg_cheap");
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setvehiclefx(param_00,"water");
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setvehiclefx(param_00,"paintedmetal");
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setvehiclefx(param_00,"riotshield");
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break;
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case "script_vehicle_uk_utility_truck_no_rail_player":
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case "script_vehicle_uk_utility_truck_no_rail":
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case "script_vehicle_uk_utility_truck":
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setallvehiclefx(param_00,"treadfx/tread_dust_default");
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setvehiclefx(param_00,"water");
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setvehiclefx(param_00,"rock");
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setvehiclefx(param_00,"metal");
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setvehiclefx(param_00,"brick");
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setvehiclefx(param_00,"plaster");
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setvehiclefx(param_00,"asphalt");
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setvehiclefx(param_00,"paintedmetal");
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setvehiclefx(param_00,"riotshield");
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setvehiclefx(param_00,"snow","treadfx/tread_snow_default");
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setvehiclefx(param_00,"slush","treadfx/tread_snow_default");
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setvehiclefx(param_00,"ice","treadfx/tread_ice_default");
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break;
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case "script_vehicle_b2":
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case "script_vehicle_pavelow_noai":
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case "script_vehicle_pavelow":
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case "script_vehicle_mi28_flying_low":
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case "script_vehicle_osprey_fly":
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case "script_vehicle_osprey":
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case "script_vehicle_mi28_flying":
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case "script_vehicle_ch46e_ny_harbor":
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case "script_vehicle_ch46e_low":
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case "script_vehicle_ch46e_notsolid":
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case "script_vehicle_ch46e":
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case "script_vehicle_mi17_woodland_landing_noai":
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case "script_vehicle_mi17_woodland_fly_cheap_noai":
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case "script_vehicle_mi17_woodland_fly_noai":
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case "script_vehicle_mi17_woodland_noai":
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case "script_vehicle_mi17_woodland_landing_so":
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case "script_vehicle_mi17_woodland_landing":
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case "script_vehicle_mi17_woodland_fly_cheap":
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case "script_vehicle_mi17_woodland_fly":
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case "script_vehicle_mi17_woodland":
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case "script_vehicle_harrier":
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case "script_vehicle_blackhawk_minigun_low":
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case "script_vehicle_blackhawk_hero_hamburg":
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case "script_vehicle_blackhawk_low_thermal":
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case "script_vehicle_blackhawk_low":
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case "script_vehicle_blackhawk_hero_sas_night":
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case "script_vehicle_blackhawk":
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case "script_vehicle_littlebird_player":
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case "script_vehicle_littlebird_bench":
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case "script_vehicle_cobra_helicopter_fly_player":
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case "script_vehicle_cobra_helicopter_player":
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case "script_vehicle_cobra_helicopter_low":
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case "script_vehicle_cobra_helicopter_fly_low":
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case "script_vehicle_cobra_helicopter_fly":
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case "script_vehicle_cobra_helicopter":
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case "script_vehicle_apache_dark":
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case "script_vehicle_apache_mg":
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case "script_vehicle_apache":
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case "script_vehicle_mi24p_hind_woodland_opened_door":
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case "script_vehicle_ny_harbor_hind":
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case "script_vehicle_ny_blackhawk":
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case "script_vehicle_littlebird_md500":
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case "script_vehicle_littlebird_armed":
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case "b2":
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case "mig29":
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case "blackhawk_minigun_so":
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case "harrier":
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case "pavelow":
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case "mi28":
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case "littlebird":
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case "littlebird_player":
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case "cobra_player":
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case "cobra":
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case "mi17_noai":
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case "mi17":
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case "ny_harbor_hind":
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case "hind":
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case "seaknight":
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case "apache":
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case "blackhawk_minigun":
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case "blackhawk":
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setallvehiclefx(param_00,"treadfx/heli_dust_default");
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setvehiclefx(param_00,"water","treadfx/heli_water");
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setvehiclefx(param_00,"snow","treadfx/heli_snow_default");
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setvehiclefx(param_00,"slush","treadfx/heli_snow_default");
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setvehiclefx(param_00,"ice","treadfx/heli_snow_default");
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break;
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default:
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setallvehiclefx(param_00,"treadfx/tread_dust_default");
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setvehiclefx(param_00,"water");
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setvehiclefx(param_00,"concrete");
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setvehiclefx(param_00,"rock");
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setvehiclefx(param_00,"metal");
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setvehiclefx(param_00,"brick");
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setvehiclefx(param_00,"plaster");
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setvehiclefx(param_00,"asphalt");
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setvehiclefx(param_00,"paintedmetal");
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setvehiclefx(param_00,"riotshield");
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setvehiclefx(param_00,"snow","treadfx/tread_snow_default");
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setvehiclefx(param_00,"slush","treadfx/tread_snow_default");
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setvehiclefx(param_00,"ice","treadfx/tread_ice_default");
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break;
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}
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}
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//Function Number: 2
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setvehiclefx(param_00,param_01,param_02)
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{
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if(!isdefined(level._vehicle_effect))
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{
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level._vehicle_effect = [];
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}
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if(!isdefined(param_02))
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{
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level._vehicle_effect[param_00][param_01] = -1;
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return;
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}
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level._vehicle_effect[param_00][param_01] = loadfx(param_02);
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}
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//Function Number: 3
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setallvehiclefx(param_00,param_01)
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{
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setvehiclefx(param_00,"brick",param_01);
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setvehiclefx(param_00,"bark",param_01);
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setvehiclefx(param_00,"carpet",param_01);
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setvehiclefx(param_00,"cloth",param_01);
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setvehiclefx(param_00,"concrete",param_01);
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setvehiclefx(param_00,"dirt",param_01);
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setvehiclefx(param_00,"flesh",param_01);
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setvehiclefx(param_00,"foliage",param_01);
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setvehiclefx(param_00,"glass",param_01);
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setvehiclefx(param_00,"grass",param_01);
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setvehiclefx(param_00,"gravel",param_01);
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setvehiclefx(param_00,"ice",param_01);
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setvehiclefx(param_00,"metal",param_01);
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setvehiclefx(param_00,"mud",param_01);
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setvehiclefx(param_00,"paper",param_01);
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setvehiclefx(param_00,"plaster",param_01);
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setvehiclefx(param_00,"rock",param_01);
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setvehiclefx(param_00,"sand",param_01);
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setvehiclefx(param_00,"snow",param_01);
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setvehiclefx(param_00,"water",param_01);
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setvehiclefx(param_00,"wood",param_01);
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setvehiclefx(param_00,"asphalt",param_01);
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setvehiclefx(param_00,"ceramic",param_01);
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setvehiclefx(param_00,"plastic",param_01);
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setvehiclefx(param_00,"rubber",param_01);
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setvehiclefx(param_00,"cushion",param_01);
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setvehiclefx(param_00,"fruit",param_01);
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setvehiclefx(param_00,"paintedmetal",param_01);
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setvehiclefx(param_00,"riotshield",param_01);
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setvehiclefx(param_00,"slush",param_01);
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setvehiclefx(param_00,"default",param_01);
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setvehiclefx(param_00,"none");
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} |