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Import code from previous AssetBuilder version
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14
src/ZoneCommon/Zone/Zone.cpp
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14
src/ZoneCommon/Zone/Zone.cpp
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#include "Zone.h"
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Zone::Zone(std::string name, const zone_priority_t priority, IZoneAssetPools* pools, IGame* game)
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{
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m_name = std::move(name);
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m_priority = priority;
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m_pools = pools;
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m_game = game;
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}
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IZoneAssetPools* Zone::GetPools() const
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{
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return m_pools;
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}
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