Add ZoneScriptString class to store zone script strings

This commit is contained in:
Jan
2021-03-18 16:55:30 +01:00
parent 8736280ea8
commit 2a6d7c84c2
33 changed files with 239 additions and 119 deletions

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@ -218,8 +218,8 @@ InfoString AssetDumperVehicle::CreateInfoString(XAssetInfo<VehicleDef>* asset)
{
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];

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@ -998,8 +998,8 @@ InfoString AssetDumperWeapon::CreateInfoString(XAssetInfo<WeaponCompleteDef>* as
InfoStringFromWeaponConverter converter(fullDef.get(), weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];

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@ -122,8 +122,8 @@ InfoString AssetDumperPhysConstraints::CreateInfoString(XAssetInfo<PhysConstrain
InfoStringFromPhysConstraintsConverter converter(asset->Asset(), phys_constraints_fields, std::extent<decltype(phys_constraints_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];

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@ -84,8 +84,8 @@ InfoString AssetDumperPhysPreset::CreateInfoString(XAssetInfo<PhysPreset>* asset
InfoStringFromPhysPresetConverter converter(physPresetInfo, physpreset_fields, std::extent<decltype(physpreset_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];

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@ -10,37 +10,37 @@ using namespace T6;
cspField_t AssetDumperTracer::tracer_fields[]
{
{ "type", offsetof(TracerDef, type), TFT_TRACERTYPE },
{ "material", offsetof(TracerDef, material), CSPFT_MATERIAL },
{ "drawInterval", offsetof(TracerDef, drawInterval), CSPFT_INT },
{ "speed", offsetof(TracerDef, speed), CSPFT_FLOAT },
{ "beamLength", offsetof(TracerDef, beamLength), CSPFT_FLOAT },
{ "beamWidth", offsetof(TracerDef, beamWidth), CSPFT_FLOAT },
{ "screwRadius", offsetof(TracerDef, screwRadius), CSPFT_FLOAT },
{ "screwDist", offsetof(TracerDef, screwDist), CSPFT_FLOAT },
{ "fadeTime", offsetof(TracerDef, fadeTime), CSPFT_FLOAT },
{ "fadeScale", offsetof(TracerDef, fadeScale), CSPFT_FLOAT },
{ "texRepeatRate", offsetof(TracerDef, texRepeatRate), CSPFT_FLOAT },
{ "colorR0", offsetof(TracerDef, colors[0].r), CSPFT_FLOAT },
{ "colorG0", offsetof(TracerDef, colors[0].g), CSPFT_FLOAT },
{ "colorB0", offsetof(TracerDef, colors[0].b), CSPFT_FLOAT },
{ "colorA0", offsetof(TracerDef, colors[0].a), CSPFT_FLOAT },
{ "colorR1", offsetof(TracerDef, colors[1].r), CSPFT_FLOAT },
{ "colorG1", offsetof(TracerDef, colors[1].g), CSPFT_FLOAT },
{ "colorB1", offsetof(TracerDef, colors[1].b), CSPFT_FLOAT },
{ "colorA1", offsetof(TracerDef, colors[1].a), CSPFT_FLOAT },
{ "colorR2", offsetof(TracerDef, colors[2].r), CSPFT_FLOAT },
{ "colorG2", offsetof(TracerDef, colors[2].g), CSPFT_FLOAT },
{ "colorB2", offsetof(TracerDef, colors[2].b), CSPFT_FLOAT },
{ "colorA2", offsetof(TracerDef, colors[2].a), CSPFT_FLOAT },
{ "colorR3", offsetof(TracerDef, colors[3].r), CSPFT_FLOAT },
{ "colorG3", offsetof(TracerDef, colors[3].g), CSPFT_FLOAT },
{ "colorB3", offsetof(TracerDef, colors[3].b), CSPFT_FLOAT },
{ "colorA3", offsetof(TracerDef, colors[3].a), CSPFT_FLOAT },
{ "colorR4", offsetof(TracerDef, colors[4].r), CSPFT_FLOAT },
{ "colorG4", offsetof(TracerDef, colors[4].g), CSPFT_FLOAT },
{ "colorB4", offsetof(TracerDef, colors[4].b), CSPFT_FLOAT },
{ "colorA4", offsetof(TracerDef, colors[4].a), CSPFT_FLOAT }
{"type", offsetof(TracerDef, type), TFT_TRACERTYPE},
{"material", offsetof(TracerDef, material), CSPFT_MATERIAL},
{"drawInterval", offsetof(TracerDef, drawInterval), CSPFT_INT},
{"speed", offsetof(TracerDef, speed), CSPFT_FLOAT},
{"beamLength", offsetof(TracerDef, beamLength), CSPFT_FLOAT},
{"beamWidth", offsetof(TracerDef, beamWidth), CSPFT_FLOAT},
{"screwRadius", offsetof(TracerDef, screwRadius), CSPFT_FLOAT},
{"screwDist", offsetof(TracerDef, screwDist), CSPFT_FLOAT},
{"fadeTime", offsetof(TracerDef, fadeTime), CSPFT_FLOAT},
{"fadeScale", offsetof(TracerDef, fadeScale), CSPFT_FLOAT},
{"texRepeatRate", offsetof(TracerDef, texRepeatRate), CSPFT_FLOAT},
{"colorR0", offsetof(TracerDef, colors[0].r), CSPFT_FLOAT},
{"colorG0", offsetof(TracerDef, colors[0].g), CSPFT_FLOAT},
{"colorB0", offsetof(TracerDef, colors[0].b), CSPFT_FLOAT},
{"colorA0", offsetof(TracerDef, colors[0].a), CSPFT_FLOAT},
{"colorR1", offsetof(TracerDef, colors[1].r), CSPFT_FLOAT},
{"colorG1", offsetof(TracerDef, colors[1].g), CSPFT_FLOAT},
{"colorB1", offsetof(TracerDef, colors[1].b), CSPFT_FLOAT},
{"colorA1", offsetof(TracerDef, colors[1].a), CSPFT_FLOAT},
{"colorR2", offsetof(TracerDef, colors[2].r), CSPFT_FLOAT},
{"colorG2", offsetof(TracerDef, colors[2].g), CSPFT_FLOAT},
{"colorB2", offsetof(TracerDef, colors[2].b), CSPFT_FLOAT},
{"colorA2", offsetof(TracerDef, colors[2].a), CSPFT_FLOAT},
{"colorR3", offsetof(TracerDef, colors[3].r), CSPFT_FLOAT},
{"colorG3", offsetof(TracerDef, colors[3].g), CSPFT_FLOAT},
{"colorB3", offsetof(TracerDef, colors[3].b), CSPFT_FLOAT},
{"colorA3", offsetof(TracerDef, colors[3].a), CSPFT_FLOAT},
{"colorR4", offsetof(TracerDef, colors[4].r), CSPFT_FLOAT},
{"colorG4", offsetof(TracerDef, colors[4].g), CSPFT_FLOAT},
{"colorB4", offsetof(TracerDef, colors[4].b), CSPFT_FLOAT},
{"colorA4", offsetof(TracerDef, colors[4].a), CSPFT_FLOAT}
};
namespace T6
@ -74,13 +74,13 @@ namespace T6
InfoString AssetDumperTracer::CreateInfoString(XAssetInfo<TracerDef>* asset)
{
InfoStringFromTracerConverter converter(asset->Asset(), tracer_fields, std::extent<decltype(tracer_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
return "";
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
@ -119,4 +119,4 @@ void AssetDumperTracer::DumpRaw(AssetDumpingContext& context, XAssetInfo<TracerD
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString("TRACER");
stream.write(stringValue.c_str(), stringValue.size());
}
}

