mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-17 13:38:03 -05:00
1110 lines
22 KiB
Plaintext
1110 lines
22 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animscripts\move.gsc
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* Game: Call of Duty: Modern Warfare 3
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* Platform: Console
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* Function Count: 38
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* Decompile Time: 646 ms
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* Timestamp: 10/27/2023 2:30:32 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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if(isdefined(self.custom_animscript_table))
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{
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if(isdefined(self.custom_animscript_table["move"]))
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{
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[[ self.custom_animscript_table["move"] ]]();
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return;
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}
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}
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self endon("killanimscript");
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[[ self.exception["move"] ]]();
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moveinit();
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getupifprone();
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animscripts/utility::initialize("move");
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var_00 = waspreviouslyincover();
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if(var_00 && isdefined(self.shufflemove))
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{
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movecovertocover();
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movecovertocoverfinish();
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}
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else if(isdefined(self.battlechatter) && self.battlechatter)
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{
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func_0C9D(var_00);
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animscripts/battlechatter::playbattlechatter();
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}
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thread stairscheck();
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thread pathchangecheck();
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thread animdodgeobstacle();
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animscripts/cover_arrival::startmovetransition();
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self.doingreacquirestep = undefined;
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self.ignorepathchange = undefined;
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thread startthreadstorunwhilemoving();
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thread animscripts/cover_arrival::func_C94(1);
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self.shoot_while_moving_thread = undefined;
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self.var_BBD = undefined;
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self.runngun = undefined;
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movemainloop(1);
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}
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//Function Number: 2
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end_script()
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{
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if(isdefined(self.oldgrenadeweapon))
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{
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self.grenadeweapon = self.oldgrenadeweapon;
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self.oldgrenadeweapon = undefined;
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}
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self.var_C76 = undefined;
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self.minindoortime = undefined;
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self.ignorepathchange = undefined;
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self.shufflemove = undefined;
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self.shufflenode = undefined;
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self.runngun = undefined;
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self.reactingtobullet = undefined;
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self.requestreacttobullet = undefined;
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self.var_C95 = undefined;
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self.moveloopoverridefunc = undefined;
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}
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//Function Number: 3
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moveinit()
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{
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self.reactingtobullet = undefined;
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self.requestreacttobullet = undefined;
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self.update_move_anim_type = undefined;
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self.var_BE0 = undefined;
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self.runngunweight = 0;
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self.var_C98 = undefined;
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}
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//Function Number: 4
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getupifprone()
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{
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if(self.a.var_911 == "prone")
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{
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var_00 = animscripts/utility::choosepose("stand");
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if(var_00 != "prone")
