Files
IL-GSC/MW3/Xbox/SP/maps/_audio_stream_manager.gsc
InfinityLoader d559c1d414 Added MW3 Scripts
2023-10-27 03:47:01 -04:00

217 lines
4.7 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\_audio_stream_manager.gsc
* Game: Call of Duty: Modern Warfare 3
* Platform: Console
* Function Count: 13
* Decompile Time: 194 ms
* Timestamp: 10/27/2023 2:32:58 AM
*******************************************************************/
//Function Number: 1
sm_init()
{
level._audio.stream = spawnstruct();
level._audio.stream.music = spawnstruct();
level._audio.stream.music.var_1042 = smx_create_struct();
level._audio.stream.music.prev = smx_create_struct();
level._audio.stream.var_1044 = spawnstruct();
level._audio.stream.var_1044.var_1042 = smx_create_struct();
level._audio.stream.var_1044.prev = smx_create_struct();
}
//Function Number: 2
func_1045(param_00,param_01,param_02,param_03,param_04)
{
var_05 = 1;
if(isdefined(param_01))
{
var_05 = max(param_01,0);
}
var_06 = 1;
if(isdefined(param_04))
{
var_06 = max(param_04,0);
}
smx_set_values_for_struct(level._audio.stream.var_1044.prev,level._audio.stream.var_1044.var_1042.name,level._audio.stream.var_1044.var_1042.vol,level._audio.stream.var_1044.var_1042.fade);
smx_set_values_for_struct(level._audio.stream.var_1044.var_1042,param_00,var_06,var_05);
ambientplay(param_00,var_05,var_06);
}
//Function Number: 3
func_1048(param_00,param_01,param_02,param_03,param_04)
{
var_05 = 1;
if(isdefined(param_01))
{
var_05 = max(param_01,0);
}
var_06 = 1;
if(isdefined(param_02))
{
var_06 = param_02;
}
var_07 = 1;
if(isdefined(param_03))
{
var_07 = max(param_03,0);
}
smx_set_values_for_struct(level._audio.stream.music.prev,level._audio.stream.music.var_1042.name,level._audio.stream.music.var_1042.vol,level._audio.stream.music.var_1042.fade);
smx_set_values_for_struct(level._audio.stream.music.var_1042,param_00,var_07,var_05);
if(isdefined(param_04))
{
musicstop(var_06,param_04);
musicplay(param_00,var_05,var_07,0);
return;
}
musicplay(param_00,var_05,var_07);
}
//Function Number: 4
sm_stop_ambient_alias(param_00,param_01)
{
if(param_00 != "none")
{
var_02 = 1;
if(isdefined(param_01))
{
var_02 = max(param_01,0);
}
if(level._audio.stream.var_1044.var_1042.name == param_00)
{
level._audio.stream.var_1044.var_1042 = level._audio.stream.var_1044.prev;
smx_clear_struct(level._audio.stream.var_1044.prev);
}
else if(level._audio.stream.var_1044.prev.name == param_00)
{
smx_clear_struct(level._audio.stream.var_1044.prev);
}
ambientstop(var_02,param_00);
}
}
//Function Number: 5
sm_stop_music_alias(param_00,param_01)
{
var_02 = 1;
if(isdefined(param_01))
{
var_02 = max(param_01,0);
}
if(level._audio.stream.music.var_1042.name == param_00)
{
level._audio.stream.music.var_1042 = level._audio.stream.music.prev;
smx_clear_struct(level._audio.stream.music.prev);
}
else if(level._audio.stream.var_1044.prev.name == param_00)
{
smx_clear_struct(level._audio.stream.music.prev);
}
musicstop(var_02,param_00);
}
//Function Number: 6
sm_stop_ambience(param_00)
{
var_01 = 1;
if(isdefined(param_00))
{
var_01 = param_00;
}
ambientstop(var_01);
}
//Function Number: 7
sm_stop_music(param_00)
{
var_01 = 1;
if(isdefined(param_00))
{
var_01 = param_00;
}
smx_clear_struct(level._audio.stream.music.var_1042);
smx_clear_struct(level._audio.stream.music.prev);
musicstop(var_01);
}
//Function Number: 8
sm_mix_ambience(param_00)
{
var_01 = 0.009;
if(param_00.size == 1)
{
smx_set_values_for_struct(level._audio.stream.var_1044.var_1042,param_00[0].alias,param_00[0].vol,param_00[0].fade);
}
else if(param_00.size == 2)
{
smx_set_values_for_struct(level._audio.stream.var_1044.prev,param_00[0].alias,param_00[0].vol,param_00[0].fade);
smx_set_values_for_struct(level._audio.stream.var_1044.var_1042,param_00[1].alias,param_00[1].vol,param_00[1].fade);
}
for(var_06 = 0;var_06 < param_00.size;var_06++)
{
var_07 = param_00[var_06].alias;
var_08 = max(param_00[var_06].vol,0);
var_09 = clamp(param_00[var_06].fade,0,1);
if(var_07 != "none")
{
if(var_08 < var_01)
{
ambientstop(var_09,var_07);
continue;
}
ambientplay(var_07,var_09,var_08,0);
}
}
}
//Function Number: 9
sm_get_current_ambience_name()
{
return level._audio.stream.var_1044.var_1042.name;
}
//Function Number: 10
sm_get_current_music_name()
{
return level._audio.stream.music.var_1042.name;
}
//Function Number: 11
smx_set_values_for_struct(param_00,param_01,param_02,param_03)
{
param_00.name = param_01;
param_00.vol = param_02;
param_00.fade = param_03;
}
//Function Number: 12
smx_create_struct()
{
var_00 = spawnstruct();
var_00.name = "";
var_00.vol = 0;
var_00.fade = 0;
return var_00;
}
//Function Number: 13
smx_clear_struct(param_00)
{
param_00.name = "";
param_00.vol = 0;
param_00.fade = 0;
}