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47 lines
1.3 KiB
Plaintext
47 lines
1.3 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animscripts\traverse\slide_across_car.gsc
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* Game: Call of Duty: Modern Warfare 3
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* Platform: Console
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* Function Count: 3
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* Decompile Time: 71 ms
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* Timestamp: 10/27/2023 2:29:33 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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if(self.type == "dog")
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{
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slide_across_car_dog();
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return;
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}
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func_3B08();
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}
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//Function Number: 2
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func_3B08()
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{
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var_00 = [];
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var_29["interruptDeathAnim"] = 0;
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animscripts/traverse/shared::func_3AEF(var_29);
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}
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//Function Number: 3
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slide_across_car_dog()
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{
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self endon("killanimscript");
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self traversemode("noclip");
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var_00 = self getnegotiationstartnode();
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self orientmode("face angle",var_00.angles[1]);
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self clearanim(%root,0.1);
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self setflaggedanimrestart("traverse",level.dogtraverseanims["jump_up_40"],1,0.1,1);
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animscripts/shared::donotetracks("traverse");
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thread common_scripts\utility::play_sound_in_space("anml_dog_bark",self gettagorigin("tag_eye"));
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self clearanim(%root,0);
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self setflaggedanimrestart("traverse",level.dogtraverseanims["jump_down_40"],1,0,1);
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animscripts/shared::donotetracks("traverse");
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self traversemode("gravity");
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self.var_3682 = 1;
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} |