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{
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self orientmode("face current");
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self animmode("zonly_physics",0);
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var_01 = 1;
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if(isdefined(self.grenade))
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{
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var_01 = 2;
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}
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animscripts/cover_prone::proneto(var_00,var_01);
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self animmode("none",0);
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self orientmode("face default");
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}
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}
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}
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//Function Number: 5
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waspreviouslyincover()
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{
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switch(self.prevscript)
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{
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case "concealment_stand":
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case "concealment_prone":
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case "concealment_crouch":
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case "cover_wide_right":
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case "cover_wide_left":
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case "cover_prone":
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case "cover_stand":
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case "cover_left":
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case "turret":
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case "cover_crouch":
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case "cover_right":
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case "hide":
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return 1;
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}
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return 0;
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}
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//Function Number: 6
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func_0C9D(param_00)
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{
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if(self.movemode == "run")
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{
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animscripts/battlechatter_ai::evaluatemoveevent(param_00);
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}
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}
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//Function Number: 7
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movemainloop(param_00)
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{
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movemainloopinternal(param_00);
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self notify("abort_reload");
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}
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//Function Number: 8
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changemovemode(param_00)
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{
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if(param_00 != self.prevmovemode)
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{
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if(isdefined(self.custommoveanimset) && isdefined(self.custommoveanimset[param_00]))
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{
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self.a.moveanimset = self.custommoveanimset[param_00];
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}
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else
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{
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self.a.moveanimset = level.animsets.move[param_00];
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if((self.combatmode == "ambush" || self.combatmode == "ambush_nodes_only") && isdefined(self.pathgoalpos) && distancesquared(self.origin,self.pathgoalpos) > squared(100))
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{
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self.sidesteprate = 1;
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animscripts/animset::set_ambush_sidestep_anims();
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}
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else
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{
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self.sidesteprate = 1.35;
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}
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}
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self.prevmovemode = param_00;
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}
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}
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//Function Number: 9
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movemainloopinternal(param_00)
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{
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self endon("killanimscript");
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self endon("move_interrupt");
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var_01 = self getanimtime(%walk_and_run_loops);
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self.a.runloopcount = randomint(10000);
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self.prevmovemode = "none";
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self.moveloopcleanupfunc = undefined;
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for(;;)
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{
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var_02 = self getanimtime(%walk_and_run_loops);
