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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 15:20:48 -05:00
Commit Graph

1371 Commits

Author SHA1 Message Date
7ecbf8544a require login for wildcard ip search 2023-09-13 22:50:37 -05:00
ec6424b44f update l4d2 parser name 2023-09-02 15:45:03 -05:00
7e2f577d0c fix minor issue with csgo status mapping 2023-09-02 15:37:10 -05:00
a66a502480 add initial support for LFD2 2023-09-02 15:35:40 -05:00
8d2a5a3ba3 adjust validation for master url 2023-09-02 13:38:56 -05:00
2ea43fdd63 update default master url 2023-09-02 13:22:33 -05:00
e195668452 add missing shangri-la to T5 maps 2023-09-02 13:11:28 -05:00
5da651e01b fix get Xuid wrapper for T5 game interface 2023-09-02 13:07:54 -05:00
d9df5f02a5 fix issue with profile chat meta loading 2023-08-29 12:31:00 -05:00
a2e5e94b02 fix some issues with chat search feature 2023-08-27 12:28:35 -05:00
4025cbcd8f add additional check for bot ping 2023.08.27.2-prerelease 2023-08-26 22:56:59 -05:00
a169653e91 add chat to advanced search 2023-08-26 22:56:37 -05:00
8e1dd9d506 fix configuration write append issue 2023-08-23 16:34:07 -05:00
c9dee27a0c remove unneeded constructor param for crypto provider 2023-07-30 14:30:16 -05:00
ddd19bbfc1 Merge branch 'develop' of github.com:RaidMax/IW4M-Admin into develop 2023-07-28 15:35:56 -05:00
a2c9825a55 implement secure rcon for IW4x 2023-07-28 15:34:27 -05:00
Edo
8c07bf52dc feature(iw5: gsc): use preprocessor to deduplicate code (#308) 2023-07-17 15:28:14 +02:00
a962d97c03 Add index for server snapshot captured at 2023-07-05 08:33:20 -05:00
122d2e5708 fix color code matching regex 2023-06-24 20:08:40 -05:00
039e37be1f fix issue with CS:GO connector 2023-06-11 17:30:06 -05:00
80a7676766 use fs_homepath as default integration bus dir 2023-06-11 17:29:25 -05:00
24264fd573 game interface t6 file bus mode support (#307)
* - add support for game interface "file" bus mode for plutonium t6

* rename _integration_t6_filesystem_bus.gsc to _integration_t6_file_bus.gsc

* - remove visual studio's changes to solution, and fix file path for new _integration_t6_file_bus.gsc
- add new line to end of _integration_t6_file_bus.gsc

* add new line to end of solution
2023-06-10 15:53:52 -05:00
24e3e32689 Merge branch 'develop' into release/pre 2023.06.10.2-prerelease 2023-06-10 15:12:31 -05:00
ff34335c1e update release notes template 2023-06-10 09:57:58 -05:00
6f54cb239c fix game interface bus issue and limit dynamic script command reload to owner 2023-06-08 16:26:26 -05:00
6a3f4d0b57 update Jint package 2023-06-08 15:16:42 -05:00
29d4c65393 tweak game interface bus mode 2023-06-07 16:15:54 -05:00
fd7c8fcb4a implement bus mode for game interface to allow files for bus data transfer 2023-06-06 17:56:12 -05:00
c24e838bb5 add example module to game interface. convert gi command registration to a iw4madmin request 2023-06-06 12:09:20 -05:00
e47e0661c8 gameinterface additions (#306)
* -add waittill_any_timeout to _integration_t6.gsc
- thread event handler calls in monitorEvents

* - add WaitTillAnyTimeout to iw5
- remove unneeded thread from event handlers
- change WaitTillAnyTimeout in t6 to use a wrapper
2023-06-04 19:07:52 -05:00
84f25a9260 fix job name 2023-06-04 11:30:26 -05:00
2fab2f7713 revert pipeline back to one job 2023-06-04 11:29:19 -05:00
c6c356fc3b add job dependency to pipeline 2023-06-04 11:16:33 -05:00
93e6b9825a update pipeline to build develop 2023-06-04 11:09:51 -05:00
cc67438b9a implement dynamic command registration through game interface 2023-06-03 22:46:15 -05:00
dfcf6e958c implement initial url request functionality for game interface 2023-06-03 16:48:03 -05:00
f19ca8a813 adjust last seen format in game interface 2023-06-02 16:35:00 -05:00
f633d47762 Patch game interface (#305)
* remove extra set of parentheses in call to DisplaypopupsWaiter()

* add missing event argument in call to GotoCoordImpl()

* remove event arg from GotoCoordImpl() in t6 to match other game interface scripts
2023-06-02 11:44:36 -05:00
b1ac32df80 update t5zm game interface gsc game end event 2023-06-01 21:11:08 -05:00
bd3e5bc18d more game interface gsc tweaks 2023-06-01 21:09:18 -05:00
13d5dcb8a8 clean-up and make game interface gsc consistent 2023-06-01 20:45:05 -05:00
debad66884 fix plugin import debug log 2023-05-31 11:28:51 -05:00
d1c09774e8 remove accidentally added files 2023.05.30.2-prerelease 2023-05-30 18:22:37 -05:00
6cee68b91e merge 2023-05-30 18:18:03 -05:00
3dd3f6ab2d optimize player history retrieval 2023-05-30 18:12:57 -05:00
34a56d52a1 tweak script plugin web request concurrency 2023-05-30 15:01:01 -05:00
55e5f4699e remove some old web components, add command line args for no-confirm (skip unreachable server prompt) and kestrel request settings 2023-05-30 14:58:17 -05:00
d0e39b240a Fix Game Interface / AC Callbacks + support for T5ZM, T6MP and T6ZM for the Game Interface. (#288)
* Fix trying to write to a struct before its initialized.

Same issue on IW4, IW5 and T5 game modules.

* Fix path issues in the scripts + add support for t5zm.

* Fix deploy.bat
* Change paths inside the gsc scripts used to call functions in other scripts
* Remove mp includes from base gsc file.
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
* Define GetXuid as overrideMethod as t5zm doesn't have it.
* Define GetPlayerFromClientNum as getting all players is slightly different on t5zm.

* Remove the precompiled gsc file for T6 as PlutoT6 can load uncompiled GSC now.

* Fix _customcallbacks.gsc for T6

* Add T6 support to the game interface.

* Update _integration_base.gsc

use camelCase for functionName

* Make sure the Setup functions are always called in the right order.

Base -> shared -> game
Otherwise we might write to structs before they are created.

* Move functions interacting with the game from _base to _shared

GetPlayerFromClientNum
OnPlayerJoinedTeam
OnPlayerJoinedSpectators
GenerateJoinTeamString
PlayerTrackingOnInterval
SaveTrackingMetrics

* Block execution until game specific setup is done

Block _shared execution until the game specific file finished.
This allows the game specific file to override the events in _shared.

* Fix setup event flow

Move check of sv_iw4madmin_integration_enabled dvar after waittill in _shared so _base has a chance to set it to 1.
Move check of sv_iw4madmin_autobalance dvar to OnPlayerConnect in _shared so the game specific script has a chance to set the dvar.

* ignore bots

* add more spaces
2023-05-28 20:15:52 -05:00
f0542fa69f T5ZM Gametype and Maps 2023-05-28 20:11:10 -05:00
2ea311b601 Resolves issue where muted player would be unmuted when flag penalty was removed (#303)
* resolves issue where muted player would be unmuted when flag penalty was removed

* Revert accidental code format
2023.05.28.1-prerelease
2023-05-28 11:38:57 -05:00