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chore: replace material dumping with lib recommendation of serializing and deserializing json
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11
src/ObjWriting/Game/T6/Material/JsonMaterialWriter.h
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11
src/ObjWriting/Game/T6/Material/JsonMaterialWriter.h
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#pragma once
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#include "Dumping/AssetDumpingContext.h"
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#include "Game/T6/T6.h"
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#include <ostream>
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namespace T6
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{
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void DumpMaterialAsJson(std::ostream& stream, const Material* material, AssetDumpingContext& context);
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} // namespace T6
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