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if(var_02 < var_01)
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{
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self.a.runloopcount++;
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}
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var_01 = var_02;
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changemovemode(self.movemode);
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movemainloopprocess(self.movemode);
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if(isdefined(self.moveloopcleanupfunc))
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{
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self [[ self.moveloopcleanupfunc ]]();
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self.moveloopcleanupfunc = undefined;
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}
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self notify("abort_reload");
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}
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}
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//Function Number: 10
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movemainloopprocess(param_00)
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{
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self endon("move_loop_restart");
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animscripts/face::setidlefacedelayed(level.alertface);
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if(isdefined(self.moveloopoverridefunc))
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{
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self [[ self.moveloopoverridefunc ]]();
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}
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else if(animscripts/utility::shouldcqb())
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{
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animscripts/cqb::func_C60();
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}
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else if(param_00 == "run")
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{
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animscripts/run::moverun();
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}
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else
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{
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animscripts/walk::movewalk();
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}
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self.requestreacttobullet = undefined;
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}
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//Function Number: 11
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mayshootwhilemoving()
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{
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if(self.weapon == "none")
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{
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return 0;
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}
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var_00 = weaponclass(self.weapon);
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if(!animscripts/utility::usingriflelikeweapon())
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{
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return 0;
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}
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if(animscripts/combat_utility::issniper())
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{
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if(!animscripts/utility::iscqbwalking() && self.facemotion)
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{
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return 0;
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}
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}
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if(isdefined(self.dontshootwhilemoving))
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 12
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shootwhilemoving()
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{
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self endon("killanimscript");
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self notify("doing_shootWhileMoving");
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self endon("doing_shootWhileMoving");
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if(isdefined(self.combatstandanims) && isdefined(self.combatstandanims["fire"]))
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{
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self.a.array["fire"] = self.combatstandanims["fire"];
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}
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else
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{
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self.a.array["fire"] = %exposed_shoot_auto_v3;
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}
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if(isdefined(self.weapon) && animscripts/utility::weapon_pump_action_shotgun())
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{
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self.a.array["single"] = animscripts/utility::array(%shotgun_stand_fire_1a,%shotgun_stand_fire_1b);
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}
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else
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{
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self.a.array["single"] = animscripts/utility::array(%exposed_shoot_semi1);
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}
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self.a.array["burst2"] = %exposed_shoot_burst3;
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self.a.array["burst3"] = %exposed_shoot_burst3;
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self.a.array["burst4"] = %exposed_shoot_burst4;
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self.a.array["burst5"] = %exposed_shoot_burst5;