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@ -646,13 +646,13 @@ namespace T6
InfoString AssetDumperVehicle::CreateInfoString(XAssetInfo<VehicleDef>* asset)
{
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
return "";
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}

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@ -1385,13 +1385,13 @@ InfoString AssetDumperWeapon::CreateInfoString(XAssetInfo<WeaponVariantDef>* ass
CopyToFullDef(asset->Asset(), fullDef.get());
InfoStringFromWeaponConverter converter(fullDef.get(), weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
return "";
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}

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@ -128,8 +128,8 @@ InfoString AssetDumperWeaponAttachment::CreateInfoString(XAssetInfo<WeaponAttach
{
InfoStringFromAttachmentConverter converter(asset->Asset(), attachment_fields, std::extent<decltype(attachment_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];

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@ -319,8 +319,8 @@ InfoString AssetDumperWeaponAttachmentUnique::CreateInfoString(XAssetInfo<Weapon
fullDef.get(), attachment_unique_fields, std::extent<decltype(attachment_unique_fields)>::value,
[asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];

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@ -178,8 +178,8 @@ InfoString AssetDumperZBarrier::CreateInfoString(XAssetInfo<ZBarrierDef>* asset)
{
InfoStringFromZBarrierConverter converter(asset->Asset(), zbarrier_fields, std::extent<decltype(zbarrier_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.size());
if (scrStr >= asset->m_zone->m_script_strings.size())
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];