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self.a.array["burst6"] = %exposed_shoot_burst6;
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self.a.array["semi2"] = %exposed_shoot_semi2;
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self.a.array["semi3"] = %exposed_shoot_semi3;
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self.a.array["semi4"] = %exposed_shoot_semi4;
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self.a.array["semi5"] = %exposed_shoot_semi5;
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for(;;)
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{
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if(!self.bulletsinclip)
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{
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if(animscripts/utility::iscqbwalkingorfacingenemy())
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{
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self.ammocheattime = 0;
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animscripts/combat_utility::cheatammoifnecessary();
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}
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if(!self.bulletsinclip)
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{
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wait 0.5;
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continue;
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}
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}
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animscripts/combat_utility::shootuntilshootbehaviorchange();
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self clearanim(%exposed_aiming,0.2);
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}
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}
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//Function Number: 13
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startthreadstorunwhilemoving()
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{
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self endon("killanimscript");
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wait 0.05;
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thread bulletwhizbycheck_whilemoving();
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thread meleeattackcheck_whilemoving();
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thread animscripts/door::indoorcqbtogglecheck();
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thread animscripts/door::doorenterexitcheck();
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}
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//Function Number: 14
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stairscheck()
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{
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self endon("killanimscript");
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self.prevstairsstate = self.stairsstate;
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for(;;)
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{
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wait 0.05;
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if(self.prevstairsstate != self.stairsstate)
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{
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if(!isdefined(self.ignorepathchange) || self.stairsstate != "none")
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{
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self notify("move_loop_restart");
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}
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}
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self.prevstairsstate = self.stairsstate;
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}
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}
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//Function Number: 15
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restartmoveloop(param_00)
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{
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self endon("killanimscript");
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if(!param_00)
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{
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animscripts/cover_arrival::startmovetransition();
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}
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self.ignorepathchange = undefined;
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self clearanim(%root,0.1);
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self orientmode("face default");
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self animmode("none",0);
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self.requestarrivalnotify = 1;
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movemainloop(!param_00);
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}
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//Function Number: 16
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pathchangecheck()
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{
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self endon("killanimscript");
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self endon("move_interrupt");
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self.ignorepathchange = 1;
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for(;;)
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{
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self waittill("path_changed",var_00,var_01);
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if(isdefined(self.ignorepathchange) || isdefined(self.noturnanims))
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{
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continue;
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}
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if(!self.facemotion || abs(self getmotionangle()) > 15)
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{
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continue;
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}
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if(self.a.movement != "run" && self.a.movement != "walk")
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{
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continue;
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}
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if(self.a.var_911 != "stand")
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{
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continue;
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}
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self notify("stop_move_anim_update");
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self.update_move_anim_type = undefined;
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var_02 = angleclamp180(self.angles[1] - vectortoyaw(var_01));
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var_03 = pathchange_getturnanim(var_02);
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if(isdefined(var_03))
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{
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self.turnanim = var_03;
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self.turntime = gettime();
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self.moveloopoverridefunc = ::pathchange_doturnanim;
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self notify("move_loop_restart");
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animscripts/run::endfaceenemyaimtracking();
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}
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}
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}
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//Function Number: 17
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pathchange_getturnanim(param_00)
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{
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if(isdefined(self.pathturnanimoverridefunc))
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{
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return [[ self.pathturnanimoverridefunc ]](param_00);
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}
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var_01 = undefined;
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var_02 = undefined;
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if(animscripts/utility::shouldcqb() || self.movemode == "walk")
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{
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var_03 = level.cqbturnanims;
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}
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else
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{
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var_03 = level.runturnanims;
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}
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if(param_00 < -30)
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{
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if(param_00 > -60)
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{
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var_01 = var_03["L45"];
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}
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else if(param_00 > -112.5)
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{
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var_01 = var_03["L90"];
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if(param_00 > -90)
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{
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var_02 = var_03["L45"];
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}
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else
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{
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var_02 = var_03["L135"];
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}
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}
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else if(param_00 > -157.5)
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{
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var_01 = var_03["L135"];
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if(param_00 > -135)
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{
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var_02 = var_03["L90"];
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}
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else
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{
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var_02 = var_03["180"];
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}
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}
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else
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{
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var_01 = var_03["180"];
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var_02 = var_03["L135"];
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}
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}
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else if(param_00 > 30)
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{
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if(param_00 < 60)
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{
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var_01 = var_03["R45"];
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}
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else if(param_00 < 112.5)
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{
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var_01 = var_03["R90"];
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if(param_00 < 90)
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{
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var_02 = var_03["R45"];
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}
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else
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{
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var_02 = var_03["R135"];
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}
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}
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else if(param_00 < 157.5)
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{
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var_01 = var_03["R135"];
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if(param_00 < 135)
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{
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var_02 = var_03["R90"];
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}
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else
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{
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var_02 = var_03["180"];
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}
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}
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else
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{
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var_01 = var_03["180"];
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var_02 = var_03["R135"];
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}
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}
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if(isdefined(var_01))
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{
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if(pathchange_candoturnanim(var_01))
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{
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return var_01;
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}
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}
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if(isdefined(var_02))
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{
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if(pathchange_candoturnanim(var_02))
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{
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return var_02;
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}
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}
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return undefined;
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}
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//Function Number: 18
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pathchange_candoturnanim(param_00)
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{
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if(!isdefined(self.pathgoalpos))
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{
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return 0;
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}
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var_01 = getnotetracktimes(param_00,"code_move");
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var_02 = var_01[0];
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var_03 = getmovedelta(param_00,0,var_02);
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var_04 = self localtoworldcoords(var_03);
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if(isdefined(self.var_C98) && squared(self.var_C98) > distancesquared(self.pathgoalpos,var_04))
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{
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return 0;
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}
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var_03 = getmovedelta(param_00,0,1);
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var_05 = self localtoworldcoords(var_03);
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var_05 = var_04 + vectornormalize(var_05 - var_04) * 20;
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return self maymovefrompointtopoint(var_04,var_05,1,1);
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}
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//Function Number: 19
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|
pathchange_doturnanim()
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{
|
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self endon("killanimscript");
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self.moveloopoverridefunc = undefined;
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var_00 = self.turnanim;
|
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if(gettime() > self.turntime + 50)
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{
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return;
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}
|
|
|
|
self animmode("zonly_physics",0);
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self clearanim(%body,0.1);
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self.moveloopcleanupfunc = ::pathchange_cleanupturnanim;
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self.ignorepathchange = 1;
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var_01 = 0.05;
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if(isdefined(self.pathturnanimblendtime))
|
|
{
|
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var_01 = isdefined(self.pathturnanimblendtime);
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}
|
|
|
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self setflaggedanimrestart("turnAnim",var_00,1,var_01,self.moveplaybackrate);
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self orientmode("face current");
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animscripts/shared::donotetracks("turnAnim");
|
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self.ignorepathchange = undefined;
|
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self orientmode("face motion");
|
|
self animmode("none",0);
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animscripts/shared::donotetracks("turnAnim");
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|
}
|
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|
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//Function Number: 20
|
|
pathchange_domovetransition()
|
|
{
|
|
self.moveloopoverridefunc = undefined;
|
|
if(gettime() > self.turntime + 50)
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.moveloopcleanupfunc = ::pathchange_cleanupturnanim;
|
|
animscripts/cover_arrival::startmovetransition();
|
|
}
|
|
|
|
//Function Number: 21
|
|
pathchange_cleanupturnanim()
|
|
{
|
|
self.ignorepathchange = undefined;
|
|
self orientmode("face default");
|
|
self clearanim(%root,0.1);
|
|
self animmode("none",0);
|
|
}
|
|
|
|
//Function Number: 22
|
|
dodgemoveloopoverride()
|
|
{
|
|
self pushplayer(1);
|
|
self animmode("zonly_physics",0);
|
|
self clearanim(%body,0.2);
|
|
self setflaggedanimrestart("dodgeAnim",self.var_C95,1,0.2,1);
|
|
animscripts/shared::donotetracks("dodgeAnim");
|
|
self animmode("none",0);
|
|
self orientmode("face default");
|
|
if(animhasnotetrack(self.var_C95,"code_move"))
|
|
{
|
|
animscripts/shared::donotetracks("dodgeAnim");
|
|
}
|
|
|
|
self clearanim(%civilian_dodge,0.2);
|
|
self pushplayer(0);
|
|
self.var_C95 = undefined;
|
|
self.moveloopoverridefunc = undefined;
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 23
|
|
trydodgewithanim(param_00,param_01)
|
|
{
|
|
var_02 = (self.lookaheaddir[1],-1 * self.lookaheaddir[0],0);
|
|
var_03 = self.lookaheaddir * param_01[0];
|
|
var_04 = var_02 * param_01[1];
|
|
var_05 = self.origin + var_03 - var_04;
|
|
self pushplayer(1);
|
|
if(self maymovetopoint(var_05))
|
|
{
|
|
self.var_C95 = param_00;
|
|
self.moveloopoverridefunc = ::dodgemoveloopoverride;
|
|
self notify("move_loop_restart");
|
|
return 1;
|
|
}
|
|
|
|
self pushplayer(0);
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 24
|
|
animdodgeobstacle()
|
|
{
|
|
if(!isdefined(self.dodgeleftanim) || !isdefined(self.dodgerightanim))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self endon("killanimscript");
|
|
self endon("move_interrupt");
|
|
for(;;)
|
|
{
|
|
self waittill("path_need_dodge",var_00,var_01);
|
|
if(animscripts/utility::isincombat())
|
|
{
|
|
self.nododgemove = 0;
|
|
return;
|
|
}
|
|
|
|
if(!issentient(var_00))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_02 = vectornormalize(var_01 - self.origin);
|
|
if(self.lookaheaddir[0] * var_02[1] - var_02[0] * self.lookaheaddir[1] > 0)
|
|
{
|
|
if(!trydodgewithanim(self.dodgerightanim,self.dodgerightanimoffset))
|
|
{
|
|
trydodgewithanim(self.dodgeleftanim,self.dodgeleftanimoffset);
|
|
}
|
|
}
|
|
else if(!trydodgewithanim(self.dodgeleftanim,self.dodgeleftanimoffset))
|
|
{
|
|
trydodgewithanim(self.dodgerightanim,self.dodgerightanimoffset);
|
|
}
|
|
|
|
if(isdefined(self.var_C95))
|
|
{
|
|
wait getanimlength(self.var_C95);
|
|
continue;
|
|
}
|
|
|
|
wait 0.1;
|
|
}
|
|
}
|
|
|
|
//Function Number: 25
|
|
setdodgeanims(param_00,param_01)
|
|
{
|
|
self.nododgemove = 1;
|
|
self.dodgeleftanim = param_00;
|
|
self.dodgerightanim = param_01;
|
|
var_02 = 1;
|
|
if(animhasnotetrack(param_00,"code_move"))
|
|
{
|
|
var_02 = getnotetracktimes(param_00,"code_move")[0];
|
|
}
|
|
|
|
self.dodgeleftanimoffset = getmovedelta(param_00,0,var_02);
|
|
var_02 = 1;
|
|
if(animhasnotetrack(param_01,"code_move"))
|
|
{
|
|
var_02 = getnotetracktimes(param_01,"code_move")[0];
|
|
}
|
|
|
|
self.dodgerightanimoffset = getmovedelta(param_01,0,var_02);
|
|
self.interval = 80;
|
|
}
|
|
|
|
//Function Number: 26
|
|
cleardodgeanims()
|
|
{
|
|
self.nododgemove = 0;
|
|
self.dodgeleftanim = undefined;
|
|
self.dodgerightanim = undefined;
|
|
self.dodgeleftanimoffset = undefined;
|
|
self.dodgerightanimoffset = undefined;
|
|
}
|
|
|
|
//Function Number: 27
|
|
meleeattackcheck_whilemoving()
|
|
{
|
|
self endon("killanimscript");
|
|
for(;;)
|
|
{
|
|
if(isdefined(self.enemy) && isai(self.enemy) || isdefined(self.meleeplayerwhilemoving))
|
|
{
|
|
if(abs(self getmotionangle()) <= 135)
|
|
{
|
|
animscripts/melee::melee_tryexecuting();
|
|
}
|
|
}
|
|
|
|
wait 0.1;
|
|
}
|
|
}
|
|
|
|
//Function Number: 28
|
|
bulletwhizbycheck_whilemoving()
|
|
{
|
|
self endon("killanimscript");
|
|
if(isdefined(self.disablebulletwhizbyreaction))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
self waittill("bulletwhizby",var_00);
|
|
if(self.movemode != "run" || !self.facemotion || self.a.var_911 != "stand" || isdefined(self.reactingtobullet))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(self.stairsstate != "none")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(self.enemy) && !self.ignoreall && isdefined(var_00.team) && isenemyteam(self.team,var_00.team))
|
|
{
|
|
self.whizbyenemy = var_00;
|
|
self animcustom(::animscripts/reactions::func_B0E);
|
|
continue;
|
|
}
|
|
|
|
if(self.lookaheadhitsstairs || self.lookaheaddist < 100)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(self.pathgoalpos) && distancesquared(self.origin,self.pathgoalpos) < 10000)
|
|
{
|
|
wait 0.2;
|
|
continue;
|
|
}
|
|
|
|
self.requestreacttobullet = gettime();
|
|
self notify("move_loop_restart");
|
|
animscripts/run::endfaceenemyaimtracking();
|
|
}
|
|
}
|
|
|
|
//Function Number: 29
|
|
get_shuffle_to_corner_start_anim(param_00,param_01)
|
|
{
|
|
if(param_01.type == "Cover Left")
|
|
{
|
|
return %cornercrl_alert_2_shuffle;
|
|
}
|
|
|
|
if(param_01.type == "Cover Right")
|
|
{
|
|
return %cornercrr_alert_2_shuffle;
|
|
}
|
|
|
|
if(param_00)
|
|
{
|
|
return %covercrouch_hide_2_shufflel;
|
|
}
|
|
|
|
return %covercrouch_hide_2_shuffler;
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_0CC1(param_00,param_01,param_02)
|
|
{
|
|
var_03 = [];
|
|
if(param_02.type == "Cover Left")
|
|
{
|
|
}
|
|
else if(var_03.type == "Cover Right")
|
|
{
|
|
}
|
|
else if(var_03.type == "Cover Stand" && param_02.type == var_03.type)
|
|
{
|
|
if(param_01)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
else if(param_01)
|
|
{
|
|
if(var_03.type == "Cover Stand")
|
|
{
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
else if(var_03.type == "Cover Stand")
|
|
{
|
|
}
|
|
else
|
|
{
|
|
}
|
|
|
|
self.a.array = var_41;
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_0CC2(param_00,param_01)
|
|
{
|
|
if(self.a.var_911 == "stand" && param_01.type != "Cover Stand" || param_00.type != "Cover Stand")
|
|
{
|
|
self.a.var_911 = "crouch";
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 32
|
|
movecovertocover_checkendpose(param_00)
|
|
{
|
|
if(self.a.var_911 == "crouch" && param_00.type == "Cover Stand")
|
|
{
|
|
self.a.var_911 = "stand";
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 33
|
|
movecovertocover()
|
|
{
|
|
self endon("killanimscript");
|
|
self endon("goal_changed");
|
|
var_00 = self.shufflenode;
|
|
self.shufflemove = undefined;
|
|
self.shufflenode = undefined;
|
|
self.shufflemoveinterrupted = 1;
|
|
if(!isdefined(self.prevnode))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(self.node) || !isdefined(var_00) || self.node != var_00)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_01 = self.prevnode;
|
|
var_02 = self.node;
|
|
var_03 = var_02.origin - self.origin;
|
|
if(lengthsquared(var_03) < 1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_03 = vectornormalize(var_03);
|
|
var_04 = anglestoforward(var_02.angles);
|
|
var_05 = var_04[0] * var_03[1] - var_04[1] * var_03[0] > 0;
|
|
if(movedoorsidetoside(var_05,var_01,var_02))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(func_0CC2(var_01,var_02))
|
|
{
|
|
var_06 = 0.1;
|
|
}
|
|
else
|
|
{
|
|
var_06 = 0.4;
|
|
}
|
|
|
|
func_0CC1(var_05,var_01,var_02);
|
|
self animmode("zonly_physics",0);
|
|
self clearanim(%body,var_06);
|
|
var_07 = animscripts/utility::animarray("shuffle_start");
|
|
var_08 = animscripts/utility::animarray("shuffle");
|
|
var_09 = animscripts/utility::animarray("shuffle_end");
|
|
if(animhasnotetrack(var_07,"finish"))
|
|
{
|
|
var_0A = getnotetracktimes(var_07,"finish")[0];
|
|
}
|
|
else
|
|
{
|
|
var_0A = 1;
|
|
}
|
|
|
|
var_0B = length(getmovedelta(var_07,0,var_0A));
|
|
var_0C = length(getmovedelta(var_08,0,1));
|
|
var_0D = length(getmovedelta(var_09,0,1));
|
|
var_0E = distance(self.origin,var_02.origin);
|
|
if(var_0E > var_0B)
|
|
{
|
|
self orientmode("face angle",animscripts/utility::getnodeforwardyaw(var_01));
|
|
self setflaggedanimrestart("shuffle_start",var_07,1,var_06);
|
|
animscripts/shared::donotetracks("shuffle_start");
|
|
self clearanim(var_07,0.2);
|
|
var_0E = var_0E - var_0B;
|
|
var_06 = 0.2;
|
|
}
|
|
else
|
|
{
|
|
self orientmode("face angle",var_02.angles[1]);
|
|
}
|
|
|
|
var_0F = 0;
|
|
if(var_0E > var_0D)
|
|
{
|
|
var_0F = 1;
|
|
var_0E = var_0E - var_0D;
|
|
}
|
|
|
|
var_10 = getanimlength(var_08);
|
|
var_11 = var_10 * var_0E / var_0C * 0.9;
|
|
var_11 = floor(var_11 * 20) * 0.05;
|
|
self setflaggedanim("shuffle",var_08,1,var_06);
|
|
animscripts/notetracks::donotetracksfortime(var_11,"shuffle");
|
|
for(var_12 = 0;var_12 < 2;var_12++)
|
|
{
|
|
var_0E = distance(self.origin,var_02.origin);
|
|
if(var_0F)
|
|
{
|
|
var_0E = var_0E - var_0D;
|
|
}
|
|
|
|
if(var_0E < 4)
|
|
{
|
|
break;
|
|
}
|
|
|
|
var_11 = var_10 * var_0E / var_0C * 0.9;
|
|
var_11 = floor(var_11 * 20) * 0.05;
|
|
if(var_11 < 0.05)
|
|
{
|
|
break;
|
|
}
|
|
|
|
animscripts/notetracks::donotetracksfortime(var_11,"shuffle");
|
|
}
|
|
|
|
if(var_0F)
|
|
{
|
|
if(movecovertocover_checkendpose(var_02))
|
|
{
|
|
var_06 = 0.2;
|
|
}
|
|
else
|
|
{
|
|
var_06 = 0.4;
|
|
}
|
|
|
|
self clearanim(var_08,var_06);
|
|
self setflaggedanim("shuffle_end",var_09,1,var_06);
|
|
animscripts/shared::donotetracks("shuffle_end");
|
|
}
|
|
|
|
self safeteleport(var_02.origin);
|
|
self animmode("normal");
|
|
self.shufflemoveinterrupted = undefined;
|
|
}
|
|
|
|
//Function Number: 34
|
|
movecovertocoverfinish()
|
|
{
|
|
if(isdefined(self.shufflemoveinterrupted))
|
|
{
|
|
self clearanim(%cover_shuffle,0.2);
|
|
self.shufflemoveinterrupted = undefined;
|
|
self animmode("none",0);
|
|
self orientmode("face default");
|
|
return;
|
|
}
|
|
|
|
wait 0.2;
|
|
self clearanim(%cover_shuffle,0.2);
|
|
}
|
|
|
|
//Function Number: 35
|
|
movedoorsidetoside(param_00,param_01,param_02)
|
|
{
|
|
var_03 = undefined;
|
|
if(param_01.type == "Cover Right" && param_02.type == "Cover Left" && !param_00)
|
|
{
|
|
var_03 = %corner_standr_door_r2l;
|
|
}
|
|
else if(param_01.type == "Cover Left" && param_02.type == "Cover Right" && param_00)
|
|
{
|
|
var_03 = %corner_standl_door_l2r;
|
|
}
|
|
|
|
if(!isdefined(var_03))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
self animmode("zonly_physics",0);
|
|
self orientmode("face current");
|
|
self setflaggedanimrestart("sideToSide",var_03,1,0.2);
|
|
animscripts/shared::donotetracks("sideToSide",::handlesidetosidenotetracks);
|
|
var_04 = self getanimtime(var_03);
|
|
var_05 = param_02.origin - param_01.origin;
|
|
var_05 = vectornormalize((var_05[0],var_05[1],0));
|
|
var_06 = getmovedelta(var_03,var_04,1);
|
|
var_07 = param_02.origin - self.origin;
|
|
var_07 = (var_07[0],var_07[1],0);
|
|
var_08 = vectordot(var_07,var_05) - abs(var_06[1]);
|
|
if(var_08 > 2)
|
|
{
|
|
var_09 = getnotetracktimes(var_03,"slide_end")[0];
|
|
var_0A = var_09 - var_04 * getanimlength(var_03);
|
|
var_0B = int(ceil(var_0A / 0.05));
|
|
var_0C = var_05 * var_08 / var_0B;
|
|
thread func_0CC9(var_0C,var_0B);
|
|
}
|
|
|
|
animscripts/shared::donotetracks("sideToSide");
|
|
self safeteleport(param_02.origin);
|
|
self animmode("none");
|
|
self orientmode("face default");
|
|
self.shufflemoveinterrupted = undefined;
|
|
wait 0.2;
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 36
|
|
handlesidetosidenotetracks(param_00)
|
|
{
|
|
if(param_00 == "slide_start")
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
//Function Number: 37
|
|
func_0CC9(param_00,param_01)
|
|
{
|
|
self endon("killanimscript");
|
|
self endon("goal_changed");
|
|
while(param_01 > 0)
|
|
{
|
|
self safeteleport(self.origin + param_00);
|
|
param_01--;
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
//Function Number: 38
|
|
movestandmoveoverride(param_00,param_01)
|
|
{
|
|
self endon("movemode");
|
|
self clearanim(%combatrun,0.6);
|
|
self setanimknoball(%combatrun,%body,1,0.5,self.moveplaybackrate);
|
|
if(isdefined(self.requestreacttobullet) && gettime() - self.requestreacttobullet < 100 && isdefined(self.run_overridebulletreact) && randomfloat(1) < self.a.reacttobulletchance)
|
|
{
|
|
animscripts/run::customrunningreacttobullets();
|
|
return;
|
|
}
|
|
|
|
if(isarray(param_00))
|
|
{
|
|
if(isdefined(self.var_BA8))
|
|
{
|
|
var_02 = common_scripts\utility::choose_from_weighted_array(param_00,param_01);
|
|
}
|
|
else
|
|
{
|
|
var_02 = param_01[randomint(param_01.size)];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_02 = param_01;
|
|
}
|
|
|
|
self setflaggedanimknob("moveanim",var_02,1,0.2);
|
|
animscripts/shared::donotetracks("moveanim");
|
|
} |